The HeartBeat
Despite being a really short game, I like this one.
Your artificial heart gives you just enough time to answer your secretary’s questions before it gives out, and depending on your answers, you can get a handful of different endings that either save or doom your city. The main goal is to stop the Coro- sorry, Prion virus from spreading, but you can get some interesting different final results based on your choices. Aside from answering questions, the gameplay is mostly rhythm-based, pumping your heart in time to the beat of the music to stay alive just a few more minutes. After a while this intensifies and the meter starts draining faster, and if you hit 0%, it’s game over and back to the beginning.
– Real player with 7.3 hrs in game
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Okay this game is really intriguing… theres apparently so many endings too? wow…. it also kinda draws you in with all the underlying lore. i rly wish there was some guide online because i have no idea how to get the rest of the endings/achievements now tho :(
– Real player with 3.3 hrs in game
Zenith Frontier
Zenith Frontier is an interstellar strategy simulation game. Explore and colonise hostile exoplanets and help humanity survive the struggles of 2040 and beyond.
Zenith Frontier features several novel mechanics in the context of traditional 4X and grand strategy gameplay elements. Experience visionary strategic gameplay set in an evolving procedural galaxy populated by billions ot autonomous citizens and private companies. Build a faction with a rich background and strong identity, then oversee their interstellar efforts to advance their position within the precarious New Space Age.
New Gameplay Features:
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A Shared Origin: Factions start in the same overpopulated, suffering home system and compete to expand outwards in the year 2040. This is made possible by the recent discovery of –REDACTED– which allows high-tech spacecraft to slip into subspace.
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Volatile Subspace: Exploration of this newly accessible subspace is incredibly dangerous. This chaotic region is thick with dark matter and swirling dark energy fields, but the ability to travel interstellar distances in considerably shorter timeframes may be worth the risk. Known safe routes will become critical to sustaining your remote holdings, but beware - subspace is neither static or stable and these routes may change!
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Information is Essential: Unshielded signals will be destroyed in subspace and must be carried through by comm drones. News that arrives at your capital from a distant colony will be out-of-date - the situation will have evolved and you will have to consider this when planning your response. Additionally, perhaps the illegal hijacking of another’s comm drones will glean some strategic information - and prevent it from arriving at its intended destination!
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Special Relativity: Spacecraft travelling at incredible speeds and colonies established within deep gravity wells will experience first-hand the effects of special relativity and time dilation. Time will progress more quickly for the crew of your –REDACTED– spacecraft making a long journey at high speeds than the colony they are destined for.
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Geospatial Resource Pricing: A supply and demand model for price determination within a dynamic economic system that includes taxes, import/export fees and transportation costs mean that resource prices will vary throughout the galaxy. Plan your economic developments accordingly - or invest in this interstellar network infrastructure to take a slice of your rival’s operations.
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Top Level Direction: Shape your faction from the top down by issuing orders, directives, and edicts to your military staff, governors, and private sector. These are executed autonomously, which can lead to surprising outcomes. This indirect control poses interesting strategic challenges.
Traditional Gameplay Features:
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Diplomacy and Politics
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Research and Technology
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Military Conflict
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Management and Governance
Zenith Frontier’s Design Pillars:
Zenith Frontier is being designed and developed in line with these pillars.
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Emergence - A rich, living world that generates unique emergent scenarios.
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Strategic Depth - A semantic network of interconnect systems.
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Gameplay Over Graphics - A high quality interactive system that priotises gameplay.
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Self-Directed - The player is primarily working towards self-selected goals in open gameplay.
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Top Level Decisions - The player provides direction from the top-down to autonomous agents.
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2020: THE RIDE
I hated 2020, but this I loved. It’s beautiful in a surreal sort of way, though I feel bad saying that, given the grim subject matter. Still, it’s free, and I agree with the statement at the end. Nobody asked to get on the super fun ride 2020 was. But each of us gets to choose if we stay on.
Works fine on the Oculus Rift, I noticed tiny bits of lag, but I also hook my headset to a potato.
– Real player with 0.4 hrs in game
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This is an extremely boring game with bland visual effect, really suck.
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Manual achievement:
0/0
– Real player with 0.3 hrs in game
Song of Farca
Playing status: 100% achievement
Grindy Achievement(s): No.
Optional Achievement(s): Yes (~20 achievements).
Difficult Achievement(s): No.
Intro
Song of Farca sets in the state of Farca, an imaginary island that is still connected to the rest of the world. The story focuses on the life of a private investigator whose job is to find information about people, both online and offline.
Pros:
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Unique puzzles
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2 endings with minor story branchings
– Real player with 35.1 hrs in game
First, props for using a person-of-color female main character that doesn’t fit the standard mold. She’s a lesbian, black, tattooed, blue hair, under arrest, etc. It’s refreshing to have someone who differentiates from what other main characters are, but also has great background leading up to the events in the game.
I very much enjoyed this game. Since it is focused heavily on dialogue, the developers did an amazing job fleshing out the characters and making you feel for them. Everyone has their own personality and it certainly shines throughout their interactions with the female MC. I felt for everyone in the game, with whatever happened to them.
– Real player with 14.2 hrs in game
Electioneering
So I found this game in my qeue (a bit by surprise). And since I really like political-sim and strategy games, I decided to give it a try. Yes, it is really early access but under it’s surface is a good strategy game. You have to constantly run polls and ads, so you win over a state on several topics. But at the same time keep an eye on your money. First few turns took a bit of figuring out what to do, but after that I found the perfect strategy. Won my first game fairly easy with 430 - 108 electoral votes. I do hope they add more elements so there’s more gameplay.
– Real player with 6.5 hrs in game
Good game in development. A bit pricy for the state it is currently in now, but I trust that as updates come out and it leaves Early Access, the game will be higher quality. Definitley a good game if you’re into political stragety.
– Real player with 3.8 hrs in game
Mind Scanners
Mind Scanners is a fun and enjoyable game. It has a lot of interesting interactions with the people you encounter within the game. The gadgets are fun, but you really have to be strategic when using each one. By that, I mean you have to watch out for the patient’s stress & personality levels while ensuring that you can clear out as many insanity points in one go. Although the story is well-put together, some of the endings could’ve been better. Hopefully, there’s a possible expansion/DLC in the future. For the Normality and the Mind!
– Real player with 16.6 hrs in game
Honestly a super interesting game with puzzle like gameplay I actually enjoy. rare for me to like puzzle games, so this was a bit of a surprise to me, but the story was just so good I couldn’t put it down! I just wanted to know more!
– Real player with 8.6 hrs in game