Entodrive
Entodrive is a Pokemon-like adventure that I’ve grown fond of over my 3+ hours of playing. The one person development team is very active, with weekly updates indicating what was added/changed, as well as what is in store for the next update. As the community is relatively small, any feedback you have will be read and considered as part of future development, it’s a fun experience!
The game is still in an alpha state and is enjoyable as-is. It’s well worth the price if you are prepared going in that there are unfinished aspects to the game, and crashes will happen from time to time. Thankfully the game has a robust save system and is very quick to boot up and resume your progress. I also enjoy the music a lot.
– Real player with 21.2 hrs in game
Cool creature collector game
– Real player with 3.6 hrs in game
Nuumonsters
The game is very enjoyable from the peaceful soundtrack to the ping you get from catching a new monster. Keeping in mind its early access somethings could be made clearer, like for example perhaps in the pause menu a place where you can see the controls, or perhaps adjusting the dialog from some NPCS made easier to understand, For those who don’t know how to think. For the price of roughly $22, id say its worth it, the game currently has 20ish monsters to catch and Nyanko (Dev) has already pushed out a large number of fixes for bugs that the very welcoming and active community report in the games discord page. All and all if your looking fun, peaceful game to take your time on and enjoy with minor challengers, then this may be the game for you.
– Real player with 30.6 hrs in game
Read More: Best Creature Collector RPG Games.
Neumunsters is a game that is very charming because of the design of its monsters and surroundings. The game also shows a lot of potential with all of the planned content. Nyanko also patches a lot of bugs really quickly and tries to add new stuff as soon as possible which is quite astonishing if you consider that they make by themselves. I personally would say that the game is worth its current price explicitly if you consider that it will get more content over time.
– Real player with 5.0 hrs in game
Siralim
I have to admit, I haven’t owned this game for very long, but I spend almost all of my free time playing it. I’ve just gotten past the tutorial sections because I spent so much time playing my way and just having fun in the maps and leveling up different aspects of the game before more advanced mechanics were added.
Pros:
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Great retro feel. The graphics really bring me back.
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Huge variety of monsters that there are innumerable customization options (although some will clearly be better than others)
– Real player with 140.3 hrs in game
Read More: Best Creature Collector RPG Games.
Sandbox prodecularrly generated jRPG with no level caps.
collect creatures
hatch demonic version and nether version of them
craft and enchant weapons and armors
level up thosecreatures AND the weapons/ armors
areas always scale to your party of creatures
cast magical spells
game has a daily logon/ daily quest system and its not even online! That’s cool!
collect resources
get pissed off when you loose tons of resources in gambeling with dwarves
summonable bosses
0 story! Just capturing, collecting, fighting leveling… all packed into a 30.5 mb fun little game without end!
– Real player with 104.7 hrs in game
Siralim 3
When Zack Bertok of Thylacine Studios launched Siralim 2 in 2016, he was sure there would never be a sequel, at least not in the near future. He began to work on other projects, but the more he did so, the more ideas to improve Siralim 2 he could think of. What was supposed to be a simple expansion kept getting bigger and bigger… and Siralim 3 was born.
For those who are unfamiliar with this series, Siralim is an RPG with roguelite elements in which the player trains monsters to use them in 6vs6 battles, inspired by the Enix game Dragon Warrior Monsters. What makes it different from other such games is the fact that it is virtually endless, which allows players to enjoy the game for hundreds or even thousands of hours.
– Real player with 2273.7 hrs in game
Update 2: Still going strong on this game at 1392 hours. This game is excellent for being able to instantly walk away when you have something to take care of. Been using it as my side game while exploring in Elite Dangerous. The developer has slowed down on the updates, probably working on his next game. Ended up buying a copy for a friend who likes retro-styled indie games. He thanks you for Linux support!
Update: Still a good game at the 200 hour mark. New major updates were released since my review was written. More content and added an asynchronous multiplayer combat mode. You take your team and fight other teams out there. No player-to-player interaction except composing the teams, but I wouldn’t want more than that in this kind of game. The meat of the game is still in advancing incrementally through the realms, gathering loot, unlocking achievements (which increase the loot rate), and so forth. Still an awesome game.
– Real player with 1639.8 hrs in game
Disc Creatures
Haven’t done everything yet, still missing a few creatures (~92% done) but i’ll share my thoughts so far:
Pro:
+A good roster of 200 creatures, with fun/interesting designs
+Varied Locations, having the colour scheme change according to locations is nice.
+A decent story, not all that exciting but did it’s job alright.
Con:
-Too little difference in stats for early game to late game/rare/hard to get creatures
-All creatures you get starts at lvl 1, so getting creatures at later locations are actually worse than getting them at the first point they are avalible, also makes the grind to get a creature you think looks nice discouraging.
– Real player with 132.8 hrs in game
One of the better monster collectors I’ve played in awhile. This game is everything I love about Dragon Quest Monsters: Terry’s Wonderland and Pokemon Red, Blue and Yellow both for the GameBoy Color and yet miles improved compared to both.
The overworld encounters make it feel like getting through an area is less of a hassle compared to the random encounters of the above games.
Having a huge skill pool for each monster to switch between makes it so you can deal with far more situations as opposed to the limitations of TMs and relearning moves in Pokemon games or inheriting skills in Dragon Quest Monsters games.
– Real player with 71.5 hrs in game
Moonsters
Very fun little retro-modern mashup game
Pretty nice game with the feel of my favorite Pokemon game but with an updated and modernized look! The monsters are all unique and quirky in their own ways and so are their movesets. The Moondex is unlocked from the start of the game so you can see all the monster designs and they remind me of some of my favorite characters that I used to watch growing up! If you liked the original Pokemon games growing up, you should definitely try this game.
– Real player with 3.1 hrs in game
Very nice title!
Reminds me a lot of pokemon games!!
I love the art and aesthethics of the game!
Gameplay is just perfect!
11/10!
– Real player with 1.7 hrs in game
Siralim Ultimate
Hides playing time
Yeah I guess you could say I like it…
– TL;DR –
Buy it if you:
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Enjoy spending an hour or 2 sorting through monsters and items to make a team
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Don’t mind “the balance comes from everything being overpowered” style games
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Like Pokemon but would rather it wasn’t made for 3 year olds
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Have crippling autism
DON’T buy it if you:
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Don’t like grinding
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Value your precious time in this mortal coil
BTW: I’m writing this before the first (? big update after entering EA so if anything’s outdated by then RIP.
– Real player with 802.5 hrs in game
Note: This is a review of the game as of patch 0.9.4 (I have removed/amended criticisms that are no longer relevant)
TL; DR
I definitely recommend the game if you are interested in casual play, monster collection, team building, or light grinding. I don’t really recommend the game if you are looking for a satisfying long-term grind.
Like
Graphics - Definitely an improvement on the previous games. A lot of effort has gone into improving the look of the sprites and tilesets.
– Real player with 619.9 hrs in game
Eternal Exodus
Story
Welcome to Hell, kid.
The afterlife isn’t what you expected. Sure, you can live forever here, but only if you stay in the good graces of those in power. And it’s looking like you won’t.
Luckily, you have a Subjugator: a forbidden wrist-worn device that allows you to summon demons.
Gameplay
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150 unique demons to catch and fuse
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Form a party of up to 4 demons at a time
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Fuse demons together to get a more powerful species of demon that inherits up to 4 of its parents' spells and skills
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Craft weapons and armor for your demons
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Sidequests to catch legendary demons
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In classic 90s JRPG fashion, you’ll encounter a variety of minigames during your quest
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Full English and Japanese support, with more languages coming soon
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Built in a custom engine on top of Unity
Heavily inspired by franchises like Shin Megami Tensei and Pokemon, Eternal Exodus has a series of mechanics that, while easy to learn, offer depth and complexity. Catch demons in the wild, and fuse them with demons in your party to create stronger species of demons.
Through skill inheritance, you can fuse demons to end up with demons who otherwise wouldn’t naturally be able to learn the skills you give them. Want a Clammy that can cast Heal-All? Simply level up a Whisper to level 8 so it learns it, then fuse the Whisper with a Skullray to get a Clammy.
Siralim 2
I’ve only played about twenty hours at the time of my writing this, but oh MAN those have been an enjoyable twenty hours and they won’t be the last.
If you are a fan of monster-raising RPGs–particularly ones like Dragon Warrior Monsters–then PLAY THIS GAME. The best way I can describe this game is that it is Dragon Warrior Monsters ON CRACK. Level your monsters forever, breed them for better and different offspring, craft items for them, enchant said items, teach them spells, dive through roguelike dungeons… and that’s still not even everything.
– Real player with 162.5 hrs in game
A game wonderfully designed for those with a tinkering mindset. If you enjoyed building up a pokemon team or a cohesive fire emblem force, Siralim 2 offers a unique experience; you travel pocket dimensions, where your team of up to 6 creatures fights another group of up to 6 creatures in turn-based combat.
In combat, your creatures can attack, cast spells you selected for them, increase their defense, provoke the enemy (making them more likely to be targeted by the enemy) or extract a core from the enemy (effectively capturing them, and allowing you to summon one of the monsters later from the hub world).
– Real player with 109.8 hrs in game
Dinogotchi
Dinogotchi reminds me of all the tamagotchis I had as a child, they’re all dead… But Dinogotchi is different, the game has a nice and cute art, the music and sound effects are nice but I feel like the game in general could have a extra polish.
I recommend the game, especially for those who already had tamagotchis in their childhood or for those interested in the genre.
– Real player with 3.7 hrs in game
I am editing my review to update my opinions on the game, I will keep the original at the bottom of this for context, my biggest issues with parts of the game being unplayable is fixed so I think it’s fair and time to change this. :)
The developer of this game has done a good job at making a cute game and being open to criticism and fixing the problems. All the issues I reported were fixed really fast and it gives me a lot of hope for future updates.
The pixel art in the game is really well done, all the dinosaurs look cute and recognisable and overall really pleasant to look at. The UI is really nice and was updated recently to make the happiness, hunger and energy icons more clean which wasn’t necessary but a really nice change. The music is also very nice and cute, I enjoy it a lot, more songs would be nice but this is still good.
– Real player with 3.6 hrs in game