Dex
Updated: Implants, outfits, version and endings
If you’ve read this review before and rated it, I’m sorry but I had to re-post it to rectify things.
It looks like I was mistaken earlier abou mission updates and the game is currently only sold as ‘‘Enhanced version’’ so this reviews is totally up-to-date. Also I didn’t know we could download 3 outfits DLC for free - it triggers a quest right to the Industrial Zone area. This isn’t informed too well because it is quest finding. Last but not least important are the ‘‘consequences’’ for quests and implants, the replay factor I previously told you never included the body augmentations. The impact it can have on the game are really cool. Endings aren’t so satisfying as the game but consequences are indeed there. So let my redemption come.
– Real player with 34.6 hrs in game
Read More: Best Cyberpunk Adventure Games.
Review: Dex
Wake up Dex! The complex is after you! My name is Raycast, I hacked into your network to give you some guidance. What you see outside is Harbor Prime, a dystopian mega town, covered with darkness and smoke. But there is no time for you, use the cyberspace to disable the door and make your way out of there. Sneak through the sewers, get into Fixers Hope and find a man called Decker, he will surely help you.
If my introduction made you feel like Matrix met V for Vendetta and the main theme of the Shinra Corp. makes it’s way back into your head, you are in the right mood for this game. As you already noticed, Dex is your name and survival is your aim. A hacker called Raycast makes your sweet neckplate-wearing body move, right into the arms of some retired hacker and his over-cautious friend. They present you a story about a powerful AI, named Kether, that got created by The Complex, a Megacorp, in order to reach control of every network ever created. That may sound like a fairytale but doesn’t explain exactly why you were chased and what the famous hacker Raycast wants from you.
– Real player with 25.6 hrs in game
Code.Breaker()
Code.Breaker() is a cyberpunk visual novel about technology, crime, and trying to survive in a world ruled by corporations.
Setting
2083, Free City-State of Seattle. Augmentations are commonplace, most people at least having a brain-computer interface chipped in. Sentient Androids live amongst the population, together with genetically modified humans and cybernetically enhanced people.
The corporations fight with other corporations over their bottom line, both figuratively and literally, making it a hotspot for so-called “Ronin”. These “Ronin” are modern-day mercenaries doing the dirty work for anyone who can pay them, most of the time corporations.
Story
You take the role of a hacker working for Akiyama CyberTech as a “Network Security Expert”. Your job is to keep the Seattle branch office safe from outside intrusion and the network security of the building in shape. It’s a mostly ceremonial position to fulfill legally required human quotas, which you only got through nepotism.
In truth you were born without citizenship in the slums of Redmond and honed your skills in the underground hacking scene.
One day, you get an email from an anonymous sender who knows your secret, threatening the life you’ve built up.
Now it’s up to you to take back control!
Gameplay
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Talk to colleagues and make decisions that matter
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Point and click on background items to get more information about your environment
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Hack into systems by quickly solving puzzles
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Play through a thrilling office story where you defend yourself from the shadows of your past
Read More: Best Cyberpunk Anime Games.
ESWAT™: City Under Siege
ESWAT is a somewhat-Shinobi-inspired action game made by Sega of Japan in 1990, filled with 4 Megabit ROM of shootity shoot shoot. You might think that it’s a port of their ESWAT game on Arcades that they made in 1989 but in reality it’s a newly game. Look, “City under Siege” subtitle. You can even view it as sorta sequel if you want.
The game that you have here is nothing more than emulation of Sega Genesis version. Well, of western version of a game which means that you get 3 continues. Japanese one had none.
– Real player with 0.2 hrs in game
– Real player with 0.1 hrs in game
VirtuaVerse
Virtuaverse
A beautiful retro aesthetic is all this game has to offer for modern adventurers. If you’re happy with a bland story and no character development but enjoy that bygone feel then this might interest you.
First Impressions🤔
Virtuaverse visually impresses and it is apparent that a lot of work has gone into making this game look and feel as retro as possible. Characters, environments and objects are rendered superbly and it always amazes me how beautiful a pixel world can look if it is done right.
– Real player with 20.4 hrs in game
VirtuaVerse is clearly a love letter to point & click adventure games of the 90’s, not only in its engine, animations, and interface, but also in some of its puzzle design. The pixel art is a masterpiece, the soundtrack is memorable, and the adventure is captivating. However, the price of fidelity brings with it some of the elements that made old games frustrating, such as lazy direction, useless inventory items, pixel hunts, and baffling riddles that are sure to prevent completion in one session. Thus, it’s difficult to accurately appraise VirtuaVerse as a yes/no recommendation, because it largely depends on your threshold for games that don’t lead you by the hand.
– Real player with 17.1 hrs in game
Cubic Currency
A charming indie game with character. Hot take on capitalism
pros:
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excellent worldbuilding
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immersive experience: soundtrack, sound effects, and art are very well done
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fun and nuanced gameplay that keeps you coming back
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balances randomness and skill well
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well planned achievements
cons:
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seems a little too easy (i’ve won each of my first 3 runs without many difficulties) – let capitalism be more brutal! (or, have different difficulty settings–that’s probably a better way to do it)
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as far as i can tell, there isn’t “save game” functionality? either that or it’s not intuitive how to use it. could be a nice thing to add
– Real player with 4.7 hrs in game
Full Disclosure. I bought this game at 90% off. It was less than a dollar, so at that price i really can’t complain for myself.
Now if you buy it at full price, it might be a little short for that price tag as I finished it in just over 3 hours. The game has enough elements to make some days/levels a bit intense, especially with the last character. Which is good because without the juggling of customers and the negative dice types, the game would be waaay too easy. And if you want to achievement hunt the game to 100% then you’ll probably get maybe an extra hour or two of gameplay.
– Real player with 3.1 hrs in game
Drawkanoid
Absolutely love the balance of tension. It’s definitely exploring things left untouched in other re-interpretations of this classic, feels like the ultimate version of the brickbreaker genre.
omg, the hexagonal enemies are amazing for all the rebounding goodness, but the little orange rounds are complete nonsense.
– Real player with 17.3 hrs in game
Drawkanoid: Satisfyingly Chaotic
The premise of “Breakout but you draw your paddle” sounds interesting in theory and is actually really interesting in practice. The visuals do the game a huge service, especially when you manage to get an insane combo. It’s a nice game to come back to every so often and (unlike say “Super Hexagon") becomes more a game of endurance and in the moment decision making rather than one of reflex.
I’d recommend it! it’s like… the price of a lunch… and you get to keep it too. Definitely gonna play some more of it!
– Real player with 6.2 hrs in game
Family Mysteries 2: Echoes of Tomorrow
The voice actor playing our hero is terrible. He sounded as though he might actually be a janitor from Germany who was working at the Artifex offices when the original voice actor quit in disgust over the obvious theft of the Terminator storyline for this game. So Artifex frantically searched for someone to fill in for him and they wound up begging Hans the Janitor to do the voice of the inventor turned foolish lover turned emotionless wreck who gets arrested or locked up easily 35 times in this game. Terrible choice. At one point, his wife is put into a trance where her face is covered in lines and our hero screams, “Tina, no!” but it comes out as, “Teeenerrrrr norrrrrrrwwwwrrrrrr.” It was so incredibly godawful. I was ashamed and embarrassed for Hans. He was totally out of his element. He should have been at home with a blanket over his legs and a stein in his hands instead of pretending to play a much younger inventor of A.I. watches.
– Real player with 22.2 hrs in game
This was an entertaining game, with an unusual sci-fi flavour. While still a bit more linear than I’d like for a premium game, I enjoyed the HO scenes, which were an interesting and often challenging blend of sci-fi (or electronic) and regular objects.
Pros:
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the art and music is consistently good and suits the theme very well
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the story isn’t especially novel, but it’s generally well-executed
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the main character was interesting, and you can get his comments on various items and animals in the game (he has a quirky sense of humour at times)
– Real player with 8.5 hrs in game
Octopus City Blues
Enter Octopus City, the last remaining human metropolis in a frozen world.
Meet the cowardly Kaf Kafkaryan, a tentacle trimmer living on a giant octopus.
Plagued by recurring nightmares, unravel dark conspiracies as the line between dream and reality begins to blur.
Meet eccentric people, learn and spread gossip, and manage your stress in a dynamic world.
Ghost in a Bottle presents Octopus City Blues, a graphical adventure about everything and nothing.
Crystal Chameleon
My expectations for the game were low but holy heck. There are a lot of indie games that deserve more attention. This is definitely not the case. It looks more like a game concept, not a game itself.
– Real player with 2.7 hrs in game
Neon Snake
This game is lovely. It gives the player what it promised, and does it in a fun way. What I would love to see in this game, however, is some sort of competitive style of game-play. Maybe implement a leader board of sorts? It’s just my opinion, as this game is a little bare. With that out of the way, I honestly do enjoy this game.
– Real player with 0.8 hrs in game
good nostalgic game
– Real player with 0.5 hrs in game