Despot’s Game: Dystopian Army Builder

Despot’s Game: Dystopian Army Builder

Catch of the game is the PvP ladder. After you beat the last boss, your winning team will be matched against teams of other players in the king of the hill ladder. This adds so much replayability to already amazing looking and all around solid game. Even if RNG plays a big part, there seems to always be new strategy to beat the top dog in a rock-paper-flamethrower-scissors way. Atleast so far in early access each season brings new balance, new enemies and new mutations to play around, so meta keeps changing and it makes the game feel fresh.

Real player with 80.8 hrs in game


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This game, like most autobattlers, suffers a huge issue from the AI being extremely basic.

Everyone only running forward and attacking, regardless of what class they are. Your healers with no attack and 2 armor charge the enemy as brazenly as your tanks, and will have a higher speed then they do so they have to go pretty far back behind them to not reach the enemy before your tanks.

Then there is every unit’s way they use abilities, when they get into a certain range of the opponent they just use it, regardless if they’re in range or not.

Real player with 69.6 hrs in game

Despot's Game: Dystopian Army Builder on Steam