Double Dragon Trilogy

Double Dragon Trilogy

At this point in the history of the franchise, you either “get” Double Dragon, or you don’t. This is a side-scrolling beat-em-up in it’s purest and simplest form. You can punch, kick, jump, jump kick, and do a scant few other moves. The enemies you’ll face all have personality, but it’s of the behavior-based variety. The game is challenging, particularly on the Original and Expert difficulties, but can be finished in a short amount of time… even shorter if you become particularly skilled at the game and the nuances in it’s play.

Real player with 19.6 hrs in game


Read More: Best Cult Classic Remake Games.


In theory this collection should be a great experience. That’s what I thought when I booted it up. As soon as I tried to adjust the resolution, the game proceeded to crash, forced me to verify files and turn off my virus protection as a content lock occured.

Once I got it back up and running with controls set comfortably on my 360 pad, it worked well. Well enough for what feels like a lazy attempt to wrap three arcade roms into a stand-alone executable.

The Time and Score text overlay is really weird and doesn’t mesh well with the rest of the visuals. The options feel kind of barebones, there’s no intro videos or explanations or anything for any of the games, nothing. People coming into this without knowing about the games will have no idea that you can do super moves, like hitting punch and jump together in DD1 for the game-breaking backwards elbow. Or how DD2’s controls are odd. Or how you can flipping run in DD3 by double tapping move (the previous two games didn’t have it, so unless you did this by accident how would you know?).

Real player with 8.1 hrs in game

Double Dragon Trilogy on Steam

Wonder Boy: The Dragon’s Trap

Wonder Boy: The Dragon’s Trap

Wonder Boy III: The Dragon’s Trap was originally made for the Sega Master System and ported to the Game Gear and Turbo Grafx-16. It involved the main character, Wonder Boy, fresh from his last adventure getting cursed by a dragon’s curse and then roaming the land to try to fix that curse.

It also was a fantastic game that rivaled entries like Metroid and allowed players to return to areas they had been in before to find new rooms with abilities earned over time. It was essentially a predecessor to what would be known as a Metroidvania.

Real player with 29.2 hrs in game


Read More: Best Cult Classic Remake Games.


This is how people make an HD Remake of a old game. No crappy graphics, no 90’s radio quality music.

This game is awesome! I guess the saga is one of the first Metroidvania games to exist, playing it feels a bit like playing a platformer Zelda game, but without puzzles to waste your time, you can explore, fight monsters, challenge bosses, aswell as look for secrets. Why didn’t I met this game before? Where have this been all my life? (Probably it’s Monica’s fault…)

This game doesn’t force you to grind so you can buy equipment, or at least not that much, some equipments you need to go killing monsters so you be able to buy them, but still, the game doesn’t make you waste hours killing the same monster for coins to buy your equipment (unless you want to get a certain equipment that is supposed to be acquired way later in the game).

Real player with 25.7 hrs in game

Wonder Boy: The Dragon's Trap on Steam

Karateka

Karateka

1.) If you didn’t play this 30 years ago.

2.) Do not understand Martial Arts.

You’ll HATE IT. ~ Don’t even waste your time… Go play Something else.

=====================================================

OG. ~ Loved the Apple IIe version. Orange or Green.

Total Cult program.

Had to Bow. Couldn’t RUN.

Had to plan each attack meticulously.

And it was the coolest thing ever…

Baap, Baaap, Bap, Bap, Baaap, POW! …

You had to move in and out. It was a total

Martial Arts Dance. ~ True to the Core at the most

Real player with 21.6 hrs in game


Read More: Best Cult Classic Remake Games.


Karateka is a 2012 tribute to 1984 game of the same name, made for Apple II and Atari. The premise is simple: evil shogun imprisoned a girl and you need to save it by a series of honor melee fights one-on-one with shogun’s minions.

The game is really short, the run from the start to end takes for about 25-50 minutes usually. And if you want to compare the tribute with the original, well, it’s 50/50%: some say the original is still top-notch and the remake is so-so, and some think that even the original was mediocre, and the remake is only made the concept worse, ‘cause times had changed for 30 years, and you can’t enter the same river as it was before. And you shouldn’t, some would add. Not me, though.

Real player with 7.9 hrs in game

Karateka on Steam

Pentasma

Pentasma

Excellent version of an arcade classic: Defender \ Stargate. Smooth and fast gameplay. Best played with an Xbox controller. Addictive!

Real player with 272.8 hrs in game

This is basically a brilliant fan remake of the arcade classics Defender and Stargate (aka Defender II). If you have any nostalgia or even a passing interest in those games, then this is a must own. Long live Williams Electronics and Vid Kidz!!

Real player with 43.9 hrs in game

Pentasma on Steam

Oddworld: New ‘n’ Tasty

Oddworld: New ‘n’ Tasty

Oddworld: New ‘n’ Tasty Review

This is my review/opinion on the new Oddworld: New ‘n’ Tasty! Before you start you may want to watch the lovely trailer here if you haven’t already.

You can also watch the trailer to Alf’s Escape here if you want to since I will be talking a little bit about it. Thank you and enjoy!

Intro

Oddworld: New ‘n’ Tasty is remaster of the original masterpiece Oddworld: Abe’s Oddysee which was developed by Oddworld Inhabitants back in 1997 which you can buy here .

Real player with 32.0 hrs in game

I love the Oddworld series. I own all of the games in the series, and in fact have bought Abe’s Oddyssee four times - once for Playstation, once for PC, once on GOG.com and again on Steam. Now I’ve effectively bought it a fifth time in the shape of New’n’Tasty.

First of all, it looks absolutely stunning. JAW have managed to capture the look and style of the original game whilst bringing it bang up to date - the new character animations are gorgeous, background effects really add to the atmosphere, and the 3D effects work without being distracting.

Real player with 28.2 hrs in game

Oddworld: New 'n' Tasty on Steam

Offendron Warrior

Offendron Warrior

Really nice and simple game.

Recomend:

1. rebind controls for better gameplay.

2. save missiles for more enemys on screen.

3. let few last enemy to steal civilian an save them to get more score ;)

Real player with 5.2 hrs in game

This is an excellent Defender clone with quite a bit more added to the original game-play. You have the ability to transform your ship into a slower-moving but faster firing warrior mode. And there are whole bunch of new enemy types to contend with. one of the nicest features in the game is the ability to change the game speed to suit your level of play.

Keep up the great work Hijong!

Real player with 0.7 hrs in game

Offendron Warrior on Steam

An Occurrence at Owl Creek Bridge

An Occurrence at Owl Creek Bridge

Free for everyone at the time of review.

Hardware: Win 10x64, 3570k mildly OC, GTX 1070, 16 GB, SSD.

Super laggy on my system; took me a full 30 minutes to complete a game advertised as 5-10 minutes. I see the system specs state “Windows 7”; I’m guessing this is either a Win 10 issue (some games lag badly in 8 / 10 that run fine in 7) or possibly the 10xx series video card.

I recommend taking a very brief glance at the videos before playing to see how fast the game is supposed to move. If the game is going to lag for you, it will start at the opening credits, which take so long to change screens (tapping an arrow key helps) that it feels like the game is locked up. Don’t press ESC; that instantly closes the game.

Real player with 0.5 hrs in game

‘The hardest tumble a man can make is to fall over his own bluff’’ - Ambrose Bierce

James Cox has adapted, as part of his ‘100 games in 5 years’ project, the timeless classic short story titled An Occurrence at Owl Creek Bridge written by Ambrose Bierce in 1890. It has seen many variations since its inception ranging from short story to full novel inspirations, radio screenplays including a Twilight Zone broadcast, TV drama/movies and even music videos including Bon Jovi’s song Dyin' ain’t much of a livin'.

Real player with 0.1 hrs in game

An Occurrence at Owl Creek Bridge on Steam

Rolling Bird

Rolling Bird

Yo, I’m the guy with the 1635530 score (check my “Area 51” thread in Discussions and the video description) and I recommend this game if you’re not only looking for a challenge but also a good way to learn to activate flow state.

If you rely on your ego, the waves of enemies will stomp you down with impunity. If you rely on confidence, the technicalities will trip you over. If you rely on caution, you’ll run out of ammo. You need knowledge, dead ego, confidence, and caution all at the same time or you’ll soon be overwhelmed one way or another. If you’ve entered flow state before, you know all this comes naturally. Except knowledge, of course. Once you’ve familiarized yourself with the controls and AI behavior, you’ve got a fine challenge ahead of you.

Real player with 65.1 hrs in game

My oh my is this game addictive, so addictive in fact that I already have a good number of hours put into it despite downloading it not long ago. Rolling Bird is an arcade game based off of another arcade game by Bandai Namco called “Rolling Thunder”, it has the same game design and mechanics except it has a different art style and no story. This game’s art style is that of an 8 bit arcade one, it’s charming to say the least and although not as detailed as Rolling Thunder, it still has appeal, especially for those who are in love with the 80’s.

Real player with 7.5 hrs in game

Rolling Bird on Steam

Cursed Castilla (Maldita Castilla EX)

Cursed Castilla (Maldita Castilla EX)

Cursed Castilla is an arcade action game which is based and inspired by the Ghosts and Goblins series and other retro titles. It brings an 16 bit graphics style, a quick action packed gameplay with tight controls and a high level of difficulty.

The story is set in the Middle Ages in the Spanish Kingdom. You play as a knight who is sent on a quest -together with other 3 fellow knights- by the King to cleanse the Kingdom from the evading demonic horde. The story basically is a Spanish mythos and there are several parts of the game where creatures from other European mythologies appear. Since the creators are Spanish the game overall in its music and its design has a Spanish vibe.

Real player with 47.0 hrs in game

Really fun, quite challenging, and at times even feel a little unfair retro-style game. However (with the exception of one part), the checkpoint system is very forgiving so it’s rarely frustrating.

You attack using only throwable weapons, where only a certain amount can be out active at a time until they either hit an enemy, an obstacle, or fly off screen. This means that the closer you are to enemies, the faster you can attack, and also that if you spam you can be left defenseless for a brief window. It also has some pretty unique jumping mechanics similar to some other retro platformers wherein you jump much farther if you are holding a direction when you jump, and jump almost straight up if you aren’t holding a direction (however, unlike some games, you can still nudge slightly in either direction while in the air). Additionally, attacking (especially if you are spamming) slows you down substantially. These mechanics mentioned above can make it feel a bit janky until you get used to it, but the game controls great and has highly accurate hitbox (although your entire character is the hitbox which makes dodging obstacles difficult). There are a variety of environments and a massive amount of bosses that for the most part where unique and fun.

Real player with 11.6 hrs in game

Cursed Castilla (Maldita Castilla EX) on Steam