Space Otter Charlie

Space Otter Charlie

A unique humorous space adventure to find Otters a new home. Really fun gameplay & story with cool weapons and upgrades.

Space Otter Charlie is a really fun space adventure game where humans have abandoned Earth and Otters must take on responsibility to find the animals a new home!

The movement mechanics are very unique and smooth which makes it very easy to learn, the gameplay is really fun with many weapons and possibilities for attacking the various enemies in each of the well designed levels. I loved the story and the humor too, there were some great Otter puns and at no point did it feel like the story was dragged out.

Real player with 26.0 hrs in game


Read More: Best Cute Family Friendly Games.


Target Audience: Those wanting a small test of puzzling, and those with kids

Summary:

Space Otter Charlie tries to be the little space engine it could, and it somewhat succeeds in being a middle tier puzzle platformer that uses momentum and trap placement to test the player, but not be overly difficult in the process. To me, it’s a good game to get your kids introduced into thinking about things while still being something you can play and enjoy, even if those looking for a hardcore challenge in the genre and not going to find it here. Puzzle design hits a game of great to annoying, and in the middle third of the game when it hits its stride, you can be really having fun with it. Granted, there will be times it stumbles, sometimes the lack of useful information can lead to the wrong assumptions made and lead to even more frustration on the player’s part. The combat is serviceable but only serves as minor hazards to space out the puzzles, although the reflector ray can lead to some really fun moments.

Real player with 22.6 hrs in game

Space Otter Charlie on Steam

Lawnmower Game: Space Fight

Lawnmower Game: Space Fight

This is for achievement hunters. Just change difficulty to very easy, then just finish all levels, last level is not needed to finish, just start it.

As a game not very good.

Easy Achievements, 100% / 10+min.

Real player with 0.6 hrs in game


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As a long running Lawnmower game conni-sewer, I find Space Fight to be one the winners the franchise has gotten for itself. Being based off puppets spaceships nintendo blasters. Lawnguy escapes the horror planet we see in 3, and takes the fight to to the evil badcorp directly in their space station bases. Big Robot is killed off in the first level, an unexpected plottwist. This causes the plot to focus more on the battlestation legion ultra. Lawngame Space Mowner Brawl does have its issues when it comes to speedforce, as only a single press of SHIFTY allows to toggle the speed. Slow, and Slower as fuck my grandma is going to have a funeral. Word Salads can be used to display this game at a decent framerate, however grumpy the player finds themselves. The soundtrack is so brilliant and intelligent that it cannot even be heard by the human ear. My dog tells me it is the most operatic thing she has ever heard, and that life is meaningless to her now.

Real player with 0.4 hrs in game

Lawnmower Game: Space Fight on Steam

Sunshine Heavy Industries

Sunshine Heavy Industries

Sunshine Heavy Industries is a puzzle game about building spaceships for a cast of colourful clients.

It starts off very easy but as you go along you unlock more parts and customers have more specific demands, the challenge is trying to meet those requirements (such as enough Thrust, Firepower, Cargo space and so on) whilst also coming in under budget, after all this is a business! (Although a few extra fins and a horn couldn’t hurt, right?)

It’s a very chill relaxing game with some nice music and a cast of fun characters who are always a delight to talk to, there’s some real good witty dialogue at times.

Real player with 56.3 hrs in game


Read More: Best Cute Puzzle Games.


In the not-so-grim darkness of the future you are a newly employed spaceship designer building spaceships with about as much attention to detail as you would expect to be put into a custom pepperoni pizza.

All the characters are cute, funny and preposterously naive considering how often they must face their own mortality (judging by the size of the arsenals you staple on to the sides of ships).

The game is well paced and gradually increases its complexity.

The puzzles are tricky to do well, but are easy to complete, so players probably will not experience failure or be prevented from advancing the game.

Real player with 30.4 hrs in game

Sunshine Heavy Industries on Steam

The Spatials: Galactology

The Spatials: Galactology

### Too Long; Long-Story-Short, Version

I have to say; After holding-off from trying this game; for sooo long now… Im glad I finally did. Even in its current state of: - EA / Alpha;.. This game is amazingly well put-together & very immersive & playable & enjoyable so far. For everything that it says it is & does & wants to be; It really does deliver these things very well.

Coupled with, one of the most productive, active & interactive, community-minded / oriented Devs, Ive seen here on steam; which gives GREAT promise & hope; & firm reason to believe that this game, will only continue to advance & grow, in positive & unique directions & become even better into the near future, as it comes to its final completion. Not to mention, the current state of the game itself, also giving proper & solid testaments to those statements, as well.

Real player with 114.2 hrs in game

The Spatials: Galactology is a real time base simulator. You start with a small crew of ‘redshirts’ and a dream for a profitable space economy. Its current build is in the alpha stage which means that the tutorials are a little clunky and hard to follow. However, this is a real gem of an experience. It reminds me of a less frustrating and less boring version of Evil Genius. Your base is constantly doing stuff, a little space ant farm, while you can travel to various planets for resources.

The planets are procedurally created and they don’t have a huge variety at this junction, but the maps are pretty and serve the purpose of giving your troops something to explore and capture. Each planet has various resources, such as metals from the lava worlds, which must be extracted with a universal building (the old version had more variety but I don’t think it needs it.) As your tech tree increases you can put in recruitment centers and tv stations to run ads for your station.

Real player with 78.3 hrs in game

The Spatials: Galactology on Steam