Cards of Cthulhu

Cards of Cthulhu

Cards of Cthulhu is a casual little game, simple in design but with suprising depth. You pick cards for your deck from a choice of random two. Two cards at the beginning and more are added as you progress through the battles. Then you jump onto your motorcycle, grab your shotgun and ride across the wasteland to face off against Cthulhu himself - who stole your girlfriend, as villains in games have traditionally been fond to do.

Each opponent you meet on your way you fight by playing your cards (and autoattacking with your shotgun). Simple enough? The depth of the game is knowing when during a combat round to play each card, in battles with consequitive fights of more than one enemy which card to save for the next enemy, which card in a given situation perhaps not to use at all, which cards to deny your enemy from playing, and when to not play cards.

Real player with 13.4 hrs in game


Read More: Best Dark Fantasy Card Battler Games.


This game packs a lot of style and fun in a simple package, It is relentlessly focussed on play dropping you right in the game and back to the start when the game ends, which is minor but a refreshing change from the typical game with lots of menus and cut scenes wasting your time. This one has confidence in what it is delivering and delivers it proudly.

Each game you collect a small deck of cards each of which can be used once against a monster or set of monsters. In this way each run feels fresh because you are building a new deck which will be played differently than other decks.

Real player with 8.2 hrs in game

Cards of Cthulhu on Steam

Curse of the Dead Gods

Curse of the Dead Gods

For the people coming from hades i recommend to temper your expectations. I just completed the game 100% and that took 32 hours in the game file. This is alot less than hades, but this flaw is only for completionists. Not every game must have over houndreds of hours of playtime. Curse of the Dead Gods is fine alternative to hades. You need to be more precise with dodges and parries. You cant just button mash like hades, but when u memorise all different attack patterns it becomes second nature looking out at different enemies and waiting to weave a parry in your attack combo.

Real player with 87.7 hrs in game


Read More: Best Dark Fantasy Difficult Games.


Most comparable to Hades, but with more planning and knowledge involved with how you approach enemies as opposed to high-octane energy simulation. Personally, I enjoy Curse of the Dead Gods more, but both are good games with similar control schemes.

Both are rogue-lites, but whereas Hades as more direct upgrades to Zagreus, Curse of the Dead Gods lets you better control your run (IE: More rerolls, starting equipment selection).

For more specific details, it’s a top-down action rogue-lite, where your objective is to clear temples, with their own enemies, champions (2 per temple, minibosses), and the avatar. Later, you unlock the final temple, which mixes them together for you to test your knowledge and intuition in a way that’s incredibly satisfying. Your expectations of how you handle a situation are consistently challenged by what truly plays out, and your skill progression is especially apparent during these events.

Real player with 52.3 hrs in game

Curse of the Dead Gods on Steam

Gord

Gord

Lead the people of the Tribe of the Dawn as they venture deep into forbidden lands. Complete quests that shape their personalities, impact their wellbeing, and decide the fate of their community. Ensure the survival of your populace in a grim fantasy world inspired by Slavic folklore.

Erect palisades, develop structures, and grow your gord from a humble settlement to a formidable fortress. However, expansion won’t be easy! Your population is constantly at risk from enemy tribes, gruesome monsters, and mysterious powers that lurk in the surrounding woods.

Venture outside the walls of your settlement with Gord’s AI-driven quest system, ensuring a huge variety of challenges to take on. The Scenario’s main objectives will guide your gameplay, while versatile side quests and random encounters will send you off into the wilderness to hunt down legendary creatures, uncover secrets about the Ancients, or vanquish a nasty scourge. Expect the unexpected.

Set the stage by choosing from a wide range of Scenario options, and try to emerge victorious. Take it easy or set an impossible challenge; almost anything can be adjusted! Choose from a variety of primary objectives, select the level size, the intensity of raids, the environment you’ll play in, the types of enemies you’ll face, starting resources, and even the severity of weather. Of course, don’t forget the Horrors.

A healthy populace is the key to survival in Gord. Every aspect of your settlers’ lives - from illness and hunger to the death of their kin - can impact each subject’s Sanity and Burden levels. Keep a close eye on them, as once they reach a critical point your subject will suffer from a breakdown or even flee your rule.

Please the Gods with your prayers and they may give you access to their spellcasting abilities. Incantations vary in nature - some are offensive while others are defensive - but they all help to tip the battlefield in your favor. Conceal areas from your enemies, gain control over threatening beasts, or turn an unholy rage against all who dare to oppose you.

The Chronicle explains the history of the Gord universe that blends real-world Slavic mythology with dark fantasy. Pages torn from The Chronicle will be scattered throughout the game’s landscapes, giving dedicated players an additional challenge of discovery. Collecting as many pages as possible will provide insight into the origins of the Gods, ancient factions, and the mystical Whisperers.


Read More: Best Dark Fantasy Colony Sim Games.


Gord on Steam

Deadly Step

Deadly Step

This game is not directly a masterpiece, and yet lovers to know the pain of wandering through the mazes is dedicated.

The authors are sadists, these are not levels, but real torture chambers. How unfortunate that BDSM is not delivered.

It is based on an atmospheric game with a story, a mediocre nice graphics and running around for things that fell after death.

Real player with 1.6 hrs in game

For some reason, in this casual game, at first it’s boring and dreary, then it’s fun to run away from slow deaths, but at some point you start, like a frenzy in a panic, rushing in all directions in search of salvation. In the appendage, the hunt to kill those who did it. Naive is better not to play it.

Real player with 1.5 hrs in game

Deadly Step on Steam

Shadows: Awakening

Shadows: Awakening

Thou art already dead…

Shadows: Awakening may look like a Diablo-like on its face. But it has its own thing going on. Let me qualify that, as far as it being an isometric hack and slash with loot and levels — that’s exactly what it is, however you play as a demon with other people inside of them — a devourer of souls.

Shadows is a bit more story driven than its contemporaries. And while you will be picking up loot and leveling, the game places significant importance on dialogue decisions as well as quests taken and completed. Some areas will have lite puzzle solving as well, additionally, many side dungeon/caves are available. — Now, enemies to do not respawn should you decide to travel back to a completed area stay for a few enemies that pop out of jars or some other environmental object. So, there isn’t much reason to return unless you want to satiate the completionist in you that missed a side quest. You won’t need — or even be able to grind levels or gear out of those areas once you’ve moved on.

Real player with 45.9 hrs in game

You’ve been summoned from death, pulled back into life by a demon. As a puppet of his goodwill you fight side by side to prevent the world from total destruction.

Shadows Awakening is an action roll playing game. It’s hack and slay in an isometric perspective with beautiful graphics, satisfying combat, an extremely deep story, very well balanced difficulty, tons of collectables, great puzzles, many different heroes with unique upgrade possibilities and highly enjoyable boss fights. The game does an awful lot very well but sucks when it comes to quest design and story telling.

Real player with 40.7 hrs in game

Shadows: Awakening on Steam

BANNERMEN

BANNERMEN

Disclaimer: I recommend you to buy this game, but as of launch month, do your research before you commit. It may or may not be up to your standards.

Pros:

  • Classic RTS formula. We seriously need more of this out there.

  • Key hero unit, and creeping/leveling mechanics add to the usual “by the numbers + rock papper scissors” game.

  • Very good basic mechanics. The UI and controls do everything they need to, and everything in the game is crisp and responsive.

  • Cool setting, and awesome unit designs derived from the setting.

Real player with 75.5 hrs in game

I wanted to like this game. I REALLY wanted to like this game. I played in some of the earlier Alpha tests and I saw it had some great potential once they fix some of the rough edges. The only rough edge they seemed to have fixed is that now there is a matchmaking system. The rest of it still feels like an alpha build and they’re charging $30 for it.

PROS:

  • Decent graphics

  • Unique ideas

CONS:

  • Average 6:00 queue time and it’s still new.

  • THERE IS NO CHAT. None. Anywhere. Pass the long queue times by chatting with other players? Not in this game, buddy. Want to ask how your opponent does their build? Too bad, maybe you can find them in Discord. Want to “GG” and not rage-quit? RAGE QUIT ONLY IN THIS GAME.

Real player with 21.0 hrs in game

BANNERMEN on Steam

Vaporum

Vaporum

I’ve just finished the game at 15 hours, and it was an enjoyable experience (mostly) throughout! I have a few gripes, but let’s start with a list of Pro’s and Con’s and go into more detail a little later.

PROS:

  • Dungeon crawling is fun!

  • Nice enemy variety!

  • Difficulty is mostly fine, with hiccups.

  • Price-to-playtime ratio is pretty good.

  • Definitely replayable! Especially for secrets.

  • Three unique ‘classes’ that are very distinct.

CONS:

  • Some riddles are a little obtuse…

Real player with 38.7 hrs in game

TL:DR - If you are looking for another dungeon Crawler of the Dungeon Master Variety, then I can recommend this product without hesitation. If you are wondering what separates this title from the rest of the options that are on the market now, then you will want to read a little further.

Bottom line, I can definitely recommend this title, as I have enjoyed the 6+ hours I have been entertained by, by the time of this review. I may have more to add to this review, when I finally complete the game. This review is entirely based around a 6 hour preview of the game title, and I am not sure how much longer I have to complete the game.

Real player with 27.3 hrs in game

Vaporum on Steam

What’s Left

What’s Left

This is… a surprisingly impressive feat for one guy. After the halfway-point, Landon (the protagonist) has many physical changes, hair cut, clothes change, injuries, a completely new type of primary weapon, at one point getting straight up covered in blood… and I appreciate that the dev took the time to show all this in the pixel art. There’s WAY too much detail in the smaller areas here, for a game that’s been out for this long and received on the verge of literally no attention.

I have so many thoughts floating in my head about this game now that I’ve completed it, what made the story so baffling and what made the gameplay so… everywhere but here’s what I can really grasp:

Real player with 10.3 hrs in game

What's Left on Steam

Dungeons & Darkness

Dungeons & Darkness

This is not the worst dungeon crawler that I am played but this game is far to being good. I want place neutral status, but it is not exist. I do not like to downrate games but this game is very boring even on hard difficulty. And BORING this is a core of this game. Real time fights do not make this dungeon crawler better or worse but gives feeling of bad “First Person” game.

The Bad things:

  • inconvenient interface (Elminage Gothic wellcome…)

  • Boring linear main story and side quests.

Real player with 98.5 hrs in game

What people mean to do and what is done are two different things.

~Sir Terry Pratchett

First of all, I don’t really want to give this game a thumb down. I really like the genre and, well, you know how it is. When you don’t have enough new games in the genre, you just can’t be too picky. But the thing is – since Steam doesn’t have proper rating system and it’s either “yes”, or “no” here, I can’t really say “yes”. Just because I can’t really recommend this game. But I’m getting ahead of myself.

Real player with 61.9 hrs in game

Dungeons & Darkness on Steam

Spirit Oath

Spirit Oath

Great game! Very challenging, make you think of strategy to pass levels. Love the figures and the vocals. In the begining it was a little hard to understand how to play (You need to choose card and make a closed symbols to get the spell and the fighting-protecting figure) but when i got this the game is really fun. You need to think of strategy to protect your home and attack the anaemy so you could win. really addictive :)

Real player with 10.8 hrs in game

This game is quite unlike any other game I played. It combines RTS and sort of a puzzle (the tile placement). The combination is quite challenging, because you need to both micro-manage your units and figure out what tiles to put next at the same time, and the level of difficulty is high enough that you need to do both quite well to succeed (after the first couple of introductory levels).

The game currently features a campaign and skirmish mode.

Pros:

  • Unique mechanics that provide a fresh new take on the genre.

Real player with 7.1 hrs in game

Spirit Oath on Steam