MultiTaskMaster
I’m always very wary of purchasing indie games. I find they have an alluring appeal, only to disappoint an hour into the game. Multi-Task Master is one of those games with an alluring appeal that can keep those who like being constantly stimulated or with an ADD brain not only occupied, but satisfied. I absolutely love the level of simplicity mixed in with complexity – if that makes sense.
Multi-Task Master is a game where the player must balance their attention between four screens. All four screens have different activities occurring within them, and are all controlled differently from one another. I absolutely love the fact that the tasks are related. In one task, you might be robbing a bank, while trying to keep the hostages calm, while attempting to take out the suspects, while attempting to catch money falling out of the building. In another task, you might be a boxer doing different training regimes all at one time. Another scenario puts you on a factory assembly line. All the scenarios I’ve encountered so far are pretty neat, engaging, and fun. The gameplay delivery on this one is rock solid, straight forward, and original. There are a lot of different scenarios and challenges to go tackle. Each scenario becomes increasingly more difficult and quicker over time. The player is given a certain amount of lives (to make mistakes). Make one too many, and there goes your effort!
– Real player with 10.6 hrs in game
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This is a great game that offers something different to the norm. It is super easy to get the hang of, but the escalating difficulty and switching screens soon make it a real brain twister! There is also humor and stories weaved into the gameplay which adds extra depth. There are a lot of levels to unlock, and each one has a different setting so you never know what you are going to get!
– Real player with 6.7 hrs in game
The 18th Floor
I really enjoyed the game so far. The puzzles are challenging and I really like the style. But I’m a little disappointed with the lack of transparency from the creators. The last news we have been given is that more puzzles will be released in Q4 of last year. We are now on the brink of Q2 this year and still nothing. I just today found out that PSVR was updated but not steam (which bummed me out). So I would love to know what the deal is and if we can expect the DLC for Steam players soon too. Please AOGA Tech give us an update! I see that there are new achievements so I hope that means it won’t be too long. AOGA, I humbly ask that you keep the people who invested in your game updated in regards to progress. When I bought the game I thought I would be seeing more than 2 floors by the end of the year. Please let us know what to expect AOGA! I’m sure I’m not the only one who would appreciate it!
– Real player with 13.2 hrs in game
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personally, I really liked the game but to be honest, I thought that the puzzles were a little overboard. There are things going on in the puzzle that I swear only people who created it would be able to figure out. I was starting to wonder if some of the people trying to help out were people who actually made the puzzle themselves and realized that it would take many days for the common player to figure out. The one thing that I really messed up is the fact that some of the puzzles are hard enough to figure out that it will take some people more then just a few minutes and yet, if you dont finish it, you cant save it and have to start all over. There does need to be a save feature so we dont have to keep playing the same scene over and over again. A save feature may also help out with the common problem of dropping something and having the item disappear into the floor so that you cant use it and then have to start the game over just to get it back. I do recommend the game though. I thought the graphics were great and I was fully into the game. I do look forward to the next installment
– Real player with 11.4 hrs in game