The Last Taxi

The Last Taxi

When a fatally wounded member of an anti-technology cult leaves you with what appears to be an undocumented infant, you’re thrust into a dark network of secrets – unravelling a conspiracy that could shake Progress Point to its core.

The Last Taxi is a narrative-driven adventure game set in Progress Point, a politically and economically-divided sprawling metropolis that has fully embraced automation and human modification, creating a satirical and somberly-surreal vision of the future.

As the last human driver, you’ll meet a diverse cast of passengers, each with their own tailored conversations. Be drawn into morally challenging decisions that lead you into the heart of a dying society.

Narrative Gameplay:

As a taxi driver, your job is to keep passengers comfortable, happy and generous.

Or not?

How you interact with passengers is up to you! With varied dialogue choices and multiple endings, you can choose to keep the tips rolling in or spend all your time insulting them.

But keep in mind, gaining their trust and listening to their problems is a lucrative side business. As per Progress Point’s governmental regulations, all taxis are fitted with sleek, handy, and mandatory listening devices – for uhh… quality assurance.

If your passenger expresses something that isn’t quite above board, you can quietly report it to the authorities for some side cash. Choosing to let some shady business go unnoticed does have its perks, though. And with over 80 diverse characters to chat with, you’ll see all kinds traveling the city.

The World:

In the future, you got what you asked for – Flying cars! Unlimited time for hobbies! And the ultimate hybridization of human and machine! Or was it just flying cars you wanted…

Regardless, life in Progress Point is going pretty great. As the only standing city, we survived environmental and economic collapse because no one from the past changed their small, but destructive habits.

Status quo reigned and we’re the societal afterbirth, filled with various factions that believe in one kooky thing or another, like free will.

Oh, but that makes it sound so bleak. Really, there is a bright side.

No one needs to work anymore! The brunt of the workforce has been given to automatons …Well, unless you personally didn’t harbor a vault of cash before the collapse. If you’re one of the unlucky ones, you’ll still need to find some way to make an income, pay the bills, and find your niche in a world run by automation. As a human, you’ll just have to be creative and think outside the processor.

Features:

• Earn tips by navigating through 80 treacherous, quirky, and haunting choice-driven passenger conversations.

• Aid and abet criminal passengers, help them reconsider their actions, or report them to the authorities.

• Upgrade your taxi with new tools allowing for hijacking cargo, hacking toll booths, enhanced customer experience and more!

• Maximize fares by managing malfunctioning equipment, avoiding environmental hazards, and keeping your passengers comfortable.

• Experience a rich and detailed world of technological headquarters, mountaintop temples, sunken metropolises and pirate-infested underworlds.

• 10 hours of gameplay with 20+ unique choice-driven endings.


Read More: Best Cyberpunk Action-Adventure Games.


The Last Taxi on Steam

Through Rust We Are Returned

Through Rust We Are Returned

When I play a game I want a good story without having to constantly mash the keyboard in fights. This game has a compelling story revealed in the form of character memories. The game play is unique, you use the memories to determine the order of combat bonuses. It is fun and not difficult to play. I hope to see more from Chaos Crew Productions!

Real player with 2.9 hrs in game


Read More: Best Cyberpunk Dystopian Games.


Full Playthrough w/ Both Endings and reading:

https://youtu.be/orE6XfMz3x8

Review:

This game is definitely more of a visual novel than a strategy RPG, but it’s pretty well done. I really love the mechanics of equipping memories to adapt and customize your characters it’s really cool, the big problem though is that the battles are mind numbingly easy it’s pretty much a rush down there’s not much strategy required at all. I did enjoy it’s visual novel aspects though it’s a pretty dang story the end through me for a hot minute as I was trying to figure out who was who and what was going on, but it has a really dope cyberpunk victorian take on sociopolitical struggles it’s written pretty well, there’s not many typing errors at all. Definitely recommend it’s a well done free to play my only complaint is I wish the combat was a bit more strategic it seems like they give you certain memories so you can make a tank character, but there’s no reason to might as well just go flat damage and blitz.

Real player with 2.5 hrs in game

Through Rust We Are Returned on Steam

Loading Story

Loading Story

The short story that stopped abruptly, when it ended, I was still expecting something, laughing and crying. The content of the dialogue is easy to understand, the mini-games are simple and interesting, the characters are also very cute, and the gangsters who can fight and trade in a fair and just way are really unsatisfactory. When I looked at the name of the game, it made me smile again.

Real player with 0.8 hrs in game


Read More: Best Cyberpunk Casual Games.


A little nice simple game, nothing more to say. I think a continue with more lore would be aprreciated but not necessary.

I wanted to report a bug tho:

If you fast forward the dialogues the text clouds will disappear and you may remain stuck in a dialogue forever because of not seeing the option to close it.

Thats because i tried to speedrun it to see if it had more ending, but no. So don’t waste your time trying to find it-

Real player with 0.5 hrs in game

Loading Story on Steam

2064: Read Only Memories

2064: Read Only Memories

Read Only Memories is very much a well crafted adventure game in every sense. You follow the developing plot in the role of a down on his luck journalist assisting your newly befriended self aware A.I. companion Turing. Deciding to set out on a quest together. In order to try and unravel the mysterious sudden disappearance of Turing’s creator. Set in Neo-San Francisco in late December of the year 2064.

You’re placed in a world where humans and implant enhanced hybrid humans share a shakey coexistence. Here you will encounter ominous, shady, corporate entities, a “pure human” activist group, along with a varied cast of other rough and tumble characters. Ranging from a young detective to some even younger street punks who can help aid you along. Helping to further fuel the intrigue and assisting Turing and yourself to piece together the puzzling situation as you progress.

Real player with 46.6 hrs in game

2064: Read only Memories is a sci-fi point and click game set in the same universe as the Bartending Visual Novel as Va-11 Hall-A. I wouldn’t lie. At first i was drawn towards this game because it share the same setting with Valhalla. As i played the game, i came to realize this game can absolutely stand on its own with its own compelling story to tell.

Story

2064: ROM is set few years Before Valhalla. Aside from few references and cameos, it is absolutely its own stand alone stories. fan of valhalla will appreciate the little details put in the world, from a major news corporations to drink names in bars. if you aren’t, this game is still worth it to play as it offer a great story on its own.

Real player with 11.8 hrs in game

2064: Read Only Memories on Steam

Read Only Memories: NEURODIVER

Read Only Memories: NEURODIVER

Read Only Memories: NEURODIVER, the next mystery adventure set in the world of MidBoss’ 2064: Read Only Memories. Return to the vibrant cyberpunk world of Neo-San Francisco from 2064: Read Only Memories, filled with friendly and familiar faces including Jess Meas, the gene-spliced, hybrid lawyer, TOMCAT, the notorious hacker, and Lexi Rivers, former police officer turned private eye.

The NEURODIVER

Use the Neurodiver to search the memories in which the rogue esper, Golden Butterfly hides. Read Only Memories: NEURODIVER’s Deep Dive mechanic enables ES88 to identify, manipulate, and repair fragments found in her subject’s memories.

Diverse characters

NEURODIVER will introduce new characters, locations, and mechanics, including the ability to dive into and repair other characters’ memories, as well as overhauled art and an unsolved case to crack with multiple endings.

You are a telepath

Take on the role of ES88, a telepath with the ability to delve into memories employed by MINERVA, a powerful organization specializing in neurotechnology and extrasensory projection phenomena. Tasked with tracking down the Golden Butterfly, a naturally gifted psychic on the loose and wreaking havoc through the subconscious minds of Neo-San Francisco.

Retro inspired soundtrack

Original retro-inspired FM music by Scarlet Moon artist, coda.

Read Only Memories: NEURODIVER on Steam

Zero Days VR

Zero Days VR

Nice documentary about virus and the new way of wars

Real player with 0.6 hrs in game

It’s an interesting story , esp if you have any interest in IT tech. As a VR experience fell completely flat I’m afraid. Paid £5.50 but felt lik eit’s a £1.50 product (if you have that tech interest). All of what;s covered and more you can gleam from wikipedia if its the story you want. If it’s the VR experience that’s drawing you in there are soo many more that will wow you for the same or less money.

Real player with 0.5 hrs in game

Zero Days VR on Steam

Citizen Sleeper

Citizen Sleeper

From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

An abandoned station on the edge of a system in crisis. Run down, chaotic, unruly, and alive—it was founded by idealists in the shadow of a corporate collapse. Now it is held together by anarchic alliances, ramshackle factions and a shared desire to be free from the gravity of corporate control.

Every cycle you get up and choose what to do with your time. Toil in the yards, or take a bar shift. Search the markets for rare components or grab some street food. Make or break alliances, uncover truths and escape those that hunt you. Learn to survive and ultimately thrive, one cycle at a time.

The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.

Hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.

Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.

Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.

Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.

Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character’s five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

https://store.steampowered.com/app/1578650/Project_Sidereal

Citizen Sleeper on Steam

Neo Cab

Neo Cab

Capra, sometimes a pax wants a human driver.

We finally have the two taxi games that were announced at last year’s E3. Night Call was the first to be released a couple months ago and now we finally have Neo Cab. Funnily enough, while Neo Cab was shown first it ended up releasing second. Let’s see how this one fares as we go into the future.

In Neo Cab, you play as Lina right before she arrives at Los Ojos with her few belongings and her trusty cab. While Lina would be more comfortable at Cactus Flats, the need to reconnect with her best friend, Savy, propels her forward. Why doesn’t Lina want to be at Los Ojos? Well, it turns out that it’s home to a tech company called Capra. Years ago, Lina worked with them as a cab driver, but as technology advanced, Capra switched out human drivers for self-driving cars. Not ready to stop driving people around, Lina went to get employed by Neo Cab. Now, Lina is one of the few human drivers left in Los Ojos as Capra tries to push their competition away.

Real player with 13.3 hrs in game

Let’s get that out of the way first: I enjoyed the conversations with the passengers a lot. They’re sometimes funny, unexpected, deal with certain issues and represent a good spectrum of people. Obviously every single one has one issue or another and there’s no one that just lets you drive, but that’s what the game is about, so there’s no arguing that.

The main story however is your run of the mill dystopia with a big evil megacorp, nothing to write home about. It’s good enough to keep you interested. I hated the Savy character, but that’s actually a plus. She’s written that way and after having all too recent experience with this kind of person it hit a bit close to home. Props to the devs to how it’s handled and that you even get to ditch her, even though that particular scene comes across like a (repetitive) minigame.

Real player with 7.9 hrs in game

Neo Cab on Steam

A Day In Space

A Day In Space

A Day In Space takes you on a one-day immersive trip into space.

You find yourself in space, with 3 of your fellow crewmates killed by strange circumstances. Talk to crewmates to investigate, whilst finding hidden collectables and playing mini games.

I was able to have the chance to playtest this game and am grateful for it.

Real player with 4.9 hrs in game

This game is a quick little puzzle like game where you take on the role of a crew-member trying to solve the deaths of three other crew.

This game will not blow you away with its graphics or story and while the Humour may be a little crude at times it is a decently fun little game and I would say worth a pickup, the plant water task is much better then it was a treasure hunting all the stickers was a nice little adventure.

Real player with 4.4 hrs in game

A Day In Space on Steam

Control:Override

Control:Override

Control:Override is a puzzle platformer with a unique and mind twisting mechanics that tests your understanding and imagination at each corner, even in its story.

As consumers, lets cut straight to the chase, do you get your money’s worth with the release price of 3 dollars?

Yes, and more - now to the review.


Gameplay…

… Is where the game shines, it begins with single mechanics, then it hits the player with a combination of them where every level is memorable.

Real player with 6.0 hrs in game

Good, unique little puzzle platformer. Controls were frustrating when I was trying to rush through things, but are manageable if you take your time. The rewind system works really well and lets you trial-and-error out solutions. Puzzles are a little on the easy side, but there are a few head-scratchers in there. Definitely worth a play-through!

Real player with 5.6 hrs in game

Control:Override on Steam