The Deed: Dynasty
Apparently, the Bruce family is just plain murderous, and somehow they’ve managed to pass their bloodlust along to subsequent generations. TDD improves upon the original game by offering three different scenarios that take place in different time periods. As with the original game, your goal is to successfully murder your target while framing someone else for the crime. Talking to different people and examining your surroundings provides you with the information you need in order to get away with murder; it’s just a matter of selecting the right evidence/murder weapon and bringing everything together during questioning.
– Real player with 23.0 hrs in game
Read More: Best Crime Atmospheric Games.
The Deed is a murder mystery, except this time you’re the Murderer and you have to get away with it! If you enjoy the idea of making the perfect kill, evading and fooling the police and getting away scott free, then you should take a closer look at this game.
This release was a quite a suprise to me, I enjoyed the first game, but never expected a sequel. Fortunately its a good suprise, and anyone who enjoyed the first game will enjoy this game, with more refined gameplay and three scenarios to play instead of one.
– Real player with 20.7 hrs in game
The Deed
You play as Arran Bruce, part of a noble dynasty which goes back hundreds of years, and you’ve returned to the family home, Dunshiel House. It’s a place which doesn’t hold many happy memories for you growing up. It’s a miserable night, the raining is siling down and you’ve got to face your family whom you’ve not seen for many years. It’s your father’s fiftieth birthday but it’s not the real reason you’ve decided to come back to the family home.
– Real player with 7.2 hrs in game
Read More: Best Crime Atmospheric Games.
Meet the Bruce family. Son, Arran, soon to be disinherited (usurped by his sister) with murder on his mind. Father, Malcolm, violent tempered, oppressive, abusive. Mother, Gloria, in deep and utter denial of the dysfunctional Bruce family. Sister, Jennifer, violent, cruel, insane and about to die. Dunshiel House staff: one butler and one maid/cook.
A classic “who-dun-it” from the murder’s point of view.
Storyline: Estranged Arran Bruce returns home for his father’s 50th birthday with the sole purpose to murder his sister, Jennifer. Motive: Money, of course. The father, Malcolm, is about to disinherit him in favor of his sister. The question is: How to commit murder and still walk away a free man. 10 murder weapons, and 5 other people who can take the blame, assuming one does not get caught. Of course, there is always the “mysterious” intruder too. (Lizzie Borden will have good company if one manages that.)
– Real player with 5.2 hrs in game
Crown Champion: Legends of the Arena
I’m actually writing a review for a game before I complete it, that I actually plan to complete shortly. This is a first. This is mainly since this game feels very RNG based similarly to ‘I am Overburdened’ in that regard. But this game let me put it to it simply, this is my FOURTH playthrough to try and get to the end. There’s that much in the game to consider that you have to think of when you start the game. Since if you do some things wrong early game it screws you over for the rest of the game.
– Real player with 266.6 hrs in game
Read More: Best Crime Building Games.
This game is beyond awesome. It has SO much potential. I didn’t think it would be my thing, because strategy games usually aren’t my cup of tea, but I thoroughly enjoyed Crown Champion: Legends of the Arena.
Though technically this is a management SIM, and this seems to be up my alley after all.
If the game were to be tweaked periodically it could grow into something bigger & better for sure!
There’s so much to say about Crown Champion I don’t even know where to start.
As the player you find yourself playing as a Slave Manager. With that comes an estate (in a decrepit state), which you buy & renovate & expand as you make a name for yourself - battle, after battle.
– Real player with 81.8 hrs in game
Space Pilgrim Episode II: Epsilon Indi
A year after the Alpha Centauri Incident, Gail Pilgrim is still in the passengers business, though she has Sabina White, the clever scentist that became her co-pilot. Unfortunately, now in Epsilon Indi, she’s under the investigation of the J.A.C., the corrupt space police. Between the rebel scientist, the priestess of a strange cult and the young man that want to be a Jackal, Gail and Sabina have to survive the encounter. And what surprise is in stock for them?
This game is the sequel of Space Pilgrim Episode I: Alpha Centauri. So, you bet that you’re familiar with the ship. The story is still well-written, with the same humor as before: Gail still in dangerous situation, not really trusting herself, Sabina still logical and in her world and now, on top of that, a young man overconfident with himself, a scientist that is too absorbed in his work and a priestess that makes sense but not really. You still have Galactic Hospital as the sitcom on TV and the cat Zubar, though he’s not useful in this opus.
– Real player with 11.6 hrs in game
Space Pilgrim Episode Two: Epsilon Indi, 2020 FRIENDLY GAME SERIES
If you like Firefly at all then you may just love this RPG Maker style game where you interact with items to play out episodic style narratives, with a few small puzzles involving item mixing and of course, a few laughs now and then.
**Edit: 2019 and I have played this episode through 6 times over the past several years!
This game has mature content, mainly tame sexual or bodily references for humor. Recommended for teenagers and above.**
– Real player with 9.5 hrs in game
The Deed II
Overall, this is an excellent game with a lot of replay value. The only criticism I have of this game is that it is way too hard. No matter how many times I’ve played it, I only get the convicted, killed, or unsolved ending. I have yet to been able to frame anybody else and I have no idea why. Also if you want to commit the crime in the backyard while Frank is taking a whiz, you have to act fast. I mean ridiculously fast. I wish they would give you even just 5 more minutes before he steps outside.
– Real player with 34.2 hrs in game
Definitely enjoyed this installation of the series. It was fun and challenging trying to figure out the various ways to get away with murder (should you choose that path). I would have enjoyed a bit more depth in the main character’s story but understand why it’s a bit abrupt. There was a lot of characters in this game and all had very interesting backgrounds (some more than others). I am a big fan of games that allow for various endings, and this one offers it in a short, bittersweet way (as no ending is truly “good”). I loved the setting of the game and thought it was also well done (although, like the MC’s background, there really isn’t much to it).
– Real player with 24.2 hrs in game
A Sceptic’s Guide to Magic
Thumbs up! I liked the story about a skeptical scientist learning to cast spells in order to solve a murder. A lot of people won’t bother with this game since it was made with RPG Maker, but I thought the gameplay was okay. You don’t have to worry about grinding up through different levels, because there is no combat. Most of the challenge is in finding ingredients for the spells. Some ingredients weren’t easy to find, but if you get stuck, there’s a walkthrough available.
The achievements are pretty straightforward. You either get them for casting spells or for getting to an ending. There are a few different endings so you have to replay the final encounter a few times to see them all. In a nice touch, the game encourages you to save right before that point, so you don’t have to replay the whole game again just to see the different endings.
– Real player with 12.6 hrs in game
Author’s note: Every single ending was witnessed at the time the review was written for the sake of providing an informed opinion. (Every single achievement was also earned during that time as well.)
Overview
If the reader noticed this game was made by Pilgrim Adventures (the same amazing developer who brought us the Space Pilgrim Saga) then chances are the reader will be able to infer that A Sceptic’s Guide to Magic is a casual adventure game made with RPGMaker, has lots of interesting characters with detailed backstories, constant flip-flopping between adventures of a primary and secondary main character, and plenty of humor. These conclusions are not far off the mark, save for the humor being less frequent in A Sceptic’s Guide to Magic and the mood dramatically darker compared to Space Pilgrim Academy: Reunion. Set in 1993 in Birmingham, West Midlands (and not Birmingham, Alabama!) forensics investigator Lester Chapman is called to investigate a murder in an abandoned house involving a young man with evidence about that suggests witchcraft was somehow involved in the murder. After apparently hallucinating, Lester is taken off of the case and comes into contact with a young witch named “Fi” who is also interested in the murder, and the two team up with Lester reluctantly becoming a practitioner of magic, and ultimately gaining the ability to investigate the murder with methods that prove otherwise impossible without Fi’s assistance.
– Real player with 11.6 hrs in game