Cube Runk

Cube Runk

In the distant future, when technology was integrated into our life so firmly that it was no longer possible to say that the present was left of a person, cryptocurrencies were firmly integrated into our life and people appeared who considered the creator of bitcoins a savior!

All over the world, shrines began to appear in which people could leave a donation and virtually talk with Satoshi. Keep an eye on such a sanctuary

sent the orphan Drew, barely out of school. One day, the servers of the sanctuary, with all the bitcoins, were encrypted by an unknown virus.

Now Drew has a long way to go in search of an antivirus and, without knowing it, only he is able to stop the war between corporations … Or not stop, but take the side of corporations.

Features:

  • Unforgettable adventures from the 3rd person.

  • Non-linear, deep storyline that unfolds as you progress.

  • Four different endings.

  • Well-developed characters.

  • Specific cubic lowpoly graphics.

  • Bright cyberpunk setting.

  • Secret locations.

  • Great music.


Read More: Best Cyberpunk Futuristic Games.


Cube Runk on Steam

Dofamine

Dofamine

An excellent game that makes you think to complete the levels. There is a big + in different languages. Good soundtrack also in different languages ​​that gives ++)))

An excellent graph that tells us that this is not a game that you can score in 5 minutes, Allows you to spend a lot more time in the game)

Real player with 7.5 hrs in game


Read More: Best Cyberpunk Sci-fi Games.


Pretty interesting game with a lot of unique puzzles. It’s not too easy to solve and sometimes I was stuck trying to find solution. But it’s not super hard and anyone can enjoy the game without spending hours on puzzles. I loved the graphics - clean, well-made and it’s sci-fi themed!

Real player with 6.1 hrs in game

Dofamine on Steam

AcidPunk : Echoes of Doll City

AcidPunk : Echoes of Doll City

2019 Update: This game is still a work in progress. It has been a while but the devs are not giving up. There has been little money coming in and the team has shrunk a bit but Gael has told me he is still working on the game. Consider supporting, The game has great music and atmosphere to say the least. Game play is a mix of first person and platforming which is unique (at least at the start of development). The priginal demo just showed off VR, some of the music and atmosphere of the game. This is cyberpunk at its best in VR. I have posted videos and will do more as the game develops further.

Real player with 18.0 hrs in game

A+

It’s early access and has minute bugs here & there but the devs care & are consistently fixing issues with every update. You can tell this is a passion project and it’s their baby. And thank God! We’ve NEEDED this game to do the [cyberpunk] genre justice since VR’s inception and to my opinion most all have missed the mark until Doll City.

I’ve had this game since May 2020 and wanted to wait until I had some valuable time in it to see what the devs would do over time before I wrote a review. And HOLY F**KING ‘ISH! Doll City is my VR drug! It’s 100%! immersive, trippy, psychedelic, sexy. grimy, industrial, and addictive. Great aesthetic, music, and style. Gameplay needs a little twerking but has majorly improved since I first strapped on back in May. I hope the guys at GaelDK keep building this and move on to bigger and better cyberpunk projects for this is not only the foundation of something amazing, this game is the foundation of what Cyberpunk in VR is and should be. Thank you GaelDK and Infiniverse! If you ever need anyone to test any of your projects, I’m more than willing. A+ guys! Cheers!

Real player with 7.0 hrs in game

AcidPunk : Echoes of Doll City on Steam

BloodNet

BloodNet

Don’t mind the hours spent in the game. After refunding it, I ended up buying it on GOG to give it another try.

I first want to preface this review by saying I went in totally blind. I have no nostalgia attached to it, and I come from a background of loving point-and-clicks. I also seek out any game of the cyberpunk genre I can get my hands on.

That said, I wanted to like this game, but it felt impossible to. I saw it and I thought it was some kind of miracle I hadn’t played it already. Even its subtitle “The Cyberpunk Vampire Game” seemed perfect (as well as amazingly corny) to me. The screenshots made it look fantastic in that old time-y gritty moody kind of way. I felt like whatever its cons were, I wouldn’t let it keep me from enjoying a game that looked like I would love. But despite playing for long enough to get a handle on it, it still didn’t work for me.

Real player with 22.1 hrs in game

I’ll start just by saying that it is my favourite adventure (although it is much more) game. Bloodnet mixes elements of adventure and rpg. Among solving puzzles you command your small squad of friends and mercenaries in fights. There’s a lot of character statistics influencing combat, decking (travelling through cyberspace), crafting etc… Bloodnet tells a story of Ransom Stark, who is trying to lift a curse of vampirism. It is dark, mature and really sucks in. Ransom will meet a lot of interesting and well written characters. While combat sequences are not of best quality, great atmosphere makes up for it. Important element of Bloodnet is decking. Improving cyberdeck will help to experience it. It is not a point and click game (you won’t make a helicopter combining shoelaces and washing machine). Puzzles are interesting and logical. It is more of unraveling the story. If you like cyberpunk it is a must have. If you like vampires it is a must have.

Real player with 12.6 hrs in game

BloodNet on Steam

Born Punk

Born Punk

A former combat hacker, a corporate CEO and a malfunctioning android get possessed by mysterious, otherworldly entities and must band together to save themselves and uncover the entities’ origins. Talk, puzzle and explore your way through this (often humorous) cyberpunk thriller.

Bornholm. Today, a quaint island in the Baltic Sea. In 2155, a sprawling metropolis able to compete with major world powers. Thanks to the Space Elevator, a technological marvel built by Bornholm’s corporate consortium, The Conglomerate, few nations on the planet are more influential both in industrial matters and space exploration.

In Born Punk, the player slips into the role of three people (well, two people, depending on your stance on artificial lifeforms) living on the island: Eevi, a corporate combat hacker turned bartender down on her luck; Mariposa, the CEO of Bornholm’s biggest corporation; and a malfunctioning android who calls himself Grandmaster Flashdrive.

The three characters have one thing in common: they all, one after another, get possessed by strange entities of unknown origin and even less known intentions. They must work together - and sometimes against each other - to find out of the nature of those beings, what they want, and why they seem to think that their ‘mission’ is of vital importance for the future of humanity.

Key features:

  • A classic point-and-click adventure experience: we’re very proud to feature our own distinct style, but we are also definitely influenced by games like Monkey Island or Beneath a Steel Sky and try to please both veteran afficionados of the genre and newcomers alike with a traditional pixel-art appearance and a streamlined, modern approach to game design

  • Movement everywhere: you won’t feel like you’re walking through a still life painting; Born Punk’s world is alive and full of animation, soundscapes and small details to discover

  • Choices and consequences: often, it’s possible to approach dialogues and puzzles from different angles. As a result, interactions and dialogues with other characters, the difficulty to overcome certain obstacles, and the results of many actions will vary greatly depending on what the player chooses to do

  • Full voice-overs: every character in Born Punk and every line is voiced by professional voice actors. Yes, that includes the cat.

  • Bombastic music: the main theme and various other tracks are composed by Jeff Kurtenacker, composer of Wildstar and choral arranger of World of Warcraft. Jeff is joined by a merry band of synthwave musicians to create a genuine and emotional cyberpunk/sci-fi soundtrack with a Nordic twist

  • Let’s be serious, it’s funny: Born Punk is science-fiction with heavy cyberpunk influences; but we’re also boasting a hopeful, often humorous undertone. Point & click adventures without at least a bit of humour are unthinkable to us!

  • A comprehensive universe: there’s a slew of background info to read and experience, all of which becomes available in your PDA as you interact with the game world. Sometimes, in-game lore will also serve as an optional gameplay mechanic.

Born Punk on Steam

ENCODYA

ENCODYA

ENCODYA is a point-and-click adventure game from first-time developer Nicola Piovesan, who has previously been successful an accomplished filmmaker and director. The story is loosely based on his 2019 short film, Robot Will Protect You.

Set 40 years in the future, in the cyberpunk dystopia Neo-Berlin, an increasing number of cyberspace junkies wander around like zombies with their cumbersome headsets, wasting away. Tina, a homeless 9-year-old orphan, lost her mother to this cyberspace illness, and has been scraping out a living on the streets with her unfailingly loyal government-issue nanny bot, Sam. One day, Sam suddenly becomes the target of a citywide manhunt, and the pair soon learns that Sam contains secret data left behind by the father that Tina never knew she had. Tina embarks on her father’s mission to locate the secret cyberworld of ENCODYA as government goons follow her every step of the way.

Real player with 12.3 hrs in game

Solid cyberpunk Point & Click with modern age graphics. A breeze of fresh air, and a recommend for most P&C lovers!

Tina & SAM

Tina is an almost ten years old orphan living on a rooftop in Neo-Berlin, together with her guardian robot SAM-53 (2053 is the year Tina is born). Her father disappeared a long time ago, and that led to her mother getting addicted to the VR cyberspace that hooks the mass of the population. This eventually killed her, leaving Tina alone in this grim world. Luckily she still has her betrusted SAM, because many orphans that live on the street lost their guardian.

Real player with 11.4 hrs in game

ENCODYA on Steam

Epanalepsis

Epanalepsis

Video games are not defined by their interactivity, as so, so many suggest, but rather their repetitiveness. If there is one thing video games are primed to grapple with, it is the banal - it’s getting players to do the same thing over and over, with very little difference, but fistfuls of novelty and spectacle.

Epanalepsis is a short meditation on that repetitiveness, and as a result, is probably one of the most fascinating explorations of player choice and acausal game design I’ve seen in recent memory. It’s not clear why you’re doing what you’re doing, it’s not clear how the things you’re doing matter to the game, and it’s certainly not clear how those things precipitate future game events.

Real player with 3.1 hrs in game

Epanalepsis lets you glimpse the lives of three different people across various years: they all encounter the same man in red, said man is trying to warn them about the choices they’re going to make and how they might affect the future.

The game that follows is more of a slightly interactive story than anything else, you’ll walk around, look at objects, pick a few of them up and be faced with a choice for each character: the gameplay is thin and the story is sadly way too cryptic to make up for it.

Real player with 2.5 hrs in game

Epanalepsis on Steam

Exodition

Exodition

This deadly 3D Jump’n’run adventure pulls you into a strange and hostile world.

You are a young Krah, living with the rest of his species down at the very bottom of a giant city. There everything is overgrown, rusted down and pested. The bosses of the city, which are living in the higher areas are another species - the Lorus who ambush your tribe repeatedly.

So you have to get your way up to the top of the skyscrapers and it is a deadly way.

But while climbing up the city you get to know about the wealthy past of your species and the city. You’ll find out that things havent been like this back in the days.

Reactivate hidden powers of your holy ancesters. With these powers you’ll overcome even the most difficult obstacles.

Play through various areas in this rusted steampunk city up to the glorious and clean skyscrapertops where the evil awaits. But are you ready for the cruel secrets of the Lorus?

Exodition on Steam

Neofeud

Neofeud

A flawed game, but one worth your time.

So full disclosure, I’m quite fond of the creator of this game, Christian Miller and watch his streams from time to time. I will attempt to be as objective as possible and I’m going to cover aspects I like and those I do not in the hopes of providing constructive criticism. I cannot rule out that some bias may influence my review, so take that with a pinch of salt.

As a cyberpunk point and click adventure game, Neofeud appeals to a niche audience and it’s this audience I am addressing. I will be using comparisons to other games quite frequently to help my review. I’ve completed the game through five times now, created a Walkthrough and waited until I had every achievement (aside from two which appear glitched for me) before writing this, to ensure I had a thorough understanding of the game, its mechanics, its themes and its message.

Real player with 47.5 hrs in game

This game is a fascinating tour de force that is all the more impressive knowing everything except some of the voice acting was made by one person. A blend of classic cyberpunk sensibilities a la William Gibson and Richard K. Morgan, combined with present-day relevance, it is a game that surpasses pure entertainment into the realm of art, and really needs to be experienced. Neofeud innovates on the sci-fi genre in the way that Neil Blomkamp flipped staple and tired tropes of the genre in District 9 in order to explore the encroaching future of a world stricken with climate change and war-fueled mass migrations. Neofeud examines a Bladerunner-esque reality in which manufactured conscious organisms are produced in hypercorporatized megacities, but in a much more realistic and complex way.

Real player with 15.1 hrs in game

Neofeud on Steam

NeonCode

NeonCode

It’s bad. It is really bad. I wanted to like this game, I really did, and I went in with extremely low expectations. Even though it was only $0.99, I still feel robbed. A junior cheeseburger would be more rewarding than this. I barely made it past the beginning. Everything about it is terrible, except for the aesthetic, which is only marginally interesting. I’m a huge fan of the cyberpunk and neo noir genres, but I couldn’t even begin to get into this.

I definitely don’t have a high end gaming rig, but my frame rates should NOT be this low when the graphics are this bad, so obviously much of the processing is just going to unnecessary lens flares and glow and stuff like that, which does little to make up for everything else. The gameplay is extremely rough and non-intuitive.

Real player with 5.8 hrs in game

More interesting reviews on my Curator’s Page

Neon code is an experimental 3D adventure game that plunges us in an investigation of corporate conspiracy and murder, carried out by the detective, and main character, Craig Williams, in a cyberpunk world, full of lights and futuristic technology.

The city where the action takes place is vast and amenable to exploration. The 3D graphics are simple but well-done, with dark backgrounds, only lit by street lights and neon ads, which fit perfectly into the story environment. The music, predominantly electronic, blends surprisingly well with the game atmosphere and accompanies us without interruption.

Real player with 3.9 hrs in game

NeonCode on Steam