Battal Gazi: Stone of Yada
The Stone of Yada which gives enormous power to its possessors has broken into four pieces. Kill every enemy in front of you, capture Yada Guards, and bring these pieces together one by one to obtain that power.
Epic Boss Fights
To bring Stone of Yada together, you should kill the bosses who possess the pieces of it. Every piece you captured brings new skills to you.
Different Combat Styles
You can build your character the way you want by using the experience points you gained by killing enemies. Fight as fast as samurai or hit as strong as a knight, the choice is yours.
Exploration
Explore every corner of the map to find secret items like hidden armors giving unique bonuses. Every armor has cons and pros letting you build your character the way you want.
Read More: Best Dark Fantasy Combat Games.
Wizard Of Walls
Great game! Wizard Of Walls faithfully captures a lot of the greatness of the original Wizard Of Wor.
Anyone looking at this game with fond memories of the original game will be happy with their purchase here. The game captures much of what made the original stand out as one of the best games of its era. The action starts slow and ramps up nicely. Sound effects and music feel fresh but also show great care in paying homage to the original. Would be great to see local coop added in the future, but from my limited playing so far, the online coop works great.
– Real player with 7.8 hrs in game
Read More: Best Dark Fantasy Top-Down Shooter Games.
Wir schreiben das Jahr 1984. Der Heimcomputer Commodore C64 hat seinen Siegeszug in die Wohnzimmer längst begonnen. Midway Games Inc. wirft eine Portierung eines Arcade-Spiels aus dem Jahre 1980 auch für den C64 auf den Markt: Wizard of Wor. Das Spiel besticht durch seine sofort verständliche Spielstruktur, klare Ziele und eine simple Steuerung. Es gilt, Monster zu zerstören und am Ende der einzelnen Level muss ein Endgegner “Worluk” besiegt werden, um für das nächste Level die doppelte Punktzahl zu bekommen.
– Real player with 6.2 hrs in game
Shadowbane
First of all, this game is absolutely worth playing if you are into oldschool PvP MMOs. No other game allows such in-depth character customization. Sandbox elements are present but are not annoying to the end of being “chop trees to gather lumber”. “Sandbox” here is actually building cities and demolishing your enemies' cities in sieges, hiring AI mercenaries to craft items which is another good part of this game, crafting isn’t about gathering 10 dragon scales and 1 mummy dust by repetitively killing monsters, it’s more about having mercenaries of right races placed in your forges and having resources from right zones in general, even city building (if you happen to own / manage one) is as simple as placing the building on the city grid and waiting several hours for it to go up in one click.
– Real player with 1573.7 hrs in game
Read More: Best Dark Fantasy MMORPG Games.
Overall an exceptionally poor experience.
So why do I have so many hours you ask? 1) nostalgia and 2) I played with friends, but neither of those points are positives to the game in particular. And also do not be mistaken, for an RPG 80% of this playtime was sitting afk while leeching experience from macro-bots which is what everyone uses.
So this game is mislabeled as a PVP title. It isn’t. It’s actually a zerg v zerg title and those battles are decided by sheer numbers. If it was a pvp game, you’d have skills which synergize with each other to allow for good and creative builds. Builds which later you can learn to play and get better as you get more accustomed to playing your toon. Not the case here. At first glance you have SO many races, professions and disciplines to combine that the options eem endless…until you realize that every profession has no more than 2 ways to build it if you want to be in any way viable. Yes, you CAN be a minotaur that uses unarmed fighting, except due to weapon skill restrictions (built into the races) and stat caps you’ll never be more than 20% of the strength of a proper polearm minotaur.
– Real player with 1121.8 hrs in game
Deep Dark Fight
This game is not OK, it is bad. All sounds in game (music, jumps, sound of your death) are very annoing (but not gachi sounds of course). 1/2 of levels are VERY boring. Bosses are very boring, too. The last level had made so bad, that I deleted game. This game is not rofl-able, it is too good for that (but it is too bad to play it serios). I don’t want to play this game for free, and paying even 300$ hm hm… 1,5$ for it is silly
– Real player with 7.3 hrs in game
♂ T H A N K Y O U S I R ♂
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– Real player with 4.1 hrs in game
BLACKBODY THEORY OF MOTION
This game is still in early stages, but it is addictive and genuinely scary.
There are some much-needed improvements, including
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Better controls for up/down, a function to reset to the “normal” plane where most asteroids are located,
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View distance that doesn’t look unnatural (now the objects just spawn out of blackness),
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Saves,
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Goals, achievements,
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Softer sounds, current ones are way too harsh.
– Real player with 0.3 hrs in game
Deborg Desolation Pre-Born
Deborg Desolation is a first-person indie game intended for the survival of mankind because of the infected. Train to be a soldier capable of containing any injurious entity to achieve the permanence of your own race, seek to obtain the greatest degree of knowledge to plan strategies that allow your advancement. NEVER STOP.
It will feature various modes, starting first in INVASION: having to overcome each of its rounds and avoid encountering defeat. Always point to the front and watch your back, the infected end up being fast and you can’t trust them for any second.
Starting in each game you can choose different weapons according to your needs and dexterity to face the threat, remember that ammunition is scarce and therefore you must take advantage of every bullet you have.
To win the game you must get the required or achieve the reward, think and attack with your agility.
DEAD END
Mythical map where you must test your soldier skills by surviving round 10 in a row without showing any surrender.
La Embarcación
Map intended for propagation in which you must contain any entity that may harm you. It will protect you
// The environment was designed in a hermetic way for greater efficiency in the practices of the combatants whose main objective is to overcome the round 10 // - // All information is classified and it is not allowed the disclosure of this, under penalty, of sanctions // - // The ship of the city ***** has been successfully taken: Pollution is carried out. Cleaning of the subjects involved. //
Run the initial Deborg experience.
[All in progress]
Meteor
This is the “This Is Spinal Tap” of videogames, and while I can’t decide if it’s inentional t’s an absolute masterpiece in every sense of the word.
If it’s satire, it flawlessly finds it’s mark, riding that perfect line of subtletly that keeps you guessing around every corner. If it’s NOT satire, then it is a congruent combination of insanity leylines so mindblowingly implausible that it belongs in a fucking museum.
Play this game. Period.
– Real player with 3.4 hrs in game
Very hard game !
Lot of enemies and they kill you very fast but your weapon is efficient so just retaliate and fight for your survive !
Graphics are kinda cool but what made me buy this game is surreal atmosphere, it truly puts me in another time and space.
All in all, thumbs up, might not be for everyone but I liked it !
– Real player with 1.6 hrs in game
Understanding, The Game
amazing!! bravo maty!! this is a very good example of a guy making a game with love.
i loved the idea and the basic but efective gameplay! cant wait for full game
atmosphere 10/10
music 9/10
player mechanics: 7/10
gameplay : to be a demo very nice! it took me 45 minutes to finish it.
the game mechanics are basic and easy to play! the flashlight lifetime is so weird, but developer will make an update and increase the lifetime of the flashlight so that’s fine
I see people who say the game has no point of direction. there are many videos on the internet of people who have passed the game without having to go around harassing an independent developer, the game is not perfect and is not a game made by a studio with million dollars of budget.
– Real player with 2.0 hrs in game
This game is still in its ‘demo’ version with the full release coming as a DLC sometime this year.
I’ve played A LOT of horror games. Easily a couple hundred. This game has serious potential. It just needs polish.
The visuals and the spoops are on point. From the menu screen, I was immediately pulled in and couldn’t wait to get my teeth bloody on some good scares. Atmospheric sounds that have been used in some of my favorite horror games can be heard here as well. I heard noises that I recognized from Silent Hill, which is always guaranteed to score good points with me.
– Real player with 1.1 hrs in game
Immortal-Paradise
Immortal-Paradise
Game type: Action Game, RPG Game, Advanture Game.
Background
It is a game about the future. Artificial Intelligent take care of all big city, the consciousness of human uploaded to the central supercomputer. The main characters come from the countryside, so they still get the bodies. Their job is to find a way to communicate with human consciousness in the big city. Figure out the truth - Are they really happy in the past centuries; Is the control computer a really “paradise” for the consciousness of the human being! If not, the left human will format and destroy the “Paradise”. The left human will correct their civilization way. Players have to fight with different AI soldiers when they adventure in a different part of the city.
MAGIC POT&TER BATTLEGROUNDS
This game is garbage. I just bought it on sale because it was on my backburner of stupid purchases because of spellcasting Palpatine.
When you start this game, you immediately spawn in some castle ruins. You move with WASD… kind of. W makes you move forward as you would expect, but A and D don’t make you move sideways or turn. Instead, you move forward while gradually turning left or right. This is the most “Tank controls” I have ever seen. S makes you duck. You can’t move back. You can roll by pressing space, but annoyingly, it opens that weird box up there where you can change your language, I suppose? It doesn’t really work, so I dunno… By pressing the left mouse button, you can attack with either your sword or your staff. You can somewhat control the camera by moving your mouse, if you swing it around on one side (hard to explain, it’s just weird).
– Real player with 0.6 hrs in game
Shrek is love, Shrek is life. ♥
– Real player with 0.4 hrs in game