DRAMAtical Murder
I’m very impressed with the quality of image. Beside that, the story is good.
10/10 with the uncensored path (within not include in steam).
– Real player with 35.7 hrs in game
Read More: Best Cyberpunk LGBTQ Games.
First playthrough ' Ah, it’s just another otome / visual novel with good and bad endings. Wow, Koujaku is cool"
Second p.: " I want to try all the romance options, there are only 4 of them. Holy cow, Noiz was intense! Why do I feel I’m missing something though?
Third p. : “Stockholm syndrome simulator (Mink)….also: I am definitely missing something.
Fourth p: “Clear is just precious 3 ….. Who is that dude in the fedora?”
Fifth p: " Christ almighty”
– Real player with 27.1 hrs in game
Synthetic Lover
In the year 2066, biologically engineered humanoids—‘biots’—make up a large percentage of the workforce.
The protagonist is one such biot and, like the rest of his colleagues, he lives to serve a single purpose: to fulfill his pre-programmed vocation. In his case, that is to be a companion in an adult entertainment center known as Dollhouse.
Servants exist as lifeless dolls until activated upon request, a biot’s self-awareness and free will are sealed off by design. That is how the protagonist’s days go until crossing paths with an opportunistic thief and a mysterious device in his possession…
Synthetic Lover is a sci-fi story about an individual who discovers the challenges of being human. During his journey, he navigates through the ups and downs of an imperfect life while trying to avoid conflict with a powerful organization, learning to understand emotions, forming friendships, and possibly finding love along the way.
GAME FEATURES:
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BL/Yaoi with focus on character and relationship development
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2 Romanceable characters
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150 000+ words
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Urban sci-fi setting
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60+ Unique CGs
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50+ Backgrounds
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Full English voice over
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OST
Read More: Best Cyberpunk LGBTQ Games.
Keizudo
I haven’t played much and I’m not sure if I intend to play much more but I think I can recommend this game all the same from what I’ve experienced so far. The writing is competent which is important because this Is a visual novel. That said, it is not necessarily presented in a way which is comfortable or easily digested (a majority of the time, you have to click through action menus consisting of “thinking”, “investigation”, and “move” to determine your next action within a linear set of actions that all must be taken to progress the game. This can fluctuate from frustrating to engaging depending on the scene and how much dialogue there is. I can’t help but think this system needs to be refined a bit. That said, for me, this game’s visuals where a treat. I adore the pre-rendered low poly look and their dedication to that style even in the character art. In an era of graphic obsessed pc gaming, this a bold and unique move which came to me as a fresh change of pace. I absolutely recommend this game to anyone seeking a new type of visual novel with a bold approach to its presentation.
– Real player with 0.3 hrs in game
Read More: Best Cyberpunk Visual Novel Games.
Dawnbreaker - Aeon’s Reach
I am in love with this game. There was sex, nudity and fun. I do admit that the ladies are cute and sexy, the creators tempt you with sexy outfits and promises of fun. Over all 5 out of 5 Stars, but you have to buy the the +18 patch. This game has so many possibilities. Lets see what happens next…
– Real player with 7.8 hrs in game
Solid Sci-Fi story with a nice Plot twist and sexy girls. :)
Played around 1,5-2 hours for the first ending of three.
– Real player with 5.9 hrs in game
Glitchpunk
Review of Alpha.
Been on my wishlist ever since I saw it, since it did look a lot like gta2, which was my prime streaming game for a long time, so gave it a shot as soon as I could (didnt play demo though).
Will start with positives:
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Really does feel inspired by old gta’s a lot: radio (humor and songs), gang-respect system, tank-controls in car, saves at home, burping, gouranga and other small things - pretty cool!
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Upgrade system which carries itself into re-playthroughs
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Multiple endings, non-linearity in area progression
– Real player with 12.6 hrs in game
Update: There was a large patch on September 30th, Quality of Life update that should have fixed most of the serious technical issues. I haven’t replayed the game yet.
The game punked me immediately upon starting it by skyrocketing my fps to 482 in the main menu, effectively stun locking my GPU at 100% and 75°C in seconds. And my PC isn’t exactly a potato that needs frying, running an RTX2070, i7-7700K and 32GB of RAM, with an SSD to boot. Without capping the fps, it climbs to about 90 in-game on High settings, making the game stuttery and giving me a hot GPU turbine background noise. After capping the fps to 60 in the Nvidia panel, the game behaves like it should, mostly. There’s still some stuttering and weird lagging, but it becomes playable, for a bit at least. Unless you need to reduce your post-processing to medium, which completely changes the in-game lighting making everything pitch black. Checking the Known Issues topic in the discussions unveils more than a few bugs and glitches, from the mentioned post-processing problem to declining performance and heavily sparkling textures. I’ve had one complete freeze, where even alt+F4 wasn’t reacting and declining performance kept calling me to have a beer with her.
– Real player with 11.0 hrs in game
Bionic Heart
I honestly didn’t think that I’ll find this game to my liking. But I did.
Visual novel is a very specific genre. Developer of the game should create the atmosphere of the world, vivid characters with different personalities and provide an interesting story. Developer of “Bionic Heart” succeded, in general. Here is why.
First of all, the atmosphere of the world. In “Bionic Heart” you’ll be walking the streets of futuristic London with it’s modern technologies all over the place. You’ll find out that the change of climate really altered lifestyle of future people. Constant rains actually fit the setting, creating the tone of sadness and tension. All these things really put you in this world, so you don’t feel too distant.
– Real player with 8.0 hrs in game
Figuring I would check out Bionic Heart a bit while farming cards, I loaded up the game and started reading through the first chapter. Eight hours and 24 achievements later, I have to say I was pleasantly surprised.
Bionic Heart isn’t the best visual novel I’ve ever played, there are certainly issues that prevent it from being more, but it has a charm that I wasn’t expecting. The game’s greatest strength is in the sheer number of choices you’re given and the many branching narratives that result. Discovering them all and winding your way through different story paths is truly where the fun lies.
– Real player with 7.8 hrs in game
Nivalis
Welcome to Nivalis! Making it in this cyberpunk city isn’t easy. The gangs want to harvest your organs, the Corps will fine you for breathing, and the whole time, the ground under your feet is crumbling. This city could fall into the ocean tomorrow, so you better make your fortune today.
You’ve got to start small: a food stall, a noodle stand, a stim store. Build your way up to a bar, a restaurant, or even a nightclub. Eventually, you’ll own all the nightlife in Nivalis. You’ll own the night!
In Nivalis, you choose how to spend your time in the city. In this unique slice-of-life sim with realistic weather simulation and night and day cycles, you can grow your business, meet strange and diverse characters, form friendships and experience the danger and wonder of this cyberpunk voxel city.
#### Features:
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Experience your simulated life in Nivalis, and choose how you spend your time each day.
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Manage businesses like restaurants, ramen stands or night clubs.
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Buy or grow your own ingredients.
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Cook unique dishes and mix cocktails to attract the right customers.
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Quit work for the day and go fishing instead!
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Decorate your home or buy and customise a new one.
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Travel on foot or in your flying HOVA through realistically simulated traffic.
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Discover the stories of the people you meet in the city, your friends, your customers, and maybe even find love.
Pegasus: Broken Wings
yes
– Real player with 15.1 hrs in game
I played twice with it.
So for those who insist this part of the review included, up, left, right down arrows Enter and ESC controls and there you have it good.
The dev there got out of the classical soft 2D look toward a more 3D cold aesthetic where he both had more control and ownership of his characters and action. Since what happens globally, I guess it was his best bet to narrate a very complex story that casts an interesting foreshadowing into the future of our freedom, privacy and how much a government can use external events to their advantage to lock down a society and turn politics into plain accepted tyranny. It does into the same charms of the Incitement series, City of Chains and Outrage but in the Pegasus-5 mature universe. You got to check upon the morale of your crew members and have the option to romance most of them very inclusively, but without artificially changing them into your own likings and orientations, which makes them pretty realistic in the versimilitude of the game universe.
– Real player with 9.6 hrs in game
Cardinal Cross
Well, the game is done good enough: various backgrounds, wide range of sprites, a lot of CG, adjustable text size, and I hadn’t any technical issues while playing. However that’s … all.
Music is nice, but not catching, sometimes CGs feel like depicting some other characters rather than sprites, and the writing is plain.
And, for me, text and plot is the reason game is boring. It consists of just dialogs that are mainly factual and serve only to drive the plot. So that results in, first, quite schematical characters to whom I didn’t manage to get any attached, second, lack of depth in relations between characters. And romance options, in their turn, give out the impression that they are put into just because of “it has to be in such game, so we added it”.
– Real player with 77.6 hrs in game
I’ve loved Impqueen/Rinmaru since I first played Ascension several years ago. I was eagerly awaiting the release of her next game, whatever it might be, and she definitely didn’t let me down.
Now, if you were expecting something exactly like Ascension, that’s not what this is. For one thing, the overall technical quality has gone up, the graphics, user interface, and overall way the game runs has improved by leaps and bounds. For another, while Ascension was a fantasy story with a heavy romantic component while Cardinal Cross is a sci-fi thriller with a lighter romantic component.
– Real player with 35.6 hrs in game
Gods of the Twilight
Gods of the Twilight is a multi-season episodic visual novel that places you in a dystopian near-future where old magic is reemerging in a world on the brink of Norse mythology’s apocalypse. Play as two protagonists—one male, one female. Explore government conspiracies and attempt to navigate your social and romantic lives while a decaying future world faces Ragnarök, and ancient truths about you and your companions start to resurface.
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Your choices determine the protagonists' relationships with their companions, and with each other.
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A range of possible endings, for your characters and for the world.
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Choose which romance(s) each protagonist will pursue, or choose none at all!
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An episodic story released over time, where choices carry over between volumes.
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At least 3 volumes, with over 95,000 words (10-15 hours of gameplay) currently planned for the first volume alone.
Both player characters have romance options of multiple genders, including each other! But the romance arcs are completely optional, and you can enjoy the game’s core story and all endings even if you opt to romance no one.
Althea Mishra - A scholarly but sheltered daughter of two high-achieving parents, she’s an intellectual who nonetheless loves dirty jokes.
Farkas Heklason - Under the hardened exterior of a guy who survived rough streets growing up, he’s a scarred introvert whose emotions run very deep.
Sara Grímsdóttir - Sensitivity and strength combined, this mostly soft-spoken girl is just as full of bravery as she is compassion for anyone she encounters.
Hector Koskinen - A shameless dork, he’s involuntarily wealthy thanks to his CEO father, but nonetheless straightforward and honest to a fault.
Lieutenant Cebisa Komani - A duty-driven Icelandic special forces police officer, she’s now an operative for the highly classified international operation dealing with recent supernatural occurrences.
Mikael Pulkkinen - Hector’s valet, who has become more like an older brother to him through the years they’ve spent together. Easily sees through bullshit and has zero tolerance for it.
And more as the story unfolds!