A Hat in Time
Favorite game.
I just want to give kudos to Pascal Michael Stiefel for the music and the integration of music into the game.
Different parts of the forest for instance have different themes, and it changes as you move between them. You get a bouncier version if you drive the scooter, but most of all the linear levels have music that escalates as you make it further in the level, and he’s invented a new genre of music, music that makes speed running levels feel satisfying!
11 out of 10.
Also, kudos to the art design. Kudos to the level design.
– Real player with 634.4 hrs in game
Read More: Best Cute 3D Platformer Games.
Such an incredible and cute game!
When I first started playing A Hat in Time, it kinda threw me back into the PS2 era of epic platformers and stuff - collecting things and reaching the areas as per usual. I really love all the areas and map designs, as well as all the cool characters.
The OST in this game is remarkable and it really just gives you more to the entire level design, y’know good vibes and stuff. Unless you’re like… Somewhere else, eerie place maybe? Everything about this game is so cool and good and it’s super fun to play it with friends. The DLCs are amazing, too!
– Real player with 112.6 hrs in game
Effie
This is again more of a neutral rating than a definite positive one. But let me get more into the details to explain.
Effie is a typical Unreal 3D-platformer made by a small team, and this shows, in both good and bad ways. On the positive side you can definitely see the dedication and work that was put into the environments of some levels (like the Vineyard or Windmills City), the platforming sequences are decent, too, and the many runes to collect give some good incentive to explore. Difficulty stays in a casual to easy range, yet doesn’t get too boring. Music was quite fitting as well, not too much variation, but also alright on the whole. So I have to admit I had fun regarding those aspects all in all. I didn’t mind the sometimes a bit clunky movements, or the narration style (a voiced narrator tells the game like a story to his grandchild). But the design and technical flaws sadly always pulled my experience down in between.
– Real player with 10.8 hrs in game
Read More: Best Cute 3D Platformer Games.
TL;DR at the end.
When you start the game, right off the bat, first thing I noticed is how unpolished the game is, the animations for opening chests for example seem half-assed, the combat basically consists of just mashing heavy attack and later on when you unlock the boomerang move (which for some reason is even stronger than the heavy attack while also being a huge AoE) and you spam that instead you have to watch that animation in slow-motion EVERY. SINGLE. TIME.
On the narrative side, the story is very basic but that’s not why I’m here for, and the voice acting is pretty lame and you’d keep hearing the same voice lines over and over again for example every time you open a blue chest you get one of two voice lines, and you open quite a lot of them.
– Real player with 8.0 hrs in game
Glyph☀️
Glyph is challenging and relaxing platformer. That’s a rare combination to see but in this case it really works well. There are multiple different level themes with their own personal soundtracks to create nice and relaxing atmosphere. Some are darker while others raise you above to clouds.
The learning curve in this game has been balanced well with the levels. At the beginning you feel like you can collect everything quite easily and you get in to nice mood. Then levels get harder but you don’t really notice it that well because you start to be in control of your character and it does what you want it to do.Even harder levels won’t feel impassable because you’re not forced to collect everything and the mechanics are simple to learn. What you need is little creativity to reach harder places.
– Real player with 88.4 hrs in game
Read More: Best Cute 3D Platformer Games.
One of the smoothest platformers I’ve ever played. It can be a bit frustrating when you first are learning, but once you get the hang of it, you literally start to fly. The world is your oyster- er… scarab!
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The levels are condensed, short and mostly unique, providing amazing replay value after hundreds of attempts. They’re also in a 3D space, so optimization becomes more of an interesting challenge! (I definitely haven’t played Broken Road 1000 times, what are you talking about)
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You can choose the levels you want to play and which ones you don’t, providing relief if a level isn’t your speed.
– Real player with 77.0 hrs in game
Penko Park
Want to go on a weird safari? well then heres a game for you!
Penko park is an exploration game in the vein of Pokemon snap, you sit in a cart and are driven on a tour of the abandoned Penko wildlife park, as you travel through the park you take snapshots of the various animals that inhabit the place, in many ways its like a rail shooter.
Of course theres more to it that simply riding passively through the park, there are numerous collectables to find and alternate paths to open up. And simply finding the various animals isn’t all there is either most will have multiple poses to collect so you have to figure out how to get them in addition to just finding the animal, for the most part this is fairly easy as the interactions involve only the target animal itself, but there are a few situations where things get complex (like using one creature to scare another) its just a shame that there aren’t more of these in the game (like scaring away a predator causing a new creature to come out or something) but I can see how that would be alot more work for such a small team.
– Real player with 11.7 hrs in game
It’s Pokemon Snap on Steam.
So, I really liked Pokemon Snap on N64. I know, I know, it’s a game for five-year-olds, but it was so much fun - travel around different locations, keep your eyes peeled, take some good pictures. Well, that’s what this game is… just with the random monsters of a different imagination. It’s kinda weird - this game is quite a bit simpler than Snap, and yet… I think I liked this one more. Heck, the graphics aren’t even up to the Snap level (Snap was 3D, super animated, blah blah blah… This one is hand-drawn-y, simple animations, etc) - and I still think I like this one better. My ONLY disappointment was how quickly I “beat” the game - I’m showing 4.2 hours logged as of writing this, and that was with trying to take my time to enjoy (rather than trying to “steamroll” the game).
– Real player with 9.4 hrs in game
Binky’s Trash Service
Dude, for $3, this game is well worth the money.
– Real player with 5.8 hrs in game
ondy the voices are still in my head
– Real player with 5.3 hrs in game
Castle on the Coast
Fun game with great controls and fun levels.
I enjoyed it 8/10
– Real player with 7.8 hrs in game
An effective, charming 3D platform experience that is honestly one of the best on steam. I got to play this early thanks to the dev but in no way did that influence my opinion on it, it is genuinely a great experience you should check out for yourself.
8/10
– Real player with 7.6 hrs in game
Blon
Fun little game. Plays well, largely intuitive, and visually appealing. The blobs are cute.
I completed all the levels on the normal difficulty in just under 6 hours - I’m sure this can be done much faster! I didn’t spend all 6 hours just on the normal levels. Completing levels unlocks different modes and difficulties which add depth and replayability, giving you extra goals to work towards beyond just completing each level. Each level has it’s own gimmick, some more challenging than others, but all quite easy to get to grips with.
– Real player with 12.3 hrs in game
Pretty decent little mobile port to pass time, very unique little abilities and gimicks each stage, surprised by the power up page and how big it was.
– Real player with 7.4 hrs in game
Food Comes From Above
10/10.
Really fun, very good gameplay, very good graphics. Such good yes
– Real player with 0.5 hrs in game
Hell Pie
Hell Pie is an obscene 3D platformer that takes bad taste to the next level! The game sees you grab the horns of Nate, the ‘Demon of Bad Taste’. He is given the honorable task of gathering the disgusting ingredients for Satan’s infamous birthday pie. To do so, Nate must venture out into the overworld and do whatever it takes to ensure those ingredients are secured in time, or there’ll be hell to pay!
Luckily Nate isn’t alone on this quest, his ‘pet’ angel Nugget is there to offer support. Nugget offers his holy insight when needed, but more importantly is chained to Nate, so can be used like a grappling hook or swung around as a weapon. Nate can also equip horns he finds across the world to give him new hellish abilities.
Together Nate and Nugget will explore insane environments, meet tons of repugnant characters and witness some truly shocking sights. Hell Pie is a seriously twisted take on the classic mascot platformer, come along for the ride if you think you can stomach it!
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Become a demon: You’re Nate, demon of bad taste, the 8th deadly sin. While not taken very seriously in hell, he is feared on earth (by some…a few…2-3 people at least).
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Heavenly support: Nugget the angel does not only look cute, he’s also useful. Throw him like a grappling hook, use him as a weapon and let him be your guide.
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Freedom: Use the extensive moveset to overcome obstacles the way you want.
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Filth: It might look cute, but there are violent characters, illicit drugs and sodomy.
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Stuff: Collect things! Lots of things!
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Hell and above: Explore 4 big worlds and survive challenging platforming levels.
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Fashion: Buy outfits. You’re the demon of bad taste and should look the part.
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Random bullet point: Did you know? Necrophiliac ducks exist.
Let’s Go Nuts! 2
Let’s Go Nuts! 2 continues the adventures of the squirrel from the first game. Our main character after defeating aliens rests in nature. Fishing, the sound of water, full relaxation. Unfortunately, at some point, a very angry bear appears. He steals all the nuts gathered in the jar and runs away. Fortunately, the bear loses the nuts on his way and you can collect them. Try to catch up with the bear and talk to him once and for all.
Four different game worlds.
Lots of interesting levels to play through.
Opponents - bear’s allies, each with different skills.
Different obstacles depending on the world.
Possibility to race on a level with another player.