Academy Quest | アカデミークエスト

Academy Quest | アカデミークエスト

I dont mind some visual or technical bugs, but you cant advance through dungeon floor 4, its clear none has tried the game before the release. The game has good scenes and characters, but its short and boring, also bugged, not worth at all.

Real player with 1.9 hrs in game


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RPG dating sim + 4 cute girls + 18+ patch = Train 4 girl heroes within 2 weeks in group or individual training for nice scenes. Then dungeon dive to take on monsters. Go on dates after school.

18+ patch http://202109251201487780155.onamaeweb.jp/patch.html

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Real player with 0.8 hrs in game

Academy Quest | アカデミークエスト on Steam

Golden Fall

Golden Fall

It’s a fun little game for in-between.

Good level design with a few puzzles.

Combat and exploration is fast enough that it never gets boring.

Real player with 4.0 hrs in game


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This is such a delightful little game!

It reminded me of playing old tile-based games as a kid!

The charming characters, monsters, and art style is so cute.

  • Tile-based roguelike game

  • Charming graphics and characters

  • Challenging!

  • Different weapons and magic abilities

  • Challenging (Will take you a few tries to beat)

  • No real save systems - true to traditional roguelike games.

  • Lack of character customisation or inventory checking.

I would definitely recommend this game if you want a short and charming roguelike adventure!

Real player with 0.4 hrs in game

Golden Fall on Steam

Three Fairies' Hoppin' Flappin' Great Journey!

Three Fairies' Hoppin' Flappin' Great Journey!

I’m nearing the (standard, not postgame) end of Three Fairies' Hoppin' Flappin' Great Journey and so far, I’ve had a pretty good time. At first, the game will present itself as a fairly simple RPG with an Active Time Battle system. Very soon you will however find out that manually choosing actions is very inefficient and will likely make you lose battles. Your enemies never take time to think and pick their actions without delay and you’re meant to do the same: With a tactics system.

Basically, you can design behaviour tables for each fairy that they will automatically adhere to. This is done by giving certain actions priority over others and using “if…then do so and so” conditions. Overall, it works splendidly. If you’re worried that the tactics system might be too inflexible, know that you can edit your tactics mid-combat. Later bossfights make this practically mandatory.

Real player with 85.7 hrs in game


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If you liked the idea of FF12’s gambits, but felt they weren’t fully realized, this is the game for you. The tactical starts out with simple elements, but you can make it more and more intricate as the game progresses. The english translation is not perfect, but you definitely shouldn’t have any trouble following the story or understanding the mechanics. You get to meet and fight a lot of different characters, all with their own unique tactics. The only real criticism I can offer is that you never visit any of the well known locations, and instead just travel between various generic biomes, including some very non-canon ones.

Real player with 85.3 hrs in game

Three Fairies' Hoppin' Flappin' Great Journey! on Steam

Ambition of the Slimes

Ambition of the Slimes

The first thing you should know about Ambition of the Slimes if you are considering picking it up is that although it is a strategy RPG, the emphasis is much more on the “strategy” than the “RPG”. Grinding will only help you so much; far more important is choosing the right slimes and making the right moves. If this sounds too stressful, then you may want to seek out another game (however, please note that there is an Easy difficulty which I didn’t touch– I stuck with Normal, plus replayed some levels on Hard and did a few Challenges– so YMMV).

Real player with 42.2 hrs in game

very disappointed, the game is not balanced to give a fair difficulty to the player. Even easy mode will kick your ass. Enemies are too much powerful and, for reasons, some of them will be difficult to “claim”. Also you have very weak slimes, leveling them up is not very helpful, and you get new species randomly. Also in some levels you have a limited number of slimes vs hordes of enemies.

And…. seriously, why, for all the reasons in the world, the tutorial explains you how to use a very important slime with the stickyness ability, but when the tutorial ends you don’t have that slime anymore and you can’t find that anywhere? Why?

Real player with 25.2 hrs in game

Ambition of the Slimes on Steam

Moekuri: Adorable + Tactical SRPG

Moekuri: Adorable + Tactical SRPG

Definitely true to its namesake, Moekuri is perhaps even more tactical than it is adorable. It’s plenty adorable, there’s just a hella large variety of characters and strategies to implement in battle. The protagonist has a choice of ten classes, from the typical Warrior-Ranger-Mage trio to all sorts of game mechanic specialists, everyone you meet in Story Mode can be unlocked some of whom have their own unique classes, and there’s 150+ creatures to capture and summon as little combat soldiers.

Real player with 157.5 hrs in game

UPDATE: Yes, I’ve actually played 150 hours of this, and I still love it.

The first thing I want to say is that I really wish there was a full artbook thing, with all the portrait and chibi/sprite art able to be viewed and enjoyed full-screen. That’s something I’d pay extra for, especially if it was like Rabi-Ribi’s, with the ability to choose the expressions, background, etc. for the characters where that was possible (i.e. Masters). Anyways, now that I’ve said that, the review for those interested. (TL;DR at the bottom, though it isn’t really that long…)

Real player with 148.8 hrs in game

Moekuri: Adorable + Tactical SRPG on Steam

Tactics & Strategy Master:Joan of Arc

Tactics & Strategy Master:Joan of Arc

Recommended : Ratings 5/10

Originally this game have a number of instability bugs, but the developer has been actively trying to fix them. I changed the ratings from “Not Recommended 4/10” to “Recommended 5/10” as a result.


This game is in Simplified Chinese only, which is fine with me.

This game is also really fun and has lots of potentials.

However, my main complain is that this game is rather unstable right now. It freezes randomly during long battles, and forces me to restart always. Although this game is interesting, I have not been able to get very far into the game because of the random freezes. I have already wrote a post in the forum, hoping that the developer will fix it.

Real player with 259.4 hrs in game

It is a game with broken dialog yeah but the game play is fun the story once you make sense of it is good. It can be a little bit of a challenge at times. Well even after I figure out how its played it’s all great I love the broken dialog it makes me laugh. I shouldn’t be mean but when I see stuff said wrong but know what they meant it makes it fun for me. My brother saw me play he was like Put Arrows What….. then we both bust out laughing. Please don’t take it to heart creator of the game we know you where trying to make it easy for us. I loved it so yeah I recommend it to others just hope no one is harsh on you game creators. I mean it makes it more fun when you see games like this I mean it from my heart. The leveling system is great so is the idea of leveling the gathering areas to get better stuff. Dungeon play is cool too I have not gotten far enough to where I’ve seen equipment break on you yet but it is over all great loved it. Loved the ideas makes me happy every time I play and at times like this man it makes me so happy.

Real player with 11.8 hrs in game

Tactics & Strategy Master:Joan of Arc on Steam

Eternal Dreamers

Eternal Dreamers

This game reminds me of Might & Magic & leasure suit larry play style with Rusty Hearts toon artwork. Thought it would be boring but I liked it. Had to get use to the attacks keys (again) since it does play like M&M of the old 90’s days. hard parts are knowing about the drops and how they will compare to your current stats, as you can only view the 4 in the party of the 9, PLUS you need to remove the runes to compare. I did buy the DLC bonus pack, but you need to look on another page as the price for the bundle is cheaper ($11 vs $14). It lacks a trading post so you can sell drops but cant re-buy if you made a mistake. What I dont know is how to set the attack party so you can select the first one to hit rather the range / ninja toon. by default.

Real player with 57.4 hrs in game

Good and simple nice game for me , player who play rn around 170+ rpg maker games

From popular one and a little gore (Witch house,Mad Father,Towelklet and etc.) ,to game with RPG elements like this.

This game have a Casino – a gambling location.There you can play some minigames like find 2 pair,slot machines, roulette and monster battle ( you need a choice where you wanna a hit monster) also you can get here a good armor item which double your money after battle(you can get from hard battle around 5k gold).

Real player with 26.2 hrs in game

Eternal Dreamers on Steam

LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE

LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE

where do i start on this game’s review? heck if i know but i’ll try to leave it readable

the fun i have had in this game exceeds that of over 99% of rpg games i have ever played the combat is excellent its kinda like active time battle but each time you or the enemy gets their turn the atb bars stop increasing until everyone who has their atb bar around 10000 or so had their turn then atb bars resume increasing up to 10000 then those characters or enemies have thier turn rinse and repeat

the difficulty with the bosses is legendarily hard even by dark souls standards you will die a lot of times and when i say a lot I MEAN YOU WILL DIE A HEAP OF TIMES (assuming if you dont over power yourself because lets face it overpowered characters negating the challenge is less fun then stepping on the edges of lego pieces barefoot) joke aside the some of the bosses will take every single bit of knowledge you have from this game and any other similar role playing games to even have a slight chance take it from me i have been party wiped so fast i didn’t even have time to say darn i got shredded and owned lol (i party wiped so many times though not once have a rage quit because of the boss’s difficulty it happens because i made the blooming mistakes that made the party wipe happen oh for those fans of a certain super hard rpg game im not going to say who it is but all you need know is a certain npc appears from that series somewhere in this game when i saw them i was like nooo….. can it you are you really them? no blooming way its them (yes it was them i can tell because i played a good bit of that game series myself

Real player with 292.1 hrs in game

Wowee I sure can’t wait to finally play the LOT2 Plus Disk with an English translation, sure hope no nerf hammers hit

! Byakuren

_ ! Byakuren:

All

! Sutra skills: 14% - 12%

! Skanda’s Legs: SPD buff (11+SLv)% - (14+SLv*2)% / No longer states the buff gets higher if she kills an enemy

! Sutra - Duplicating Chant: Overwrites target’s de/buffs with

! Byakuren’s - Applies a buff equal to (36+SLv*4)% of

! Byakuren’s buffs_

Real player with 154.5 hrs in game

LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE on Steam

ROGUERIA: Roguelikes X Tactics

ROGUERIA: Roguelikes X Tactics

IN A WORD: MAYBE

IN A NUTSHELL:

WHAT TO EXPECT: Strategy game. Turn-based tactics. Fantasy themed. Dynamically assigned pre-generated levels. Several individually themed chapters. Nodal maps of linked locations. Skill-oriented combat encountered. Small number of tactical factors. Defeat end-of-level bosses. Time-limiting rogue-lite mechanic. Relics provided collective combat modifiers. More complex than it looks. Single-player only. No real deck-building.

Real player with 33.2 hrs in game

Full play through here (we beat it thank the lawd) once it uploads (cursor disappearing glitch 3:01:57) at : https://youtu.be/3uOyQDZvUsI

Game is amazing a super pleasant surprise I literally bought this to have steam points for the ox and it looked semi interesting. The music/sound effects/art style are super pleasing and keep the game really enjoyable throughout your whole play. The difficulty ramps up greatly in boss fights as you progress through the zones and the game will take quite a bit to beat I got to the third zone on my first play through and the boss graped me in the mouth. There’s different characters and upgrades you don’t get anything when you lose it doesn’t seem sadly, but there seems to be a lot for me to explore still. Some nice changes would be if you have enough movement to make an attack work if you could just use the attack and the character auto moves vs having to move then attack that’d be a nice quality of life change. Getting something unlocked for failed play throughs would be nice as well since this game gets really difficult

Real player with 12.2 hrs in game

ROGUERIA: Roguelikes X Tactics on Steam

Steven Universe: Unleash the Light

Steven Universe: Unleash the Light

I love this franchise and the light series is one of the best Innovative fun RPG I had played in years.

I was really looking forward to play the 3rd game so much after (SAVE THE LIGHT) and

here I am.

On the Downside this game was created for mobile market first so expect

downgrade from the second game that was develop for console instead.

It is like the first game (ATTACK THE LIGHT), but other than that it still have

elements of surprises of the second game had. The game feels like a little

Real player with 34.0 hrs in game

If you’re a fan of steven universe you should enjoy this game greatly! Not technically necessary to have played the previous two, but I definitely recommend it.

Fair warning: Unlike save the light, which was developed for consoles from the start, this game was originally mobile only (apple arcade). As such, movement is restricted to just transitioning between grids on an overall map like in the very first game which was mobile only (attack the light) rather than full free movement like in save the light. Regardless, the result is a game that’s a lot more stable than save the light was on release (which, from what I recall, was grumpyface’s first venture into making a non-mobile game, and still an amazing experience)

Real player with 26.6 hrs in game

Steven Universe: Unleash the Light on Steam