beVaiR
This game looks quite simplistic, but offers more than I first thought.
It is quite a challenge finding strategies in order to win a round.
There are so many things to consider (the morphexes, the attacks, neutralizer), which seems overwheling in the beginning,
but actually offers a lot of depth and different approaches to try out.
I only played a couple of hours, yet, but had some fun until now and will definitely continue.
The story is a little cryptic at the beginning, which made me curious on how it will evolve.
– Real player with 4.5 hrs in game
Read More: Best Cyberpunk Futuristic Games.
There will be someone out there in Steam VR world that will love beVaiR and play it to death (maybe the other reviewer here), But most of us are going to realise that not only is the price of this game little more than a joke, but the gameplay is way too complex for its own good. The main idea is to turn all the “nodes” your colour by collecting other things and sucking up the floor and turning them into something else. And if you think that sounds complicated and weird, you should try playing the game! Sadly, even if you did somehow manage to work out how to play the game you will soon be begging for your money back. There is NOTHING here to justify the £23.79 price and certainly nothing that would ever make me recommend this to anyone. - item Refunded.
– Real player with 0.2 hrs in game
Motor Assailant: Prologue
The game looks great, but the timer is a bit too tight, and the first boss is way too hard. Loved the intro movies!
– Real player with 1.5 hrs in game
Read More: Best Cyberpunk Vehicular Combat Games.
It’s alright
– Real player with 1.1 hrs in game
Deus Ex: Invisible War
Consolized Deus Ex in virtually every aspect
Back when Deus Ex came out, PC games had a reputation for being more complex than their Console bretheren. PC titles tended to be more complex, have a ton of hotkeys that just couldn’t be fit onto a controller, and were larger in just about every way owing to the same factors that make PC’s technologically superior to consoles to this day. More RAM, more HD space, better graphical capabilities, etc etc etc.
Well into the 2000’s this reality was still prevalent, and no game better encapsulates this contrast and mentality turned reality than Deus Ex: Invisible War-a title made with consoles in mind first and foremost.
– Real player with 48.3 hrs in game
Read More: Best Cyberpunk Sci-fi Games.
Deus Ex Invisible War is the Sequel to the extremely good Deus Ex which was released in the year 2000, Invisible War was released in 2003 for the Xbox Original and PC, just like Deus Ex it is a Cyber Punk RPG, set 20 years after the Original Deus Ex the world is still recovering from “The Collapse” basically a 2nd great depression when JC Denton destroyed Area 51, apparently he also Merged with Helios and the Illuminati took over? its a bit confusing, you play as Alex D, a Male or Female student enrolled in the Tarsus Academy who escapes an attack on the School done by The Order, after escaping Tarsus you decide who to trust, who to side with and generally what to do, you only know that Tarsus was secretly watching you and The Order were actually “Trying” to save you and the other Students.
– Real player with 32.6 hrs in game
Deus Ex: Human Revolution - Director’s Cut
A personal favorite.
Definitely a more accessible game than its predecessors, but retains the beautiful pseudoscience that made the first one so fun. Once again you play as an augmented super-agent. Once again you can pacifist run the game, and once again you can choose to interpret that as a challenge to knock every enemy unconscious and stuff them into an air vent. The game is notionally a “shooter” and there are a lot of guns, but the game clearly wants you to play as a stealth ninja.
– Real player with 99.5 hrs in game
Deus Ex: Human Revolution is an immersive stealth/action adventure game, where you’re a detective in a Cyberpunk setting. And that’s all I want to tell you about the plot of this game, because Deus Ex has one of the most interesting game plots I’ve had the pleasure of playing. Gunplay and stealth are basic, but the verity of options to tackle infiltration is what makes the game interesting to play. Character models and animations aren’t the best, and the controls are wack, but you can rebind the controls so its kind of a non issue. Overall I really enjoyed my time with Deus Ex: Human Revolution, I’m excited to see what the sequel & prequel have to offer. 8/10 Great Title
– Real player with 71.6 hrs in game
Binary Domain
Binary Domain was yet another part of a (free) bundle given away by SEGA, featuring mediocre games mainly. When I started playing it, I was expecting an average shooter (the reviews didn’t provide much clue). What I got was an absolutely positive surprise in all aspects. But I’m not explaining this fact that I liked this game so much with the element of surprise: I wish every overhyped AAA game could provide as much fun as Binary Domain did. It has everything a good game needs: a thrilling story, excellent characters and funny (!) dialogues, choices & consequences and of course great combat with fluid controls. This is one of those games that would require a sequel, but apparently won’t get one, since the game never received the proper amount of praise and appreciation it should have deserved.
– Real player with 105.3 hrs in game
Binary Domain is a Third-Person-Shooter with a cover system set in the future after catastrophic events led the world to some major changes.
In 2080, due to climate changes, the world faced the large flood ever existed, and in search for cheap, reliable labor, the humanity turned to robots, in hope for a better future. To lead this revolution is Bergen, a US-based company, responsible for manufacturing robots for all over the world. But Bergen is not the only one in the business. Amada, a Japanse company, sued Bergen for stealing their technology. Bergen won, much because of its influence… They do manufacture over 90% of world robots, and this made the USA more powerful than ever!
– Real player with 48.8 hrs in game
Gamedec
Pretty well done. Definitely along the lines of Disco Elysium in a cyberpunk setting, but without the roll of the dice involved in your dialogue checks - options are mostly determined by how you branch your professions (the level-up system) and by your past actions and interactions with other characters, things or situations. On top of that, you have to use the information you gather to draw conclusions and make deductions (you play as a sort of cyber detective), and most choices you make will either block certain paths of information or open them, which ends up changing the nature of a lot of the dialogue and the way the story’s told and, inevitably, how you’ll get to end the game.
– Real player with 65.6 hrs in game
IN A WORD: COMPELLING
IN A NUTSHELL:
WHAT TO EXPECT: Detective adventure game. Isometric presentation. Cyberpunk Setting. Wide range of well-crafted locations. Good variety of crafted NPC individuals. Scripted, linear but self-deterministic story with arcs. Point & click style interaction system with some depth. Minimal character creation. Unrestrictive clue and deduction system. Occupational skill system for additional interaction options. Forgiving design generates some replayability. Made with no soft-caps. Text heavy, requires lots of reading. Extensive Codex feature full of important game data. No combat system. Single-player.
– Real player with 31.6 hrs in game
Mechanic 8230
Mechanic 8230 is an adventure game in the genre of Point-and-click. Help Mechanic find his robot friend RO-2 and unveil secrets about this destroyed world.
— Immersion in a new world of s distant stylized world;
— Cozy “illustrative” retrofuturistic atmosphere;
— Puzzles are intertwined with a fascinating plot;
— Unique soundtracks for each level in Ambient style with elements of cyberpunk by Alexandr Zhelanov;
— Variety of levels! Each of them is unique in structure.
VA-11 Hall-A: Cyberpunk Bartender Action
Savouring every little moment ⭐⭐⭐⭐⭐
In a world without much freedom ⭐⭐⭐⭐⭐
Cute Characters ⭐⭐⭐⭐⭐
Bitterly Happy Story ⭐⭐⭐⭐⭐
more reviews like this: https://store.steampowered.com/developer/ddmeow/
– Real player with 42.9 hrs in game
Y’know I’m just saying if Jill Stingray had a penis I would probably suck it
– Real player with 20.6 hrs in game
Deadeye Deepfake Simulacrum
D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and “befriend” every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent’s specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
Deus Ex: The Fall
Deus Ex: The Fall should be taken for what it is. A mobile entry into the Deus Ex Universe. Admittedly, I’m a fan of the universe and getting another chance to play in this world, is something I am always looking forward to. So there may be some bias.
One thing that must first be noted, is that this game is a direct port from Mobile. If you look at what the game offers from a mobile perspective, it’s pretty amazing. I wouldn’t actually want to play it on mobile, as I can’t imagine pulling off some of the stuff I do with just gestures, but hey, more power to those who want to.
– Real player with 14.6 hrs in game
After completing a masterpiece Human Revolution and writing review on it, it seemed that there was only Mankind Divided left on the horizon and that’s all, the series is complete! But no! There was one more game that is rarely talked about (like with Invisible War) – Deus Ex: The Fall. Many told me that this is crap, but it is the direct sequel to the Deus Ex: Icarus Effect book, which I liked. So, like with Invisible War, I decided to check myself, what this game is, and… things turned to be no so simple…
– Real player with 11.5 hrs in game