Midwintar

Midwintar

Midwintär catches you at Khazar’s Pass.

You shelter in a cave as the days and nights grow long and cold,

as the snow seals you in and as the world darkens.

Midwintär is a narrative-driven stealth action game inspired by medieval horror folklore that combines careful tactical planning with fast-paced arcade execution and innovative gossip mechanics. Play and switch between three protagonists - a werewolf, a vampire, and a moon witch - to exact your revenge on a vicious religious cult.

Off-Kilter Sunny Horror On the outside, Midwintär takes place among sunny, medieval villages populated by friendly, hard-working, and devoted inhabitants. Stay overnight, though, and you might be horrified to reveal the true nature of their sacred rituals. The world of Midwintär is gruesome and dark but also funny.

Sun / Moon Gameplay Cycle Midwintär features a 3-minute day-night cycle that changes your abilities. You must use your daytime skills such as lock-picking or spreading rumours among villagers to best prepare the terrain for the night-time havoc when you transform into a bloodthirsty, overpowered monster.

Gossip Mechanics Each villager in Midwintär has their own suspicion-meter you can influence by gossiping and spreading rumors about other villagers, and there is also a panic-meter that changes the AI behaviour of all villagers on the map. You can use this against villagers - hide the firewood to lure the lumberjack into the night, kill him near the chapel to incriminate the priest, and later spread rumours on seeing him covered in blood. He’ll be hanged in no time!

Three Playable Characters You will be able to choose, play and switch between three playable characters - a werewolf, a vampire, and a moon witch - each of whom possesses a distinctive skillset and boasts a different playstyle.

Non-linear Skilltree You will be able to customize the skillset and playstyle of each character by opting to complete alternate missions in levels, which will reward you with a special bonus skill of your choice. Will your werewolf hone his terrifying howl, or will he become one with the wolf-packs of the forest?

Co-Op Multiplayer Midwintär will feature a split-screen and a local multiplayer for up to three players, enabling all three characters to fight together.

The corrupt and self-righteous religious institution Oblique Order is attempting to destroy the peaceful cohabitation of people and magical creatures in the pagan world of Midwintär, and enforce their order by uniting people against the powers of the wild. You must stop them before they exterminate your kind…

Midwintär starts off as a revenge story that slowly shifts into an exploration about our relationship to the unknown, and about the limits of what we can hope to control or understand.

WEREWOLF

The main protagonist is the werewolf, a former disciple of the Oblique Order, disillusioned and out for vengeance. During the game, he is guided by the voice of Midwintär, an ancient force of nature. His skills revolve around spreading panic and using brute force.

VAMPIRE

The vampire, once a powerful force of the night, his might now reduced by the spells of men. He cannot cross running water nor enter houses uninvited, but his power is in his allure - he can enthrall people to do his bidding, or forge blood links to ensure undying loyalty.

MOON WITCH

Then, there is the moon witch. Saved just before she was burned at the stake, she had felt on her skin the terror of order, and wishes to rid the world of their influence. Her skills revolve around misdirecting suspicion at others and using concoctions to alter their behaviour.

“Attending the Masked Meeting, you overhear their plans - they have already set all things in motion.”


Read More: Best Dark Comedy Conspiracy Games.


Midwintar on Steam

Red Embrace: Paradisus

Red Embrace: Paradisus

1999—Las Vegas, NV.

When you wake up on an unfamiliar couch, your skin cold and your heart silent in your chest, everything feels like a dream.

It’s all a blur. You remember an invitation, a strange figure, the sharp teeth sinking into your throat…and a blinding flash of light. Blood splattering against the walls.

What happened? Who turned you? What strange powers did they awaken inside your body?

Dive into the underworld of Sin City as a newly reborn vampire—and reveal a sinister truth beneath the glittering neon lights.

Red Embrace: Paradisus is an immersive vampire sim/narrative RPG. Inspired by Vampire: The Masquerade - Bloodlines, Disco Elysium, and the Shadowrun series, RE:P seeks to create a dark, fully story-driven (no combat) vampire experience with branching narrative and multiple endings.

We also aim to present a world with diverse characters and identities, as well as implementing inclusive options to make RE:P enjoyable for as many players as possible.

  • Design your character

    Customize your name, pronouns, appearance, and vampire house

  • Choose your personality traits and skills

    Become a shy hacker, a ripped pacifist, a seductive empath, or anything in between

  • Explore Las Vegas

    Prowl the lurid depths of Sin City, including casinos, clubs, skyscrapers, and your very own rat-occupied motel room

  • Uncover terrible secrets

    Rescue vampires from a horrifying psychoplague or submit to higher machinations

  • Dark romance

    Find (optional, potentially doomed) love beyond death

  • Earn a reputation

    Learn the stories of your fellow nightstalkers, make friends and enemies, and ally with a faction (or go at it alone)

  • The classic CRPG experience

    Gather experience, money, and pick up everything that isn’t nailed down

Planned Accessibility Features: Closed Captions, OpenDyslexic font option, screen reader, font resizing

Writing, Design, GUI: Adrian L. (Dovah)

Programming, Management: Nikita H. (Gamma)

Portrait and CG Art: sh0d03


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Red Embrace: Paradisus on Steam

Dracula: Vampires vs. Zombies

Dracula: Vampires vs. Zombies

Good bow mechanics, good take on waves with addition of rescues, powerups, enemies and most importantly - just fun to play! Stay for a quick play or stay for a while, it’s all good. The pace is frantic but manageable and satisfying. I’d love more cotent but what is there has replay value. Thumbs up!

Real player with 6.1 hrs in game


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Not just another bow and arrow game! Its stupidly addictive and well made, the pace and variety is perfect. Working through the city is well worth the effort to make it to the forrest and instead of feeling like a chore like a lot of other similar games, you cant put the controllers down because you have to have one more go. The voice overs are brilliant, feels like an 80s film that can make fun of itself. Im sure there will be more levels to come, the devs seem to be pretty active and want feedback.

Real player with 2.1 hrs in game

Dracula: Vampires vs. Zombies on Steam

Priest Simulator: Heavy Duty

Priest Simulator: Heavy Duty

Only played the game for a while and stopped when I finished the early access content. As a playable demo essentially, Priest Simulator: Heavy Duty is surprisingly a lot of fun.

The core concept- without going into too many details, is enjoyable. You play as a vulgar-Polish-vampire-priest that kills Shatanists with baseball bats, gun fists, and gravity gloves. You can even slow time by chugging beer.

So far. my favorite weapon in-game is the gravity glove. In function, it’s pretty much the Gravity Gun from Half-Life, but as a glove. Like the Gravity Gun, you can pick up select items from the environment and fling them at high speeds. Items flung do considerable damage to npcs, and when struck, makes them ragdoll with the blow. Another bonus is that when an npc is dead, you can pick up and throw their bodies around with the glove. Unlimited ammunition!

Real player with 4.1 hrs in game

I liked the polish postal like humor, the absurdity of some mechanics and themes, the original presentation in the form of “documentary” with characters being interviewed. It is surprisingly fun to play. Even though it is called Priest simulator I wouldn’t really put it into the simulator bucket - instead its more like its own weird game with a story and sandbox-ish mechanics to play around without restricting you like most games do nowadays.

I think that priest sim can be a great game if some minor concerns get addressed and tweaks happen. It is sometimes unclear when my melee attack will hit and whats the range, during exorcism it is hard to navigate the house - especially drunk, some doors get stuck so you need to improvise - destroying all doors there seems like the best solution because opening them is a problem. I want to play around and see a lot cool weapons and other ways to obliterate enemies as well as more complicated enemies and bosses as content.

Real player with 3.5 hrs in game

Priest Simulator: Heavy Duty on Steam

恶灵退散 Go Back to Hell

恶灵退散 Go Back to Hell

the art style is cool and the sound track slaps but this is just an eye spy game for anyone thats confused by the description like i was, theres no instructions or dialog your just looking for the weird things in each image with no other context. so ya if plot is what your looking for and not just an ideal thing this isnt it but its nice none the less 3

Real player with 2.3 hrs in game

恶灵退散 Go Back to Hell on Steam