Not For Broadcast: Prologue
Wow! This game has some of the best potential I’ve seen in a game for a while now. I think this is coming from a standpoint that I have experienced working a tri-caster in college, but so far, its a really great story.
I think one thing I would like to see is being able to sabotage the broadcast a bit more than just losing viewers. Like for example, I would like to see some sort of scandal be released the next day or mission because we the player decided to show off some of the colorful behavior the actor shows to the his staff and the TV studio staff. I would also find it funny that during the press conference, that when you go to camera 1 where the staff is gathered watching, it would be funny if there was some sort of reaction.
– Real player with 1.2 hrs in game
Read More: Best Dark Comedy FPS Games.
“Papers Please 2 : Media Control”
seriously. similar premise. do “boring-workstuff” in an “oppressive” place. reminds me instantly of that. But the good news is, this game is feels pretty fresh. Mainly because of the animations and better pixels, in comparison to the game I mentioned.
ok so since this is just a demo, i guess it’s better to write a feedback than reviewing the good points. But i’ll do both anyways.
(+) First, the gameplay is actually pretty interesting (read=multitasking-challenge). There’s quite a few mechanics in here, and even though this is just the demo I really got the pressure I thought I would. It might even be slightly more pressure than I expected. Guess I’ll explain what you DO, at least, in the demo:
– Real player with 1.0 hrs in game
Club Naughty
I am extremely glad I paid next to nothing for this ‘game’ if you are so inclined to call it one. I will give you a rundown of ‘the game’. you own one club at the start. starting off it doesn’t seem bad you run around like any manager would that is trying to make money and make your customers happy. any event that comes up on the floor is one of two options for you more xp/reputation or more money. you gain money by the second. it says you gain reputation by the second, but I don’t really see that happening. You can level up by reputation I didn’t ever seem to find a cap on that. You just stop unlocking things to earn other than it gives you a money bonus.
– Real player with 47.5 hrs in game
Read More: Best Dark Comedy Nudity Games.
I bought this game despite the negative reviews because I was looking for something new and also why I bought it on sale. While I didn’t mind the design itself, I was perfectly fine with the way you could upgrade the club as it was good to see the club layout change as you bought the upgrades.
However, the biggest problem with the game is the lagging that starts to happen after you reach a new level (or reputation as the game calls it) as well as said announcement card being as slow as molasses during its presentation. Pretty much the only way to fix it is to go back to the main menu and then go back into the game until next level up; rinse and repeat. Had it not been for this annoyance; it would have been an enjoyable game.
– Real player with 11.7 hrs in game
Isolation Story
I received a copy of this game from the dev to Let’s Play it and I really enjoyed my time with it. This is a survival game heavily inspired by the Covid-19 pandemic where you need to survive for 7 days until a vaccine can be created and deployed.
You’ll need to manage your character’s health, hunger and happiness. It’s oddly addictive and has a surprising amount of stuff to do given how small the city is. Including tons of achievements to try and complete, and even a way to time travel.
https://www.youtube.com/watch?v=jtI6jZ5gAsE&ab_channel=TheGamedawg
– Real player with 3.3 hrs in game
Read More: Best Dark Comedy Open World Games.
Startup Valley Adventure
A very cool game! Allows you to plunge into the atmosphere of business and companies. Well-thought-out dialogues like the open world. Recommend!
P.S. Hopefully the design will improve the graphics a bit.
– Real player with 6.8 hrs in game
A very unique project. A kind of visual novel, but with a gameplay with humor, references, parody, with excellent dialogues, variability and vitality. “Your decisions are your consequences!” this is really about this game, I liked that you can learn from a homeless person in the game, humor is certainly not for everyone, but I went. The gameplay is certainly dry, and sometimes there are softlocks, but in General, the game is worth it so that you can close your eyes to it.
– Real player with 6.3 hrs in game
Random Raiders
Random Raiders is a Guild Manager Simulator that puts you in charge of a newly-started raiding guild in the fictional MMORPG ‘World of Guild Quest’. Recruit the best players you can find - balance their classes, volatile personalities and overcome the inevitable drama in order to become the best guild on the server.
Create a Guild
Design a bitchin' banner by choosing a shape, icon, and colors in our banner editor. Name your guild Backstreet Boys. Change the name to something sensible. Hit the random button by mistake while letting out an audible puff of air in frustration. These are all features we provide.
Recruit your Members
Sift through the applications to find what you need to take your guild to the next level. Need a patient priest that can dispel, played by some guy named Alejandro who lives in Burgos in Spain? We got you covered. Maybe recruit that loot-hungry tank, played by some girl named Frida from Svendborg in Denmark? Whatever floats your boat.
Go Raid!
Send your team on raids to improve their skills and gear. Watch in horror as your team brutally fails against an obviously inferior boss because the main tanks' potato PC gave out in a critical moment.
Compete against the NPC Guilds
Improve your standing on the leaderboards by killing more raid bosses. Kill enough bosses and you may even find yourself at the top, beating legendary guilds like Agitation Later, Aragon and Swahilum.
Credits
Random Raiders created by Max Kvelland and Benny Samuelsson, Solid Core.
Icons made by Lorc, http://lorcblog.blogspot.com . Available on https://game-icons.net
Serial Killer Life
As the player you will become the owner of strange and scary place. Do not be afraid and expand your business, attract your victims and reach your weird goals over the dead bodies. Become the evil Howard, criminal mastermind in every way possible, tries to get rich. Theft, fraud, murder, lie, setting traps for your hotel guests is your daily routine. You pretend to run the legitimate business but in fact your goal is to dig the secret tunnel to reach the bank’s vault . Don’t get caught.
Build your hotel using the money of the victim guests visiting you. It is important to always look for the richest victims. Only then you would be able to afford this sophisticated, expensive and time consuming construction.
But don’t think it’s going to be easy. Beware of the police, the tax office forensic control and the reporters. The tunnel that would lead you into the bank’s vault must be done solidly and in absolute silence. You have to be very cautious in your plans. Remember that any unforeseen noise can cause your mission to end prematurely and get your into a jail.
Ravenous Devils
Manage a tailor and a cook corpse based business in a city where crime, bribery and poverty are a commonplace. Percival and Hildred just moved here with nothing but a dream: get extremely rich.
Take control of Percival to manage the tailor shop, wait for the arrival of clients seeking for a new suit, kill them at the right moment, throw them in the trap door that leads in the kitchen and use stolen outfits to make new ones: nothing will be wasted!
Take care of Hildred’s pub and customers. Feed them with delightful corpse based meals, manage effectively resources and make sure not to run out of ingredients.
Increase the fame of their business by buying new tools and upgrading the shops, but beware… someone knows their secret.
Asset Flip Tycoon Simulator
I love the game concept, but only thing that developer could add would be save feature so you dont lose progress after quitting.
– Real player with 0.7 hrs in game
Interesting concept, but not much to do.
The game presents you with “targets” for the next level, but once you get enough money, you can simply invest how much you want and you’ll only advance to the next level easily. The lack of achievements makes me not want to keep leveling up.
Also, the game doesn’t save between sessions.
– Real player with 0.6 hrs in game
Death: The Ascension
Certainly not for everyone, confusing at first, but has plenty of unique mechanics after you get past the learning curve
– Real player with 285.1 hrs in game
Update:
After a few ascensions, I have a better idea now how the mechanics and concepts fit into this creative new game developed by a very friendly and responsive indie-developer who has updated the game in quick response to suggestions on the discussion forum.
What is it?
I would describe Death: The Ascension as a card/puzzle life-choice simulator in which you aim to optimize your chances of a successful ascension by manipulating event probabilities. It has a deck-building type of mechanic in which you add cards to your deck, but the deck is not a draw-deck. Cards in your “deck” influence the chances of drawing cards into the player’s five card hand from an infinite pool. In other words, if you have only one card in your “deck”, you have a 100% chance of drawing five cards of that type. You are playing cards against Death as your opponent. Death has their own deck that has similar draw mechanics, but only draws one card per turn. Each turn one card from each deck is played with four possible events dictated by the player’s card with varying probabilities for each event known ahead of time.
– Real player with 83.4 hrs in game