National Park Girls
From my review on Yurimother.tumblr.com follow for more news, reviews, and media around LGBTQ+ women media
Studio Coattails delivers cute girls, the beautify of the American outdoors, and a distinct whiff of homosexuality in their new visual novel National Park Girls. First things first, this is NOT A ROMANCE, while there are definitely hints of yuri, that is not the focus of the game, so, if you are seeking high-octane lesbianism, look elsewhere. That being said, variety is the spice of life, so I jumped when I had the opportunity to play the first episode.
– Real player with 15.4 hrs in game
Read More: Best Cute Female Protagonist Games.
~Minor spoilers~
Also me am big sad that it’s not big gay cuz i wan (female) national park to give (female) hooman de smooch. (I has humanoid BIIIIIG obsession)
Watched episode 1 and already knew this would be an outstanding novel. It has a similar taste to Highway Blossoms but has a different texture. Overall the characters are great and the names of a select few are laughable. Noticed a few typos in there but with that aside, I can see the game causing me to shed a few tears in the end. I’m 14 and my favorite character just so happens to be Yellowstone. She’s quite relatable when it comes to working and getting thrown around the house but her slang speech can sometimes get a little bit annoying. Yosemite’s character model is outstanding from the rest and her defensive personality made me chuckle a few times but under that she’s a sweet character and will open up to those kind to her. Zion is incredibly adorable, innocent, and fearful of any threats. Every way I look at her, I just can’t find any cons. Eve is a complex character who tries protecting the parks but ends up fighting people for supposedly not caring about their jobs. I find her violence to be kind of adorable in a way. The way she went as far as to squaring up against a drunk man who I think was taller in order to protect Yosemite honestly made my heart melt. She hides her sadness with anger (as seen towards the end of episode one) and slowly starts accepting the park trio into her home. A small con is that she get’s angry a little too often but that’s about it. my overall thoughts on this game’s first episode are a 9/10, I love it and can’t wait for the second episode.
– Real player with 10.6 hrs in game
9-nine-:Episode 1
don’t mind my game time.
on the first playthrough you’re forced to a bad end. and my god, that bad end is heartbreaking.
on the second playthrough, you’re then forced to pick all 4 correct answers to get the good end.
that branch-out from bad to good was… let’s just say unoriginal. I’m not against this kind of system per se, however it’s what the “correct answer” that bothers me. basically you have to be a white knight simp to the main girl every time or you’ll get a bad end. if there’s anything I’ve learned in my past, its that nice guys always finish last. frankly speaking, this is gynocentrism, and it’s seeping into the world of VNs.
– Real player with 23.5 hrs in game
Read More: Best Cute Sexual Content Games.
9-nine: Episode 1 was way more enjoyable than I expected, sorry for being presumptuous again.
First, as usual I fell for breathtaking art. Can’t say that visual novels with male MC and cute girls are my favorite but when chars are so adorable I can’t help but find the whole experience at least relaxing. Bright colors, very detailed & precise backgrounds, stunning CGs… What a sight for sore eyes! And the novel is voiced with the option to turn off the MC’s voice. It’s the first time I see this feature. Not that it’s what I’d ever use myself but it’s still rather considerate to other players.
– Real player with 21.4 hrs in game
KARAKARA
This is a plaintext version of the full GameCynic review (with gallery)
Supported in part by a successful Indiegogo funding campaign earlier in 2016, Japanese developer Calme’s debut title is a short visual novel centered around the daily life of Leon, who struggles to keep his café open in a post-disaster era.
Visual novels — games which are essentially watching anime at your own pace, with little to no actual gameplay — are often a difficult genre to do well. Their simplicity means that storyline often makes or breaks a game, and a market saturated by home made, amateur titles can often overwhelm new developers. Luckily for KARAKARA, this isn’t a problem, thanks to strong personalities for the main characters.
– Real player with 19.1 hrs in game
Read More: Best Cute Sexual Content Games.
If I had to describe KARAKARA in one sentence, I’d say “It’s Fallout meets NEKOPARA, but not as competent as either one”. Now if that intrigues you, please read on.
KARAKARA is a fully kinetic visual novel. That means there’s no plot choices, no dating sim elements, not even a petting button or localized earthquakes. It functions like a standard visual novel, with static backgrounds and slightly animated character sprites. I really like the visual style, particularly with how colors are balanced. If I had to complain about anything, I’d say everything is just a bit too bright, but it’s not bad. As for audio, the music isn’t exactly remarkable, but it makes for a good background. There’s also sound effects that get the job done similarly, and the voice acting was at least good enough that I didn’t mute it.
– Real player with 14.1 hrs in game
Light Fairytale Episode 1
I originally bought this game out of boredom. Having played everything in my library over again looking for a refreshing narrative; something I could hover my cursor over and think, “this, this is well written.”
I eventually bought a kindle and put a Hiatus on gaming for several months, disappointed at the lack of any new titles containing a decent narrative. I initially broke this hiatus at the release of Sekiro: Shadows Die Twice and I was happy with what the game offered. Yet, still, the narrative end of the game felt passive and only served to augment the gameplay.
– Real player with 5.5 hrs in game
Definitely can’t recommend this game as a stand-alone, though that may change if/when he releases the complete story and bundles them together in some way. But as it stands, it is a very incomplete and barebones jrpg. But let’s start with some positives.
Positives
• Music: Definitely was the best part of this game. All the music sounds really good and enjoyable enough to listen to outside of the game.
• Setting: While it really does come off being a pretty generic jrpg world, it is interesting enough to keep your attention.
– Real player with 4.4 hrs in game
Butterfly 2
The second part of the platformer-puzzle game Butterfly!
Enjoy 40 new challenging levels, with pixel graphics and new enemies!.
Game Features
-
The caterpillar can’t jump on its own.
-
Bounce off the enemies to your advantage!
-
Use tubes to travel around the level.
-
Wide variety of levels: both platformer skills and logic are required.
-
Choose the right route to collect all the flowers.
Would you like to continue? New adventures of funny twin caterpillars are already waiting for you!
https://store.steampowered.com/app/1356300
And don’t miss the first part! :)
https://store.steampowered.com/app/1017610
CAT SUDOKU🐱
This is the very first public review on the video game known as “Cat Sudoku” It is my duty to make sure that all the humans reading this spends the correct amount of currency to play this wonderful form of entertainment. Please, this video game is very educational and good for the human mind. It also has the species known as “cats” which I can assume is one of the mammals that you humans enjoy owning when domesticated. This game is a wonderful experience and it should be shared among the humans of earth. Thank you.
– Real player with 0.9 hrs in game
Ne no Kami: The Two Princess Knights of Kyoto
Bought this lured by the yuri… ended up enjoying the main story a lot more than I expected, and the romantic aspects a lot less than I expected.
The story in this game is mainly about a civilian girl getting dragged away from her everyday life and enlisted to fight in a centuries-long war, her reactions to it, and her questioning of the validity of the conflict.
I found that very interesting, and I thought the battle scenes were especially well done. I enjoyed the detail and tactical aspects to them, and the music for those scenes is really good; almost Guilty Gear style music.
– Real player with 48.4 hrs in game
I just red through this VN and I’d like to share my opinion on this one.
I am no VN connoisseur but I can appreciate a good storytelling. This story had me confused the first few minnutes, thought I am missing something, like a game that came before this but no, right after chapter 1 I was hooked. There’s war upon us and you just get thrown in the middle of it and have your perspective on reality shaken. As you go through this, you encounter more and more mysteries not only about the world but about the hero herself. It’s exactly those mysteries that kept me going through.
– Real player with 16.4 hrs in game
Strong Bad’s Cool Game for Attractive People: Season 1
Homestar Runner.com has been quiet for a long time but you can relive the everyday life of strong bad, homestar runner and all the other characters in this easy point and click adventure game.
If you were a big fan of Monkey Island, Sam and Max or Day of the Tentacle, You’ll well understand the gameplay and creative thinking required for this adventure. Your HUD is simple too, You have your inventory of strange random objects that you pick up along the way, There is some collectables along the way for those who wanna get that 100% completion rating of the game. And just your mouse pointer which helps you choose where to walk, and what to intereact with.
– Real player with 5.9 hrs in game
As I have now actually completed all five episodes of Strong Bad’s Cool Game for Attractive People: Season 1, I can give the game a proper review instead of just saying that it’s a cool game for attractive people, even though, you know, it kind of is.
First of all, we’ll get this out of the way: Unless you are a fan of the Homestar Runner universe, there is a probability that you won’t enjoy this game. It makes endless references and jokes related to the series that you wouldn’t understand unless you’ve seen some of the episodes in question. That isn’t to say that you shouldn’t buy it just because you might not understand some of the jokes though, either way this game is extremely funny and the humour is very dry, as you would expect from a game where you’re controling Strong Bad.
– Real player with 4.6 hrs in game
War of the Human Tanks
Battleships and chess with lolis.
Fantastic fun, interesting story with many twists and several endings, engaging gameplay that demands strategic thinking and an incredible soundtrack throughout.
The game’s story is told through visual novel format, which sets the state of affairs and the stage for the battle to follow. Battles are fought in real-time, but with a sort of turn-based system that runs on ticks, for example after giving a unit orders to move you must then wait for it to radio in asking for new orders before it can be moved again. Battlefields are presented as a grid of octagons, and before the round commences you must first place your units as in Battleships. Each unit has it’s own special properties and characteristics similar to chess, for example some may move 2 spaces at a time whereas others may only move 1, or one unit might only be able to attack horizontally whereas others must attack at least 2 spaces ahead of itself. The aim of each battle is to eliminate the opponent’s ‘Command Tank’ before they destroy yours which, regardless of how many units they have remaining, wins you the battle. The battlefield is covered by a shroud as seen in most real-time strategies with sight range varying between your different units, so early game tactics may usually consist of Battleships-esque artillery strikes into the dark hoping you’ll hit something, as your units gradually advance closer to the enemy, thinning out their ranks until their command tank is within firing range.
– Real player with 73.6 hrs in game
The first time I saw War of the Human Tanks, I was put off by how obviously low-budget it is; that was a huge mistake. Apparently, the art style just needed some getting used to, because once I got into it, I thought the graphics were actually pretty good. There’s full voice acting, fun animations and even some really catchy music that makes me itch to buy the soundtrack.
But what about the meat of the game? That, for me, comes in two packages (or perhaps Amasson boxes): the story and the gameplay. Let’s get this out of the way: The story is awesome. I loved it. This is definitely not a “skip-the-dialogue” kind of game; in fact, after a certain point, the story became the main appeal. It’s simultaneously lighthearted and grim, with a really interesting setting that ends up being much more detailed than you might suspect at first. There are four endings (two main paths, with two endings each) that all end up being pretty radically different and are all fantastic in their own way. I’m really in love with the setting, and all the little things you can learn about the rather disenfranchised battle-androids they call Human Tanks; the story really exceeded my expectations in every way. The translation is great, and the writing is clever, funny and serious when it needs to be; some of the big twists were huge gut-punchers. I’d definitely say the story was maybe the best part for me, and it’ll stick with me and inspire me for other personal projects for quite a while.
– Real player with 53.0 hrs in game
9-nine-:Episode 2
I like Kazuki Fumi but unfortunately I can’t agree with a popular opinion about EP2 being an improvement compared to EP1.
I feel like the biggest problem of EP2 is that they tried to appeal to their “you don’t need to read a previous EP to enjoy this one”. Pretty much the first half of the game is wasted on reintroduction of things you know already.
There are bits of new info but in the end it all felt like a filler episode where our main characters have to bring a mid boss down in order to move forward. When you think about it, most of that info could be introduced way more efficiently.
– Real player with 65.2 hrs in game
Minor spoilers to follow.
After the middling first episode, the second part of Nine-9 is a definite improvement. I guess the elephant in the room that we should get out of the way is that this is the sister route, and yes, it is a romance route like the others. The vanilla Steam version keeps it somewhat more subdued, however it’s very much a central part of the story.
That said, Sora is a funny and hyperactive girl, and I enjoyed her route a lot. Some strong creative liberties seem to have been taken with the translation of her dialogue, including the infamous “broski” but honestly, I think it’s funny and it works.
– Real player with 21.9 hrs in game