Soul Reaper
Soul Reaper quickly hooks player attention with an effectively deployed progression system, and does a fine job in offering multiple avenues to keep engagement levels high. While enjoyable for the most part, its grindy nature can render it tiresome, and the current lack of proper side quests beyond feats leaves something to be desired. Still, it’s a good debut, and a fresh ambassador for the RPG genre that leaves a lasting impression by defying convention.
Review key provided. Thanks Power Level:)
– Real player with 57.0 hrs in game
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Really nice, and fast paced; monster-catching strategy RPG. The game has aspects of idle-game style gameplay, however the strategy comes from squad optimisation, gear socketing, and order placement (there are ‘row bonuses’ available, but those’re kinda beyond me at the current time of writing, lol).
I made a fairly in-depth, but still very early, impressions video; available here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1990101092
Really looking forward to discovering more monsters, and more strategic optimisation in the hours and days to follow.
– Real player with 30.2 hrs in game
幻灵岛(Fantasy Sprite Island)
Fantasy Sprite Island
Fantasy Sprite Island is a collection of spirit capture training, home construction, copy adventure and other business development type of game. In the game, players can set up spirit teams to conquer different areas of the magic island, discover and unlock different function points on the island. Build your own home and arrange for elves to do different jobs. You can also try leisure games, or training incubation, cultivate powerful elves, and finally challenge the endless city and eternal arena.
- Form a spirit
In the first version of the game, there are more than 100 kinds of spirits in different shapes, which live in various areas of the island. Elves of different races have their own race value, skill pool and talent pool, so some of them are good at fighting, some are good at entertainment, and some are good at work… Reasonable arrangement and management of them for different work or combat combination will get better effect.
- Spirit skills
The elves in the island will get a chance to learn skills every ten levels. They will randomly choose two skills from their skill pool to learn. Of course, in addition to their own race pool, elves can also learn the learnable skills of this attribute through skill books.
- Spirit reproduction
The spirits in the magic island can reproduce across races. Just choose two opposite sex spirits to reproduce. The offspring will be randomly selected from the parent race. The attributes of the spirits will be based on the random attributes of the parent race. At the same time, they may inherit the random skills of the parent race. That is to say, the offspring can acquire cross race and cross attribute skills through heredity. There are other special conditions in reproduction, please look forward to it.
- Spirit equipment
Each spirit can carry a piece of equipment, which has its own characteristics. It’s not just a simple attribute increase or decrease. Carrying the appropriate equipment will greatly enhance the strength of the spirit.
- Random copy
There are all kinds of elves, replica facilities, props, traps, etc. randomly distributed in the replica. Conquering the replica will get a lot of rewards. In addition to 5 limited copies, 2 endless copies will be unlocked after customs clearance. At the same time, the first copy can also unlock the island’s resource points, mysterious shops and other functional buildings.
- Island Construction
By building various functional buildings on the island, we can arrange elves to engage in refining, training, incubation, entertainment, guarding and other work, or to resist emergencies. Of course, you can also unlock the resource points on the island through the adventure copy of customs clearance, and arrange the elves to collect the resources and treasures on the island. These resources are also the basic raw materials for refining various treasures.
- Home facilities deployment
You can freely arrange the location of the home buildings. In the middle and later stages of the game, you can also get many decorative buildings from the treasure and entertainment center to decorate your home. Of course, the deployment of these decorative buildings will make the elves on the island happy and get various kinds of bonus.
- Production and integration of props
After the players build a Research Institute on the island, they can arrange the elves to produce various props automatically by consuming different materials. They can also fuse the surplus props to produce new props.
- Entertainment Games
When players build an entertainment center on the island, they can carry elves to play entertainment games. Of course, choosing the right elves to play the right game will get more attribute bonus, and the game will be simpler. The token obtained through the small game can also be exchanged for special reward props.
- Training ground exercise
When players build a training field, they can arrange the elves for training. With the passage of time, the Elves will get experience value, and special training can also be arranged, which will enable the elves to get the training value of attributes, so that the elves can grow more personalized.
- Place type monster invasion resistance
When players build sentries and deploy guard elves, they can detect the impending invasion of monsters (random events) in advance. The elves in sentries will fight with them automatically (or take the initiative to fight). After victory, they will get rich rewards.
- Eternal arena and endless City challenging the limit
When the player passes the last copy on the island, the eternal arena will be unlocked to challenge the limit of the spirit’s fighting power! Of course, in addition to the eternal arena, the two infinite copies that are finally unlocked are also the places where the comprehensive ability limit of the spirit team is challenged. With the increase of the number of layers, the rewards of the copies are getting better and better, and of course, the difficulty is also getting higher and higher!
- Seasonal weather change
The weather on the island changes every day. The change of the weather will be affected by the season, and the different weather will also have a certain impact on the fight of the elves.
other…
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Necromancer : Winter
If you enjoy endless amounts of fun and the time of your life buy this game now. This game was a complete and udder blast i cannot amount it into words. I am positive this game was touched by the hand of god himself.
– Real player with 1.2 hrs in game
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i cant say this game has anything special about it expect the idea of reviving dead and taking them with you to the next level.
wich is pretty much the whole content. you wander from one area to another kill everything, revive it and go to th next area. there is no real challenge behind it and the whole game is finished in under one hour.
this game has great potential but waaay to little content. if it gets developped prpperly i would definitely pay more for it.
suggestions:
items
levles
skills
– Real player with 0.5 hrs in game
Final Stardust
Choose Your Element
Final Stardust is an anime like JRPG that aims to bring a new perspective to turn-based battle systems by introducing many new features such as Saiments, Synergies, Turn Effects, Dynamic Music, Voice Acting and more!
Synergy
This is how you deal the “big damage”. Every synergy has a cost and you need to consume stacks to be able to cast it. You get a stack by using a spell and its element will be the same as the used spell, meaning that if you use a “Mars” spell, you get a “Mars” stack. After multiple turns you will get enough stacks to cast a powerful spell, a.k.a synergies!!!
Saiment
You can’t use items in battle, only saiments. Saiments are similar to items but they have their own system. At the end of every turn you draw a saiment(randomly from your deck). Every saiment has an “effect” that you can use instead of casting a spell/synergy. Every saiment you use is consumed and you can’t use it again(unless you start a new battle)!!!
Sealing
Sealing new monsters(a.k.a Planos) isn’t about luck but about strategy. You need to use “Sealing” saiments and survive long enough to be able to fill up the “Sealing” bar to 100% and acquire the new Plano!!!
Anime Moment: Ultimate Draw
Final Stardust is filled with anime moments and this is one of them. This mechanic allows you to get any particular saiment you want from your deck(can only be used once per battle). If you are a fan of anime, you are in for a treat!!!
Stardander School for Witches
In this SHATTERED world, humans cannot survive without MAGIC. Someone has to TEACH them. That someone is Darestrand - aka Professor Dare - a Celestial-class Fae cat, protector of humans and head of Stardander School for Witches.
As Professor Dare, you will select a few lucky witches to teach, and choose which classes to teach them.
Support your witches as they navigate magical school life, and decide when to help them, advise them, or punish them.
Guide your witches through perilous team battles to keep the forests surrounding your castle safe. Wild Fae are on the rise and a dangerous enemy lays siege - always ready for a chance to strike.
The World
Long ago, humans summoned Fae creatures to this world and bound them to their will. It was an age of power and magic. But when pacts were broken, that very power - the power of the Fae - turned upon humanity and brought chaos to the world.
Only the aid and protection of fifteen sympathetic Fae kept humans from being annihilated. These fifteen became known as the Protectors, and founded the human-Fae Alliance. But one notoriously powerful and malicious Fae - Apexsens - has a deep grudge against humans and has not given up his quest to exterminate them.
The safety of the Protectors cannot last forever - only through mastering their own magic do humans stand a chance. For nearly 300 years it has been Darestrand’s task - and atonement - to teach humans the very magic that once dominated and enslaved her.
After mysteriously vanishing for seven years, Darestrand is now back to re-open Stardander, the best school for witches and the hope of all humanity. Few now know that she was once a great friend to Apexsens, and it was her who long ago broke the pacts and unleashed him upon the world. When the world’s balance shifts again, where will her loyalties lie?
Features
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Accept witches to your school, helping them grow and learn spells.
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Battle dangerous Fae in a unique turn based battle system.
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Talk to and form pacts with enemy Fae to increase your witch’s power.
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Solve mysteries in a nine year story arc with a high-stakes conclusion.
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Compete with your rival wizard’s school, Kragons, for the highest school rank.
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Decide how to manage all the shenanigans young witches are bound to get up to.
Classes
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Projection - teaches combat magic that banishes enemy Fae.
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Protection - teaches defensive magic that keeps your witches alive.
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Transmutation - teaches constructive magic that creates potions and enchants equipment.
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Channeling - teaches support magic that heals and restores witches.
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Telepathy - teaches mental magic that allows you to sense and communicate with Fae.
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Spirit - teaches binding magic that lets you form pacts with Fae.
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Illusion - teaches sensory magic that tricks and misleads.
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Summoning - teaches transportation magic that brings objects and even Fae to you.
Kindred Fates: Combat Arena Alpha
I am hyped for the future of this game.
If you wanna buy it and you are scared of the price, dont forget the price includes alpha, beta and full game access.
Buy it If you believe in the devs (they are the best devs you can dream of) and you want to support them.
This is only PvP but the full game will be an Open World Monster Battling RPG. Keep in mind that this game in its current state has bugs and isnt perfectly optimized (alpha). I just cant wait for the beta and hope many more people gonna buy it so the PvP community to test Alpha and Beta becomes bigger.
– Real player with 207.3 hrs in game
Edit: With the alpha being out for almost a year now I got to say the game is still fun and the devs are great!
Gameplay
We will start off with the general gameplay and how it feels.
The gameplay is a fast paced real-time action packed gameplay, A style very unique to a monster taming game. But Skymill does not stop there, they also have what has to be my favorite part of the game, Types as a play style. What this means is that instead of your normal “Fire deal x2 damage to grass” that we see so often Kindred fates instead makes it so that its your player style that counters the type not your damage. This leaves much more room for player skill than other games. Here is an example of what I mean when I saw types as a play style.
– Real player with 117.8 hrs in game
Murgles
The game is a solid Pokemon style game, but with much better battles I think. Overall it felt quite polished.
Combat
1. The team dynamics make battles exciting and require coordination between Murgles.
2. Most fights are tough which is good in my opinion.
3. Fights aren’t too long or too short. I think they are just right to have some tactics in them, but not last forever.
Progression
1. The team dynamic creates a lot of build options for what Murgles you want to use on your team.
– Real player with 9.4 hrs in game
This game is a waste of money and time. Too many bugs. Stuck on chapter 3 due to a bug.
– Real player with 8.2 hrs in game
Monster Tribe
Monster Tribe fuses strategy combat with rpg systems, item collection and dungeons filled with puzzles to pull the player into its world. But ultimately, this is a game all about exploration. The island of Akama is vast and wild, reclaimed by nature over many years. There are mountains, beaches, forests and mines, along with some scenery much less familiar. Remnants of vast ruins can be seen all throughout the land. In order to explore these strange - and sometimes dangerous - lands, you will need the help of the Ateyan. By binding your spirit to these creatures, you will be able to uncover the many secrets Akama has to offer. You will use the Ateyan to battle your way through the wilderness, and along the way there will be many unique resources to collect. Your tools will help you scavenge for rare ores and logs, and forage for food in the trees and beneath the waves. Resources will be a huge aid to both you and the Ateyan that choose to follow you, allowing you to unlock special fusion forms and power up your party. Once you feel ready, the player can take their team of Ateyan to one of the many Towers present throughout the island, to try to tackle the strange and mysterious dungeons and puzzles that await them there. Beyond these epic challenges lie answers to the mysteries of the past, and possibly a way forward for the people of the present.
In a vast ocean landscape, a lone island sits. This island is called Akama by its people, and it is a very special place. It is the home of not only its native people, but also strange creatures called Ateyan. The Ateyan appeared on this island through a magical Rift, and continuously draw energy from it. Using this magical spirit energy, the Ateyan have manifested wonderful powers of all kinds.
The player will embark into the land of Akama and relearn the secrets of the past. Along the way, you will use the unique powers of the Ateyan to restore a balance that had been tipped a long time ago, and reveal truths about the island, the creatures, and the people who inhabited it long ago. There is much more to the history of this land than the stories that have been passed down. Will you journey to the heart of this world to see them for yourself?
Battling is a key aspect to Monster Tribe, and so we put the utmost care into making sure we got it right. Battles are fought with teams of Ateyan on a small grid battlefield, with each team occupying their own side of the field. There are many complex elements to the way these battles play out, but we have done everything we can to make sure that they are not only deep, but accessible and fun to play through. Below we will detail many of the nuances of the battle system for those hoping to dig their teeth into the meat of the game.
Akama contains many biomes filled with spaces for all kinds of different creatures to fill unique niches in its ecosystem. But, it seems that besides fish and a few birds, no animals live on the island. Instead, small balls of light roam around the wilderness, barely even visible to some - and not at all to others. They are called Ateyan, and according to history they are much more than they appear to be. In the ancient past the Ateyan appeared, through what is only referred to as The Rift, and they exploded in population and diversity all through the island. For many generations they lived alongside the people of the island, and there are descriptions of all kinds of magical, powerful creatures capable of incredible feats. But it seems somewhere along the line the Ateyan and the humans drifted. The Ateyan remained on the island, but only their spiritual essence could be seen; those same strange balls of light. The rest of their existence fell into a space between this world and the world of the Rift, and there the Ateyan could continue their lives without the disturbance of humanity. It is in this form that they stayed. Now, even their very existence as anything more alive than the rocks and rivers - has come into question. As the player will discover upon beginning their journey, this couldn’t be further from the truth.
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Monsters to find and train
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Puzzle filled Dungeons
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RPG levelling and resource management
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Quests
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Hand-crafted world
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2 player local vs. mode
Shawarma or Shaverma
Shawarma or Shaverma - a rogue-like game made in 2D hand-drawn graphics in which you need to help Shawarmyonok Gennady .
From time immemorial, people tormented themselves with the most righteous question - " Shawarma or Shaverma? “. Nobody could answer it and this mystery remained unsolved, but now the world meets a hero! Shawarmyonok Gennady ! Nimble and nimble, always ready for new adventures, he will solve the riddle and punish the nasty fast food! Get ready, the adventure has already begun.
You have to feel yourself in the role of the hero- Shawarmyonok Gennady . Open the cells step by step, behind which ingredients for shawarma can be hidden, various improvements that will help you fight harmful fast food (various burgers, pizzas are your main enemies). Conquer all fast food and finally find out the answer to the question " Shawarma or Shaverma? "
Features of the game:
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Vivid graphics
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Rogue-like rpg with shaverma
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Humoresco shawarma
*Comics
Shin Megami Tensei III Nocturne HD Remaster
SMT 3 Full Save Progression (COMPLETE)
True Demon Ending : Complete (Hard / Chronicles / 18/06/21)
Freedom Ending : Complete (Hard / Maniax / 20/07/21)
Yosuga Ending : Complete (Hard / Vanilla / 02/08/21)
Musubi Ending : Complete (Hard / Chronicles / 01/11/21)
Shijima Ending : Complete (Hard / Vanilla / 18/08/21)
Neutral Ending : Complete (Hard / Maniax / 04/10/21)
Compendium: 100%
Puzzle Boy Completions: 6
Mot Deaths: 3
Extra Press Turn: Complete
– Real player with 357.9 hrs in game
It’s an old game but still a great game, never gets bored of the gameplay and stories, bought the deluxe during the autumn sale 50% discount. The new HD graphic looks good, main characters and some mobs now have voice acting, also now we can choose skills we need when fusing demons which is convenient. It was a pain and time-consuming before on PS2 that we had to keep shuffling until we get at least some okay skills. Hey Atlus, I wish you guys add Persona 5 Royal on PC too, yearning for that game so badly since a lot of us are unable to get a console.
– Real player with 129.9 hrs in game