Hatred
At first I was totally impressed of this game.
It was something new, theres nothing similar to this game.
Please read to the end of the review, or skip the middle part and read only the end.
I quickly found it out to become boring very very soon, the controls are very buggy and totally suck.
They will leave you stuck somwhere midst in a shooting, leading to your death.
Also the blurry black and white graphic, even if kinda really interesting and cool, will end up leaving you seeing a shit and therefore getting really wrecked.
– Real player with 203.0 hrs in game
Read More: Best Dark Villain Protagonist Games.
I’m not really sure what to say about this game. If you’re a fan of Postal shooting then you might enjoy this game.
It’s also very cheap so you get value for money. I was curious about the game since it looked a bit “odd” so waited for 90% off.
Looking at the positive reviews I’m not even sure if they are serious with many that barely any gaming hours spent.
However this game doesn’t have the humour like Postal does -or GTA either for that matter. It basicly just feels like I’m “just another” american terrorist who’s just mad at everything and needs to look like a black metalhead and wants to do as much chaos and destruction I can before I get killed. And feel somewhat of a rush when the military is being called in to take you down when the police is not enough.
– Real player with 4.2 hrs in game
Emo Simulator
Emo Simulator
This game gives you an ability to feel yourself an emo. The character’s story is that he is a 19 years old college student who is heavily bullied and not understood by anybody. The game was inspired by Beyond: Two Souls, Life is Strange, and films of Zvyagintsev and Bykov.
We plan to have dialogues, plot, cutscenes and interactive movie style cameras. The plot will have two endings, good and bad.
This is a plot-based game, by subculture developers, for subculture players. By this project we want to tribute to emo culture which we appreciate, we want o create something, relatively relatively (to other emo games) quality about Emo, a one-stop game for all emos, a serious a dramatical game that would become a part of this culture’s legacy.
We want raise important social issues in this game, like an issue of unmotivated agression towards people who are different from main population and what it leads to.
The game does not encourage suicide, just like shooters do not encourage shooting people.
We state it clear: we are against suicide, do not do it.
Features:
- Be an emo
-Play guitar
-Drink energetic in first person view
-Listen to post-hardcore, the game will feature some russian emo bands who decided to contribute to the project
- Atmospheric emo’s room. Posters, guitar, amp, razor, things that describe his personality, like certain poems
-Cut the character (do not do it in real life, if you are suicidal call suicide prevention line)
-Be bullied at college (4K experience)
-Make right choices
-Talk with therapist
-Play in a band
Technical information:
First/Third person view
Good graphics
Emo attributes
Achievements
_Cut_scenes
Plot
Face animations
Read More: Best Dark Funny Games.
Samozbor ID:HEAVEN
Game provided by the Dev through my Curator Page
Samozbor ID:HEAVEN can be described as a mixture of lite resource management and race to the exit. The main goal is reaching the exit of the level to move onto the next, but you have a time limit. When you start a map, it’s daylight and enemies will randomly spawn in the map. They are your only health source, as each time you kill one, you gain 1 health. Certain enemies will also drop more powerful weapons with limited ammo. You start off with only a sword and a pistol with regenerating ammo, that only regenerates ammo when you don’t have your flashlight on. This is why I say it’s slightly resource management, at least at the beginning of the game when you don’t have more weapons.
– Real player with 2.4 hrs in game
Read More: Best Dark Casual Games.
«Samozbor ID:HEAVEN» Review(En/RUS)
(Action + FPS + Slasher + Dark fantasy-Horror-Psychedelic style)
Gameplay:
«Review(En):»
This is a dynamic game with crazy story, unique design, psychedelic style, author’s music, with atmosphere of horror / dark fantasy. The difficulty is low.
Our task is to complete all levels and stop the uprising of monsters who want perform a ritual and open the gates. The story is taken from previous games (visual novels) of this developer.
– Real player with 2.2 hrs in game
Fragile
Pros and cons are down below) Don’t forget to drop a like if it was useful! Check out the game here (likes and subs are highly appreciated):
Advantages:
1. The story is impeccable - it was short, scary, moving, involving, well-made, intriguing and horrifying at the same time! I was fascinated. There are lots of pieces of lore in the game which reveals more of the story and the environment is also quite vivid, though despondent. Yet, I need to be honest and warn you that there are some strong visuals in the game that features violence towards children and animals, so be warned (gonna note that in the disadvantages section as well).
– Real player with 9.2 hrs in game
Beer Night студийн хамт олонд баяр хүргэе. Монголын анхны steam дээр байршуулсан тоглоом гээд олон хүмүүс татаж тоглосон байх. Татаагүй эргэлзэж буй хүмүүст хандаж хэлэхэд: Манай пуужин ах маань өөрөө ямар хувь уран бүтээлч билээ гэдгийг бодоорой. Та бид дотроосоо гаргаж чаддаггүй тийм үг өгүүлбэрийг аймшиггүй дуу болгоод цацдаг шүү дээ. Түүнтэй адил нийгэм дээр болж байгаа нүдэнд харагдах бас үл үзэгдэм тийм аймар үйл явцыг тоглоом хэлбэрээр нь тоглуулж хүн бүрд өөрийн ойлгоцыг бий болгуулж байна. Мэдээ нийтлэлээр явж л байдаг бид нээх тоодоггүй гэтэл энэхүү тоглоомын тоглож байх явцад аа нээрээ л гэх бодол өөрийн эрхгүй төрнө. За тэгээд айдастай, сонирхолтой, шар малтуулам, нууцлаг тоглоомыг тоглохыг урьж байна. Монгол тоглоомоо дэмжье.
– Real player with 6.8 hrs in game
MUTATION PHASE
Mutation Phase is a very basic FPS with some RPG elements that seems to be more fluff than substance. It starts off promising with a story about how the zombies came to be and your character needs to collect weapons and find a way of communication to destroy them. There are 6 levels that unfortunately never really pick up after the first level.
The gameplay is very repetitive and boring, which can be summed up like this: move along the predefined path and listen for footsteps, which indicate another zombie mob is on their way. Take out the zombies, search their bodies for health and ammo, and reload weapons/restore health. Rinse and repeat. The first few levels are the same 3 zombie enemy types and then the last few levels introduce a new bigger zombie into the mob.
– Real player with 3.4 hrs in game
This game was surprisingly solid. Not very long, but I thought it was pretty challenging. It had plenty of monsters sneak up on me, and the enemy models are 100% the highlight of this game. I got this one off Indie Gala for pretty cheap. Not really into survival challenges, but the game adds that as an extra reason to play after you finish the “story” mode. I look forward to seeing more from these developers.
– Real player with 2.4 hrs in game
Presence
Short review: I bought this game at a discount. She disappointed me! Standard graphics in real engine, I tried to play on 3 devices, 2 of them lagged very much, every 10 - 15 seconds! In steam, the passage of the game (community content) is completely different, in the current version, the game leads me to no clear place and does not allow me to go further! What struck me the most was that when trying to collapse the game and go to the desktop, there is an icon of the engine on which the game was made, and the program itself is displayed as “Myproject9” - it’s a shame, I put 2 stars, just because it works. It seems to me that the reviews are screwed up…
– Real player with 2.3 hrs in game
When you’re gonna ask people to pay $6 dollars for a game that can be completed in a half hour (my actual runtime was 32 minutes), you really need to pack it with an experience. Unfortunately, this game is minimal on just about everything. The game goes like this; go to room, read note, go to room, get key, go to room, read note, on and on and on. You probably spend more time reading notes than playing the actual game. In terms of scare attempts, there’s virtually nothing. Some loud noises in the background, a boy standing in a doorway, and a hanging body that occasionally swings. The build-up doesn’t even lead to a climax; you simply move into the last room and the game is over.
– Real player with 1.6 hrs in game
Pulang Insanity - Director’s Cut
I really don’t know if I recommend the game or not. The game is far from good, in fact there are many bugs and flaws that keep telling me to not recommend it. But, considering this a game from indie developer and Indonesian game, let’s just give it easy.
Not going to lie, I followed the development of the game since the greenlight trailer. Pulang: Insanity feels like if Silent Hill meet with Indonesian culture. It’s amazing, but not really. The game lacks of details. Body details (it feels weird seeing the crowbar or knife just flying in front of my camera; compared to Amnesia: TDD, that at least show some details of the player), environment, sound effects (no sound effect when you try to hit certain object, or corpses, etc), story (the storytelling is absurd), the bad font in document, the bad Indonesian grammar in the Indonesian version (sebagai gaame Indonesia, seharusnya ini diperhatikan dengan baik Ozysoft, karena jujur, tulisannya seperti diketik oleh anak SD), bad hitbox, and many more. The game also lacks of good optimization. It’s often I encountered FPS drop and crashes. I can go on and on about the flaws, but let’s talk about what I like about Pulang: Insanity.
– Real player with 9.5 hrs in game
this game has good graphic , good environment , good story as indonesian game .
i know this game is not 100% completed .
and also i know why people give some bad review for this game and they dont know how the process of this game , only review as common player who dont think anything about indie game
i hope developer notice this .
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i wish this game is still continued until its full release with 100% story ( i doubt this is full story )
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Someone , or almost people say its really expensive , yes thats right with only 2 hours gameplay , its really expensive , so i can give you solution …. finish this game with 100% story or you add price cut / discount for the game
– Real player with 6.0 hrs in game
Oakwood
Oakwood is the survival horror game I’ve been waiting for. And you know what makes this game even better…..IT HAS MOTHERFUCKIN DINOSAURS!!!!!! Finally! A Horror Game with dinosaurs. And Oakwood delivers the suspense, the horror and the tension. This game had me on the edge the whole entire time, because I didn’t know what was going to jump out and rip me to shreds. I’m so surprized that they finally got around to making a horror game with dinosaurs. The graphics are impressive for an indie game but there are some people that might be put off, don’t let the graphics fool you, you have got to play this game. Is there nothing that gets the heart beating like hearing raptors rustling through the long grass, or hearing the thundering footsteps of the greatest predator that ever lived and getting chased by these awesome creatures sends chills down your spine. Also the music really gives this game it’s atmosphere, and makes the forest environment a creepy place to be by yourself, and it gives the feeling of dread and fear as well as isolation. The company that created this game deserve praise. I highly recommend this game to anyone who loves dinosaurs or Survival Horror or even both. Oakwood is what all the Jurassic Park games should’ve been like, and to be truthful this game has a Jurassic Park feel to it. So what are you waiting for! Get ready for a survival-horror adventure 65 million years in the making.
– Real player with 25.2 hrs in game
Update #2: I’ve added an “All Totems and Secret Door” video guide to the Oakwood series I did on Youtube. Just go to the playlist I’ve already included in my review. You will find 5 videos. The 5th video is the guide. The first 4 are just my regular playthrough.
Update: I finally completed the game and although there were a small number of frustrating parts (mostly related to the game telling you to do one thing and then within a minute you’re required to do the exact opposite of what the game just said to do) it was still an amazing experience. This game is what all the Jurassic Park games before it should have been. I absolutely loved it. It was tense, it was terrifying, the atmosphere was great and there’s not much more to say than that. If you think that sounds like something you’d be interested in, check out my series on youtube or better yet - buy the game and try it for yourselves!
– Real player with 8.1 hrs in game
Phlegethon
Phlegethon - was one of the five rivers in the infernal regions of the underworld. You are here…
Make your way through this hellish dimension. Destroy all monsters, crush their skulls.
-Old school shooter with 90’s style graphics.
-A wide variety of monsters.
-Decent arsenal of powerful weapons.
-Gloomy atmosphere.
The Darkness II
“I remember the night of my 21st birthday. That was the first time I died.”
Story
🔸The Darkness II starts with a neatly summed up “Previously” cutscene picturing the very beginning of the Darkness and how it came into existence along. A quick recap of the events of the first game narrated by Johnny Powell— One of the important roles in the Darkness’s story. This provides a nice catch up to bring those who are new to the series up to speed.
🔸You play as Jackie Estacado, head of a mob family able to kill with no remorse, while still compassionate and selfless for his friends and “family”. But that’s not what that made Jackie special. He embraced a truly dark power that had him on a tight leash, using his feelings for his deceased beloved, Jenny, to torment and force him into choosing its way. Eventually, he learned to quiet it down for a couple of years.
– Real player with 75.7 hrs in game
Darkness II is the FPS game with controversial visuals, action mechanics and story plot. Definitely not for “everyone’s tastes”. I remember playing it right after the release, and I remember that I was far from satisfied with it back then. So… I let the time wipe out part of my memory, to be able to play this game anew, to make myself a detached and detailed judgment about it. And here it goes.
_Hello, darkness, my old friend. I’ve come to talk with you again.
Because a vision softly creeping, Left its seeds while I was sleeping,_
– Real player with 27.9 hrs in game