Shadowhand: RPG Card Game
Shadowhand (Solitaire/Battle-Card)
Options include Full-screen/Borderless Window, Tutorial, Show Blood and Custom Cursor. There are 3 difficulties (Relaxed, Normal, Very Hard), and each is clearly marked as to what is different. Difficulty can be changed before each chapter if you so wish.
The Basics:
Gameplay is similar to that of Faerie or Regency Solitaire, with cards being placed one lower or one higher. The first big difference here is that there are no face cards (Jack, Queen, King, Ace). Instead the cards range from 0 to 9. Zero can go on nine, and vice-versa.
– Real player with 34.9 hrs in game
Read More: Best CRPG Solitaire Games.
Shadowhand is a very fun and (mostly) relaxing way to spend an hour here and there. It took me around 23 hours to 100%, playing only on hardest difficulty.
I found it best to play 1-3 chapters per sitting. There are 22 chapters in total, with 8 hands each chapter after the first few tutorial-type chapters. There are also three difficulty levels that can be toggled on a per-chapter basis, with each chapter being replayable, so there is no need to create new profiles.
The base gameplay is similar to the usual solitaire titles on Steam, where you have a stock or draw deck each hand, and the objective is to basically clear the board of cards in sequential up and/or down chains, one card at a time. The card numbers range from 0-9 rather than your standard deck of cards, and there are 6 or 7 total suits.
– Real player with 24.6 hrs in game
Vesper: Ether Saga - Episode 1
- Try the demo:
https://store.steampowered.com/app/1759290/
Vesper, the name of the heroine
A combat system combining role-playing, card games and strategy games.
- Role playing game
Start with the heroine Vesper and win new allied units with unique abilities. Level up your characters, unlock new skills (active and passive abilities), and improve them …
Objectives to be fulfilled, gain experience … Results at the end of the fight!
- Card Game
There are 3 types of cards
Unit Cards - Summon your allies into battle by exchanging Ether Crystals.
Action cards - the abilities specific to your heroes.
Arcane Cards - Collectible cards that will give you various bonuses!
- Strategy game
Unleash your ULTIMA
Plan your own strategic moves to face your enemies, using the range of diverse combat units available. Keep moving to avoid certain enemy attacks. The layout of your units is important. For example, short-range physical attacks will have more effect on the front line. But beware, this rule can also be used by your enemies.
Comics/game: An original story based on a new series of comics
The entire comic will be readable in the game, not in the usual comic format but in a version suitable for reading on screen! These cut-scenes will punctuate the series of completed missions.
An episodic game
The game and the comic book tell the same story: Episode 1 in the game is the same story as Volume 1 of the comic book. As each future episode is released, you can resume your game from where you last saved to continue the adventure with the content that you have already won!
Explore the universe of Etheria
As the story progresses, you will unlock areas on the world map. Each location will offer a number of missions to complete in different difficulty modes.
Physical DPS, capable of melee attacks (sword and spear) and precise aiming range (dagger and wheelblade). Her abilities are all of the darkness element.
Full Tank, his abilities can grab the attention of enemies and defend your characters.
More versatile, both tank and physical DPS, Lubikai is a leader, able to call on his fellow sorajis for reinforcement.
& More to come…
This episode will have 8-10 playable characters. In addition to the heroes, you can also have basic units to help you in combat.
Face a multitude of enemies, exploit their weaknesses and adapt your tactics to beat them all!
Some of them may be called in as reinforcements in combat (under certain conditions) but will not be controllable.
A floating world that surrounds the crystal tree
“All is one”. Three words to create a universe.
If all is one, then you are not external to the universe; you are the universe.
From this belief was born the world of Etheria; the crystal world tree that breathes soul into matter.
In a body on loan for a limited time, life seeks itself and raises its consciousness by going beyond its limits.
When the moment of death comes, the world is not the same as it was before. Just like the soul that returns to Etheria is not the same. Infinite, eternal, in perpetual change. Without change, there would be no life.
Soul, conscience, spirit … Whatever name you give it, don’t get lost. Charged with its experiences, it transforms the universe.
The part of the world you’ll explore in episode 1
All souls return where they came from: ETHERIA, the crystal tree.
The siege of Valestiel
Vesper, nicknamed “Amazon of the Knights of Nyx”, is a courageous and determined young woman, able to wield ethereal magic. She provides services to Prince Crimson Nyx. They fight together for the kingdom of Sylvaestris, in a war that has lasted for several years against the Soraji nomads.
Vesper & Crimson
But the dark forces from Vesper attract the attention of Ekklesia. This almighty religious institution will call upon Redgrave, a ruthless inquisitor of the Aurora Crux …
Read More: Best CRPG Strategy Games.
Ancient Enemy
No other words can describe this game other than amazing.
I already adore solitaire, and this game’s take on it showed me a perspective of which I thought I’d never see. In fact, I feel the trailer doesn’t do the game justice, because while it looks like a slow and boring game of solitaire, it actually is a game filled with bits of satisfaction when you get a great hand and are able to do half the enemy’s health in a single hit. I also love how they managed to create a build system, that while not complex and mostly interchangeable, does allow certain styles of play. For example, mine started as careful defense followed by a counterattack in the right moment, but evolved into creating enormous combos and decimating each enemy before they could even touch me. For example, I beat the final boss without taking a single hit. Spells are overpowered only if you play your cards right (pun intended), and enemies remain a threat while still being bearable and enjoyable. The difficulty scaling is very slow and steady, so none of the fights I faced felt like complete BS, while still being challenging victories (mainly in the pursuit of more stars). As of this review, I beat Relaxed mode in 10 hours.
– Real player with 18.2 hrs in game
Read More: Best CRPG Solitaire Games.
**Please check and join my curators page :
I beat the game and now i can make a full review of it.
The game is ok, with a good progression (maybe in the end you become too powerful) and
and an easy difficulty. Basically combining the cards in increasing or decreasing value and following the colors you build combos for more powerful moves and defenses.
There are also consumable items that honestly, of all that I had, I used only bombs and life potions and I was very good with it. There are also cards with extra powers that influence the combat cards and equipment cards, that like the consumables, there are only 4 or 5 that really have an interesting advantage, the rest is rubbish.
– Real player with 14.3 hrs in game
Cultist Simulator
I’m a writer, and I fell in love with Alexis Kennedy’s imagery and lore. I was never into videogames, but the storytelling and atmosphere really spoke to me. I recommend it to dreamers and problem-solvers alike.
– Real player with 1273.0 hrs in game
This game has to be the single most difficult game I’ve ever played, I wont lie.
Like it’s one thing if a game is hard as balls, but this game physically hurts to play.
It’s not even a matter of frustration or anything like that.
All I have to do is look at the game board, and then my head starts to pound.
No game I have ever played before has had me slam my head down on my desk after winning because winning means I don’t have to torture myself anymore …until my brain decides that starting a new run is a good idea, that is.
– Real player with 90.7 hrs in game
Overfall
A game more than worth it’s money
I’ve owned overfall since it has released in early access and it hooked me straight away, Be under no illusions, the game is tough, You will die and you will have to start over, this is a rogue-like after all, but a very rewarding one at that.
With little introdution you are thrown into a world full of fantasy and myth, rich in different stories. On every island you go to you will encounter a little bit of a story, sometimes just a few lines of dialogue, sometimes a whole murder mystery. Most of these encounters are little self-contained stories, sometimes funny, sometimes serious. And often ending in a fight. What’s even better, many of them will only unfold the second, third or even fifth time you encounter them, as with playing other characters, your choices and options change.
– Real player with 190.5 hrs in game
Overfall is a fantasy turn-based rpg filled with tons of lite questing as you forge your own destiny by leading two heroes on a path to unite a single race of your choice torn by faction and conflict. Here are some of its most prominent features to give you the gist of it:
PROS:
*High replay value due to ton of unlockables from Classes, to Companions, to Trinkets, to Weapons, to new Skills/Spells.
*Neat turn-based battle featuring the usage of a 3 step action-point system consisting of Movement (Step 1), Utility (Step 2), and Attack (Step 3). This allows tons of combo and synergy between classes and companions!
– Real player with 108.5 hrs in game
Fate in the Darkness
As planned this is an RPG-sandbox in board game style, with a gothic fantasy atmosphere.
А living own life world, which you can interact through the game character, attended events, tasks and game deck.
The goal of this project is to port board game.
In this time the gameplay is a journey through the main game location.
This demonstrates the work I have done, from scratch.
The game is raw.
Core aspects such as: generation of game characters, map-pocessing algorythm, most part of AI logic and e.t.c. are mostly done. But still in need of optimization and content. Also there is a dungeon map-generator, but it’s unfinished and not integrated.
**Graphics will be changed and balance will be updated. Plenty of dialogs, events, tasks, items and objects are gonna be added.
Have in plans to add co-op up to 4 players and map-creation tools.**
Since it’s my pesonal project - I can change/add/delete any part of it if I see fit.
Patreon:
https://www.patreon.com/FiDsteam
Tainted Grail: Conquest
Song: Tainted Grail Artist: Vlakabaka
“Sometimes I feel I’ve got to, run away, i’ve got to, play a chill card game for a run or two
And the love we shaaare for card games is all in d’ere, with 9 classes, lots of deckbuilding and re-play-aability
Some runs might end baaad and some might go well but with this game time seems to goo noo-where
And this Tainted Grail is full of story, voiiiice acted characters in a daark tainted woorld
So taaake Gabens tears awaaay and buyy diz game here, cause you dont want to hear any-moe from mee
– Real player with 73.6 hrs in game
It’s very similar to Slay the Spire and Monster Train but you’ll like it more than either of those if you prefer a dark aesthetic. The music and story are also more substantial here than other games in the genre. You get access to 3 classes (basically archer, fighter, invoker) which determine the type of base deck you’ll play. Every class is broken into 3 subclasses (i.e. invokers can be summoners, blood mages, or necromancers) that each have unique passives and a unique subclass ability. It’s honestly pretty remarkable how each subclass feels very distinct from its counterparts.
– Real player with 69.4 hrs in game
Tainted Grail: The Fall of Avalon
Avalon is dying. King Arthur is long gone, and Knights of the Round Table are in disarray. Guardian Menhirs, the only thing that makes it possible for humans to survive in this remote land, are going dark. Your village chose its best and brightest and sent them on an epic quest to reach Kamelot, find the Grail, and save the land.
You were not among them.
They’ve never returned, and now it’s your turn to lead a band of unlikely heroes, the only ones this land can still provide. These ordinary people set off far too late, under-equipped for the task ahead, and with little hope of success.
Tainted Grail is a dark fantasy open-world RPG with fresh turn-based exploration and combat. It is based around deep, immersive story from one of the best and most innovative board games (biggest Kickstarter project of 2018!), but introduces a whole new experience crafted directly for PC.
EVERY DECISION MATTERS
Tainted Grail is a deeply immersive experience that takes the best elements of RPG adventures and brings them to the next level through intricately branching storylines. Written by Krzysztof Piskorski, one of the best Polish fantasy writers, it will draw you right in and keep you engaged, surprised, and invested in many secrets of Avalon.
In this dying world, no decision is easy or morally obvious, and you will often face impossible choices. Other times, the consequences of seemingly minor actions will haunt you in the least expected moments. In the end, your impact on Avalon is going reverberate through deep, meaningful changes to the game world - entire towns will raise or fall, land will shatter, ancient powers will be restored, or broken forever.
EXPLORE THE UNKNOWN
A major part of the game involves expeditions into the land covered by the Wyrdness, an ancient force twisting people, creatures, and even space itself in all manner of ways .There will be plenty of enemies and weird, unexpected events waiting for you. While dangerous, exploration will be the only way to gather precious resources and, ultimately, to figure out what is happening to Avalon and if it can be stopped.
STRATEGIC COMBAT
During combat, you will decide between using skills specific for your hero and figuring out the best possible combinations to do it. Every hero will bring a different playstyle, defined by unique skills, that you will continue to further develop based on your favorite tactic. You will supplement this rich toolset with various items and special moves. All of that makes every encounter a different and exciting tactical challenge!
Spellsword Cards: Demontide
It’s not finished so maybe this review is not fair but it’s not in early access.
I finished only the 1st chapter because the 2nd is not done.
Pros:
-
creative monsters, unqiue enemies
-
long campaign (example: longer than the Northmark’s campaign)
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autonavigation in quest menu
-
some art is nice
-
gauntlet / puzzles minigames
Cons:
- the campaign is not polished
I couldn’t finish the 1rst chapter when my hero was a warrior because I couldn’t defeat two monsters (stirred up & in flight),
and I don’t like the slow grind (job board)
– Real player with 22.3 hrs in game
Sometimes I think what’s happening with Steam and why there are so many negatives. One reviewer says that ‘it needs a pass over with someone who understands card games’. Really, mate? Dev has just designed the whole card system and is good at it. Dev is often active and updates the game, but it seems that you want to push him away.
The game is good, it has a really interesting character development, cool story and well-designed battles in which you have to tune your deck. It is a deep system, not crossing the line of ‘read the fine print’, check the guide here to see it yourself:
– Real player with 12.0 hrs in game
Fated Kingdom
So, I have 60+ hours in on this game and I have to say, it’s been a lot of fun. I started streaming Fated Kingdom over a month ago. Since then I have made some new friends and discovered a whole new affection for board games.
Yes, there are things worth discussing, like the interpretation from Russian to English. There are also some phrasing or wording points that may seem unclear at first. Reaching out to the developers has helped a lot. The developers are still very active in the games development. From bug fixes to Rule updates. And they are quick to respond to questions on Steam and Discord.
– Real player with 94.5 hrs in game
Fated Kingdoms is a promising game. Visually it looks great the artwork is stunning and the design of the game board/ dice/ tokens is fitting and of equally high quality.
Mechanic/rule wise the game is a bit lacking, the rules (in the English version) are very poorly explained, it is clear that English is not the primary language of the developer. Most of the times this is a mild annoyance but certain sections can be undecipherable leading to serious interpretation issues. Another problem is the lack of a clear objective. I understand that the rules are meant to be open and flexible but giving at least a few good suggestions for winning conditions is very relevant for new players, without them it just feels unrewarding.
– Real player with 15.3 hrs in game