Police Simulator: Patrol Officers

Police Simulator: Patrol Officers

It may be a bit buggy here and there, But it’s seriously impressive for a small studio in early access. It is also really fun to role play about. Here is a bit of unexpected fun from today … I delayed shooting a taser on a fleeing suspect only to have a random drunk driver swerve towards us and take him out causing a three car pileup that I had to investigate and clear up while being indirectly the cause of the crash. Do I take the suspect into custody or call him an ambulance? choices, am I right?

Real player with 32.6 hrs in game


Read More: Best Crime Multiplayer Games.


Pros

It’s a great Sim with great potential, I’m sure it’s going to be one of the best police sims on steam when leaves the early access, I have to say they have a great taste in designing the city, districts vary from each other and have different scenery. It reminds me of my favorite city Boston! Traffic missions are enjoyable and their variety keeps you busy and satisfied during your shift. The graphic is really great in this game, you going to take too many screenshots while playing. Parks are very green along with eye-catching sculptures and decorations throughout the city. Different Police stations that you could spawn from or finish your report when done. Nice Game setting and support of the controller and other languages. It has an Informative manual and tutorials to guide you. You could report the bugs and suggest your ideas there are warm and attentive developers valuing your time and request.

Real player with 30.9 hrs in game

Police Simulator: Patrol Officers on Steam

Flashing Lights - Police, Firefighting, Emergency Services Simulator

Flashing Lights - Police, Firefighting, Emergency Services Simulator

I’m sorry, I really want to like this game, but if I gave it a thumbs-up, it would be for the concept and not the implementation and that’s not fair to people who are considering whether or not to purchase it.

To the dev(s): I like where you’re coming from and where you’re going with this. I hope you keep persevering and turn my opinion around. There’s an ENORMOUS amount of potential here. However, it’s plagued by issues (not just pre-release bugs) that make me question whether it has what it takes to pull off a successful release.

Real player with 270.4 hrs in game


Read More: Best Crime Driving Games.


I wanted to review FL sooner, but I also wanted to feel this game out first. I’m a simulation “expert” in that I’ve played almost every simulator game that has come out. There were some I purposely ignored for looking terrible, however. The emergency simulation genre has been struggling for a while. You have sh*tty developers and publishers pushing out games that make you want to burn the game itself so no one else ever has to experience it. Speaking of burn, I’ve been burned by these devs and publishers a lot - specifically Excalibur. They are notorious for backing garbage games. I used to be a moderator for Enforcer and had high hopes for it. Boyyyyyyyy was everyone, myself included, mislead.

Real player with 140.9 hrs in game

Flashing Lights - Police, Firefighting, Emergency Services Simulator on Steam

911 Operator

911 Operator

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My System Spec

| Windows 8.1, i5-4570 3.5GHz, 16GB DDR3, Nvidia GeForce GTX 970 |

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Review Version 1.0.0

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Will be updateing review as it goes on

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DLC Warning

I recommend you buy the DLC it does suck that you need to in order to get the best out of your troops. It should already be in the game. Is the full game and dlc worth it i say yes.

  • The dev says they will be adding new units for FREE in updates and in DLC -

Real player with 25.8 hrs in game


Read More: Best Crime Choices Matter Games.


Please don’t block the line

This game is a nice little surprise. Really it’s pretty good, it’s not just another cheap cash grab.

The game is simple. You’re a 911 operator and your job is to manage the emergency services and answering 911 calls.

You have three main services in your control – police, medics and firefighters. You can choose a unit and send it to the point of the map where the incident happened. Depending on the incident you need to choose which units to dispatch. If there’s a robbery it might be smart to send a larger group of police officers with guns and medics to take of the wounded. If there’s a red light offense you probably can send a single officer there to give him a fine. Same with all the other incidents. Sometimes you get some serious incidents like drug cartel or prison break which means you better send a lot of units there.

Real player with 21.9 hrs in game

911 Operator on Steam

Hacknet

Hacknet

shell

! 74.125.23.121

shell

! 216.239.32.181

shell

! 210.81.156.7

shell

! 206.44.131.159

connect

! 226.187.99.3

Scanning for

! 226.187.99.3 ……………………………..

Connection Established ::

Connected to

! EnTech_Offline_Cycle_Backup

! (Actually the credits server lol)

! 226.187.99.3@ probe

Probing

! 226.187.99.3 ………………………………

Real player with 38.0 hrs in game

While this game is being sold as a “hacking simulator”, a debate will likely rage about what exactly it simulates. In either case, it comes suspiciously close to being a realistic simulation of hacking. So close, in fact, I’m left wondering why the dev didn’t go the extra yards to make it inarguably so (maybe something he can shoot for in the future). Realism nit-picking aside, this game is full of very realistic nods to hacker and IRC culture, and in broad strokes, represents some of what goes on in actual exploits. While the experience of compromising systems is streamlined for the sake of keeping it an actual game (again, is it a puzzle game or a simulator?), in that “push a button, get bacon” sort of way you see in “hacker” movies, there was still much in the game that reminded me of taking the OSCP (for those who know my pain, you will find much in each mission to make you smile in that corpse-like rictus you had while laughing at emails and files during enumeration pratice in the Offsec lab).

Real player with 28.4 hrs in game

Hacknet on Steam

I am Your Lawyer

I am Your Lawyer

https://store.steampowered.com/app/1286880/Ship_Graveyard_Simulator/

https://store.steampowered.com/app/1661270/Car_Detailing_Simulator_Prologue/

Introduction

You are an ambitious lawyer who, conscientiously, defends innocent people from being wrongfully convicted by the court… but are you sure? But are your clients surely not guilty? To dispel doubts, immerse yourself in the case files and analyze the course of events step by step.

Interrogation

Speak with your client - find out where he was on the day of the crime. You have a range of tools at your disposal such as audio recordings, crime scene photos, fingerprints, etc. to get to the truth. The interrogation will lead you to interesting, unexplored details of the case.

Police station

Talk to the policemen who were at the scene. Ask questions, commission additional research, but remember - it takes time. Be careful, every decision has time consequences - you need to decide which evidence to re-examine in the lab.

City

Move around the town and obtain information and evidence of the case. You have at your disposal places such as a police station, a restaurant where lawyers meet, a laboratory, offices and other places where you can find people useful in this matter.

Laboratory

In the laboratory, you can commission detailed examination of case evidence, such as: fingerprints on objects, surveillance tapes, photos from crime scenes, handwriting and documents.

In court

During the trial, ask questions to any witnesses who are involved in your client’s prosecution.

Find out if they are not lying, have not been under the influence of alcohol, or are not involved in the case.

Listen to testimony in court and react to unfounded accusations!

Investigate the case, reject the prosecutor’s accusations and try to get clear evidence of your client’s innocence.

Many different people sit on the jury. Learn everything about jurors and choose a strategy for action. Decide who to focus on during your final speech.

I am Your Lawyer on Steam

A Golden Wake

A Golden Wake

I tried to like this I really did, it has a lot of things I like, sadly it is spoilt by a plodding plot and puzzles/games that range from stupidly simple games of fetch to ridiculously unintuitive “action” sequences.

I’m a big fan of most of Wadjet Games work, I was also interested in the 1920’s setting and the idea of a game based around a real estate salesman, not something you come across every day. Simple point and click mechanics I like and the first part seemed fine, if a little uninspiring, it is only an introduction after all. Head south for part 2 and you think things are picking up, the “fetch” missions get broken up by a couple of neat logic puzzles.

Real player with 28.6 hrs in game

A Golden Wake isn’t going to top any of my favorites lists but it’s also not among the worst. It’s kind of in between. It’s a good game but, not a great game.

The graphics are retro pixel style graphics common to Point & Click games from the 80’s-90’s. For the style they did a fairly good job with the graphics. The sprites are fairly decent and easily differentiated from each other. The animations are pretty good, mostly smooth and simple and there’s actually quite a few unique animations and transitions for a game this size. The backgrounds were nicely designed and we’re actually modeled after real places. The characters were largely modeled after real people too.

Real player with 11.5 hrs in game

A Golden Wake on Steam