After The End: The Harvest
Originally written for early access version 0.9u3 - 29May2017
Edited for version 1.4 20Jun2018
After nearly 90 hours and having seen the game to its completion, I’m finally comfortable editing in a final review.
Pros:
–- The game’s description and screenshots are very accurate for what you’re getting here: an expansive open-universe RPG with the look and feel of an old action-adventure SNES game.
— Among the biggest selling points for After the End continues to be developer interaction. Throughout the early access period and post-release, The Sworn has consistently been available to field questions and bug reports in the forums. I very much value this!
– Real player with 86.6 hrs in game
Read More: Best Creature Collector Space Games.
UPDATED REVIEW:
In a time of loot box gambling and unfulfilled promises many devs have been screwing over customers so it’s nice to see
an early access dev actually keep true to their promises and finish their game. This game has a couple of small issues, but what it does achieve is
so fun and refreshing that it is worth peoples attention.
I originally played through and finished the game during its 0.08 alpha.
It was prety different but i loved it! You can read my original review under this one.
– Real player with 60.0 hrs in game
Atrio: The Dark Wild
It’s still very early access but this is a fun game! I was in the mood for a new base-builder game when I found the demo for Atrio. I liked it enough that I bought the game on day one. I’ve sinked a few hours into the game and I am loving it. It’s like Factorio and Don’t Starve had a cute baby.
Right now I’m playing in story mode. I’ve reached the end of chapter 1 (which is as far as the story goes right now), but I’m still building out my base in preparation for when the next chapter comes out. I have almost everything automated and almost everything researched (that’s available right now). Once I’ve done everything I can do in the story mode I’ll switch over to free mode and see if I can take it further.
– Real player with 34.6 hrs in game
Read More: Best Creature Collector 2D Games.
I love making your own factory and the fact that you can make it longer, shorter, and it works the way you want 100% but 4 parts really bugging me is the bees just stand still and group up for hours unless your blow them up, the chests can be very little and take up alota space, its little but kinda anoying when you have to make 3 blocks touching the water for it to work, and the worst part is the deers wont stop stealing your glowbubs and making poos everywhere its anoying when you cant make them run away but other than that i would love 1-4 players that would be really cool since its simple and fun and you have so many tasks you can help your friends out
– Real player with 18.0 hrs in game
Demonsions: Industry
As one of the first reviewers of this game, I should offer my personal experience and opinion of the game here.
The game is VERY EARLY ALPHA PROTOTYPE; this is obviously incomplete and anyone expecting a full game right now is out of their mind.
That being said, lets get down to basics: The game seems to be a very interesting concept of voxel mining and machine making using different materials for different looks; however as of right now it just looks different from what I can tell. Response times to bug reports are astoundingly fast, even on Steam which is not their main contact point for reporting said things, though there are still quite a few bugs that need to be ironed out. This may also have been caused by the fact that my desktop is very old.
– Real player with 5.4 hrs in game
Read More: Best Creature Collector Base Building Games.
This game is early but it looks like it will be really really good, I like it already but yeah it will just keep getting better!
– Real player with 3.8 hrs in game
CHKN
To the devs:
BRAVO! I’m excited coming back and reading all of the news. No more striking, more animal parts, caves coming soon, better loop audio for effects, stamina, sprinting? All totally amazing. the one game I can truly say that they devs are indeed listening. Talk about fast development. Good job on the game guys! Hugs to you all and thx for the hard effort and dedication towards this project. I’m sure plenty of people are really excited. I know I am. :DD
Cheers!!
My recommendation:
I have to say I posted many suggestions and so did many other people. The game has a dedicated team. This is a family orientated game. Imagine a santbox game where you can truly be your own version of franskenstein. No other game has taken it this far before. I totally recommend it even in it’s current stage. Well worth the money spent. If anything it’s too cheap for what you get already. You never have a feeling of being ripped off. Check out the news sections in community hub to see all the fixed and additions they add so frequently. Imagine the possibilities with a game like this. TOo many games fit into the block style genre but not many that stick out as unique as this one with the ability to make your own creations and bring them to life when you make a new creature. Imagine a floating or flying tutle or blimp animal that can hold your home? This game keeps evolving. I suggest it for families as well. The game looks amazing and handles well. The devs work hard and they listen. Truly an amazing experience. And with so much more to come! Stay tuned as it developes further! :DD
– Real player with 158.5 hrs in game
CHKN is really neat game. I would personally recomend it to anybody who enjoys games like Minecraft, SPORE, and just enjoy the Sandbox Survival Genre and want a breath of fresh air from the many, many copy past sanbox games out there.
The Game: The thing that makes CHKN such a fun game is the fact that it’s “creature buulding” aspect of this game. It really is a handsome feauture when you’re a guy like me who just wants to build some wonderus (or sometimes goofy) looking beasts and plants.
The Atmosphere: It’s very childlike in nature. Beautiful looking little island filled with goofy species of monsters and critters. It’s just fun to explore the place after a new update and see what waky beasts the devs (who are super-nice) cook up in the lab. Speaking of which…
– Real player with 74.9 hrs in game
Minicology
Minicology is a whimsical survival adventure where you play as an astronaut stranded on a tiny planet. Establish yourself in the food chain and try to avoid collapsing the miniature local ecology while you try to farm for yourself, defend against predators, and repair your crashed spaceship.
Strategic Base-Building and Farming:
Minicology’s base-building and farming system forces players to think carefully about how they design their base and establish themselves in the world. Will you industrialize early, pollute your atmosphere with cheap-and-effective fossil fuels, and clean up the damage later? Or will you play it safe and try to limit yourself to primitive, eco-friendly tech which puts you at a disadvantage? Will you figure out how to harness the food chain to defeat problems like predators and pests? Or will you use destructive, man-made tools like heavy weaponry or pesticides and live with the consequences?
Not Just Another Survival Game:
A tiny planet means big consequences! Minicology’s unique ecology-based mechanics mean that players will get a refreshing new take on the survival-game genre. Rather than an infinite world with infinite resources, Minicology features a miniature, simulated ecology. Every creature interacts with others in unique ways, and the extinction of any species could send your tiny home spiraling into ecological collapse. Creatures reproduce, eat, fight, and are domesticated in different ways that each differently affect the ecosystem.
Epic Boss Battles:
Before you can fully utilize all of the resources in your new home, you must clear the planet of dangerous Apex Predators - invasive, overgrown, or parasitic species that have laid claim to the different biomes around the planet. Each unlocks new tools, but will require creative solutions or lightning-sharp reflexes to defeat.
But players must also be wary of success - a blooming ecology will attract extraterrestrial attention. An ecology with a surplus of resources will draw in powerful Celestial bosses - creatures who roam the galaxy, grazing entire planet’s worth of food in a day - or hunting whole ecosystems to extinction. Failing to defeat one of these bosses quickly enough could destroy the delicate balance of your tiny home.
Play with a friend:
Team up with a friend in fully-supported local split-screen mode! Build bases, fight bosses… and fight each other over how best to manage your planet!
Zoxel
A Voxel RPG in a Generated Universe!
Welcome Traveler!
You seem quite lost, might you be looking for adventure and riches? No? Well perhaps then.. per chance you wish to experience a simple farm life away from all that hustle and bustle of the City! But I believe what you truly seek is purpose, endlessly wandering these vast lands..
It drives you relentlessly, perhaps even to madness …
You start on a distant planet, in unknown lands. You begin to take on quests from the villagers in hoping to not die. You progress your characters attributes and skills, taking on bigger and bigger tasks, until you dive dungeons for greater treasures. You hope to uncover more of your past as you explore deeper into the depths of the multiverse.
Features
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Generate and Customize your Body
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Improve your attributes and skills
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Equip Gear or Body Parts
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Maintain your Voxel Body’s Hunger and Stamina
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Unlock a Class: Warrior, Mage or Rogue
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Buy New Skills via Skill Trees
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Unlock a Job: Miner, Lumberjack or Herbalist
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Buy a House, Shop or Farm in Town
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Grow Penguin Farms to Feed your Penguin family!
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Gather and Plunder Resources
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Craft many Unique Items
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Trade or Take on Quests
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Discover Many Unique Races DNA
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Dive the Darkest Dungeons
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Explore a Generated Universe with Voxel Planets
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Travel through Dimensional Portals
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Play with your Friends
Everything is Procedurally Generated!