The Way Home
crazy challenging driving game.
Enjoying music give you chills. but many, too many obstacles wait on the way to home.
recommend for guys who want to challenge.
PS. ppl in ROR are blind. so be careful while driving.
– Real player with 1.0 hrs in game
Read More: Best Crime Cute Games.
I couldn’t stand it for more than a couple of minutes. The game is ugly, repetetive and looks horrendous, it plays out sluggishly and boringly. The music that starts playing when starting up the game is some stock shreeking that stabs into my brain.
It is a great, A-Grade worthy programming project for a highschooler. But it is not anthing more. It is not worth asking money on steam.
– Real player with 0.5 hrs in game
Police Getaway
Police Getaway is an open world racing game focused around police chases. Take on a role of Chuck Chase, a former movie stuntsman turned mafia driver. When the head of a local criminal empire kidnapped his family, Chuck knew that saving them would not come easy. Blackmailed into cooperation he will have to use all his daredevil skills to perform the most dangerous missions and save his family.
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Play the story campaign focused around doing the most risky driving jobs for the head of the local mafia.
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Take on various side missions to acquire additional funds.
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Perform daredevil stunts to earn Respect.
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Buy different cars and upgrade them in various auto shops around the city.
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Explore the city of Paradise Lost and its outskirts, find all the hidden collectibles and secrets.
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And finally, remember, DO NOT GET CAUGHT!
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Driver® Parallel Lines
So firstly off the bat I should say I have WAY more playtime on this, but I recently bought it on Steam and haven’t played that much, so don’t go ‘‘OMG u only haev 2 hrs, wtf m8’’ on me.
So. Driver® Parallel Lines.
This was one of the first games I ever played on my computer and I absolutely adored it.
It is one of the most underrated Driver games, and I recently even saw some hate on it which was really unecessary to be honest, cus this is one of my favorites from the Driver series.
So the price is in fact aswell really low and I think you should get it, cus it’s worth it.
– Real player with 40.9 hrs in game
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Well, I always kinda had strange relations with Driver series. Though I usually preferred it to the widely popular GTA, because driving away from lots of cops through city streets was more interesting for me than just making chaos and rampage on streets, I didn’t understand why it tried to parody GTA so much after the second title. The only similar thing between those games was open city, but ideas and gameplay were very different. So, Driv3r was a big disappointment and financial failure, however the series didn’t close and in 2006 we got Parallel Lines. And initially, you think that maybe that is a Driver game we all need: a lot of cars, ability to customize them, a lot of car-related side activities and story taking place in 70s – golden age of muscle cars and car-related movies, what can go wrong? Well, though all these things are technically in the game, the physics itself downgraded quite even in comparison to the third title: cars don’t have inertia, physics is very arcade and you can never lose control of your car even if you really try to. So in the end it feels like you are driving some radio-controlled toy cars, rather than big powerful muscle cars. In addition to all this the game still for some reason tries to parody GTA: yeah, though shooting became much more convenient since the previous game, it still quite far from what GTA had. And no, I do not say that Driver should forget about the guns once and for all, they can be a way to diverse gameplay a bit, like shooting while chasing another car or shooting chasers from the back seat, but building whole levels around shooting only is a very bad decision. At least because it instantly shows shooting system’s problems and at most because the game’s called Driver, not Shooter!
– Real player with 25.4 hrs in game
The Casebook of Arkady Smith
This is a game that I have played through 5 different times, twice on PC, twice on Switch, and once on PS4. This game has a lot of flaws, I will say. Bugs will pop up, janky controls, and an empty open world. However most reviews for this game miss the point of what the developer was going for. This feels like a true call back to classic detective games of the past, giving you a challenge in solving each case. Case’s can become very complex, and solving each of them can be very satisfying. The score and atmosphere in this game are absolutely beautiful, really getting you immersed in the setting. Some players complain of getting lost and feeling like there is nothing to do, and to be honest that is entirely fair. This game would have benefited greatly from ditching the open world entirely, because at the core of it, the cases are what shine in this game. If you want good puzzles to solve in a beautiful but dark cyberpunk world, play arkady. But if you’re going into it for an openworld GTA like game, than no, that isnt what this game is.
– Real player with 12.8 hrs in game
This game is exactly the one that I wished for for such a long time! It is a classic cyberpunk detective story with neo-noire motives and great atmosphere. Recommend it highly and strongly wish for more content around it and new games in the same setting. Thank you so much devs! Please let me know how to support you.
– Real player with 10.0 hrs in game
Need for Speed™ Hot Pursuit Remastered
HIT CHARACTER LIMIT, VIEW THE COMMENTS FOR ADDITIONAL THOUGHTS ON THE GAME
This was an interesting review to write. On one hand, it’s an extremely fun game to sink a lot of time into. On the other hand, it’s basically a re-release of a game, not a remaster. The game itself when it was released in 2010 was really fun. I really enjoyed it (although I’m still not a huge fan of the very heavy steering that the game supplies) for its really fun gamemodes online, good graphics, great car list, and the really good tactical nature of most of the online stuff. It’s also immensely satisfying when you do get a really good run through a series of corners at top speed and shaving off that extra fraction of a second when grinding for good times on all the single player events. Likewise, it’s also hugely satisfying to release that perfectly timed spike strip to catch one of your enemies off guard, allowing for your teammates to move in to take them out of the game.
– Real player with 295.6 hrs in game
For reference, I bought the 2010 “Limited Edition” version of this game’s original release for PS3 pretty much as soon as it was available. I played through all of its DLCs, too. Is this remaster a faithful recreation of everything from that version of the game? Pretty much, yeah.
I understand that a few cars were removed for the remaster. However, from what I’ve read online, the Carbon Motors E7 was removed because Carbon Motors no longer exists as a company, and the two Mercedes SLR McLarens(Mercedes McLaren 722 Edition and Mercedes McLaren Sterling Moss) due to Mercedes selling off their stake in McLaren starting back in 2009 and not completing until 2011(after the original NFS:HP 2010 release).
– Real player with 89.4 hrs in game
Police Simulator: Patrol Duty
Disclaimer: I was a closed beta tester for this game starting from October 9, 2018-June 18, 2019, so some information might be outdated. No compensation of any sort (other than a beta key) was provided to me.
Updates: I just got off of a shift after a traffic duty mission where I frisked a suspect and found a switchblade. He was arrested shortly after. Was not taking an emergency call, just doing proactive beat work. Also, the plate information for illegally parked vehicles in traffic duty show up on the PDA, but not on the computer. Also received word that others have arrested those with warrants outside of missions and calls.
– Real player with 32.1 hrs in game
Quite an entertaining game. There is a ton of repeats with missions which can get a little boring over a longer period of time, but it’s a good thing they have Multiplayer. I’ll state the pro’s and con’s as well as what could/should be added in the future. I will state some things that may confuse people, but I will try and explain them in brackets. This is of course because I am an Officer in real life and I like to point out things that would be obvious to other officers.
Pros:
- Has a realistic form of Conduct
– Real player with 28.8 hrs in game
Thief Simulator 2
Thief Simulator 2 will transport you to a world full of valuables, expensive cars, and rustling banknotes. As long as you find a way to steal them.
Know that a thief’s trade is not a piece of cake. In order to get some practice, you’ll start with petty theft. This is how you’ll gain the experience required to access more and more risky – and most importantly, more profitable – jobs.
Gain levels and unlock new possibilities. Get useful tools. Together with newly acquired skills, they will pave the way to expensive items, which you can then sell on the black market. The tools of your trade include a crowbar and binoculars, as well as advanced equipment that becomes available as you progress, such as a laptop for hacking through security systems.
The creators of Thief Simulator 2 have prepared three unique locations with houses, banks, restaurants, and other special places that you’ll get to strip of money, valuables, and other items. But before you do, examine the surroundings: find out when the building empties out, learn the tenants’ or the employees’ schedule. Then you just need to prepare a strategy and it’s gone time.
Just be quick and efficient. You don’t have much time, so you’ll need to immediately assess which item to take and which one to leave. Can you handle the pressure, or will you panic?
Make sure to work on cars between robbing buildings. Start with small family sedans and make gradual steps towards mastery, which will allow you to steal the coolest sports cars.
Remember to keep your eyes around your head. Even the best plan can fall apart, and the local police are just waiting for a chance to put you in handcuffs. Don’t get caught. Always be one step ahead of law enforcement.
Feature list
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Three unique locations. Explore neighbourhoods, learn tenant’s routines, pick the right time to break in and then rob them
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Get better and better tools, ranging from a crowbar or binoculars to hacking laptops, stethoscopes etc.
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Level up your thief and acquire new skills, which allow a number of new possibilities
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Steal cars - begin with a small, family sedan, and work your way up to a sport’s dream car
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Rob banks, restaurants and other special locations. These will be unlocked as you advance your thief
American Fugitive
I remember before picking up American Fugitive that all it took was a mention of the development team being “ex-Timesplitters” to sell me on a first week buy. As a huge fan of that series, even if the the new game’s genre was a Casino simulator, I’d probably give it a chance. A few small touches of TS' supremely fun aesthetics might be lurking somewhere in the graphics or writing of this game but mostly none of Splitters' infectious humor or silly rebel spirit are found in any one location that I can accurately point out. What we are left with is an updated take on the early GTA games that unleashes its loaded magazine on farm country Americana. Is it any good? Eh, I had a lot of fun but don’t expect a perfect experience. It’s all about what you’re looking for when it comes to your enjoyment or hatred of American Fugitive.
– Real player with 22.7 hrs in game
Man this game, It’s the weirdest game. Addictive yet mediocre. Enough to be entertained, but mundane and repetitive. Good enough to hook you but story is disappointing overall. This game is like the movie “The Room” constantly dancing the line between funny and just sad. TL;DR: 5.5/10
Some SPOILERS!!!
Pros:
-Douche characters that are never redeemed. Refreshing in that GTA or Game of Thrones way that almost no character is secretly trying to do the right thing, or has a change of heart.
- Choices. The choices in this game are pretty cool cause they can be so hilariously dry (and realistic to a degree). At one point one character asks you to go buy them donuts. You can just say “Hell no!” and they respond “ok” and then they wont give you missions for like an hour of gameplay. Or your wife shows up 2 thirds in the game (after leaving you) and she begs you to give up. You can answer with something like “F U!” and she disappears forever, never to be heard of again. These moments are utterly hilarious. But the choices are pretty intuitive and that’s cool.
– Real player with 19.6 hrs in game
Mafia II (Classic)
Mafia II is one of the best organized crime games, especially if we take realistic games with organized crime as the main theme. It’s also one of the best third-person shooter, and aged very well, even a decade later, it still feels as good as back in 2010.
Story
You play as sicilian immigrant, Vito Scaletta, whose family traveled to the USA looking for a better life, but reality turned out to be more grim and harsh than Vito’s parents imagined. Seeing how his father lives a miserable life and became a drunkard due to his hard job and poverty, Vito decided to not repeat his mistakes. His father eventually dies during the accident at the docks. He met Joe, a local bully and a cool guy, and eventually, due to lack of jobs and poverty, the two decided to become a small time criminals, thieves, essentially, during one such operation, Vito got caught, and between going to prison or helping USA with the invasion of Sicily, as a native italian speaker, he decided to go to war. And that’s only the beginning of his life path.
– Real player with 105.5 hrs in game
“I BECAME A CRIMINAL BECAUSE I DID NOT WANT TO BECOME A VICTIM”
Welcome to Empire Bay. Sunny place full of opportunities for those who can take them. Yes, I’m talking to you Vito & Joe. Yes, you too Mr. Vinci. I see you over there Alberto Clemente. Yeah, that’s right Carlo Falcone. I can keep on naming these fellas over and over again because this game was filled with gentlemen like these.
Vito Scalleta got tired of bureaucratic bullsh*t so he got shot right in the butt, that he could leave Europe and go straight back to Joe, so these two can put in the work, get up in the Mafia hierarchy, sky rocketing up in the mob family ladder so he can get what they all want - THAT GREEN THING.
– Real player with 62.2 hrs in game
The Ghost Train | 幽霊列車
Visually, this game is appealing. I feel like that’s the only pro I can mention. If you’re wanting a plot in this game then you will get a plot, just expect it to be a plot hole. Basically, all you do is go to the restroom in the train station, go to the smoking area, then ride the train until you reach the very end of the game. The puzzles were okay, but the last puzzle with the items you pick up was very confusing to figure out. If anyone is stuck on that… when you pick up the items (the cane, shoes, bug cage, windmill toy, and beer can) you set them on the train seat opposite of the reflection in the window in which character they belong to. It took me forever to figure it out. The endings weren’t as immersive as with the endings in The Convenience Store & Missing Children. Overall, decent game, but it gets a bit tedious for the time you spend playing it. I highly recommend playing Missing Children and The Convenience Store instead. Those are phenomenal, plot based, and wonderful atmospheric games!
– Real player with 5.8 hrs in game
This was my first game experience from Chilla’s Art and I got to say I wish it’d happened sooner, appearantly I’m an avid J-Horror fan and I didn’t even know it before crossing this game. I ended up reading Japanese urban legends at 4 AM in the morning- besides Kisaragi I guess
! the chase part is a reference to Teke Teke. Can’t wait to play the other ones.
My cons for the game is the walking/running speed and the fact that
! getting killed or not killed by the girl not affecting the ending type you get. And I can get the reason for low speed, building up tension etc. etc. but instead of that it just straight up frustrated me, drove me to boredom at first portion of the game. It felt repetetive and laggy, but after progressing enough and getting both endings the repetetive parts felt justified.
– Real player with 3.4 hrs in game