Raindrops

Raindrops

TLDR; If you have a few bucks to spend and want a unique rhythm game this is for you! If you’re not finding a Rhythm game I would say this game is good but definitely not worth buying “Now”

Intro

I came here just because of EK else I wouldn’t know this game exist. And just by watching it I decided to spend some money and try it.

I would say I’m not disappointed at all except for the visuals outside the game lol.

Gameplay and Perfomance

This is one of those rhythm games where you can’t just press the keys like you always would. Instead you need to move your mouse to match with the position of the beats too. The hard part is that the beats are coming from 2 sides which needs some real big brain moment lol.

Real player with 17.2 hrs in game


Read More: Best Crowdfunded 2D Games.


Great music that replay value is just good enough

Real player with 15.7 hrs in game

Raindrops on Steam

Borealis

Borealis

TL;DR 4/10…This is a simple elegant game which should get a thumbs UP even though most people will get a quick zen moment for 10 or 20 minutes, then abandon. In theory, most any gamer could be happy to drop their 0.50-$1 for this on sale.

However, they took a simple one dimensional mechanic–and blew it.

There are only 13 modes. Meteors zip through the screen with various unique movements, but most of them are heat-seeking (to you), though with very wide turning radii. When encountering each other (or you), they explode. The 1st core rule is that you are not allowed to move your cursor (death-target) very fast. If you attempt to move fast, the game penalizes you by forcing you to move even slower than before. This is a fine rule in that it encourages deliberate, controlled movement, rather than quick, zippy motions.

Real player with 11.0 hrs in game


Read More: Best Crowdfunded Bullet Hell Games.


Certainly not a bad game as such, but the original idea has not been executed as it could have been. As a “dot in space” (or elsewhere), you have to dodge incoming lines. Seems familiar enough, but it comes with a twist: you can only move fairly slow, and when moving in a fluid motion, you can “direct” the incoming lines (I can’t help of thinking about them as missiles) to a certain degree so that they slap into each other. The slow pace and the rather peculiar, somehow relaxing music, contribute to the overall feeling of ease the game offers.

Real player with 5.7 hrs in game

Borealis on Steam