Drug Business
Drug Business- Single player simulation game.
You live in a poor area of the city, where there is no job and practically no one has any money. The only way to make money is to break the law and embark on a criminal path. Even the bar, unexpectedly inherited from a deceased uncle, cannot solve your problems. The institution does not make a profit: the contingent leaves much to be desired, and so does the furnishings (shabby walls, old furniture, cheap food and drinks). You understand that the money you have will not be enough to develop this business.
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Veil of Dust: A Homesteading Game
Veil of Dust: A Homesteading Game is a historically-grounded fantasy homesteading game about finding your way after loss. Accompany the Callahan Siblings, Shane and Áine, as they learn to cope in the wake of the complete upset of their lives - journey through magic, intrigue and small-town politics to resolve the sudden appearance of dangerous, magical beasts.
Release plan : Beta test early development [✓] – 2-3 hour demo of game so far [✓] – Interactions on feedback from the demo [] – Early Access version [] – Full Game []
Farm, Forage, & Hunt to Survive
Living in the desert isn’t easy, but the magical abilities that force the protagonists to isolate themselves also helps them make the most of the environment. Farm, forage, and hunt to scrape by in the sparse desert of Eastern Oregon.
Unravel a Mystery
Guide Shane and Áine through the twists and turns of their search for answers about the monster attacks that threaten their fragile livelihood. Where will this undertaking lead these unlikely adventurers?
Forge Relationships
Survival isn’t just about finding food and shelter. It’s also about making life worth living. The support and attention of loved ones, romantic and otherwise, will bolster your spirit and give you strength.
Fight & Prevail
A homesteader isn’t usually well-equipped for armed struggle, but desperate times call for desperate measures. Stand shoulder-to-shoulder with your sibling to defend your homestead against magical monsters.
Cook & Craft
Frontier cuisine is more about filling bellies than making an impression - scrape together what you can to conquer scarcity. Overcome challenges with tools and handicrafts that you create.
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Deadwater Saloon
Create Your Character
Playing as a rich and dynamic character in the old west, you will be able to fully customize your attributes to fit your playstyle, such as Mixology, Seduction, and Sneakiness. You will manage your life as well as your saloon, such as maintaining your reputation and getting married. You will struggle with the effects of disease, aging, sanity, and addictions.
Form Relationships
Provide travellers with a distinct drink parlour, gaining legendary stories to regale and build your legend. Interact with townspeople as they populate the town, forging friendships with blacksmiths, sheriffs, and preachers, romance prospective partners, or blackmail, abduct, and murder those who threaten you.
Build
Build your saloon from the ground up. Expand the walls, build bordellos, opium dens, high stakes gambling rooms, and railed porches. Buy and place spittoons, tables, chairs, handcrafted bars, pianos, chandeliers, and diamond dust mirrors.
Manage
Thrive within a complex economy system, stockpiling booze, food, guns, and opium. Research a diverse array of drinks and foods to serve customers. Hire and manage staff from within the town populace, including barkeeps, cooks, servers, prostitutes, croupiers, pianists and bouncers. Help them reach their full potential, or fire and replace them with those more skilled.
Hundreds of Events
Face the forces of nature, meddlesome customers, firebrand Preachers, rival outlaw gangs, and much more. At some point, you will be tested by stronger and more formidable nemesis in longer event chains. Whatever you choose, you will face the consequences of your choices. The frontier is an unforgiving place.
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Do It With Hay
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– Real player with 1.8 hrs in game
Very cute, but content-lite. Realistically Do It With Hay has at most 15 minutes of content, thickened with the bale stacking and having to do some DIY platforming for one achievement. Nice visuals just don’t make up for the wonky physics though, stacking the bales goes fine right up until you try to jump or bunny hop onto them, then both they and you go flying and you must start over…provided the timer hasn’t run out, again. Pitchforks serve no purpose other than to poke the truck driver when he falls asleep, so trying to reach the stacking objectives while managing your stamina meter becomes ridiculously hectic.
– Real player with 1.0 hrs in game
Dawn of the Mexica
A deeply tactical and challenging roguelike that leads you through the Aztec underworld to the realms of the gods.
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Fascinating mythology and stone-age combat aesthetic
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Multiple viable combat and survival strategies.
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Highly lethal combat system that may be frustrating for the casual gamer. Most deaths past the very beginning will occur from incapacitating crits (and sometimes critical fumbles); successful strategies will revolve around mitigating risk and/or playing rocket tag with certain enemies so they can’t fight back. Unlike many other games, hit points or health is a very poor measure of character survivability - in comparison with defensive skills, armor, etc. Control of distance, visibility, light levels, and cover are very important. Personally, I like it; but not for everyone.
– Real player with 173.9 hrs in game
A very well-researched Mesoamerican roguelike that delves into a setting rarely explored in gaming mediums. The combat descriptions are quite nice, and there are a variety of different skills and classes to unlock. It’s quite enjoyable to try some utility skills to round out your character, things like swimming, liquid identification, and others can all be of service.
The main negative is that deaths can be nearly instantaneous. This makes for a game of planning, of thinking, “Hey, I’m a caster, maybe some perception will keep me from getting mauled around the next corner.” However, as the game is approachable for new runs, this isn’t much of an issue (though there are times when I’m wondering how to improve). It’s a whole lot better than TOME 4’s instadeaths 15+ hours into the campaign.
– Real player with 19.4 hrs in game