Rustler (Grand Theft Horse)

Rustler (Grand Theft Horse)

one of those game thats basically 7/10. its very decent

Played on the hard difficulty, i belive the time i beat the game (all quest, all side mission, some unlockables ) i was abt 80%

theres some massive jank bugs that probably already adressed after i beat it, but one of the jank are the horse mission. it is a massive bitch when i played it. to the point i had to email the dev on what im saying.

Story humour probably could get better if theres some form of actual talking instead of just Sims blabbering.

Real player with 26.4 hrs in game


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I am having a lot of fun with this game. It is relaxing at times and not frustrating at all. It is obvious where it is inspired from.

The graphics reminds me of shadow tactics. It is very pleasant to look at.

The sound in this game is relaxing. The birds and the nature ahhh. The music of the barde is very funny.

The combat is good but needs more work besides the bug fixing. I would like to see more fighting techniques, not just hit and block. I am enjoying it so far.

The humor in this game is spot on. I had moments when I laughed out loud.

Real player with 15.2 hrs in game

Rustler (Grand Theft Horse) on Steam

Riskers

Riskers

It does a great job of mixing modern top down action with the beloved GTA athstetic. I got it for 3$CND and it was completely worth the purchase. The ‘levels’ where you assault building interiors are well designed and enjoyable to fight through, the shooting mechanic feels great and is much tighter than the original GTA, london missions or GTA 2.

On the down side the driving/car systems feel a bit stripped down, including the cops and the city itself. While the game has side missions and a city to drive around in with a few things to find overall the game feels more linear than it’s inspiration and the map is lacking unique set peices and details (no jumpable bridges, trains, car vendors on the docks ect.) It’s not really fair to compare this to a game as influectial as GTA but they kind of force us to and sadly in every way but the gunplay it’s missing so many of the tiny nuances & details that made GTA a classic so keep that in mind if you are fans of the original games scope, you won’t find the same living city or sandbox options in this game.

Real player with 7.6 hrs in game


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OVERVIEW

Riskers is the debut Steam title from developers ShotX Studio.

In Riskers you play Rick Paradis, an ex-con trying to turn his life around, working with his brother, John, as a garbage man in Stiltton City. Doing your rounds one day Rick finds a briefcase full of money in a bin and, being the pillar of the community that he is, keeps it for himself. Two days later he comes home to find his apartment door open, John shot dead on the floor, the briefcase gone, and a group of armed goons waiting for him.

Real player with 6.8 hrs in game

Riskers on Steam

DataJack

DataJack

A sci-fi dive in the 90s, both for the game design + gameplay and for the dystopic cyberpunk concept style.

Gameplay per se is a bit wonky and you have to get used to the stealth mechanics, which are really retro-style by all means.

Still, the game is pretty enjoyable, the atmosphere is right and the lore is well thought out, which you can extrapolate by the mission briefing/debriefings and from the files you download from the terminals, giving the appropriate feeling and background, much alike to the first Deus Ex game.

Real player with 7.3 hrs in game


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You are a one man go in and solve the problem type of covert or overt operative whom corporations hire to do their dirty laundry. Covert if you move effortlessly like a ninja from shadow to shadow, crouch like a tiger, and jump like a spider waiting for the right moment to feed needles into the skull of your enemies. Or overt if you prefer the cacophony of machine guns and the smoke C4 makes when you are fed up with doors that don’t greet you with open sesame right at your arrival.

You can even hack systems, steal company data and make some side income by grabbing datacubes and other interesting things that come at your way. And since this is a Cyberpunk/Neuromancer inspired game presumably made by transhumanist wonks who enjoy running around with subdermal chips under their butt-cheeks, replacing limbs and adding subdermal armor and other kinds of protections are also available.

Real player with 6.6 hrs in game

DataJack on Steam

NORR part II: Will Walker

NORR part II: Will Walker

Start game, all text in russian. Had to check youtube how to change it. Game looks nice but the gameplay is bad. It’s a fast paced game but it stops every time to show a slomo kill shot or some stupid bad guy dialogue. And then you die because you get shot.

Real player with 0.3 hrs in game

NORR part II: Will Walker on Steam

Killer Ricky

Killer Ricky

very fun but need more levels and the gunplay might need a rework as its seems a bit delayed

Real player with 4.6 hrs in game

A cool action game which has a lot of potential it reminds me of hotline miami only that it is a bit slower which is not bad the blood physics are best and pretty good the art style is also very good I’m looking forward to the other levels in the game to play and maybe a level editor comes into the game or a workshop for maps or mods that would be cool in any case, but otherwise it is absolutely worth the 4.99 good job

Real player with 1.5 hrs in game

Killer Ricky on Steam

Midnight Blues

Midnight Blues

Please follow United Critics for quality reviews

Good things:

The only good thing about this game is music.

Bad things:

The gameplay and story just wants to be Hotline Miami but fails in every aspect. Enemies are super accurate but at the same time brain dead. With the second character you can just run past them when you destroy doors and they will not notice you and will run to the place where they last heard you. The developer did know how bad this game is and that is why he gave you 3 lives and a few seconds of invisibility and invulnerability after you are killed. Also if you get to a boss you have unlimited number of lives to just defeat that boss so you will win anyway as the boss kills you with one hit but you need many hits to defeat him and 3 lives would not be enough to defeat any boss. The game is also super bad at showing you where is the front and where is the back of the enemy if they don’t carry guns. Also the enemies move chaotically so the ones with guns have their patrol routes that they stick to but all others sometimes go somewhere sometimes just spin in place sometimes they don’t react at you destroying doors while at other times they charge you so you can never really create a strategy and you really need these 3 lives and invisibility after being killed to finish the levels.

Real player with 1.1 hrs in game

Midnight Blues on Steam

The Happy Little Virus

The Happy Little Virus

Disclaimer: A copy of this game was provided by the developer.

The Happy Little Virus is a top down shooter with dark humor.

You play as a virus and the objective in every level is to steal the data. Killing all the enemies isn’t required as you can sometimes rush around them. There are a total of 6 weapons to be unlocked, but only 3 of them end up being relevant due to their range and one of them sometimes bugs out. Some levels feature replicators that spawns other viruses that count as extra lifes if you die, they can be told to follow, stay or you can swap to them.

Real player with 3.5 hrs in game

I got this game for free to show it to my community on stream. At first I was very skeptical however we had great fun. I have not played the complete game until the end so I cannot judge how the story would end and how many maps you would have to beat.

What to expect from the game?

A top down shooter with a cynical story plot and several details in text which could actually be out of real life if you think about it. You have to get used to the controls and it is certainly not a game where you can just rush through every map even if you are tempted to do that.

Real player with 1.6 hrs in game

The Happy Little Virus on Steam

Glitchpunk

Glitchpunk

Review of Alpha.

Been on my wishlist ever since I saw it, since it did look a lot like gta2, which was my prime streaming game for a long time, so gave it a shot as soon as I could (didnt play demo though).

Will start with positives:

  • Really does feel inspired by old gta’s a lot: radio (humor and songs), gang-respect system, tank-controls in car, saves at home, burping, gouranga and other small things - pretty cool!

  • Upgrade system which carries itself into re-playthroughs

  • Multiple endings, non-linearity in area progression

Real player with 12.6 hrs in game

Update: There was a large patch on September 30th, Quality of Life update that should have fixed most of the serious technical issues. I haven’t replayed the game yet.

The game punked me immediately upon starting it by skyrocketing my fps to 482 in the main menu, effectively stun locking my GPU at 100% and 75°C in seconds. And my PC isn’t exactly a potato that needs frying, running an RTX2070, i7-7700K and 32GB of RAM, with an SSD to boot. Without capping the fps, it climbs to about 90 in-game on High settings, making the game stuttery and giving me a hot GPU turbine background noise. After capping the fps to 60 in the Nvidia panel, the game behaves like it should, mostly. There’s still some stuttering and weird lagging, but it becomes playable, for a bit at least. Unless you need to reduce your post-processing to medium, which completely changes the in-game lighting making everything pitch black. Checking the Known Issues topic in the discussions unveils more than a few bugs and glitches, from the mentioned post-processing problem to declining performance and heavily sparkling textures. I’ve had one complete freeze, where even alt+F4 wasn’t reacting and declining performance kept calling me to have a beer with her.

Real player with 11.0 hrs in game

Glitchpunk on Steam

Sefir: Mafia Story

Sefir: Mafia Story

shameless ripoff of Hotline Miami even going far as to ripping sprites from Hotline Miami 2 on top of the mspaint looking original sprites. literally nearly unplayable with how awful the controls are and a story that can be summarized by saying “gang war.” there is no joke or spoof to this game like Kavkaz it’s something I would find on newgrounds when I was 8

Real player with 1.8 hrs in game

You can’t be black.

Real player with 1.8 hrs in game

Sefir: Mafia Story on Steam

American Fugitive

American Fugitive

I remember before picking up American Fugitive that all it took was a mention of the development team being “ex-Timesplitters” to sell me on a first week buy. As a huge fan of that series, even if the the new game’s genre was a Casino simulator, I’d probably give it a chance. A few small touches of TS' supremely fun aesthetics might be lurking somewhere in the graphics or writing of this game but mostly none of Splitters' infectious humor or silly rebel spirit are found in any one location that I can accurately point out. What we are left with is an updated take on the early GTA games that unleashes its loaded magazine on farm country Americana. Is it any good? Eh, I had a lot of fun but don’t expect a perfect experience. It’s all about what you’re looking for when it comes to your enjoyment or hatred of American Fugitive.

Real player with 22.7 hrs in game

Man this game, It’s the weirdest game. Addictive yet mediocre. Enough to be entertained, but mundane and repetitive. Good enough to hook you but story is disappointing overall. This game is like the movie “The Room” constantly dancing the line between funny and just sad. TL;DR: 5.5/10

Some SPOILERS!!!

Pros:

-Douche characters that are never redeemed. Refreshing in that GTA or Game of Thrones way that almost no character is secretly trying to do the right thing, or has a change of heart.

  • Choices. The choices in this game are pretty cool cause they can be so hilariously dry (and realistic to a degree). At one point one character asks you to go buy them donuts. You can just say “Hell no!” and they respond “ok” and then they wont give you missions for like an hour of gameplay. Or your wife shows up 2 thirds in the game (after leaving you) and she begs you to give up. You can answer with something like “F U!” and she disappears forever, never to be heard of again. These moments are utterly hilarious. But the choices are pretty intuitive and that’s cool.

Real player with 19.6 hrs in game

American Fugitive on Steam