Bad Rats: the Rats' Revenge
Let’s make this clear. This game is my life. And no, this isn’t satire so grow up a little bit and understand passion when you see it. I have logged over 730+ hours and I intend to log thousands more. Not only do I play this game daily, but I put over 30+ hours a week into it at the minimum. If you can do math like me that puts it at about 4.28571429 hours a day. (no I didn’t use a calculator, I can do math in my head.) Anyone who is just staring out on steam should get this game. It’s cheap and user friendly. Not to mention is is only O N E dollar! That is incredible! I have gifted this game probably 10 times and I’ll do it again. I’m also a moderator in the Bad Rats discord, which I am highly proud of. I worked tirelessly to get that position and I think I’m close to getting admin. Anyways, no matter the type of gamer you are, Bad Rats is for you. Just don’t think you’ll ever be as good as me. Please give this game a chance to change your life like it did to mine.
– Real player with 1159.7 hrs in game
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Bad Rats is a revolutionary first person shooter that sets a new standard for this era of gaming. This is game published by Electronic Arts and is developed by Dice on the new Frostbite 4 engine to provide a superior graphic fidelity compared to other marvellous titles including Crisis 3. The story of the game takes place in the year 2035 when North Korea officially ends the cease fire for the Korean War and launches a series of surprise attacks on the United States of America and South Korea. North Korea launches an overwhelming amount of long range ballistic missiles towards major metropolitan areas in the United States which devastates the population and cripples the infrastructure of the government to be able to function properly to contain control of the United States. North Korea launches a full scale aerial campaign on Seoul with a relentless wave of troops pouring across the DMZ of North Korea and South Korea. China and the rebuilt Soviet Union organized by Vladimir Putin has been supplying North Korea with highly advanced military technology and expertise has secretly been supporting North Korea for a war since 2006! You play as a squad in the Navy Seals for the United States called “Bad Rats” Your objective is to assassinate all cats in the region of Asia to cut off all food supplies from the North Koreans and collapse the regime of Kim Jong Un. Using the destructible environments from the Frostbite 4 engine you must use the environment for a tactical advantage to exterminate all cats from Asia. Fan favourite maps return including Seige of Shainghai where you must collapse a skyscraper to kill all cats in the building. Facial scanning technology from LA Noire returns to add an extra layer of realism with realistic facial animation movements to add more emotion to the already immersive world. This is a highly addicting shooter that takes place in locations across the world from nuclear wasteland America to the glorious lands of North Korea. You have a massive arsenal of over 500 weapons to use with thousands of gadgets and gun camouflages. Bad Rats is integrated with the Steam Workshop which has created thousands of community maps and gun skins to be submitted into the game for future free DLCs called “Operations”. Each operation adds an extra layer of immersion into the game with a huge variety of community maps and skins to be added to expand the already masterpiece of a game. Bad rats is a very skill based shooter and requires extensive training to truly shine in multiplier. Bad Rats is the only first person shooter on the market to add a innovative competitive mode with ranks to determine your skill level. In multiplayer there are 2 teams. Counter Cats and Cats. The counter cats must plant a bomb on one of the two locations on the map to kill the population of cats in the area. The cats must prevent the counter cats or the “bad rats” from planting the bomb by either killing all the Counter Cats or defusing the bomb to save the population of cats in the premise.Bad Rats is a highly addicting shooter that any seasonal gamer should try out but I assume you already have! Bad Rats global sales have exceeded 1 billion on the first day outselling the Call of Duty franchise. It is very rare to see game a game this flawless since the release of Half Life 2. If you like first person shooter games you already own bad rats, if you don’t you are missing out on one of the most brilliant game of this century.
– Real player with 404.5 hrs in game
I Love You, Colonel Sanders! A Finger Lickin’ Good Dating Simulator
This game, in a mere 100 hours, has taken everything from me…
I have sacrificed everything I know and love, just to look at that colonel smile.
My wife left me with full custody of the kids. My parents no longer talk to me. Im a mere month away from being
Evicted by my landlord. Ive stopped working, just to play this game. This game has ruined my life, but still, I love it. That sweet sweet colonel. The story is Immersive, and a roller coaster of emotions to play through. Ever since helen left me, this has been the one thing that I still find love in. This game shields me from the cold that is this planet. More importantly, the colonel protects me from the world. The sweet colonel. I never needed helen. All I need is right here, flexing his big muscles, making his next exquisite dish, and being the man I always craved.
– Real player with 256.6 hrs in game
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With stage 5 terminal cancer, the doctors told me it couldn’t be cured. I seen this game come up on my recommended list. I thought to myself “With only hours left to live, I might as well spend my time doing something I enjoy” Starting the game I was filled with immediate joy. The characters were absolutely lovable. The story line has the depth that can only be rivalled by very few AAA titles out there. Every click left me guessing “What’s going to happen next?” and “Will I get to try another one of the Colonels chicken wings of pure ecstasy?” Before I knew it, I was in the kitchen, cooking with the Colonel, helping him create Nan’s potato and gravy. It was absolute bliss!
– Real player with 10.8 hrs in game
Rez Infinite
Like another reviewer here, this is by far my favorite game of all time. I’ve bought it on the PS2, managed to snag a Dreamcast copy, rebought it on the Xbox 360, and now happily plunking down more money to buy it again on PC
I’ve sincerely been wanting a PS4 just to get Rez: Infinite. But I literally just found out minutes ago that it came out on PC, so here I am! Though to be honest, if I ever get a PS4, I would happily buy this game again. I’m that serious about it.
Where to even begin with this game? The depth, the beauty, the sound, my god. It’s all perfection, in my opinion.
– Real player with 10.2 hrs in game
Read More: Best Cult Classic On-Rails Shooter Games.
If you reading this, you must be either of three persons
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Those why played it on Dreamcast/PS2/Xbox360
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Those who have seen other play and/or heard praises about it
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Those who randomly stumbled upon it
If you are in the first category , you probably already bought it.
If you are in the second or third category … Well, this is one of those games that you can’t get the full experience just by seeing. You need to put your headphones on and play with a controller (with vibration) to ‘get’ it.
– Real player with 9.2 hrs in game
In Extremis
A fun, challenging, unique and just plain surreal shoot em' up, would recommend.
– Real player with 19.0 hrs in game
In Extremis, at a glance, plays more or less like your generic shoot-em-up/bullet hell game, but there are three major aspects make it stand out amongst the crowd: the visual/musical aesthetics, the customisation, and the variety of challenges present.
I will provide my criticism in the form of two lists, for things that I enjoyed and for things that I would suggest to improve the experience, respectively.
Things that I enjoyed in particular:
- The level design. Would you rather shoot up an orchestra of sentient instruments, or a swarm of abstract female genitalia? It’s all here.
– Real player with 7.4 hrs in game
Psychonauts 2
I’ll start this off saying I have basically no nostalgia for this series. I got into it literally days before this game released and my god was I missing out. The first game was wonderful and incredibly charming, but this one? Absolutely phenomenal. I don’t play games a lot, as I have trouble focusing on them and get bored easily, but in this game I was completely engrossed the entire way through. The story, the characters, hell, even the environments and overall feel of this game are all top tier. Definitely one of my all time favorites now, and I’m currently slowly working my way to 100%. Double Fine has absolutely outdone themselves with this title.
– Real player with 56.3 hrs in game
This game is the sequel I waited over a decade for. The first game was one of my favorite platformers when I found it, and when I had heard there was a sequel coming, I was READY. Now, when I had heard this game was coming, all I wanted was a follow-up to the cliffhanger from 1 (and Rhombus, after that came out). It could’ve played the same, and I would’ve been fine. HOWEVER, not only did the story surpass my expectations of what they could build off of from the world the first game created, the gameplay received so many major improvements. Each power was improved, and could be leveled up after unlocking. New features left and right, each of them incredibly useful and creative. Mental cobwebs were replaced with collectibles that were much more fun. And the devs are always listening to feedback, and that meant so much to see. Given the game’s themes and the target demographic, it deserves that accessibility and attention to details and playerbase. This game blew me away, and while it will never replace the original, it certainly lived up to it.
– Real player with 37.9 hrs in game
FOTONICA
FOTONICA is an adrenaline rush, at the very least. A high speed running game with one button as the sum total of a player’s control. Don’t think of that as a limitation. Quite the opposite. Since this is first and foremost a sensory experience type of game, deriving much from little, it would be unfortunate if even the smallest part of a player’s attention were taken from the screen.
The player, as “runner”, travels very minimalistic landscapes. Some are vaguely identifiable, such as rooms in a sort of building. (The more identifiable the terrain, the faster landscapes seem to go by as the eye/brain connection struggles for context.) The runner also jumps, but I hesitate to call this a platformer. It does have platformer characteristics, such as the pink dots one attempts to acquire by contact. And the varying size and levels of platforms. Some game levels, in fact, are almost entirely platforms. These are generally the more difficult; as players struggle to attain the secondary goal, SPEED.
– Real player with 24.1 hrs in game
FOTONICA is a first-person platforming/running game developed by Santa Ragione. Become one with the speed of sound while you try to survive each level on every difficulty and try to beat your previous highscore.
| | Poor | Bad | Average | Good | Superb | Explanation |
| Design & Visuals | | | |
X
| | Minimalistic graphics for a minimalistic game, uniquely designed levels |
– Real player with 23.7 hrs in game
Immortal Defense
Some of you have probably been waiting for this game to pop up. I considered about where to put it for a little while before eventually deciding to have it be at the very end. That’s because, in my opinion, Immortal Defense is the best tower defense on Steam at the moment.
The peaceful planet Dukis finds itself under attack by the evil Bavakh empire, a war-faring race of red, devilish aliens. Their armadas are vast, and with no notable army of their own Dukis is no match. However, they have one trick up their sleeve: Subject K, who has volunteered to be a Path Defender, a process that involves separating his soul from his body and sending it up into space. It’s unclear whether K represents one of his names, or whether he’s the eleventh person they’ve tried this with. Once up there, K gains the ability to see the Bavakh’s ships as they move through Pathspace (basically hyperspace), and the power to attack and destroy them before they reach their destination.
– Real player with 89.3 hrs in game
Whether you’re new or old to tower defense games, Immortal Defense is a good buy. With tons of unique mechanics but still holding together what makes a good tower defense a good tower defense, and on top of that all a great story considering it’s a game where you’re shooting geometrical shapes flying on a line… Immortal Defense is amazing for what it is.
In Immortal Defense, you play as a Pathspace Defender whose goal is to defend your home planet by literally becoming a god and shooting invisible hellbeams from another plane of existence at people who are invading you. You do this by what else- placing towers! While the story and gameplay get more complicated than that (and bring all sorts of delightful twists and turns), that is the basic premise to the game.
– Real player with 39.4 hrs in game
Transpose
A challenging and rewarding VR puzzler, this is a beautiful game that runs on the Vive as well as the Pimax 5k+ with no issues. It allows smooth (controller-based) locomotion as well as teleport.
I’d compare it with the Talos Principle and Portal (but without the narrative) in that each puzzle exists as a separate room that you must move around in to complete a physical task. Each room is a large 3 dimensional space where you play with switches to change the direction of gravity, move platforms, etc. The main challenge is the time switching and interacting with past versions of yourself. There are 4 main sections with a different theme and each has around 10 puzzles. As a whole, everything feels connected and not a just a jumble of random puzzles. The puzzles are quite varied in complexity and often can be solved in more than one way. Some are pretty straight forwards while others took me multiple attempts and sometimes required you to think outside the box. It never felt repetitive and it took me 27 hours to beat the game.
– Real player with 27.8 hrs in game
I just finished playing through the whole game. As someone who prefers VR platforming and puzzle games rather than shooters, I enjoyed the experience for the most part, and would say this as a pretty good game with some flaws. I would have happily paid for it, and recommend it to anyone who enjoys room scale VR and problem solving.
The good
The game is designed around a time manipulation and replay premise, like you might have seen in Braid or The Talos Principle. Each level contains one or more starting locations and one or more slots in which you want to insert cubes. You pick a starting point, step out of it, do stuff, and then choose to either keep or discard your run. Kept runs all play in parallel, so you can do such things as throw cubes to your future self, or steal them from your past self, as well as manipulate platforms for your other selves. Later, different simultaneous gravity orientations are introduced depending on the starting location. These puzzle elements work well together and the levels are creative and interesting.
– Real player with 12.2 hrs in game