Rogue Warrior

Rogue Warrior

IN A WORD: MAYBE

IN SHORT:

SIMILAR GAMEPLAY TO: Zombie Parking, Older FPSs

WHAT TO EXPECT: Short campaign. Dated, stiff, unexciting gameplay. Basic graphics. Functional AI enemies. Mickey Rourke voice-over. Difficulty establishing multiplayer session.

ACHIEVEMENTS: COMPLETABLE.

STATUS: COMPLETE.

WHEN TO BUY: AVOID. Unless bad & corny is your thing!

More info below….

THE LOWDOWN:

Rogue Warrior is an old-skool corridor shooter with limited cover mechanics and minor stealth elements. Your objective is to one-man Rambo; an eight mission campaign, set in the Peoples Republic of North Korea. Choose to kill by stealth but be seen and its time for gun-toting action. The campaign is single-player but it has a multi-player arena style deathmatch with a few maps.

Real player with 38.6 hrs in game


Read More: Best Dark Comedy Action Games.


Rogue Warrior is horrible. Beyond Mickey Rourke’s hilarious voice acting, this game is linear, poorly programmed, and very shallow. Now, that’s not to say that it’s not at least an enjoyable experience, but you need to know what you’re getting into before you buy it, for hopefully a price below $10.

I beat the game in under 3 hours, and that was with me being killed many times in certain levels. The enemies are extremely repetetive, and pose no challenge unless they gang up on you. Dick (protagonist) moves around like a tank. The “stealth” aspect of this game is laughably broken. You can run up to every enemy, making as much noise as you want and kill them with a prompt that appears on the screen. The sound broke for me towards the end, which ruined the ending cutscenes. Grenades rarely ever work in this game, they’re pitiful. The grenade launcher is also a piece of garbage and may kill you more often than save you. Weapon selection is extremely limited. The levels design is boring and, again, very linear.

Real player with 19.4 hrs in game

Rogue Warrior on Steam

Polter Pals

Polter Pals

Making friends in the afterlife is a little different.

You play as a lonely ghost with the power to possess the living. Surrounded by Oomans who cannot see you, you must use this power to steer them into comically fatal accidents and an early friendship, freeing the friendly ghosts within them. Each level is a puzzle diorama, styled after classic children’s stop-motion cartoons, where you have to figure out how to make all the friends using the available hazards.

Every Ooman you ghost will add you on LiveBurial, the afterlife’s hottest social media app. The posts of your newly deceased friends give you a unique look at the dysfunctional, hyper-consumerist world of the living through the lens of a social media-obsessed afterlife.

Key Features

  • Possess hapless Ooman friends-to-be and steer them into cartoonishly gruesome friend-making hazards.

  • Puzzle through 60+ levels across 4 thematically distinct areas, including 4 unique bosses that test your mastery over the power of possession.

  • Keep up with your phantom friends via the in-game Live Burial app! Each new friend you make shares their thoughts and feelings about their recent expiration via darkly humorous social media posts.

  • Learn about the world of Polter Pals through the in-game Encyclopeoplia app, a collection of questionably sourced articles on all Oomans, hazards, and bosses encountered in the game.

  • Make friends to a groovy soundtrack by the Mysterious Breakmaster Cylinder.


Read More: Best Dark Comedy Puzzle Games.


Polter Pals on Steam

Cyanide & Happiness - Freakpocalypse (Episode 1)

Cyanide & Happiness - Freakpocalypse (Episode 1)

The game gives a few laughs and so far the story seems to be intriguing, so I’m looking forward to seeing where it goes next. And it’s nice to see some familiar characters from the animated shorts in it.

Some problem I have with this game is how much of it is exploration and how little is a part of the story itself. The game can be completed really quickly if you only focus on the tasks they give you. But there’s a bunch of locations and countless of objects you can interact with in each of them. So vast majority of the game is just clicking everything and listening to your character saying something funny about it, coming up with another pun (I swear this game contains every single pun you could ever come up with), sometimes unlocking a costume piece or giving you some easter egg. I don’t think the balance is right if I have to spend hours examining all the new locations open to me, but when I move on to actually do the tasks to carry on in the game, it turns out it only takes a few minutes and suddenly I’m back to having to explore more locations.

Real player with 19.3 hrs in game


Read More: Best Dark Comedy Cartoon Games.


|

Review by Gaming Masterpieces - The greatest games of all time on Steam.

|

You go to the school doctor because you feel ill - and she welcomes you by telling you that they don’t do plastic surgery here. Or whether you’ve come because of your malnutrition or your terrible body odour … well, that’s how you constantly get treated in Cyanide & Happiness - Freakpocalypse. Funded on Kickstarter, it is based on the dark yet humorous Explosm comics. To ensure that the humour and character design of the comics is also reflected in the game, publisher Serenity Forge and developer Skeleton Crew Studios have worked closely with Explosm and I-Mockery. With Cyanide & Happiness - Freakpocalypse, subtitled Hall Pass To Hell, the first of three planned parts has now been released.

Real player with 17.4 hrs in game

Cyanide & Happiness - Freakpocalypse (Episode 1) on Steam

Doodle Date

Doodle Date

Full review at: https://thegamehoard.com/2019/02/12/a-look-at-the-latest-doodle-date-pc/

Doodle Date is a joke you and the game work together to tell. Using the simple design of a dating simulator, the game asks the player to fill in images meant to make that player laugh, the text reactions and situations the images are used for doing a good job of facilitating some funny moments. The plot is quite clearly constructed around the idea of amusing the player rather than giving too much meaning to the events or dating, but it does do some unexpected exploration of the concepts behind one creator drawing a character to life for the purposes of romance. Not really demanding any artistic skill, Doodle Date is an effective skeletal structure for setting up some silly moments, making it a game about having a laugh rather than having some deeply involved dating story or a well developed art platform.

Real player with 4.3 hrs in game

Don’t take these doodles lightly! This VN is killer!

You’re the Creator! You create doodles that pull you into a world of blank pages and dreams that you imagine. Claire is your first drawing and she’s the one who pulls you into this mysterious and new world.

The game starts off as your standard visual novel. You have choices and various endings (3 to be exact). The only difference here is that you get to draw the key points of the game.

I used a tablet to draw and they STILL looked a hot mess. The dialogue is very tongue in cheek and took me by surprise. I have to say, the overall plot towards the end was a huge surprise to me.

Real player with 3.1 hrs in game

Doodle Date on Steam

SHUT IN

SHUT IN

Really captures the feeling of depression without being too… for lack of a better word, depressing? The game is still funny and doesn’t take itself too seriously. Somehow it’s very entertaining to be told how you’re an idiot and you’ve died horribly.

But then there’s also a really creepy atmosphere, very nice sound design, a solid sense of dread, and some very satisfying puzzles.

Really enjoyable, and I feel very smug for finding the secret ending!

Still not got that rocket launcher though…

Real player with 11.7 hrs in game

I had so much fun with this game. Which is a weird thing to say considering it spent a lot of time all-too-accurately evoking the scathing self-deprecation and casual self-sabotage that comes with depression. Did it make me think about the times real-life-me had not wanted to get out of bed, and said mean things to the reflection in the mirror? Yes. Did it let me wave a spatula off a staircase and caress a questionable pile of black goo? Also yes.

Sometimes — especially in 2020 — there’s not much to do about the pitfalls of depression except to laugh and keep going. This game knows that, and in a rather tongue-in-cheek way, nudges us to remember. It’s a fun, satisfying little puzzle that rewards trial and error, persistence, and (if you’re going for the secret ending) the occasional madcap experiment. But most importantly, it tells us: Don’t worry. Try again tomorrow.

Real player with 4.8 hrs in game

SHUT IN on Steam

Spooky Cats

Spooky Cats

Spooky Cats, an action inde platformer made by Russpuppy is a masterpeice, and here’s why.

Ever since I was a little boy I’ve always been scared of cats. They would meow at me, or even try to attack me before I ran away with great speed. At first, I though this game would be horrible, that it would be a really bad steam game and thats it, boy was I wrong.

The start of the game made me almost stop play instantly, I do not like cats, and even less when they are spooky. I managed to load up the game and play the first level. I felt amazing. Killing all the spooky cats I have been fighting for years. I powerd through the entire game in 1 sitting, and then I played it again. Amazed by the final boss and its dialog, and by the number of different mobs and sprites there was in the game I kept playing, and it was amazing.

Real player with 6.8 hrs in game

When I picked this up, I honestly thought I was just going to waste a dollar. There aren’t many non-sarcastic reviews on here, so I really had no idea what was in store.

This is a freaking adorable little puzzle-platformer. The puzzles are pretty easy; find the key, open the lock, find the little girl and reunite her with the ghost. The levels have slight branching as you get further in, but not to the point where you end up lost. The music is really solid; even though there’s only three tracks, they’re pretty enjoyable. One of them is a bit startling, being louder and faster than the other two, but still surprisingly fitting. The controls are dependable and glitch-free, which isn’t always the case in an indie platformer. Hit detection is actually spot-on, a welcome change from some of the other atrocities I’ve picked up on coupon. Really, my only complaint thus far is that I can’t spend all those pennies I’ve been picking up. o.0

Real player with 3.5 hrs in game

Spooky Cats on Steam

Interactivity: The Interactive Experience

Interactivity: The Interactive Experience

7/10

As the name makes it quite explicit, Interactivity is a game about interacting with things. The goal of the game is to reach The Button, with some puzzles to be solved along the way and things changing each time the game is replayed, as you walk through what seems to be a museum about interactivity, with a narrator that explains things to you along the way. Some Stanley Parable feelings are felt during the game, though not in the same way.

Even with the game changing each time it’s replayed, it’s still a very short game, but an interesting experience while it lasts.

Real player with 3.5 hrs in game

A very dull and repetitive experience. It leads you along with a somewhat interesting beginning that tricks you into thinking there is something worth playing for, but just ends up making you feel like you’ve wasted your time. Each time you beat the game, it loops and alters some things but never adds much content, if any.

Without getting too into spoilers, there is a reveal at the end that further cheapens the experience by making the game completely and utterly pointless in retrospect. I think I would’ve actually kind of enjoyed this aspect if the game was free, or maybe even a dollar, but after spending 4 bucks on this, I just felt a bit cheated. This, as well as all artsy games, have a lot of subtext which I usually enjoy. I might’ve read into it wrong, however the feeling it left me with personally was very cynical and nihilistic, and not in a tongue-in-cheek way.

Real player with 3.0 hrs in game

Interactivity: The Interactive Experience on Steam

The Window Box

The Window Box

Beautiful and wonderfully written. If you enjoy visual novels this is definitely for you.

Visually alone, this game is incredibly stunning and unique. For me personally I find most visual novels fall flat in this category so it’s refreshing to see a new take on it.

Storywise, I was never bored or felt like “yeah okay whatever” so I feel like I got my moneys worth alone for this.

It’s definitely much different than any other visual novel I’ve played, various themes and concepts are discussed in an interesting way. Some things I felt personally connected to and that’s not something I’ve experienced much in a video game at all, let alone a visual novel.

Real player with 249.7 hrs in game

The Window Box by Sundew Studios is a dark comedic visual novel about five college friends catching up. This point-and-click game allows you to find out more about the girls’ back story while solving puzzles and discovering the dark truth about Elsa’s new life. Is any of these strange twists real or is the stress of relationships, work, and the prospects of having a baby driving these women insane?

Being a visual novel, the first thing I usually notice is the art style and music. Since games like this have very limited gameplay, those two things are very important. With that being said, I really enjoyed the music in The Window Box. I felt that it fit the tone of the game very well but wasn’t too distracting. I did also enjoy the art style. The characters reminded me of fashion designs and sketches. They were all unique and had their own personality, just based on their designs alone. The backgrounds and objects in the game were really pretty as well. The tone of the whole art style really fit the dark whimsy aesthetic they were going for.

Real player with 4.5 hrs in game

The Window Box on Steam

DLC Quest

DLC Quest

English Version:

Given to me by a friend, I wanted to try this game, starting to play it without many claims.

A satirical and polemic indie about the continuously increasing downloadable contents after the sale of any game (contents that, as a matter of fact, should already be included in the game itself).

The game has no real plot, or rather, It’s the same old ‘‘save the princess’’ like Super Mario. It offers simple but diversified scenarios (some of theme are totally absurd). To me it was brilliant in some aspects, in others a bit too extreme but always funny. However, the whole thing is a fun and challenging adventure.

Real player with 10.3 hrs in game

7/10 – Remember to not kill the Sheep

This review is a reupload from Gao Li Occasionally Reviews

In a treacherous game of greed and escapades a princess gets kidnapped under the watchful eye of her lover. Now, in a fatal game of cat and mouse, facing almost insurmountable odds, he must overcome his limitations and embark on a journey to … buy more stuff, because he can’t even jump over obstacles let alone walk left and the shopkeep is the only one selling these abilities to him. DLC Quest (2013) contains two adorkable little satires by Going Loud Studios in which players go through the motions of everything that’s wrong and right about video games of the early 2010s.

Real player with 6.0 hrs in game

DLC Quest on Steam

Roombo: First Blood

Roombo: First Blood

Roombo: First Blood follows a small but technologically advanced household appliance tasked to eliminate and organize filth. This mostly occurs after its owner has suddenly left home, for unknown reasoning, and the house goes from being totally quiet to a loudly invasion by vast perpetrators. Although the intelligent robot is small, it’s entirely devoted to assuring the owner’s household remains intact but also safe from potential threats that become progressively challenging.

The game begins with a short controller tutorial that’s actually less required since players are able to utilize them quickly. Each stage is divided into sections, all entirely in one household, giving them freedom to explore while also maintaining extensive use of the environment as self-defense. The controls are easily useful against foes and offer rather remarkably innovative tactics to thrive each mission as they become tougher and require more strategy. In each stage, players are given simple objectives involving eliminating enemies, cleaning messes, all while thoroughly surviving with the robot’s very limited health and defense actions.

Real player with 2.8 hrs in game

TL;DR

Zoom zoom, doom.

Graphics

The graphics in this game are adorable, It’s vibrant and colourful without it hurting your eyes. There’s no UI clutter, it’s neatly tucked on the edges and the colours/design do not look out-of-place at all.

Gameplay

There isn’t too much going on with the gameplay. However it makes you feel like you are doing more than you are and that’s.. Well because you are! Here you are, using your keyboard or left stick to drive your little roomba around, pre-planning traps to seal the fates of thieves while at the same time, giving the floor a good S-U Double C . There are multiple different devices and objects to use/hack. Other than that, there isn’t too much gameplay but you can HONK …Beep..? Bonk!

Real player with 2.7 hrs in game

Roombo: First Blood on Steam