Stellar Tactics
I bought this game last night, it was cheaper than my takeaway. I ate the takeaway whilst it downloaded. I have only three hours on record as I write this - I cleared the first section, that I might call the prologue, or tutorial, (It’s not just a tutorial it’s real content) - and I had just gotten into the next part of the game. To say I’m excited is an understatement. Maybe it’s just the right match for my peculiar tastes or whatever, I don’t know, but I enjoyed very much the first introductory, prologue like, tutorial-like bit of the game. I’m really not paying much interest in work today and am just trying to get as much info from the dev twitter, this forum, etc. A game’s not captured my imagination and enthusiasm like this for a long while.
– Real player with 255.2 hrs in game
Read More: Best CRPG Tactical RPG Games.
This is how old school gaming used to be.
You had to play the game, and “do your time”.
So far, my time has been well spent. The game is rough yes, but it’s ample for what the game is trying to achieve. Here is what that achievement is:
Pack all them goodies off of them table top RPG’s we played in the 90’s, and make them appear on the screen. If you want what a “vintage style 90’s tabletop game” feels like on the screen, play it.
So them smart dev’s did just that.
Yes, it can be frustrating testing new software, sending feedback with the right intention is difficult, especially since there is no macro coded yet with the “insta help section”. Play the game for a bit, and stumble around in it. I followed the tutorial, and decided that fun is what we as the gamer make the game.
– Real player with 158.5 hrs in game
Super Army of Tentacles 3: The Search for Army of Tentacles 2: Black GOAT of the Woods Edition
THE LOVECRAFT APOCALYPSE IS TOTES ON.
The Old Gods are cold. Calculating. Ever waiting. Ever patient. Slumbering towards that day in which the cosmic apocalypse beckons.
And then somebody just has to pull a Leroy Jenkins and start the fun early.
Perry Hollycraft has been called out of “retirement” (i.e. the death plane known as the Dreamlands) in order to figure out what Old God did what, when, and why. The rest of the pantheon isn’t too happy that the apocalypse has been called early. With Gods fighting among themselves in a bid to take advantage of the situation, and the rules thrown out the window, Perry has more than their work cut out for them. Who do you trust (your party members, probably)? Where do you turn (the available hub areas)? How many endings in this game actually differ from one another (we cut it down from twelve to five, but mileage may vary)? Do your choices matter (it depends on how you define “matter” in the context of a video game)? When will this structure of questions end (now)?
To destroy humanity, they’ll need to save it.
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All the DLC from the non-GOAT Edition! All the Outfits! All the quests!
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The second game in the non-award winning series!
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Broadcast in glorious 1920x1080!
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A brand new, 100% deeper Argument System!
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What’s more revolutionary than a silent protagonist for the first game? How about a COMPLETELY SILENT SEQUEL?!?! LIKE, RIGHT????
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15 party members, ranging from Army 1 party to Army 1 NPCs to newbies!
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More skill options and more attributes!
NOTE: Contains mild language and mature themes such as innuendo, drug use, etc.; nothing TOO explicit.
10% of all sales go towards St. Jude’s Children’s Research Hospital.
Read More: Best CRPG Cute Games.
Super Army of Tentacles 3: The Search for Army of Tentacles 2
This game plays a lot like a choose your own adventure visual novel. It has a lot of various places to explore and a multitude of quests to play through besides the main quest line. The combat in the game is either wordplay based or trivia based (much of it being US history).
I really enjoyed my playthrough of the game and will likely replay. Even though I’ve played thru it once, there still were many side quests I could go back in another playthrough to do and various options to drive the story other ways. The humour in the game was a plus for me too.
– Real player with 17.1 hrs in game
Read More: Best CRPG Silent Protagonist Games.
It’s 2017 and the Apocalypse is years ahead of schedule and the gods have disappeared. You, a Deep One, have awoken from the Dreamland and must find the Necronomicon before Nyarlathotep, The Crawling Chaos and his 7 gods does and restore things to how they were or bring in a new age.
Alright, so SAT3: TST2 is the third VN in the series and it’s not nearly as cool as I made it sound in the paragraph above. This VN is, at its core, pure insanity and chaos. It’s a Lovecraftian adventure where you fight monsters by answering trivia questions (Brush up on your Shakespeare.) and fly around on a floating ship/city while “fighting” Microsoft paint horror monsters and creatures. One moment you’re in Antarctica making friends with a… yeti girl with pointy teeth (?) and the next you’re challenging Alexander Hamilton to a rap battle and signing the declaration of Independence. (Reminder: It’s 2017.)
– Real player with 13.0 hrs in game
Pathfinder: Wrath of the Righteous
TL;DR - I loved it, but it is rough in some areas. The people complaining about it being a d20 game are dumb for buying a pathfinder game and expecting it not to be. I love it.
Good -
Fun gameplay, decently implemented from pnp.
There’s a ton to do (for most part, more under bad).
The VA’s are great, when the lines are voiced.
The replayability is off the chart, I am on my 3rd playthrough and not bored of it at all.
SO many choices that can make one playthrough completely different than the first.
– Real player with 628.4 hrs in game
A Quick Summary:
Wrath of the Righteous, in a nut-shell, is an excellent party based RPG. It uses the pathfinder system which allows for very complex character builds. The overall story is quite good, and the graphics are definitely up to date with modern RPGs.
It does have bugs, but the developer has been fixing them. While the worst bugs have been fixed, there are still quite a few minor ones. I am sure given time that they too will be fixed.
The Good:
The Pathfinder RPG system. In most CRPGs I have played in recent years, the character building is fairly simple. You pick a druid or a fighter which comes with a few basic skills or abilities, then every few levels you may pick a few more. With the Pathfinder system you have a plethora of choices and other classes to mix and match in. Even basic classes have 4 variations, not to mention feats and mythic powers.
– Real player with 464.9 hrs in game
Tortured Hearts - Or How I Saved The Universe. Again.
I’m not much of a review writer, so I’m not going to do an in-depth analysis, but 150+ hours in I’ve become completely addicted to this game. As advertised, it’s old school in the larger sense of its design and flow, but it has elements and specifics that are entirely unique. It is difficult at first to figure out how some things work, so you do what pretty much all old school RPG’rs did: play for a while, figure out how things work, then start a new game for real. There’s a huge demo that can serve that purpose for you. This is not one of those games with 40 hours of cut scenes and an onscreen arrow pointing you to what you need to do next, where flashy graphics (that sometimes even work) substitute for game play. You will get quests that you will not be able to solve until well into the game, and you’ll have to stop and think about where you need to go and who you need to talk to. If you want a game that holds your hand and points you to every answer, this is not for you. If you want to solve things on your own, can handle some frustration and you value the game over flash, I think this is a great game for you.
– Real player with 990.4 hrs in game
Game has some great potential but just far too frustrating. I fully get the concept of trying not to “hand hold” to make the game more difficult, but so much of this game is just running all over the map just hoping you find the right person to talk to and trigger the correct speech line. The entire game is mostly just based on brut force.
Then there is the combat system. You have no control at all over what your team does in combat. To make it worse, the AI is horrible. You will find your team wasting mana casting a cc spell on an already cc’d enemy or casting the same spell over and over that the enemy is immune to. A strong monster will be one hit away from death and your mage will cast three straight buffs instead of killing the monster.
– Real player with 541.1 hrs in game
Drova - Forsaken Kin
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FIND YOUR PLACE IN A DIVIDED SOCIETY
“Drova - Forsaken Kin” is an Action-RPG filled with handcrafted open world adventures, inspired by the much renowned Gothic game series.
A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?
Journey through dangerous landscapes, fulfill tasks, fight, trade, take a side in a conflict of factions, gather equipment and become strong enough to survive.
You will not find quest markers or minimaps in Drova. Find your own way instead - just like in classic role-playing games. Study your environment and use the surrounding clues to reveal its mysteries.
EXPLORE THE WORLD OF DROVA
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Dynamic World
Journey through a handcrafted world, filled with dangers and mysteries and witness the lasting impact your actions will have on your environment.
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A Divided Society
Become a part of an isolated society, grown from the ashes of a dead empire. Where will you stand when ambitious factions plunge the world into chaos?
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The Spirits of Nature
Explore nature and encounter the spirits that rule it. Seal them and learn to use their power for yourself. But be prepared for the consequences of their anger to change the world surrounding you.
UNTIL DEATH…?
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Numerous Abilities
Meet teachers and learn numerous abilities and talents. But remember: everything comes with a price.
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To Be or Not to Be?
You decide how to deal with defeated enemies. Whether you kill them or spare them, it’s your decision. Each will have their own consequences.
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The Flow of Battle
Use the flow of battle to unleash powerful abilities. But be careful: only your flow stands between you and death.
#### FIND YOUR OWN WAY
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Free Navigation
Nobody is going to hold your hand. Paying attention to your environment and making good use of your knowledge will help you find the way.
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From Zero to Hero
Start your journey with nothing. Earn your weapons, discover abilities, and talents. Find the fighting style that fits you best and become a master at it.
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Influential Factions
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Where will you stand?
Lakeview Valley
The Elevator Pitch:
It’s like “8-bit Horror Groundhog Day: The Game.”
Only, it’s really more like “Groundhog Week”, and you’ve traded the meteorology for murder.
The Meat & Potatoes (& Amy’s Cookies):
I absolutely LOVED Lakeview Cabin Collection, so when I found out that the sole developer of LVC, Roope Tamminen, had just recently released his latest game, I couldn’t wait to give it a try.
It quickly and effortlessly surpassed my already-rather-lofty expectations…
-There is a staggering amount of content in this game.
– Real player with 58.5 hrs in game
Lakeview Valley is a refreshing take on the genre of Small Town RPG games that I have thorougly been enjoying. After playing more than 45 hours of it I haven’t even brushed the surface of what this game offers and am still getting a handle on what I’m doing.
You play some guy who moved to a new town where nothing is as it seems and you can choose to be whatever you want. I think this game is amazing and I can’t believe I didn’t pick it up from day one.
Want to be a normal guy living a normal life and get to know people and be helpful in your community while remodeling your home? Do it!
– Real player with 51.8 hrs in game
The Fellowship Saga
Unlikely Heros
In the kingdom of Falone, you control a party of adventurers who suddenly find themselves in an epic struggle for control of the crown.
Key Features
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Turn-Based Combat: Accessible, Familiar, Tense, and full of choices by using the system from the 5th edition of the world’s most popular RPG.
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Party-based: Teamwork and synergies necessary by creating and managing a party of 5 adventurers.
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First-person: Accessible first-person gameplay provides up-close action and full controller support.
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Tailor to your playstyle: 12 Classes and nine races provide a wide range of customization and flexibility - and extended by one level of subclassing.
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Exploration: The world of Falone has a wide range of areas to explore, including vast wildernesses, towns, and dungeons.
Vaporum
I’ve just finished the game at 15 hours, and it was an enjoyable experience (mostly) throughout! I have a few gripes, but let’s start with a list of Pro’s and Con’s and go into more detail a little later.
PROS:
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Dungeon crawling is fun!
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Nice enemy variety!
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Difficulty is mostly fine, with hiccups.
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Price-to-playtime ratio is pretty good.
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Definitely replayable! Especially for secrets.
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Three unique ‘classes’ that are very distinct.
CONS:
- Some riddles are a little obtuse…
– Real player with 38.7 hrs in game
TL:DR - If you are looking for another dungeon Crawler of the Dungeon Master Variety, then I can recommend this product without hesitation. If you are wondering what separates this title from the rest of the options that are on the market now, then you will want to read a little further.
Bottom line, I can definitely recommend this title, as I have enjoyed the 6+ hours I have been entertained by, by the time of this review. I may have more to add to this review, when I finally complete the game. This review is entirely based around a 6 hour preview of the game title, and I am not sure how much longer I have to complete the game.
– Real player with 27.3 hrs in game
Tales from The Dancing Moon
Tales from the Dancing Moon is a casual story-driven RPG that has elements of life-simulation, crafting, building and survival. All layered on top of a thread of mystery. Presented with a detailed isometric style, inspired by classic role-playing games.
You wake up to find yourself in a strange world. A local Innkeeper finds you and helps you make your way to the nearby village of Illisor – a ruined place that’s recovering from a recent attack of deadly shadow-beasts.
You spend your time at The Dancing Moon Inn where you assist the citizens in rebuilding their village. During your stay you discover that you weren’t the only stranger passing through this village recently. You begin to unravel the mystery that they left behind.
Will you discover your purpose here? And will you find a way back home?
Character Customisation
Customisation options allow you to become whoever you wish to be in this story.
Story
Discover the lore of Illisor by interacting with NPCs, completing quests, forging relationships and reading notes and books scattered around the town.
Crafting and base-building
Flexible and robust object placement tools allow you build the medieval town you’ve always wanted to build.
Hone your skills
Skills like farming, crafting, fishing, and swordsmanship will help you complete the various tasks given to you in Illisor.
Photo-mode
Show off your town and other stunning photography skills with a free-camera mode that has lens and filter options.