Waste Walkers

Waste Walkers

A surprisingly well excuted use of the RPG Maker engine to produce something more than the usual fare. Mechanics are about as would be predicted for the engine and genre, extended to include welcome survial elements (which I believe can be turned off? Wasn’t intrested in doing so myself but do recall seeing that).

The setting might be said to be like Fallout, but unlike Fallout which takes place many decades after an apocolyptic event, Waste Walkers places you in the role of a survivor shortly after whatever happened (it seems to be one of the mysteries of the game) happened. Resources are scarce and heavy enough to make you concerned and wish to create stashes around the city, but not so far as to panic. Combat is very challenging but not impossible, and the survival element is reinforced by some encounters consistantly costing more resources than they reward, making ‘fight or flight?’ an important question throughout the game.

Real player with 30.6 hrs in game


Read More: Best CRPG Tactical RPG Games.


April 26 2020 edit

Theres now literally no way to be lost in the game. The map you start off with has every single individual building marked with their names. Now you can go to wherever a quest tells you to.

Very cluttered, mostly readable. But you can definitely find anything for the most part.

–——————————————————————

MARKED AS RECEIVED FOR FREE SINCE A NICE STEAM FRIEND SENT IT MY WAY BUT I FORGOT WHO GAVE IT TO ME :(

After posting this review, i noticed the store page description of the game does it a very good job.

Real player with 29.8 hrs in game

Waste Walkers on Steam

Planets Battle

Planets Battle

Stars received: 1.2/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.2] Controls & Training & Help

[0.1] Menu & Settings

[0.1] Sound & Music

[0.3] Graphics

[0.1] Game Design

[0.2] Game Story

[0.2] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: alike sea battle paper game

Real player with 6.0 hrs in game


Read More: Best CRPG 3D Platformer Games.


Planets Battle - This is a copy of the game - Battle for Sea 3D. The problems of this game are the same - poor AI, a crooked camera, poor design and an overpriced game.

This game will not even be played for free.

I do not advise her to buy, a waste of money.

Real player with 0.6 hrs in game

Planets Battle on Steam

Shivering Hearts

Shivering Hearts

🎤Introduction

Shivering Hearts is a story-based role-playing game that’s based around the choices you make and what you say to people. The story is short and sweet, with humorous dialogue, a simple story concept to keep you hooked till the end along with some interesting characters all with their own situations and backstories. The problems occur when you try to get the different endings, despite some dialogue being different when you say something different, it almost always felt like I’d get the same ending.

Real player with 3.8 hrs in game


Read More: Best CRPG Cute Games.


The Green Green Grass of Home.

Too Long; Didn’t Read: Shivering Hearts has created a visually beautiful world, with charming characters who’s designs help make them distinct and distinguishable. Its humour is well written, if a little too intrusive sometimes, and the stories, history that make up the town are fun to discover and learn.

But the game’s stiff art style, combined with the rather robotic movements and animations of the townsfolk, make the town feel quite empty and lifeless despite the creators' best efforts.

Real player with 3.6 hrs in game

Shivering Hearts on Steam

Collapse: A Political Simulator

Collapse: A Political Simulator

The game is getting ridiculously hard with the new updates and the game balance is very poor (there are no proper tutorials on a game with such complex mechanism). Old bugs are unresolved and there are now lots of new bugs (such as the automatic override of your old save when you start a new one unless you exit the game and restart it from Steam, which would wipe out the save that you spent 10+ hours to play). Also, the game made no mentions about the conditions of the new crisis event ‘Mining Strike’ and my approval rating suddenly slides into the bottom after that event. Not to mention that the game was already very hard before these new updates, it is just unplayable after all these new updates that made the game mechanism even harder and more complicated. Bugs like ‘Russian requirement’ event freezing and Prime Ministerial maximum operability is only 75 made this game even worse. This game wasn’t ready to be released and need a total overhaul and rework

Real player with 164.0 hrs in game

The game is brutally hard I have spent over 90 hours trying to understand the game mechanics. even in sandbox mode the game is hard and since the last few updates the game in my opinion isn’t worth it at this moment. maybe in the next update i will reconsider. Also the game needs to have better english translation it is very hard to understand what you are doing in the game.

Real player with 90.9 hrs in game

Collapse: A Political Simulator on Steam

Fabled Lands

Fabled Lands

Fabled Lands is adaptation from the open world gamebook series of the same name, originally written in the 1990s.

If you are not familiar with the original books, what you can expect is a primarily text-based adventure in a medieval world in pen and paper style, accompanied by pretty illustrations and graphic UI. This isn’t your typical RPG game. There isn’t a single main story to follow, instead you explore the world and do whatever you please. Dice rolls determine the outcome of events, danger lurks around every corner, and your adventure only ends when you die permanently.

Real player with 58.9 hrs in game

Back in the 90’s in Germany Ravensburger released the first four of the Fabled Lands solitaire-RPG game books in German under the Trademark “Sagaland” (not the Board Game). Already the first book “Kampf um das Königreich” (“The War-Torn Kingdom”) got me deeply involved in the world of Harkuna and the mechanisms of the books. Although I already had known the Fighting Fantasy Classics game books like “Death Trap Dungeon” there was nothing like the “Fabled Lands”-Series.

Those books are outstanding and unique in every way: You could travel back and forth in the book itself, from book to book, buy ships and become a sea trading mechant, the books “remembered” you decisions and changes the world accordingly.

Real player with 28.9 hrs in game

Fabled Lands on Steam

Quiver Dick’s Terrible Tale For Terrible Parents To Read To Their Equally Terrible Children

Quiver Dick’s Terrible Tale For Terrible Parents To Read To Their Equally Terrible Children

When I first saw the preview for Quiver Dick’s (hehehehh well played steam…) Terrible Tale For Terrible Parents to Read To Their Equally Terrible Children, I knew I needed to play it. This game has dark humour, hilarity, a thirsty fairy, awesome music and is dripping in both in-your-face smut and innuendos.

This game is so well put together with incredible art throughout and has the capability of three different possible endings. There are easter eggs as well as nods to music, film and video games throughout with the game clearly being self aware.

Real player with 2.7 hrs in game

First off, if you read the title you already know what kind of game this going to be, and if you already know what kind of game this is going to be your expectations will be high…this game does not disappoint. Off the rip in the opening credits I was enjoying a Monty Python feel (which for me is always a belly laugh kinda experience). The names in the game, the dialogue, the situations encountered..everything about this game felt like it was directly tailored to my idea of humor. The game in and of itself is well made, crisp, and nostalgic in its craft. The laughs will come a plenty and it actually has replay value (which for me as a completionist is awesome). Highly recommend this game for streamers who want to have a good time with their chat and go on a comedy filled journey that will have a lot of “lol’s” “wtf’s” and “LMFAO’S”. Well done Crankagegames…well done.

Real player with 2.4 hrs in game

Quiver Dick's Terrible Tale For Terrible Parents To Read To Their Equally Terrible Children on Steam

Gamedec

Gamedec

Pretty well done. Definitely along the lines of Disco Elysium in a cyberpunk setting, but without the roll of the dice involved in your dialogue checks - options are mostly determined by how you branch your professions (the level-up system) and by your past actions and interactions with other characters, things or situations. On top of that, you have to use the information you gather to draw conclusions and make deductions (you play as a sort of cyber detective), and most choices you make will either block certain paths of information or open them, which ends up changing the nature of a lot of the dialogue and the way the story’s told and, inevitably, how you’ll get to end the game.

Real player with 65.6 hrs in game

IN A WORD: COMPELLING

IN A NUTSHELL:

WHAT TO EXPECT: Detective adventure game. Isometric presentation. Cyberpunk Setting. Wide range of well-crafted locations. Good variety of crafted NPC individuals. Scripted, linear but self-deterministic story with arcs. Point & click style interaction system with some depth. Minimal character creation. Unrestrictive clue and deduction system. Occupational skill system for additional interaction options. Forgiving design generates some replayability. Made with no soft-caps. Text heavy, requires lots of reading. Extensive Codex feature full of important game data. No combat system. Single-player.

Real player with 31.6 hrs in game

Gamedec on Steam

VoxStory - The Cinematic TTRPG

VoxStory - The Cinematic TTRPG

What is VoxStory?

VoxStory is the cinematic way to experience tabletop roleplaying. Keeping all of your favourite aspects of TTPRG’s and bringing them to the big screen, VoxStory is the modern way to roleplaying.

VoxStory remains true to the tabletop style of gaming, the gamemaster will set the scene while the roll of the dice determines your actions. But with VoxStory you can see the story play out on screen.

For the Gamemaster

World generation. Auto building. Climate management

World building is made easy with VoxStory. Each world is made up of a series of tiles that are generated from parameters you set. With multiple biomes, dimensions, and terrain options your base landscape can be generated instantly.

Once the Tile has been generated you can edit the landscape in more detail and begin adding buildings and objects. The Autobuild feature allows you to rapidly generate structures without the hassle of repetition, perfect for large settlements or less important buildings

You can control every detail, even down to the density of the fog or colour of the rain

For the Player

Character creation. Choices made easy. Inventory management. Control it from your phone

Character creation can be done on the free mobile companion app or in-game. 10 races and 12 classes at launch allows for plenty of choice for the player. After selecting the basics of your character like race and class, you can customise your character from their armour colour down to their eyes.

The gameplay itself is similar to traditional TTRPGs. Once the GM has set the scene, the players take it in turns to make actions, the results of which are determined by the roll of dice.

When entering a battle the players and enemies initiate turn-based combat. The turn order is based on several things including skills, spells and other actions.

VoxStory - The Cinematic TTRPG on Steam

Vagrus - The Riven Realms

Vagrus - The Riven Realms

Genuinely good. Multiple ways to play through, interesting conceits and brutal treatment of mistakes. A player really gets the feeling that their choices matter to their future and no decision is taken lightly, whether in the scripted events or even in just where to go. Great game to replay using different builds and goals, which adds longevity. A really good strong start form the devs, they should be proud of their product. I hope they continue to build and improve.

Real player with 496.7 hrs in game

Vagrus is for particular tastes. Do you want an open world trade-simulation oriented RPG with a lot of content, almost all of which is delivered through text? Are you ok with playing a character that never appears in the game except through choices and effects you make on your trade caravan, your companions, and the factions you fight or ally with? Are you ok with these choices changing the course of the overall story only in a limited way, so the bulk of your player effect is in how you choose to advance your caravan and companions and not how you destroy an enemy or change the world? Most of the big moments in the game are finding out about something that is going on, but being unable to completely stop it. Sometimes you can’t effect it at all. But, you learn, and in almost every way in Vagrus, knowledge is power. The user interface is wonky, the gameplay is deep but takes a long time to get your head around, and currently the Internet will not answer all of your many questions about how the world works. You’ll need to figure quite a bit out for yourself. Does that sound fun? give Vagrus a try.

Real player with 286.4 hrs in game

Vagrus - The Riven Realms on Steam

Drug Business

Drug Business

Drug Business- Single player simulation game.

You live in a poor area of the city, where there is no job and practically no one has any money. The only way to make money is to break the law and embark on a criminal path. Even the bar, unexpectedly inherited from a deceased uncle, cannot solve your problems. The institution does not make a profit: the contingent leaves much to be desired, and so does the furnishings (shabby walls, old furniture, cheap food and drinks). You understand that the money you have will not be enough to develop this business.

Drug Business on Steam