Mira’s Brush
Cute, colorful, and full of lighthearted humor. I had a little trouble getting a feel for the color-swapping mechanics, but other than that, I’ve enjoyed what I’ve played so far. Looking forward to seeing how the game develops as it gets close to full release.
– Real player with 1.9 hrs in game
Read More: Best Cute Platformer Games.
Mira’s Brush is a colorful take on the side-scrolling pixel-art platforming genre, a genre that defined early video games and has persisted through the years. The basic idea is that all the color has been stolen from Chromaland which is now greyscale and it is up to Mira and her brush to restore color. You can steal colors and paint and do a host of different shapes and colors to defeat or blend enemies. Sadly it is marred by clunky gameplay and tutorial and clunky menus.
The platforming aspect of the game is pretty icy and takes some frustrating moments getting used to. I found it difficult to jump high enough sometimes and it really takes more technique to get on to stuff but it is manageable, but it should be like 10% higher. The tutorial floating text is terribly placed and floats off screen and is difficult to see. Sometimes matching enemies to the background does not work.
– Real player with 1.2 hrs in game
Sole Iron Tail
I loved this! The movement feels fast and fluid, similar to Sonic or Freedom Planet, but with its own twists with charging and sliding. When you start building up momentum and racing through the level, it just feels great. The art is adorable and the soundtrack is a legit banger. For the price, this is a steal, especially if you like classic platformers with an emphasis on collecting and speedrunning!
– Real player with 2.5 hrs in game
Read More: Best Cute Fast-Paced Games.
Had a great time running and bouncing around this cute story. Mechanics are a blast and the music is great. The game is quite charming! I would recommend it to fans of Sonic games for sure.
– Real player with 2.5 hrs in game
JACK ‘N’ HAT
Prepare for an exhilarating platformer adventure across the world of Ririland!
The evil Dr. Voo Doom has abducted Princess Riri, instigating a civil war that has plunged the Kingdom into chaos!
Is there anyone strong enough to save the distraught royal?
Jack, the famous “jack-of-all-trades” repairman is ready to bring peace to the land.
Armed with the latest invention of the brilliant Dr. Expo Zicion, a hat that can be thrown like a boomerang, Jack has to travel the planet searching for Energy Crystals, the only power source that will allow him to travel to the moon and put an end to Dr. Voo Doom’s plans for world domination!
Help Jack jump and slide his way through deserts, jungles, volcanoes and battle devious enemies and dangerous bosses!
Can you save Ririland?
Features
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20 huge levels with secret ones to unlock!
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Collect Crystals, Gems and Stars. Can you get them all?
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Intense Boss Battles
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Unlockable abilities
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Catchy chiptune soundtrack
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Retro & Modern modes
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7-8 hours gameplay
Read More: Best Cute 2D Platformer Games.
Micro Mages
Another Kickstarter backer here, I have been looking forward to this game for months. Micro Mages is a Nintendo NES game in 40KB, which was the size of a standard NES ROM cartridge when the NES was first released (and the same size as the original Super Mario Bros launch title). Later NES games would take advantage of techniques like bank switching to use bigger ROMs.
At the time of writing Morphcat has only put the game trailer on the Steam store page, not their other far more popular video which shows exactly how they fit the game into 40KB. It really is an incredibly well made video I promise you won’t regret watching it, so HERE is the YouTube link .
– Real player with 64.1 hrs in game
This game is simply excellent. Other reviews do a good job explaining why this is a technical marvel or why you should support the developers, but the last question is “Is it any good?”
Absolutely.
When I started playing, it felt pretty easy. I was zipping through levels and I knew it wasn’t a very long game. I did get one or two Game Overs in the Normal levels but I probably finished the first 13 in an hour and a half.
Then you have the 13 Hard Mode levels. Definitely harder, but I still wasn’t sure how long it would last. Great news, though: They really are unique levels in their own right. They resemble their Normal level counterparts, but it becomes a much tighter game with clever level design. And the difficulty keeps ramping up. Absolutely no death feels “cheap”; it always comes down to how well you play. And near-death experiences keep you feeling engaged.
– Real player with 13.8 hrs in game