Stoneshard: Prologue

Stoneshard: Prologue

I seriously wish I’d never started playing this. What I presumed was going to be a sample showcasing a game’s potential over the course of an hour or so, turned into a five-hour grind through damn near impenetrable, unfair, procedurally generated dungeons and infuriating gameplay.

In this 2D, old-school, top-down RPG adventure prologue (essentially a demo of things to come), you’ll guide a middle-aged man out from his prison cell, into his vampire captors, and through a dungeon to freedom. But right from the off you’ll hit a barrier. Everything is incredibly clunky and fiddly - whether it’s accessing menus, using items, interacting with objects or even just moving around, nothing is immediately intuitive or flawless, and everything is a learning process.

Real player with 8.8 hrs in game


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Stoneshard: Prologue, a free alpha version of the still to be released (at the time of writing this review) full version called Stoneshard. The prologue gives the player a great idea of what the main game will feel like, most likely and hopefully the finished product will be even better. Thanks to Ink Stains for this try-out version.

Only one character is playable, Verren the Seeker, who is locked away in a prison cell and has to escape his fate, in order to eventually retrieve the Stoneshard.

Real player with 7.4 hrs in game

Stoneshard: Prologue on Steam