Glitchpunk

Glitchpunk

Review of Alpha.

Been on my wishlist ever since I saw it, since it did look a lot like gta2, which was my prime streaming game for a long time, so gave it a shot as soon as I could (didnt play demo though).

Will start with positives:

  • Really does feel inspired by old gta’s a lot: radio (humor and songs), gang-respect system, tank-controls in car, saves at home, burping, gouranga and other small things - pretty cool!

  • Upgrade system which carries itself into re-playthroughs

  • Multiple endings, non-linearity in area progression

Real player with 12.6 hrs in game


Read More: Best Crime Cyberpunk Games.


Update: There was a large patch on September 30th, Quality of Life update that should have fixed most of the serious technical issues. I haven’t replayed the game yet.

The game punked me immediately upon starting it by skyrocketing my fps to 482 in the main menu, effectively stun locking my GPU at 100% and 75°C in seconds. And my PC isn’t exactly a potato that needs frying, running an RTX2070, i7-7700K and 32GB of RAM, with an SSD to boot. Without capping the fps, it climbs to about 90 in-game on High settings, making the game stuttery and giving me a hot GPU turbine background noise. After capping the fps to 60 in the Nvidia panel, the game behaves like it should, mostly. There’s still some stuttering and weird lagging, but it becomes playable, for a bit at least. Unless you need to reduce your post-processing to medium, which completely changes the in-game lighting making everything pitch black. Checking the Known Issues topic in the discussions unveils more than a few bugs and glitches, from the mentioned post-processing problem to declining performance and heavily sparkling textures. I’ve had one complete freeze, where even alt+F4 wasn’t reacting and declining performance kept calling me to have a beer with her.

Real player with 11.0 hrs in game

Glitchpunk on Steam

Code.Breaker()

Code.Breaker()

Code.Breaker() is a cyberpunk visual novel about technology, crime, and trying to survive in a world ruled by corporations.

Setting

2083, Free City-State of Seattle. Augmentations are commonplace, most people at least having a brain-computer interface chipped in. Sentient Androids live amongst the population, together with genetically modified humans and cybernetically enhanced people.

The corporations fight with other corporations over their bottom line, both figuratively and literally, making it a hotspot for so-called “Ronin”. These “Ronin” are modern-day mercenaries doing the dirty work for anyone who can pay them, most of the time corporations.

Story

You take the role of a hacker working for Akiyama CyberTech as a “Network Security Expert”. Your job is to keep the Seattle branch office safe from outside intrusion and the network security of the building in shape. It’s a mostly ceremonial position to fulfill legally required human quotas, which you only got through nepotism.

In truth you were born without citizenship in the slums of Redmond and honed your skills in the underground hacking scene.

One day, you get an email from an anonymous sender who knows your secret, threatening the life you’ve built up.

Now it’s up to you to take back control!

Gameplay

  • Talk to colleagues and make decisions that matter

  • Point and click on background items to get more information about your environment

  • Hack into systems by quickly solving puzzles

  • Play through a thrilling office story where you defend yourself from the shadows of your past


Read More: Best Crime Cyberpunk Games.


Code.Breaker() on Steam