Otaku Club
I’ve found my new niche game type. Puzzle games. This one isn’t my first. But I find this one definitely takes longer to solve. I have been playing it at EPIC difficulty. The combination of base colour Pink for background and nice artwork makes a relaxing experience.
I would recommend this if you like puzzle games. Buy it you won’t regret it.
– Real player with 1.9 hrs in game
Read More: Best Cute Puzzle Games.
Otaku Club is a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template and changing a few things. In this case it was a game construction kit/template for doing a simple jigsaw puzzle with less than a handful of low res images of Manga art girls. The “developer”, Rosa Special Studio, has done this over a dozen times now:
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Sweet Halloween
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My Sweet Ants
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Mystical Lights
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Cute Girls Love Books
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Otaku Club
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True Spring Love
– Real player with 0.1 hrs in game
Present Danger
Present Danger is a simple, fast, pickup and play Christmas themed shooter. Use your agility and trusty pistol to survive as long as you can against an onslaught of corrupted holiday paraphernalia. Eek out valuable milliseconds to get the edge up on your friends and climb the global leaderboards.
Key Features
Fend off 5 unique enemies for as long as you can to best the leaderboards and your friends.
Gain kills to earn trophies for your cabin.
Run up your combo to increase ammo capacity.
– Real player with 1.5 hrs in game
Read More: Best Cute Arcade Games.
I am not really sure who this game is for.
However, it works, the presents attack, you kill them.
Releasing a Christmas game in July feels weird but it is cheap and works like it says it does.
– Real player with 0.1 hrs in game
Box Party
You’re invited to the biggest party of the year!
_But the food has gone bad, and they’re threatening to crash the party, forever!
It’s up to you to stop them before it’s too late!_
GAMEPLAY:
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In Box Party, you will be fighting against various food-themed foes across multiple mostly-linear party-themed levels.
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There are no health pickups anywhere in Box Party. Instead, you recover health by defeating foods and obtaining their loot.
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The enemies' loot will vary based on your player class, how much health you’ve lost, and even which weapon you’re using!
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Run out of ammo in a heated fight? Don’t worry, defeated enemies will drop some for you when you need it the most!
FEATURES:
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Party out in 3 different levels!
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Fight your way through 8 different enemies and 3 different bosses!
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Acquire your arsenal of 4 party-themed weapons!
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Make small talk with the other party-goers!
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Customize your look with 15+ unlockable hats!
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Go for the highest score on the leaderboards! (local scores only)
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Choose between 3 different characters!
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Did I mention there’s mod support?
Will you become the Ultimate Party Star?
Read More: Best Cute Action-Adventure Games.
Lovely Planet 2: April Skies
Pretty good follow up to Lovely Planet 1. There were a few problems at launch but the dev has got those issues fixed now.
It is easier but its still just as fun. My only complaint is that there isn’t as much baddie variety. Homing baddies, random bullets, and blue baddies have been replaced with a love angel that quickly homes onto you and tries to smooch you. While the new baddie is a great replacement for random bullets, it still feels a bit lacking without homing baddies. I think they may have been removed because is harder to parry because hit boxes are very tight, even without considering how massive they were in Lovely Planet 1.
– Real player with 69.7 hrs in game
**TL;DR Very good Speedrun FPS game. Easier/smoother skill curve. Faster paced than the original but overall has easier level design. Music and sound effects are great.
Competing on the leaderboards require running diagonally for a speed boost which can be awkward but adds another layer of skill.
Length depends on how much you want to replay levels for better times. Without that, expect anywhere from 2-8 hours.
Highly recommended.**
Video coming soon hopefully. Not to bring attention to myself. Playing LP2 made me want to make a few videos. That hasn’t happened in years, so I’m running with it.
– Real player with 34.7 hrs in game
Lovely Planet
So nearing the amount of in game time that equates to 10 actual rotations of the Earth (228.6 hours at the time of this review), I feel as though I have a proper understanding of this game, and my input will be valued.
Short version: This game is superb. You’d have to be an absolute fool to neglect this purchase.
Long version: My roommate suggested me this game after learning that I was looking for games to speedrun. I purchased it, fired it up, and not a moment later, fell in love with it. That kind of love you feel that just warms your whole body. My initial reaction was, “Wow, this soundtrack is incredible! And these graphics! It’s so simple, yet so capturing and quirky!”
– Real player with 256.1 hrs in game
The world is kind of a heavy place lately, and it’s become hard to escape and find that moment of peace we all could really use. Everywhere we look for entertainment or relaxation reminds us of the discord and disorder seen more and more through images of violence and confrontation. Where do you turn when you want to get away from the realities of the world we’re being reminded of every day?
Of course everyone enjoys the challenge and hyperactive action of first person shooters but as some of us grow older we tire of their melodramatic, heavy handed, and needlessly intense nature. Could it be possible to have that same action in a more refined, artistic, and abstract style? Lovely Planet is exactly the kind of shooter to bring us this sort of peace so needed in an entertainment industry fueled by glorified aggression.
– Real player with 29.3 hrs in game
Gal*Gun: Double Peace
TL;DR
This game is sort of a retro arcade-style fast-paced on-rail shooter, except instead of using guns to shoot enemy soldiers on a battlefield, you’re using sex pheromones to shoot anime girls in an academy. Overall it’s a great game, and I really enjoy playing it.
Main Pros
- There’s a built-in “panic button” (normally bound to M) that you can press to pause the game and pull up a fake old school RPG game to fool friends or family members if they were to walk in to you being bombarded by lustful anime girls.
– Real player with 30.8 hrs in game
It’s not a great port: xbox gamepad prompts are everywhere (but mouse and keyboard are working, and in story-critical QTEs you’ll get proper mouse prompts) and there are unexplainable game crashes on some setups, but it is still fun and weird Japanese nonsense. You should buy it, if you are into shooting pheromones at school girls and female teachers trying to express their love to you.
You can call this game “a lewd Japanese nonsense”. It’s an on-rails shooter. Your character moves through the school and then SUDDENLY GIRLS! Thousands of them! And every one of them wants to become your girlfriend forever. You have no choice but to defend yourself. You must disarm them - you do it by shooting pheromones at your attackers. In the best traditions of on-rails shooters, girls are zone-sensitive targets, so it matters where you shoot your load. Disarmed girls will scream with ecstasy and fall on the ground in lewd funny possess. Apart from the standard shooting mechanics, you can see through girls’ clothes while zooming-in…and touch girls in doki-doki mode…and…and don’t judge me.
– Real player with 29.5 hrs in game
Graveyard Shift
A cheap, grindy game. Save your hands and fingers the trouble and avoid.
Additional Details
| Operating System | Ubuntu Linux 14.04 x64 |
| CPU | AMD FX-8350 |
| GPU | GTX 750 |
| Last played | December, 2017 |
| Technical Notes | No major problems |
– Real player with 5.6 hrs in game
The game is fairly fun for a simplistic shooter. The game looks fairly decent, it plays smoothly, and the art style and gameplay go well together. The gameplay is a bit lacking, given that there are only Wave and Endless modes, no missions, no alternative graveyards(levels), and no multiplayer support (these are the biggest issues, it seems it will get old quick, and does, but its good in bursts for some time killing, if you were to add these things, replay value would skyrocket in comparison to what it is now.) The clipping of the ghosts feels kinda cheap, they can go through the ground at any point and fly right up to you, this is mostly seen on a slope where they have to compensate for your positioning, there are quite a lot of trees that are mostly off the ground, which looks stupid, the writing could really use improvement, and there is a lot of issues climbing the terrain at certain parts with too much of a slope. The game doesn’t appear to have controller support either, which isn’t necessarily a bad thing, but controller support is often nice for more laid back play seshes, and I think it would add to the fun with this game being fairly simplistic; it’s more a game that you will want to sit back and play rather than get up close and personal with the WASD and mouse. The combinations/element type idea was good, but seems poorly executed. The ghosts only seem to have a weakness to their opposing element, but don’t really seem to be immune to others, i.e. they all seem to take the same damage from all mushrooms except the type that is their weakness, it would be better to implement a sort of immunity or resistance to other elements to make it more difficult. Other that that, the game itself isn’t meant to be a huge thing, I mean, C’mon, it is $3, don’t go in expecting a whole lot, it is supposed to be a small game, so quit complaining about your $3 game, if you’re complaining about something that cheap, you probably just want to vent, there’s been plenty of times you’ve wasted more than $3 on something you didn’t like. And for what the game is on paper, you should expect it’s more of a time killer type game that you will play in shorter bursts than most games, but it succeeds at what it is trying to be, a decently fun, ‘spooky’ little FPS. Now I’ve mostly had negative things to say about this game, but it’s $3 so I’m not complaining and with some improvement, this game could become a lot better. I will get more in depth with the review once this game has some new features, but for now, if you’re looking for a cheap, simple, decently fun FPS to shred some time with, this game is for you!
– Real player with 4.6 hrs in game
Tasty Arena
Gameplay
Survival mode
The main mode : Choose your arsenal from a multitude of weapons, then go into battle through different destinations.
Worlds are divided into several zones : the arenas.
In these arenas, you have to survive against ennemies until a boss appear, which allows you to move on to the next arena until you reach the final boss.
Challenge mode
Select a challenge from a list, which will teleport you into a small arena where you will have to brave this challenge.
A 3 star score will define your success.
Content
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- 20 weapons to discover, more incoming !
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many ennemies to face
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many bosses to fight
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4 worlds to visit
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…
Many weapons to unlock
Unlock new weapons by completing challenges or discovering secrets. Unlocked weapons can be selected before starting.
Find Special Weapons: These are very powerful weapons with limited ammos, use them wisely !
Many enemies to face
You will face different enemies who have specific abilities.
Some are more dangerous than others…
Different destinations
Play in multiple worlds : Each world has its own boss and secret to discover and weapons to find.
The Last Town: Excape
This game is good killing your time, worth your money for sure.
– Real player with 1.8 hrs in game
As of mid-May, 2021, I cannot recommend this game. The game feels lost and incomplete. No instructions or tutorial are provided with the game, so you are basically guessing as to what to do and where to do it. I purchased the game because it is similar to another zombie game that I have played before, Walking Zombie 2, also made using the Unity engine. The graphics between the two are very similar, with the sound of TLT:E being inferior.
I purchased this game for $0.99 and decided not to ask for a refund in the hope that whoever cobbled this (incomplete) game together would polish it and make it playable. I love zombie games AND tower defense. This game COULD be great …
– Real player with 1.7 hrs in game
Anime Wave Simulator
its okay at best. Controls are defaulted to a weird setting instead of the normal WASD movement hence why one reviewer said u could only move right and down. Dude probably didnt know you could change keyboard controls. bruh moment. (options were also in french for some reason). But one you fix the controls, it does run “better”. That said, there are still a few bugs. and once you run out of ammo, thats basically it for you (so you better pray for some ammo drops). For the price, its alright. enjoyable until you get tired of the repetition.
– Real player with 7.9 hrs in game
Its….. alright.
If you want to play the game you have to fix the key bindings from SDXC back to WASD. The recoil on all the weapons just slowly move the camera to the right, hopefully this gets fixed to something a bit less obnoxious, like a wider area of damage instead, or just a wider accuracy range. For some reason the PISTOL deals more damage than the SHOTGUN when you deliver a point blank HEADSHOT to the enemies. This straight up weird having a shotgun require two shots to the head while a pistol only ever requires one headshot. The SHOTGUN doesn’t act like a shotgun, when you fire it at enemies it just acts like a weak pistol, only having its shot being registered by the enemy inline with your sight, zero spread shot. You can’t move backwards while firing your weapon, which is a little annoying as you have to crab walk everywhere when attacking the waves. When reloading the shotgun it will signify that you’ve loaded in a couple shells, but if you try and pull the trigger early thinking you’ve a least loaded 1 shell the reload process cancels, leaving you with an empty shotgun. This is a bit of a drawback because it feels like you should at least be able to fire off the shells that have been loaded in the reload sound. If you like detailed maps…… the TREES FLOAT above the ground. The map has 2 holes that lead to the outside of the giant crater. You can walk outside the crater and just tour around the outside for all eternity if you want, just beware that if you fall off the map you’re just stuck with a brown screen until you quit. The menu itself has a few bugs in it, one being once you enter into the settings you can’t jump to any other tab except the play tab. The pleasure mode side menu wont close no matter what, even if you press the CLOSE button, it wont close. If you try and pick up a ammunition box in Endless mode it will only refill the ammunition of the weapon you’re CURRENTLY on, so just take note of that if you’re trying to survive and not run out of bullets. The Normal game mode has 3 little areas where you can just jump on either a crate or a green storage unit and just pick off all the waves without any effort, so if you want to lazily pass the levels this technique works. If you get any of the enemies in Normal mode to stand near the green storage unit though there is a chance where they become untouchable no matter what, even if you’re firing at them from anywhere else on the map, their hit boxes just don’t register the shots. And last little problem I’ve found is that I couldn’t find the last GOLDEN UNICORN on Endless mode no matter what, I’ve searched the entire inside and outside of the map for two and a half hours and still couldn’t find it. If you’re trying to 100% the achievements on this game…… good luck. This review has been made when the game essentially just released so I’m hoping the developers look into these bugs. This game is only ~$2 so I guess some flaws are to be expected.
– Real player with 3.0 hrs in game