Lethal Running
Put it on your wishlist, and wait until the bugs are fixed.
There’s a solid game underneath here, but because the game is very tough, the bugs create a lot of frustration:
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Sometimes, the UI just doesn’t work – buttons can’t be clicked, or it freezes. Especially in the crafting menus. I ran into at least 4 variations of this, including the screen being greyed out as though a system menu was up.
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Sometimes, the game will crash upon retry or when changing sectors.
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When you retry, or continue (e.g. after a crash), often your armor and scanner are unequipped, or the mods are, which easily goes unnoticed until you get one-shot by a hunter’s pistol.
– Real player with 12.3 hrs in game
Read More: Best Cyberpunk Survival Games.
Writing in 10/29/2021 (DURING ALPHA) if you are reading this much later then the date of writing take everything wtih a grain of salt.
I hate to give this game a bad review as i anticipated since its prologue and the art style and atmosphere are on point, but this game feels far from a functional build.
Wile i understand this is an alpha version i think even that was kind of rushed, as the game braking bugs and glitches are only comparable to a Bethesda game, further more it the ui can be annoying particularly when repairing items, shopping, and some of the systems are really underdeveloped, for example if you are taking its from a physical resource like a tree or buying items with out having the appropriate inventory space they won’t drop down or tell you you are overburdened and can’t walk, they will instead disappear into nothingness.
– Real player with 9.3 hrs in game
Space Merchant
nice little chilled game, easily played ( and minimised when the boss walks in ) between working on spreadsheets etc. Nice simple and relaxed.
– Real player with 124.2 hrs in game
Read More: Best Cyberpunk Crafting Games.
It’s a mobile game, fun but you’d need to spend some time to get to other galaxies (it’ll unlock more ships and crafts). Great if you like slow paced games.
– Real player with 7.4 hrs in game
Massive Galaxy
Massive Galaxy combines classic point and click gameplay with space trading, turn-based combat and galactic exploration in an immersive pixel-art world
Travel to distant planets full of rich and diverse cultures, investigate technologically advanced space habitats and uncover the history and lore of ancient civilizations.
Become a space-trader seeking to turn a profit by buying and selling goods throughout the galaxy.
Undertake routine missions or embark on ethically questionable jobs for a quick-buck.
Trade in densely populated cities, harsh wastelands and discover rare alien artifacts and ships.
Features
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Point and click narrative adventure with a highly stylized retro-vibe
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Dozens of planets, space stations and habitats to explore
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Trade and work as a smuggler, courier, spy or just be a space-pirate!
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Meet several space faring alien civilizations, explore the fauna and flora of uncharted planets
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Synth-laden soundtrack
Read More: Best Cyberpunk Adventure Games.
CosmicBreak Universal
Imagine a company so oblivious to the health of their game. It’s CyberStep. Save yourself the time, the money, and mental state. DO NOT SUPPORT THIS GAME OR COMPANY.
No optimization for servers/ No registration on shots/ Lagging is quite literally a mechanic in this game. It is laughable the ignorance this company and dev team has. Their is a feedback thread under discussions, but it heavily falls on deaf ears.
The prices are still unreasonable after..12+ years? Hackers & cheaters flood the game’s economy and instead of directly addressing the problem, the devs took away the only way to trade among other players. Hackers & cheaters simply come back with a new account once banned, and devs turn a blind eye.
– Real player with 650.5 hrs in game
TLDR: Yes I would recommend this game to anyone who likes or is interested in this genre, but do not waste more on it than you would regret flushing down the toilet. Just enjoy it while it lasts and dont get too attached in case the devs decide to throw balance out the window and monetize like a mobile idle gacha and drive it into the ground like they did the last 2 times…
PVP/BALANCE: For now it is very much playable for f2p and the overall pvp balance is tolerable, but the developer has a proven track record of running this into the ground twice already so I wouldnt take them at their word that they learned their lesson this time, especially since the 3 times they did try balancing before concurrent players dipped to low double digits all either failed miserably (beam lasers), were blatant whale appeasement with heavy nerfs to f2p viable builds and slaps on the wrist for gacha bots (hd seraph crim and the initium duo), or ways to enforce planned obsolescence, hitting gacha bots that despite their(the dev’s) best efforts managed to remain viable in the meta for more than a few months and make way for the new wave of meta defining op (ivis and the crimson veil mechanic).
– Real player with 435.4 hrs in game