Dark Grim Mariupolis

Dark Grim Mariupolis

Dark Grim Mariupolis creates a point and click adventure branch of it’s own with it’s interesting theme and dialogue. Aside from the mythology, mysticismm, and pseudo-dystopian society world you can easily found yourself wrapped up in interest as you control the footsteps of Thor in this crime noir adventure. Aside from the two color simple yet elegant art style and intriguing story line this game really excels with excellent sound design. The pattering of the rain combined with the calm yet unsettling smooth background music sets the tone as you are playing a pseudo-detective role.

Real player with 4.9 hrs in game


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Its a pretty simple point & click adventure at the first glance

but then its so much more

best described as a piece of art.

And even to the gameplay doesn’t feel smooth at times I just fell in love with the dystopian feel, the references to mythology and the noir athmosphere.

Real player with 4.9 hrs in game

Dark Grim Mariupolis on Steam

AshenForest

AshenForest

I adore this game on a variety of levels– from the fast-paced combat to the more methodical RPG-like elements.

With that being said the default controls for gamepads on PC (both Nintendo Pro & XB1) just feel unnatural, and from what I could fing there isn’t a way to remap them in-game. This would be a wonderful improvement to an already wonderful game.

Real player with 36.6 hrs in game


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A boss rush rogue-lite that has 3 playable characters and a decent amount of replay value. However, the game also features randomised map exploration that may include regular enemies, shops and special events. I managed to finish the easy difficulty within 30 minutes, although I think there are 3 different final bosses. It may not sound like the game has a lot of content, but you have to consider that higher difficulty may require more upgrades before you can tackle it, plus you can replay with different characters. When you die you might earn some points that could be spent on the skill tree with 3 pages.

Real player with 12.2 hrs in game

AshenForest on Steam

Faith of Fate

Faith of Fate

This game is very well done! It has so many different levels you can encounter each time you play. So you get a new experience each time you play. There are puzzles inside of each level with some that are really tricky and unique. It is still under development so there are a few bugs that are being worked out, but there is enough game play that is established to make it worth the purchase. You are able to literally decide at almost any given time whether you are fighting with love or hate. The game is adorably created! I got to sit in with the developer while he played this game, and in turn he sat in with me while I played his game. Such a passionate developer he really showcases his talents in this game, and his love for what he is working on. So, in all, if you like puzzles and dungeon crawler types then this game is for you!

Real player with 27.9 hrs in game


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The game is good to be a beta, it can improve, I like it, it is entertaining.

Real player with 14.7 hrs in game

Faith of Fate on Steam

Watching Delusion

Watching Delusion

this game made me realize I only have like 2 braincells 10/10

Real player with 5.2 hrs in game

I didn’t finish it yet but it’s fun tho hard. If you like puzzles you can buy it to spend time.

Real player with 4.7 hrs in game

Watching Delusion on Steam

D’LIRIUM

D’LIRIUM

Why Should You Trust My Review?

I have spent over 35 hours on this game and have achieved all achievements, I have played through every level and currently every custom map available on the steam workshop, thus making me familiar with the games mechanics and quirks. I will also state that this game will NOT be for everyone, that is not to say you won’t enjoy this game, but quite clearly MLP (although not associated with) has somewhat of an inspiration (Cpt. Obvious! I know right?!). So, with it’s grim-dark premise, D’LIRIUM is a short and enjoyable game with ‘interesting’ mechanics with a creepy atmosphere. And who else can describe their game better than the developers themselves? As I can confirm what they describe about the game is what you are 100% getting!

Real player with 39.2 hrs in game

Well, when I saw this game on youtube I knew one thing for certain: The dialogue is stitched on but the gameplay is great.

I was not entirely wrong, as both the ending and the intro scene have characters with strange attitudes that fit with the overarching story like ass. Why Ada cares for Claudia is clear, as you can kinda-sorta sense an air of friendship between the duo, but why she cares for Dismas and Gestas, despite being called idiots several times is beyond my understanding. Not to mention we don’t get an explanation as to why the hell Abel, someone whose character seems to be that of a mentor would ever give Ada such a powerful tool if he suspected she would use it the way she did.

Real player with 22.8 hrs in game

D'LIRIUM on Steam

in My MIND.

in My MIND.

HowToRageButFeelSatisfiedAfterThat.exe

Love this game and the message behind it ! Even if some levels were frustrating, I’m so pumped now to deal with my emotions in real life ! It won’t be that easy but as said in the description : “you might be able to face them in a much lighter mind in reality, too.”

It’s worth the price and I hope to see more other games from this editor/indie dev !

The only complain I’ve got is the lack of music. There is only one song but hey ! At least you can use Youtube and then listening to some epic music when battling your emotions !

Real player with 7.2 hrs in game

i really liked this game. It explained a lot about certain mental disorders in a very interesting way. Despite it being a challenge to beat each level, it also made sense as to why. It’s a challenge to get past the certain problems. This game is it’s own sort of unique and really showed the developers really knew what they were doing.

Real player with 1.9 hrs in game

in My MIND. on Steam

Plaguepunk Justice

Plaguepunk Justice

Great mix of roguelike and squad based strategy. Unique setting and mechanics for a zombie game. Love the art style and the music is very enjoyable and gives a nice tone. Very polished with no crashes or issues so far. Has that addictive “one more turn/mission”. Glad I found this hidden gem.

Real player with 10.5 hrs in game

recently got this game on sale, got completely hooked within the first three missions

the style, dialogue, combat, and crafting system are all top notch, 10/10

some of the things that hold the game back in my eyes is the movement, often times passing through another person (or vice versa) can mess up my placement, but to be fair thats just a learning curve

the combat enforces high mobility because of the healing combat, and i think thats really interesting. It makes positioning, resource management, exploration, and map awareness very important. Also requires a little bit of tracking which “patients” you have already treated, etc

Real player with 8.5 hrs in game

Plaguepunk Justice on Steam

Blood Moon: The Last Stand

Blood Moon: The Last Stand

Crim’s Humble Opinion Curator

This is a simple but difficult hybrid clicker / wave fighter game. What you see on the store page is essentially what you get. You can move left and right and you click to attack your opponents. If they are within melee range you will attack them with a slash, otherwise you will shoot them. You don’t have to worry about reloading, but you do have to decide who to attack first and which direction to be facing; because you can only attack in the direction you are facing. You have three hits and have a special bar that goes up as you defeat enemies. With that special bar you can choose to heal one health or do massive damage on one enemy. Enemies will come at you from multiple directions and sometimes you have to throw up a shield to avoid damage from a projectile.

Real player with 1.8 hrs in game

Blood Moon: The Last Stand on Steam

The Prism

The Prism

[0.4] Controls & Training & Help

[0.3] Menu & Settings

[0.3] Sound & Music

[0.3] Graphics

[0.2] Game Design

[0.3] Game Story

[0.2] Game Content

[0.5] Completion time (level/game)?

[0.2] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[Y] - Registration is required with providing PII

Stars received: 2.7/10 ___ Note: v.4 [0.0 to 1] = personal impressions

Game description key-points: a Block pair puzzle

Real player with 7.5 hrs in game

This puzzle platformer puts the player in control of a pair of runaway pixels. Technically they look like at least 256 pixels cubes. Each controlled with a different position on the keyboard to allow both to move independently.

https://youtu.be/tiLZqJN1C-w

The visual style of this game is simple but the high contrast makes it enjoyable. The lack of visual cues for dangers will cause some frustration.

However, the greatest frustration factor is the controls and surface detection. This finicky combination can result in missed input resulting in pixel death.

Real player with 7.3 hrs in game

The Prism on Steam

School of Horror

School of Horror

Man this game was really worth the time. I was given the game through random selected steam cards, and boy was I lucky to get this game. I would recomend this game to anyone over the age of 16 years.

–————————————————————————————————–

10/10

-Signed MeOldMateAustie™

Real player with 5.4 hrs in game

So the game was, quite clearly, updated with a new underground map. An update could be a nice thing, but in this case the underground map is an enclosed labyrinth with no way out. I’ve tried heading down every possible path to its end and there’s nothing but dead ends and a few bundles of zombies littered throughout it. It kind of… well, it sucks. The game is monotonous and pointless and, with the update, there is absolutely no way to get to the portion of the game where you’re shooting zombies. I was looking for meaningless fun when I bought this game, all I found was the meaningless part. I am sad. I wanted to shoot zombies with the weapons the game’s description promises are in the game; but that part of the game is inaccessible and the game ends up a walking and dodging simulator with zombies senselessly appearing as part of the scenery.

Real player with 2.8 hrs in game

School of Horror on Steam