Bestiary of Sigillum
It’s a decent game, but with two major flaws at the moment.
1. Small community. You could be waiting an opponent for 10-15 minutes to no avail.
2. “Out of sync” bug in Custom mode. I tried to play with my friend two month ago. We managed to play one game out of three without the bug. Sure, there is some fun in playing two different games at once, but only the first time.
Though I doubt that anything can be done with the first problem in the near future, I hope the developers at least fix the second one. So the thumb up is not to the game at its current state, but to the game it might become if devs at least fix Custom mode and add AI mode.
– Real player with 46.0 hrs in game
Read More: Best Dark Fantasy Board Game Games.
So far pretty fun! Trying to counter your apponent makes the game pretty interesting. However, when my brother and I play against eachother on seperate PCs we sometimes get this problem where we are playing different games kind of. It’s like the game is not tracking our moves and displaying them correctly on the others PC. So, I will see my borthers moves one way that is contrary to how my brother actually moved his characters. Besides that great game!
– Real player with 37.7 hrs in game
Egress
Egress: The Ugly Duckling
Uh. Uhhh… is it really 9 months since i promised i keep this review Updated? Ahum… afterall, i’ve kept my promise, and that’s what counts.
Anyway, you’re here because you’re curious about the current state of Egress, right? You’ve read “Souls-like” and “Battle Royale”, and now you want to know if this is as awsome as it sounds?
– Real player with 52.6 hrs in game
Read More: Best Dark Fantasy Lovecraftian Games.
A highly recommended game for a souls players or any gamer who’s interested in trying something new; Me being a dark souls fan and bloodborne fan, I jumped at this opportunity faster than a Gazelle. In fact I was surprised in what I bought, astounded, I am because the games in early baby stage but yet I can see it doing amazing things in all the gaming communities. The games a work of art in itself, it has historical aspects such as that of H.P Lovecrafts visions through his words; The old art style is an indication of that. It’s like something you’d see in the Victorian age or a Van Helsing novel lol. I live in the United States so this game isn’t widely populated but, this game has many aspects that could lure the eyes of souls type communities and fellow RPG communities alike, or even more of a hope would be to bring Battle Royal communities to Egress..oh yes. The visuals are stunning the mechanics are beautiful and fluent for the stage of beta, (though in the future they will improve, no doubt due to bugs) the use of of artifacts are also a great aspect, my favorite one is the big fish. Keep working Egress :) this is a hit and a half for the team size.
– Real player with 42.9 hrs in game
Kings' Cross
A nice strategy game, but with some really unbalanced stage at the middle of the game :/ (Still stuck at “Labyrinth” and “Lost”)
really need a grey thumb, please Steam !
– Real player with 5.4 hrs in game
Read More: Best Dark Fantasy Casual Games.
Simple but not easy strategy game out of the Azorian universe.
Place your units and let them fight vs. the enemy, consider range vs. melee, physical vs magic, armor, immunity and special attack types to get to a good outcome.
Some levels in the mid stage like the Labyrinth, Lost,… are very hard.
To accomplish these you need to upgrade single unit types or in general your army or learn special skills like lightning or healing.
TIP: Make sure if you really need a unit upgrade for example bonus damage vs undead in a fight vs orcs!?
– Real player with 4.0 hrs in game
Zeal
This game is for sure an amalgamation of previous concepts and ideas, that in my opinion, were improved upon by this dev team. The commitment they have to their game and community is insane, and easily gained my respect, with daily patches and responding to the community every step of the way. The combat in this game is my favorite, with my PvP background being that of a 2k MMR Warlock player back in Burning Crusade, and almost 100 hours of platinum tier Battlerite experience. Simply put, this game is easily comparable to any other arena style, like WoW or Battlerite, but isn’t so easily labeled a copy or parody, it is a seperate identity with different core mechanics.
– Real player with 317.8 hrs in game
I have now been playing for 10+ hours which isnt must. But this game is super fun. If u like PVP arena just like in world of warcraft this is a game for you. I like arena wow and this is even funnier. Balance isnt that much off tbh. i am 2k+ rated in both 2v2 and 1v1. I know this is new game with very few players. But i see alot of ‘‘newbies’’ to the game that lose 2 in a row vs same class and rage quit cause '' omg so op '' but they just havent figured out the game yet. I am 1400 + on arena wow which is super low rated. but i cant climb cause i suck and tbh i feel like the ‘‘newbies’’ in wow arena just like the new ones feel in here. take your time and find a main class u find funny. do some bot games and then do some pvp rating. it’s a pre-alpha demo which has nice potentional. The graphics are decent, u can contact the developers on discord with a somewhat nice community. The animations isnt perfect but it isnt like u wanna cut your throat. They are such a small team and what they have done here is a fun, competitive game with lots of fun combinations with classses and builds u can do. If u need any help u can find me ingame or on discord. IF i am not online u can always ask the nice community for help. I recommend this game alot because it’s only pre-alpha and it’s free. Why hate on a free game :)
– Real player with 239.3 hrs in game
Time Trap - Hidden Objects Puzzle Game
very creepy vibe throughout game which is brought about by the advancing story such as is through notes and the music. The game is not long as I completed it in a little over an hour and a half but you can go back or as you go along in the story to get stars (up to three per scene} for achievements as well as completing each scene in under two minutes. When you get a three star you probably beat the two minute speed setting. this extended my play another four hours. While the object placement in scene repeats don’t change it was still fun to work the short term memory muscle. Purchased game at a 20% discount through a packaged sale but I say it’s worth the full price.
– Real player with 6.3 hrs in game
Time Trap is one of those games that I enjoy but have a hard time putting my finger on exactly why. The presentation has a lot to be desired, and the writing could certainly use some polishing up by an English speaking proof reader. But the story isn’t why I’m here. Despite the abundance of HOPAs on Steam, there’s a dearth of pure hidden object games on the platform. And sometimes I just want to load up a game and shut my brain down while I search for objects on my screen.
And search for objects I did. Actually, if you’re working towards 100%-ing the game, you’ll be playing each scene over and over until you’ve successfully collected all of the items and scored 3 stars. While this admittedly can be a bit of a grind, I found it quite enjoyable. Learning all of the objects' placements and quickly picking them out was satisfying in a way that’s hard to describe. Using the HINT button for those particularly difficult to find items doesn’t feel like much of a penalty either, but it’s actually nice to have a HOG that doesn’t enforce no-hint playthroughs for achievements. For those looking for even more challenge, there are leader boards for each HOS. This was something I wasn’t particularly interested in myself, but it adds replay for those who are so inclined.
– Real player with 6.2 hrs in game
Ironbound
A basic concept; four class, with every member of a given class given an identical deck and level playing ground. The twist is that customisation comes through the usage of gear; two hands (either sword and board, dual wield, or two hander) and two trinket slots - offering a variety of possible builds without needing to sink buckets of cash into chasing legendary/mythic cards. Also, each class has Cruelty/Mastery/Resilience buffs you build up as you play, leading to inspiration for even more builds.
– Real player with 201.4 hrs in game
Ironbound is a free-to-play turn-based strategy game. What I think of it is a turn-based RPG with card game elements to it.
There’s 4 classes: Berserker, Crusader, Assasssin and Witch. Each class has access to different types of weapons, shields and trinkets. You can buy various items for your classes (you can also use any class, it’s like if you had 4 deck slots in let’s say a card game, or 4 saved loadouts in some RPG game, except here is one per each class) to equip them how you want them to play. This is a pretty key part of the game, because some item build might be more effective against opponents you’re managing to get matched up again, but if you climb the ladder and find some new opponents that are using different builds which are completely destroying yours, you might have to change up your items to beat those. Not to mention each class has tons of various ways to be built.
– Real player with 186.3 hrs in game
BANNERMEN
Disclaimer: I recommend you to buy this game, but as of launch month, do your research before you commit. It may or may not be up to your standards.
Pros:
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Classic RTS formula. We seriously need more of this out there.
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Key hero unit, and creeping/leveling mechanics add to the usual “by the numbers + rock papper scissors” game.
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Very good basic mechanics. The UI and controls do everything they need to, and everything in the game is crisp and responsive.
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Cool setting, and awesome unit designs derived from the setting.
– Real player with 75.5 hrs in game
I wanted to like this game. I REALLY wanted to like this game. I played in some of the earlier Alpha tests and I saw it had some great potential once they fix some of the rough edges. The only rough edge they seemed to have fixed is that now there is a matchmaking system. The rest of it still feels like an alpha build and they’re charging $30 for it.
PROS:
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Decent graphics
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Unique ideas
CONS:
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Average 6:00 queue time and it’s still new.
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THERE IS NO CHAT. None. Anywhere. Pass the long queue times by chatting with other players? Not in this game, buddy. Want to ask how your opponent does their build? Too bad, maybe you can find them in Discord. Want to “GG” and not rage-quit? RAGE QUIT ONLY IN THIS GAME.
– Real player with 21.0 hrs in game
Mordheim: City of the Damned
Hi all,
I will present this review in different segments depending on if you are:
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a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)
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A general fantasy/tactics lover (GFTL)
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everyone else (EE)
First the TL:DR version:
- a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)
You have been waiting for this game since the first time you critted the Ogre mercenary. It’s here. Go buy it. Oh wait, its not a straight conversion like BB? Hmmm. Well then have a look below to see if this adaptation is for you. Yes there are some bugs and yes the AI is not great, but this is meant to be played vs friends anyway right?
– Real player with 874.9 hrs in game
I know the feelings about this game are very mixed but as far as I am concerned it is perfect. The difficulty is the kind of unfair that requires you to think about every move you make, even one attempt to cut a corner and you’re punished severely.
I’ve played a fair bit now and from the negative reviews I’ve read alot of people seem to dislike the hardcore nature of the game. I can appreciate why but I don’t think anyone was ever mislead about how difficult this game would be or the penalties your units face for going out of action in a mission. This is almost a roguelike RTS, the best thing about this game is that you use the environment as part of your strategy to out manouvre the far superior enemy, lock them down and beat them into nothing.
– Real player with 749.8 hrs in game
Void Arena
Void Arena is a Fantasy FPS which features an elegant ARPG combat system in the place of gunplay. Skills and classes traditionally played from the isometric perspective are thrilling to experience in first person. Wield magic and steel against your enemies in single and multiplayer action.
VOID ZOMBIES
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Endless Wave Mode
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Defeat endless waves and unlock power ups as you explore
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Gain new skills & level up characters
RUSH MODE
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Rogue lite Dungeon Crawl
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Defeat 3 bosses to unlock final battle
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Gain new skills & level up characters
TIMELORD GAME MODES
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ESCORT THE PAYLOAD: 1V1 Turn Based escort the payload
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DOMINATION: A 1V1 game mode where you defeat your enemy by destroying objectives and towers across a shared timeline
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FALLEN GRACE: Our own spin on the CTF mode
ARENA GAME MODE
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Round based team PVP combat (Semi permanent death)
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Destroy or defend the objective
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Escort the payload
Void Arena is a passion project of a single developer who sometimes gets help from friends. A free demo will be available on this page up until launch serving as an open alpha. If you would like to support the game, please download it and provide as much feedback as you can via the forums. Wishlists help as well! =)