Nexus - The Jupiter Incident

Nexus - The Jupiter Incident

I liked this game and it was fun while it lasted, but a malfunction in the core won’t allow me past the first part of the last mission. So I cannot recommend a game I’m not allowed to beat. Once the game gets to the Noah Colony it gets pretty good for a while. Then it tails off at the end leaving a mediocre taste in your mouth. If you want more you can continue reading.

At the end some problems become apparent. Your ships remain un-upgradable just stacking points on, the Angelwing was god-like at the end. While others wither to your backlines because of a real deficit. Then you get a few ships late in the game that never really live up to anykind of hype. Wonky AI that will take a ship attacking another behind an ally not allowing your ship to fire. Mission with the convoy after arriving at Noah Colony, I’m looking at you.

Real player with 148.9 hrs in game


Read More: Best Cult Classic Sci-fi Games.


Nexus The Jupiter Incident is one of those games that you wish had gotten popular simply because it deserves a sequel and copycats. It is a stunningly atmospheric game with highly complex, yet easy to use space combat. It is a Space Opera in the truest sense of the word.

You start the as spaceship captain Marcus Cromwell in command of the Stiletto out on the fringes of the solar system on patrol. Things quickly pick up speed however as aliens, wormholes and other outside forces conspire to put you smack dab in the middle of an epic conflict between various hostile alien armadas and a lost remnant of humanity. As you progress through the game your own fleet grows in size and power, new characters join your side and you will often get little role playing elements in the missions letting your chose how to proceed.

Real player with 87.1 hrs in game

Nexus - The Jupiter Incident on Steam