Atonement: Scourge of Time
Atonement Scourage of Time on steam is a videogame featuring carnivore gameplay and epic feisty boss battles
with artisanal gameplay!
A great way to get persuaded! Like a fancy meal in a angelic demonic story with truffle twists!
It’s like slathering all the way to a enveloped baking served collecting rare monster finds,and doing
everything 100 percent in great satisfaction!
Irresistible buttery goodies,crazy level rpg design,and fantastic quotes with edible support!
A blend of churning attractions!Bless you for beating elleria’s storyline because its a chain way of getting your ass smacked!
– Real player with 54.8 hrs in game
Atonement: Scourge of Time is a fantastic game, with a unique atmosphere I haven’t seen anywhere else. It’s a great experience, and one that keeps me coming back every few years.
The game is somewhat of an enigma. It seems deceptively simple at times, with its dull, subdued colours and dated graphics, but this only adds to the atmosphere of the game. The world is harsh, unforgiving, and dangerous, with an overall feeling of hopelessness to it. Angels and demons fight, while humans are left somewhere in the middle, to fend for themselves.
– Real player with 54.0 hrs in game
Tormentum - Dark Sorrow
This game is dark, despondent, despairing and depending on how one defines horror, it could be that too. A point and click not so adventurous “adventure” game. (Adventure because it does fall into any other catergory, not really, other then maybe supernatural. But even that would be a stretch.) Has a moralistic tone of more right vs wrong, then good vs evil.
Story: The condemned arrives with a fellow prisoner at a castle specifically designed for torture, torment, and purging souls of their evil through pain, suffering, and grief. (Dark, very dark, in tone.) The condemned man is told this in his jail cell by the horned guard, who also informs the condemned man he (the guard) will back to torture him. Of course, the condemned man does not wait around for that. This begins the journey through the Hell-bound castle, and meeting its various denizans. After that it is a trip though the wastelands, dealing with the inhabitants, and eventually to the condemned man’s goal, a structure of uprised arms with a shrouded female statue inside. Ethical choices are made throughout, in the simply question kill or not kill.
– Real player with 9.5 hrs in game
Read More: Best Dark Fantasy Point & Click Games.
Awakened behind the twisted metal bars of your cell suspended far above the earth, a magnificently gnarled airship humming ominously above as it carries our mysterious hooded protagonist from their unknown past to a hellish new reality behind the confines of a massive and ghastly prison complex. Will you give in to your new existence of demonic incarceration, or will you find the will to journey into the pits of hell itself and find your freedom?
Tormentum is not a tale for the queasy, with brutal depictions of death, despair, and torture the imagery within is enough to make the average modern horror fan piss their pants in terror. The game comes from a seriously engaging and tasteful angle despite this, and everything is done in a fictionally compelling way that serves the narrative and not just for the sake of shock. The core element in Tormentum is atmosphere, and its surreal influences show to the very root.
– Real player with 9.4 hrs in game
DARK SOULS™: REMASTERED
What Dark Souls is not:
-
the hardest game of all time
-
in any way polished (even in the remaster)
-
remotely functional as a game
What Dark Souls is:
- one of the most interesting, inventive, atmospheric action RPGs ever created
This is my favourite game of all time, but it’s not for everyone. It’s less about tight, high-octane action and flashy spectacles and more about atmosphere, exploration and trying to make head or tail of a game that does a lot of things and refuses to explain any of them. That or just breaking the game’s mechanics until you ascend to godhood.
– Real player with 510.9 hrs in game
Read More: Best Dark Fantasy Difficult Games.
The first dark souls game. ‘Remastered’ Note, I don’t agree with them taking down the prepare to die edition.
Pretty good PVE and fun but imbalanced PVP.
PVP is a backstab fest and heavy armor/poise is meta. You’ll sometimes see Mask of the Mother, Havel/Giant armor and great club using tryhards who will kill you in one backstab. Backstabs are very latency and connection based. However the PVP is still a blast when fighting people with more normal builds. It’s flawed but good fun.
PVE is the more well done part of the game. Only complaint really is that you start off in New Game plus once you kill Gwyn, you don’t have the option to not go into new game plus like in Dark Souls 2.
– Real player with 223.7 hrs in game
Deadly Step
This game is not directly a masterpiece, and yet lovers to know the pain of wandering through the mazes is dedicated.
The authors are sadists, these are not levels, but real torture chambers. How unfortunate that BDSM is not delivered.
It is based on an atmospheric game with a story, a mediocre nice graphics and running around for things that fell after death.
– Real player with 1.6 hrs in game
For some reason, in this casual game, at first it’s boring and dreary, then it’s fun to run away from slow deaths, but at some point you start, like a frenzy in a panic, rushing in all directions in search of salvation. In the appendage, the hunt to kill those who did it. Naive is better not to play it.
– Real player with 1.5 hrs in game
DARK SOULS™ III
This is one of my favorite games of all time. There’s so much depth, variety of playstyles and builds, plenty to explore and learn about the game, so many weapons to use and play with. Weapon arts are cool, hit boxes are (mostly) really fucking good in pve, and there’s an amazing sense of power in actions done in this game.
A lot of people consider ds3 the fastest of the 3, with faster movements, rolling, stamina usage, ect ect.
In my opinion, this gives your player character a “badassatry” that doesn’t exist in any other souls game. You’ll roll through giant moves, just BARELY dodge a flurry of attacks, and slam the enemy with your 66 strength scaled heavy ultra greatsword.
– Real player with 408.2 hrs in game
Masterful level design, compelling combat and weapon systems. varied and fun magical options. Dark souls 3 is the kind of game that you can replay over and over with different experiences each time. At the surface level, the community can seem toxic, but you can fairly easily get past those people to find the passionate, helpful, and friendly community it has to offer. If you’re looking at Elden Ring and not sure if you want to buy it, try this game first. Take the time to read item descriptions and npc dialogue for an interesting and interconnected story below the surface of it all.
– Real player with 289.5 hrs in game
Disciples II: Rise of the Elves
Introduction
Disciples II:Rise of the Elves is my favorite game but I will try to give it a fair review with pros and cons. I have spent about 400 hours on the game on GoG and started to play on Steam a bit. I will be referring Disciples as D to shorten it. Also, I will try to give as much details as I can about the game.
Review
Gameplay
D:II is a medieval dark fantasy game with 5 playable fractions.
| Faction Name | Simplified |
– Real player with 109.4 hrs in game
TL; DR Disciples 2: Rise of the Elves is a really good game and a fun turn-based strategy-RPG that will last many hours if or when you get into it. This version adds further variety to the base game both in terms of playstyle, balance changes, and in neutral enemies. I highly recommend it; however, the game did not work without a fix so be aware of that.
Note that Disciples 2: Rise of the Elves is an expansion that takes place after the events of Gallean’s Return. Not all campaigns are included in Rise of the Elves therefore Gallean’s Return should be played first unless you just want gameplay and the custom maps.
– Real player with 63.9 hrs in game
Legacy of Kain: Soul Reaver 2
Its Soul Reaver lite
While not a bad game, its definitely not as good as it’s predecessor in a lot of respects.
The Good:
Superb voice acting, nice story, the puzzles are more complex and involved yet overall pretty good and offer a bit more clues to solve them, which is a marked improvement to the previous game.
The Not-so-good:
-The combat - In comparison to SR1 it feels distant, with little weight or consequence behind your punches, making it rather unsatisfying.
Furthermore, by the endgame, when fighting 4+ opponents, they will ALL attack at the same time, and while realistic and “challenging” it really comes out as cheap, specially when
! some of those enemies would naturally attack each other, but as soon as they detect you, ALL of them go for your ass instead. . Your Soul Reaver blade can be used from the start of the game and is a bit OP, that however is countered by a bar which fills the more you use the blade and kill with it, and once filled takes away some of your health, thus forcing you to mix its use with regular weapons, which at least brings some depth to an otherwise humdrum combat system. Speaking of the blade, it can be infused throughout the story with different elements (light, dark, wind & fire) but disappointingly only come into play in puzzles; yet another sign that the combat is undercooked at best.
– Real player with 20.1 hrs in game
I was finally able to get the game working courtesy of this excellent patch right here .
“But suppose your throw a coin enough times – suppose one day it lands on its edge.”
The opening to Soul Reaver is seared into my memory.
No matter how many times I watch the introductory cutscene, the booming synth pulls me right back into the Gothic tableau of the Legacy of Kain universe, as if I were discovering it anew. With slick narrative efficiency, it sets in motion a tale of vengeance that spills out across time, daring its protagonists to challenge the apparent indomitability of fate.
– Real player with 17.4 hrs in game
NieR Replicant™ ver.1.22474487139…
Strawberry Cheesecake French Toast
Ingredients:
4 Slices Bread
4 Eggs
1 Tablespoon Vanilla
1 Cup Milk
1 Tablespoon Cinnamon
4 oz. Warm Cream Cheese
2 Tablespoons Vanilla Extract
2 Tablespoons Lemon Juice
¾ Cup Heavy Cream
1 ½ Cups Strawberry, Diced, Divided
⅓ Cup Sugar
Confectioners Sugar
Maple Syrup
Preparation:
1.Whisk eggs, cinnamon, vanilla and milk together in medium-large bowl to create egg wash.
2. In medium bowl mix cream cheese, vanilla, sugar, lemon juice and heavy cream (optional).
– Real player with 143.8 hrs in game
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄ .
– Real player with 76.3 hrs in game
Shadows: Heretic Kingdoms
Of all single player action RPGs to date, Diablo being the benchmark, only dungeon siege 1 and 2 felt it could surpass its perfection at every angle of what it means to be an action role playing game. Shadows: Heretic Kingdoms hits that sweet spot providing an indepth original story arc, simple yet complex evolving skill structure, efficiency over time for fun actions per second, extreme replayability, new even better party system management, impressively fitting musical score and near infinite ways to play this glorious hack and slash. Let me tell you why (and also compare it to Diablo):
– Real player with 45.9 hrs in game
If you are looking for another Diablo game, this is not it.
Cons:
EDIT: No more crashes happened after that first one so I guess this is a non-issue
“It still has some technical issues but I only experienced 1 crash so far and you can say I abused the game quite a lot. Most games can’t take the amount of Alt+Tab that I throw at them but this one did. :)”
EDIT: this getting stuck has not happened in a long time.
“The most annoyng technical issue I ran into is related to collision when the character gets stuck on a level difference, and that usually happens when there are 7 enemies around him.”
– Real player with 30.2 hrs in game
AMID EVIL
AMID EVIL at its core is a wonderfully rendered retro throwback FPS that beckons the nostalgic memories of games such as Heretic and Hexen and Quake with gorgeous environments, beautiful weapon feel and a majestic combat encounters.
However, I come to you today not focused on the weapons, the enemies or the aesthetics, but rather something truly gorgeous: the Difficulty Selection level.
Most games dare not be so bold with something so seemingly obtuse as a Difficulty Selection level where it is not as simple as clicking a rather comedic naming on a menu. AMID EVIL, in this regard, dares to be different. There have been other reviews left for this game with scathing remarks as to the “poor design” of the Difficulty Selection. I disagree wholeheartedly. For you see, the Difficulty Selection tutorializes the player of the movement mechanics and the weight of the Champion in such an elegant and silent way that most take for granted. To go for the Easy difficulty, it is straightforward and one could get by the challenge by only holding the “W” key on the Keyboard. This is Leon Zawada and Simon Rance’s brilliance coming into full display here. By having the Easy difficulty being so easy to access, it makes clear of the very nature of the room so as to not to cause further confusion with regards to the other options.
– Real player with 35.7 hrs in game
Amid Evil is strange, half of the game is some of the best level design, music, atmosphere, and art direction Ive seen in a game. The other half is a boring bland repetitive slog. Its a coin flip for which episode is which, but imo the best Amid Evil gets is worth the worst it can be.
– Real player with 16.1 hrs in game