Cataplexy
Cataplexy is a short visual novel that combines incompatible genres of comedy and horror. It all depends on the chosen interpretation of events and the mood of the reader. To believe in the mystical nature of what is happening or to make out logical explanations. To be horrified by the state of hopelessness or to laugh at the comicality of the situation. This is for you to decide. Although the hero of our story in any case will have a hard time.
Features:
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Possibility to choose the mood of the story: ironic or serious.
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Visits by various otherworldly entities.
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Backgrounds that combine hallucinations with reality.
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A non-standard view of a truly existing phenomenon called Cataplexy.
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A lot of story fragments were based on personal experience.
Read More: Best Dark Comedy Visual Novel Games.
New Ice York
This game is so much more than I expected it to be. At first, playing it- I was charmed by how weird it was but after playing through it, I found myself feeling connected to this universe and the characters within it. It’s intuitive- familiar, but totally different. Refreshingly fun, and an overall great release by magicdweedo, an artist I’ve really enjoyed since Mealmate™. Make sure to check out the soundtrack, too- it’s really catchy!
– Real player with 8.7 hrs in game
Read More: Best Dark Comedy Dystopian Games.
New Ice York has deceptively good writing. The first chapter is unfortunately slow, which is a bad problem for a game of this length to have, but that slowness does its job of lulling you into a familiarity with the characters that it uses as a platform to build off of. NIY unfurls in a way similar to Frog Fractions or magicdweedoo’s last major game, Ticket: breaking its own rules and shuffling weird mechanics around. Where the former games engage themselves in a game of zany one-upsmanship, though, New Ice York’s treatment of mechanics is much more narrative and constrained. Detective has an oblique resemblance to Deadly Premonition’s Francis York Morgan / Twin Peak’s Dale Cooper, and similar to those stories New Ice York’s descent into surrealism takes on a personal significance in the quest of the protagonist.
– Real player with 6.3 hrs in game
Terrorarium
After just over a whole month of developing levels for the Murder Garden Contest, it’s time for my review of Terrorarium.
TLDR:
Terrorarium is a fun and creative game with an interesting concept and encourages community participation. The developers are always active in the Terrorarium Discord server and always take suggestions by listening to their fans (Which is rare these days). Plus, You can make awesome levels for your friends and others to play and murder them with ferocious plants! What’s not to like? Since its in early access, it’s likely to be cheaper now than when it releases, so pick it up and try it!
– Real player with 95.4 hrs in game
Read More: Best Dark Comedy Puzzle Platformer Games.
7/28/20 UPDATE: The game is out now with new levels and new features, so here is my current day review!
The game can be broken down in to three major parts: The main story, the community made levels, and the level maker.
★ The Main Story plot itself is fine. You get to understand the character you play as and the the little pikmin-esque creatures you play with, etc., etc… It certainly adds to the game, but what really matters (in my opinion) are the levels themselves. There are 26 levels ranging from very easy to very hard, some of which are designed extremely well! Some of them however aren’t. I’d say around 85% of the levels are satisfactory, while the other 15% just aren’t either aesthetically pleasing or the puzzle/mechanics are a bit wonky.
– Real player with 35.0 hrs in game
The Adventures of Crackhead Jack: Overdose Edition
Smoke weed
Get High
Play Crackhead Jack
Good Game
– Real player with 66.1 hrs in game
Make Crackhead Jack #1 on Steam
BUY BUY BUY BUY BUY BUY BUY BUY
– Real player with 24.6 hrs in game
Object Ward.
Meet Manson Moss, a schizophrenic man who sees everyone with an inanimate object for a head. Due to a certain ‘incident’, he is sentenced to mandatory rehabilitation in one of New York’s most ill-managed psych wards in the year of 1986. He plots his escape, but the eccentric occupants of the Ward can’t let him leave—so they get a little friendly with him instead. Help Manson navigate love, psychosis, and countless misadventures in this dark comedy visual novel, Object Ward.
Features:
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4 male and 2 female love interests
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21 endings with choices that matter
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Horrible puns
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Partial voice acting
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1800x1200 resolution
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Over 30 CGs and a fully original soundtrack!
Characters:
A Chamber of Stars
Each person has a universe inside of them.
A personal universe with characters influenced by the observable reality around them. Your friends, the fans, the local shop clerk, each person you pass without giving pause is another universe. You make up a story about them, they form a story about you. The universes expand.
I always wonder how similar our universes can be. You and I. Will I ever be able to pierce through and present myself, my real self, or will the information be lost in translation? The thing rattling around in our heads can’t be all that different. We both still get choked up over the same melodies, it’s only human to do so, right?
Maybe, if you would like it, I could play something for you. Lord knows your songs are still rattling around in my head.
The singularly named Starr, an enigmatic performer, guitarist and songwriter, has somehow survived the constant shifting tide of the musical landscape. Decade after decade, this artist has remained relevant in culture’s eye. After multiple personas, genre manipulations and controversies, the public is still buzzing. “What will Starr do next?” The rumors say their upcoming album will be the fated magnum opus…
A Chamber of Stars is the sequel to 2018’s The Endless Empty. Through six unique worlds the life of the rock n’ roll hero, Starr, will be pieced together. Exploration, choices and performances will change the course of a life and will alter the songs that are produced. A Chamber of Stars will feature a mix of classic adventure games, puzzle solving and unique rhythm game performances all within a fully realized surrealist universe.
Nothing heavenly or divine; just filthy mortal music here.
CubeHub
This is a collection of mini-games based on innovative game mechanics and parodying famous games and other works of modern culture with its help. This is a physics challenge with puzzle elements.
Gameplay
At the game level are various figures. Your goal: to put the figures so that they intersect certain parts. The game marks these parts with a pink color.
Using the keyboard, you control one of the figures: rotation, movement back and forth. You can push other figures.
Some figures may have AI and move independently of the player. Some figures can “shoot” cubes, they push the figures too.
At different levels, different settings for gravity and destructibility of the environment.
Game features
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Many figures of different shapes and colors.
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Tutorial levels.
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Different game levels. From simple and funny to very complex, from which you will break the keyboard and your nerves.
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The game develops attentiveness, precision of movements, intelligence and a sense of rhythm.
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This is a fun game for the whole family. Play it with your friends, parents, children, grandparents. Play it at work so that your boss can see that you are increasing your intellectual level and become more useful for the company.
Meme Run 2
Meme Run 2 review
This is my Meme Run 2 review, this isn’t anybody else’s Meme Run 2 review.
Whilst there may be several like it, this is MY Meme Run 2 review. It’s not warxillusion’s steam review of Meme Run 2, its not Twitter User GoingRandomNow’s steam review of Meme Run 2. It. Is. MINE.
Anyways, now that i got that out of the way and that you guys know that it is my Steam Review of Meme Run 2, i would like to express my opinions on Meme Run 2 in this Review about Meme Run 2 by ioletsgo.
– Real player with 11.5 hrs in game
I love this game so fucking much, it is incredibly addictive and very difficult. I see a few reviews on here calling the game bad but I don’t think they understand the point, you see all the crazy seizure inducing shit on the screen is what makes the game interesting, funny and hard. Every single crazy thing on the screen is designed to do three things, be funny, be ironic and make the game harder. Instead of having mobs that you have to fight off you have 1000 dollar bills on your screen covering 50% of what you see. In the past 24 hours I have spent 6 hours playing this game and every minute was worth it and I hope to be meming on for many more.
– Real player with 6.6 hrs in game
Afterparty
I wholeheartedly wanted to like this game, but I can’t recommend it to everyone.
TL;DR it looks great, the premise is great, the voice acting is great, but it doesn’t feel great.
I’ll start off with some positives:
-I absolutely love the aesthetics. The artwork and the lighting and effects are fantastic.
-The environment is extremely detailed and there are plenty of background conversations to eavesdrop on.
-The voice acting is pristine, with a few exceptions.
-Meeting the Greater Demons was really cool.
– Real player with 18.1 hrs in game
Afterparty
Afterparty is an story driven, supernatural game from the creators of Oxenfree.
Story
The player controls Lola and Milo that just found out that they died and now have to endure hell for eternity – except there is a way to escape hell by outdrinking Satan in a drinking competition. This where the best buds decide to give it a shot and face Satan.
Personal Note
When I’ve heard that the creators of Oxenfree made a new game I was very excited to play it, unfortunately they decided to make it Epic exclusive for a certain amount of time. When it finally released on Steam, I waited a bit to just buy it during this year’s summer sale and I have to say that I really enjoyed playing through this game.
– Real player with 16.8 hrs in game
Dark Threads
My initial experience was…. well I could not move from I spawn and I kept getting a little ways into the prologue before weird things would happen like I would fly out of the map or stop being able to move around.
I still don’t know if it was my computer or not but I reinstalled the game and played it again and things seem to work great with the exception of some objects causing me to walk backwards when I pick them up.
If you enjoy sci fi and/or walking simulators you will enjoy this game. It is clear a lot of time and care has gone into production values.
– Real player with 4.0 hrs in game
Its alright. Would give it a neutral review if I could. Positive just because I like that the Canadian government is helping fund VR experiences like this.
Short (roughly ~1.5 hours) sci-fi experience (aka “walking simulator”) with a very overt environmental message. Production values are alright but many of the textures are very low-res. Little interactivity beyond walking slowly and picking things up.
It wasn’t bad, but I have to say I was slightly underwhelmed at the end. It needed either better production values or a longer, more fleshed out story to be truly memorable.
– Real player with 2.4 hrs in game