[ECHOSTASIS]
STEP INTO YOUR [CHAMBER]
LET [HER] DO THE REST
In [ECHOSTASIS], you take control of the lead engineer at ENIGMA RESEARCH & DEVELOPMENT. While testing a new device that can generate personalized realities known as [ECHOES], a cyber-attack is launched on [ENIGMA] HQ.
Read More: Best Cyberpunk Philosophical Games.
Ha_Bits
This game is beautiful and has an awesome concept. The music, visuals and all are just amazing, but I do have a list here with the problems I have that can potentially fix this.
-Better Key placement like E, Enter, the use of the mouse and mouse wheel for combat, as for the combat system is hard to use against the enemies.
-Shorter Intro just so we can start the game faster.
-Allow us to skip scenes.
-Allow us to save early in the game.
-The block that acts as a platform needs a bit of a speed up.
– Real player with 2.3 hrs in game
Read More: Best Cyberpunk Psychological Horror Games.
It’s free so give it a try, but definitely has some issues.
Pros:
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unique style and story
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somewhat unique gameplay
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atmosphere
Cons:
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controls are not terrible but not the best
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subtitles (translations are far from perfect, but understandable)
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played half an hour and then quit, wanted to continue and had to restart the game because apparently it didn’t save
– Real player with 0.6 hrs in game
Peripeteia
Peripeteia is an upcoming first-and-third-person game, mixing shooter, stealth and RPG mechanics. Heavily inspired by immersive sims made by Ion Storm and Looking Glass Studios; Peripeteia expands upon the formula with original ideas and an unexplored setting.
In an alternate history cyberpunk Poland, a young cybernetic supersoldier named Marie must make her way as a Mercenary in a post-Soviet city full of corruption and opportunity; where nations, powerful factions and ideologies clash.
You will be forced to use your wits, tact, and raw violent nature to complete tasks shrouded in conspiracy and mystery. Logic, skill and ruthless cunning will win you the day in an interactive and highly adaptive world. When that fails, a loaded gun and the ability to create your own climbing routes virtually anywhere, will suffice.
Have you found yourself hungering for a sense of survival, accomplishment, and player choice long absent from this dark and belied industry? Then consider joining us in the lights of the Eastern Night with Peripeteia.
“Jank/10”
- Dave Oshry
Read More: Best Cyberpunk Immersive Sim Games.
Yuppie Psycho: Executive Edition
Should This Life Sometime Deceive You, Be Strong!
Yuppie Psycho. It’s a horror adventure game made by Baroque Decay that developed The Count Lucanor. Yuppie Psycho has a different background to this developer’s previous work, The Count Lucanor, but its unique vibe is quite similar each other. So if you’ve already enjoyed their games previously, you will be satisfied with this game as well. Of course, new users can start with Yuppie Psycho first. The player becomes a new employee of Sintracorp, one of the world’s largest companies, and is tasked with hunting the witches who threaten his company. But as the story unfolds, the hidden secrets of this huge company are revealed one by one. In this game, unique pixel artworks & animations with its horror vibe are impressive. And it’s also worth noting that Garoad, who was responsible for the OST of Va-11 Hall-A in relation to the soundtrack, joined Yuppie Psycho.
– Real player with 20.1 hrs in game
I knew this job offer was too good to be true.
We are all afraid of something, whether it be what you can run into everyday or something that is only possible in media. Clowns, zombies, bugs, ghosts, being stalked or spied on, darkness, the unknown, and so on. Although, dread can set in with the seemingly simplest of things like speaking to new people, public speaking (even if it’s like a fraction of a class size), or going into your first job. Despite how much someone hypes themselves up to prepare, it always creeps back.
– Real player with 15.2 hrs in game
Neon Cyborg Cat Club
I leave it on all the time for the music and because it adds some nice ambience to my room.
– Real player with 66.5 hrs in game
This is great to have one a second monitor with headphones on while working on something.
It’s even got it’s own dystopian plot to go along with it.
Brilliant.
– Real player with 6.9 hrs in game
Octopus City Blues
Enter Octopus City, the last remaining human metropolis in a frozen world.
Meet the cowardly Kaf Kafkaryan, a tentacle trimmer living on a giant octopus.
Plagued by recurring nightmares, unravel dark conspiracies as the line between dream and reality begins to blur.
Meet eccentric people, learn and spread gossip, and manage your stress in a dynamic world.
Ghost in a Bottle presents Octopus City Blues, a graphical adventure about everything and nothing.
NOISETUBE
NOISETUBE is a virtual reality & music visual experience. Feed it a song, space out, and be whisked away into a unique geometric journey.
Maybe you’ve encountered this feeling in real life: driving down the highway, or riding a bike, and the song you’re listening to just somehow feels perfectly in sync. NOISETUBE aims to capture this emotion of barrelling through space at just the right speed based on the intensity of the song.
NOISETUBE is powered by feeding it a music file from your computer and it generates an ever expanding tunnel for you to be shot through in space.
You Are Weak
A game that seemingly inspired directly by the works of Cosmo D. While much more heavy handed than their games, You Are Weak still possesses strong visual metaphor and a varied experience.
– Real player with 1.1 hrs in game
I play a lotta weird shit on here but this has to be at the top of the list so far
– Real player with 1.1 hrs in game
Cruelty Squad
Cruelty Squad is a game that assaults all of your senses until you gain the skill and knowledge needed to assault the game back. Once you have ground the game into the dirt for what it did to you and there is nothing left to accomplish, it asks you if you are proud of yourself. The words make you feel like you winced, but outwardly you have shown no reaction. You continue to punish the game. You just keep playing. You have enough money but you keep harvesting organs. You have beaten every level over and over again but you keep replaying them. You’ve gotten S ranks in each level but you just keep going for shorter times.
– Real player with 114.3 hrs in game
The art style is like being born again. Merely the appearance of everything is so unfamiliar, yet the form has a purpose. What is at first is an assault on the senses becomes this journey to have a precision beyond that of machine, to retire at 30, to be a home owner. But now that you’ve reached your destination, there’s a distinct emptiness. What more is there left to do? You’re a high net worth individual now, and you can’t truly take that journey for the first time again. If you throw away everything, you’ll just navigate effortlessly back to where you were. Simply put, there’s no more destination to venture to, there’s no journey to be had, you’re at the end of what this planet has to offer and what a society of miserable chunks of meat has to offer. What do you do at the end? Desperately try to relive any past experiences, no matter how boring they’ve become? Or maybe keep doing the same routine every day in hopes that something new will cross your path? What purpose does man serve when they’ve done everything?
– Real player with 41.1 hrs in game
Splinter
Splinter is a first-person movie/video game hybrid where the player explores the warehouse of a transhumanist hacker collective, watching full motion video clips that answer the question: What happened to Mason?
Splinter is an experiment with a new style of storytelling. A full playthrough is approximately 2 hours long, similar to a feature film.