Pre Dusk
Discover the strange world of Pre Dusk with a child named Ray who knows nothing about his life and faces great difficulties in finding out the truth about his world and cracking the rule that shattered the lives of many children like him in a small dark world where people get punished in different ways
Game Features
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Use multiple weapons
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Classic side-scrolling action, with all the modern art style.
-Fight your way through dozens of creatures who want to stop you.
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explore secret rooms.
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The controls are simple and accessible - simply jump, Attack, dash, double jump, Where you can use your controller for the best experience.
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Talk to different characters and face difficult challenges.
Read More: Best Dark 2D Games.
3AM
Really good game I threw my mouse a load of times jumping!! If you enjoy horror and working things out this is the game for you… check it out!!!
– Real player with 3.9 hrs in game
Read More: Best Dark Hidden Object Games.
If you like running around in a building doing puzzles go for it, if not its really bad
– Real player with 1.2 hrs in game
Horror Royale
This game absolutely slaps. The engineering was funded with the equivalent of a McChicken. But that’s a good thing. Because McChickens are fantastic and this game definitely has potential. Recommend strongly. Amazing with friends.
– Real player with 10.7 hrs in game
Read More: Best Dark Early Access Games.
Honestly i had a ton of fun on this game with some friends. Spent almost 3 hours just doing nonsense. With some tlc this could be a fun party game. Dont take it so seriously, just enjoy the game for what it is.
– Real player with 5.4 hrs in game
Dark Blood
Totally unplayable mess. Art seems very cool from the pictures, but hitboxes and getting hit are all over the place. Sometimes you rocket across the screen when coming in contact with an enemy. Sometimes enemies repeatedly bounce over the top of your hitbox without coming into contact. Oftentimes you sink through terrain with no warning. After a few hundred attempts like this you reach a point that is programmed so bad it’s impossible to land on the platforms at all. Stay very far away.
– Real player with 8.0 hrs in game
This game is incredibly buggy. The jump physics are floaty, which I can deal with, but the game is basically built like a big troll. I wanted to complete the game to show it could be done, but the broken AI and hitboxes of enemies make the game unplayable. I would revisit this game again if the developer fixes the AI and hitbox issues.
– Real player with 3.0 hrs in game
Demon’s Residence
One golden Rule i took für myself over all the Years playing Games is: Expect the Unexpected.
I still remember me, playing the first time RESIDENT EVIL going through the Floor when these damn Dogs crashed out of nowhere through the Windows.
That was my biggest Scarejump. That Game made Scarejumps very popular.
Over the Years there were many Games using Scarejumps and scary environments. Many MANY Games. From High Class Games to little Casual Games.
And this Game here is one little casual Game.
– Real player with 6.5 hrs in game
Not a bad little horror game for the cost. I generally hate games that rely on jump-scares but they were spread out enough here that it wasn’t too bad. A few little bugs but nothing crazy.
Full gameplay and review: https://www.youtube.com/watch?v=tku-B-Da3ts
Note to Dev: At the 2:55 point in my video you can see where I got stuck in a room cause I closed a door and then couldn’t re-open it. Even loading from save the door stayed closed and I had to start over. Also at 7:55 you can see where I fell through the floor and died.
– Real player with 1.5 hrs in game
Rosemary’s Fate Life Worth Living
I have been asked to play and review this game. I have to say I really enjoyed Rosemary’s fate. It is an audio-based game that has practically no visuals/graphics.
You really have to listen to what sounds you need to follow to reach your goal. You have to use your spatial awareness to sense where and what direction you need to go. I used headphones and I would recommend if you were to play this.
Like most games I did find Rosemary’s Fate quite challenging as it can be frustrating when you feel you have tried every avenue however when you finally find it there is a sense of accomplishment.
– Real player with 3.8 hrs in game
I bought out of curiosity how to play audio games. Surprised.
First, the atmosphere of the game. I did not expect that you can achieve so much with sounds. I even
forgive the creators for the voice actors. They could be better, but the other sounds and music are
really good.
Second, the story. At the beginning, mysterious voices, teleport and the like. But then the story gets
less and less obvious. I can already see several possible endings to this adventure. But I’m not sure
about any of them. And for that a big plus for the creators.
– Real player with 3.3 hrs in game
Disorder
When his younger brother dies, the protagonist loses his marbles. Navigate zany, topsy-turvy worlds to help him find them again!
Actually: Disorder is a grim platformer based on slow, precise jumps and the ability to switch between two slightly different versions of the world. Expect to jump from a platform that exists towards empty air, switch worlds, and land on a new one.
Pros:
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Great level design.
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Challenging and interesting puzzles.
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Solid exploration of the world switching mechanic.
– Real player with 21.4 hrs in game
I wouldn’t recommend this game to anyone. While it has functionable gameplay, it has a major technical issue, a poor options menu, is short, and has a terribly uninteresting and vague story.
One of the biggest issues this game has is that it doesn’t save your progress. When I returned to the game, after saving and quiting, I found that the game hadn’t saved my progress which is why it took me 14 hours to beat the game when it should have taken five at most.
The game’s replayability is low. It has several levels, a few levels that are unlocked when you beat the game, and some gameplay modifiers that you can find in the campaign. I’d like to address quickly the supposedly creepy atmosphere this game has. It isn’t creepy.
– Real player with 14.1 hrs in game
On Your Hands
On Your Hands is a game that fuses challenging first person puzzles with spine-chilling horror. Inspired by Portal, Quake, and Half-Life, in On Your Hands you think fast - or die faster.
THE STORY SO FAR
Deep in the metal halls of the Wonder Facility, Aliens are coming through to Earth in a slipgate that can only be closed from one side - the side it opened on. Your mission is to journey through Ooblterra, the alien planet, and close the portal. Grabbing your flashlight, you steel your resolve and jump into a wormhole of your own; and are flung in front of a strange Cathedral. Your journey begins here.
Master of Magic
On Your Hands contains seven unique magical abilities, each of which aid in solving puzzles or fighting enemies. Some magical abilities are upgradable, unlocking new powers.
Creature Feature
Deadly monsters such as the Lurker, Grinder, or Concealer seek to stop your journey - cower in fear, or use them to your advantage.
Unravel The Mystery
There is a single sign of human life in Ooblterra - strange tape recorders, which make reference to a man named Prot. Careful secret hunting is the key to finding the truth of the story they tell.
Alien Architect
On Your Hands will receive a free update post-launch to include a level editor, to allow player to express their creativity using the game’s mechanics. Or just remake E1M1. We won’t judge.
Too Many Weapons
Edit: After playing quite a bit more, i havent found a single friend that didnt love this no matter the gender. Definetely recommended for some simple stupid fun rounds
Pretty fun. Friends liked it even though we didnt have time to play alot. Will definetely play again soon though
– Real player with 5.7 hrs in game
Quite a fun little game. The AI is ok if you’re playing by yourself and the levels are interesting.
In my opinion the best level is the Museum (Because of the smashable Glass).
In my opinion the game is worth it, but only at around 50% off. At full price the game doesn’t justify its cost. The game is fun though. Customization is great and physics is fun too.
– Real player with 4.8 hrs in game
Albert and Otto
Mixed reviews are a pretty accurate description
Overall I have to say I do like this game. It’s hard not to like it. With a beautiful soundtrack and graphics to boot, the game compliments it’s self well. Along with that, I would say the first 3/4 quarters of the game plays well and the mechanics are decent enough to get by. If you’re looking for a short game to run through, this game only took me about an hour to beat (7 hours were spent practicing to beat parts without dying, and to get achievements). This could be a pro and a con.
– Real player with 7.4 hrs in game
This is a game I really want to like. The art style, and even the puzzle elements, are pretty reminiscent of Limbo, but presented in a longer format that lends itself well to developing a deeper story. Yet, after the completion of Episode 1 (a 2.5 hour adventure) we know very little, if anything at all, about the story or the world it is set in. I find myself with more questions than anything else, and not in that intriguing “oh man I can’t wait to see what all this stuff is” sort of way, but in that “seriously why am I even here” manner.
– Real player with 6.3 hrs in game