Mafia: Definitive Edition

Mafia: Definitive Edition

Mafia the City of Lost Heaven is one of my top 5 games of all time. What Definitive Edition did was suck the soul out of an incredible game 19 years later, leaving behind a console-fied, dumbed down, version. Where to begin?

The voice acting is the first thing you notice. Paulie, Sam, and Tommy all went from sounding like Italian mob guys who aren’t caricatures to NNNYEEEEH SEE, FUGHETABOUTIT. Paulie keeps his character more or less, but his voice actor is horrible and obnoxious. Sam sort of retains his voice, but his persona goes from the “straight man” that Tommy would confide in, to a cocky jerk. Tommy’s voice actor was okay, but his personality got assassinated. Whereas originally he was a mellow but confident man and definitely not bloodthirsty, he went to being a cocky greaser type who happily kills scores of men and then hesitates to kill one more. Inconsistent character delivery and inconsistent motivations all around.

Real player with 45.4 hrs in game


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Good remake, but not enough. Let me explain myself.

Mafia the City of Lost Heaven was a game that I personally enjoyed more than i expected to back then, this game makes me feel like they removed every piece of the puzzle to make this memorable.

Pros:

-Good graphics (Night in this game is beautiful, day not as much)

-It has been nicely done for somebody that never played the first one, or that just wants a game with something solid, that, this game does it.

Cons:

-Does not have the full mob experience that the first one had, characters were entirely re-made (Voice and personality), making them seem some random street gang that wants to have fun without obeying the Don

Real player with 37.3 hrs in game

Mafia: Definitive Edition on Steam

Sleeping Dogs: Definitive Edition

Sleeping Dogs: Definitive Edition

This game has 1) an engaging story 2) interesting characters and most of all 3) a beautiful world. I’m not someone who plays this game for the gameplay (while being remarkably good for it’s time, especially the combat system), I play this for the gorgeous version of Hong Kong displayed here. It’s not photorealistic, and it’s nothing like a 1:1 remake of the city. Instead it captures some of the aspects that make a city feel like HK and lay them out over multiple districts. All that being said, this game most definitely shows it’s age in [CURRENT YEAR] and can be a pain to work with on occasion. There will be bugs, and it’ll probably make you restart certain missions. Despite that though, I think everyone should try this game at least once. It won’t be for everyone, but there isn’t another game like it. At the time of writing this, the game is on sale for $3, which I think i a totally fair price. It’s not worth its full $20 price tag, but if it’s on sale it’s definitely worth a shot.

Real player with 162.0 hrs in game


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“Friendship is everything. Friendship is more than talent. It is more than the government. It is almost the equal of family.”

~Mario Puzo, The Godfather

Ah, the good ol' True Crime series… Back in 2003, when Californian studio called Luxoflux (the guys behind Star Wars: Demolition) released their Streets of LA (the first game in the series), I was a pretty big fan. See, I always loved what Rockstar did in GTA III. They took Reflections Interactive’s Driver (the game, in which nobody made it past the tutorial) and put it into an open world environment. Awesome stuff. The problem is – I never liked the actual gameplay. The clunky controls, the missions that very often didn’t give you a fair chance to win in your first try, the fact that very often the game wanted you to re-play the entire sequence since very beginning after you failed… I know there’s heck of a lot of GTA fans out there, but personally, I never liked how those games felt. Still don’t, and even though the series evolved quite a lot since then, it still feels like a torture to me. Now, Streets of LA? It was a different story. It was a pure fun. It was extremely user-friendly (heck, the game even allowed you to skip the missions you didn’t like), the controls were tricky but comfortable, the open world was there, but the most importantly? The game had its own unique face. It was non-linear, it had the advanced melee combat, it had stealth elements (the worst part of the game, but still) and it did the “police simulator” thing surprisingly well. Up to this day, I love Streets of LA very much, especially that juicy Japanese version by CAPCOM that came with a cool Japanese dub. And yes, it was like Streets of LA was a Ryū ga Gotoku before the actual Ryū ga Gotoku. Especially thanks to its cocky storytelling.

Real player with 71.7 hrs in game

Sleeping Dogs: Definitive Edition on Steam

Yakuza Kiwami

Yakuza Kiwami

the comical eye-patch man comes out of the sewers

Real player with 65.8 hrs in game


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I played Yakuza 0 prior to this one and I must admit that I was not prepared for the difference between Majima’s style at the end of 0 and at the start of Kiwami.

This being said, loved the game and looking forward to the following ones….

Real player with 61.5 hrs in game

Yakuza Kiwami on Steam

Yakuza Kiwami 2

Yakuza Kiwami 2

Two dragon’s

Born from sorrow

One of anger and envy

Another of kindness and wisdom

Both with honor

In another life, comrades and friends

But here, only one dragon may live

Real player with 111.3 hrs in game

Was going to write a long review but I think it would just be better to say that this is the best game I’ve ever played and end it at that.

Real player with 75.1 hrs in game

Yakuza Kiwami 2 on Steam