Bushfires: Animal Rescue
Another one of those spread awareness game… this one is about bush fire / forest fire, probably inspired by the recent fire in Australia… but still a good idea to spread awareness and knowledge for the younger generations.
At first glance, one would thought this game is made for kids, but after trying it myself, all i can say is the difficulty balance needs to be lowered if you want kids to enjoy the game. It’s even a bit hard for the adults, and i mean it’s actually needing the players to memorize the map and plan a strategy on the go type of high difficulty. If you plan to sell this game to the adult, then you might need to reconsider the overall design in graphics and all that to a more adult-like design to tell them this isn’t a game for kids.
– Real player with 5.2 hrs in game
Read More: Best Creature Collector Exploration Games.
I am giving some leeway with this review since it is an early-access game.
Overall, I would recommend this game. The gameplay and concept appear quite simple, but it is in-fact quite a challenging game. While you are attempting to rescue the various animals, you are also under a strict time-limit. Balancing the two means that you have to make on the spot decisions about how many animals you can afford to rescue (while still making it out in time).
There are certainly some issues with the game. The lack of camera controls (the camera is fixed to behind the vehicle) can make it rather frustrating at times. Both the landscape and fire can obscure your view of the car, and there have been a few times that I’ve ended up driving right into fire & dying because I couldn’t see where I was going. I think the net-throwing mechanic needs some refinement, along with the animal movements. Animals sometimes get stuck (allowing for easy capture), or glitch up to the top of the cliff (preventing capture). Capturing birds is rather difficult - you almost have to guess - as the pointer (which shows you where the net will land) clips through the rocks that the birds land on.
– Real player with 1.1 hrs in game
Catch’em
Lucky me gets to write the first review of Catch’em, which is a 2D retro pixel fishing simulator/clicker game. Gameplay consists of clicking on the screen a lot to make it seem like you’re fishing, so basically what you would expect from a crapware mobile screen tapper game, but for some reason, inflicted on PC gamers instead, via the wonderful DailyIndieGame shovelware bundles.
I don’t know if this is an asset flip or a template flip, I never saw this one before, but it’s garbage anyway. 2D retro pixel “art” used instead of proper graphics, locked resolution, low resolution (jaggies everywhere), terrible attempt at “gameplay”.
– Real player with 0.2 hrs in game
Read More: Best Creature Collector Indie Games.
Snail Story: Love Edition
Snail Story: Love Edition is a dating sim that is choice-driven and with multiple good and bad endings.
There will be a mystery element involved, which shadows a predominantly romantic storyline.
2+ romantic interests: There are currently 2 main romantic love interest, but if the timeline allows, we are considering adding more.
Point and Fork System: Points will be given to choices, while some choices have more weight and will lead to completely different routes.
8-12 hours of gameplay
Read More: Best Creature Collector Simulation Games.
Mython Island
If you like Monster Taming games like Pokemon and Roguelike games such as Slay the Spire then you need to own this game. It blends the two genres so seamlessly that I can’t believe it hasn’t really been capitalized on before.
The game offers two modes, Story and Survival mode the former has you choosing a starting Mython and the latter you will receive a team of random ones. You have to manage your Mython through the randomly generated runs and pick different paths depending on what gets generated.
– Real player with 168.9 hrs in game
Mython Island is a game that I have been waiting for since Visionstead Studio’s first tweet about the game. The art style grabbed me, and the concept seemed cool: a roguelike monster taming game. Going into this game, despite it being EA, I had high expectations.
Mython Island 100% met my expectations, and the developer has exceeded my expectations when it comes to acting on feedback concerning the game.
One of the first things you will experience is the OST, and it is immediately enjoyable. The feeling and sound of the OST changes at different points during the game, but all of it is a cut above many indie games' OSTs!
– Real player with 23.8 hrs in game
Zombie Gotchi
Fun little game!
Still needs some polishing here and there. But it has potential and I’m waiting to see how this will develop.
– Real player with 35.1 hrs in game
Se você quer voltar aos bons tempos do tamagotchi, esse é o jogo!
De início você pode escolher entre um zumbi macho ou fêmea, ,as pode ter acesso aos mesmos itens do sexo oposto (ex: roupas). Existe uma grande variação de roupas, acessórios, cenários, atividades, comidas, remédios e até mesmo itens para dormir! E de acordo com que você joga, o seu zumbi de estimação vai adquirindo níveis maiores que irão desbloquear novas atividades e itens.
Apesar de estar no EARLY ACCESS, ficou bem completo… tudo que falta é uma música ambiente.
– Real player with 7.1 hrs in game
KITT.IO
Very simple game, understandable for young kids. It supported both PS3 and Steam controllers with default mappings when I bought it but stopped some time in the last month, which turns what was a friendly couch experience into a frustrating office one. Pass.
– Real player with 24.9 hrs in game
Collect cats and win. Fun game when you need an additional minute to decide what you really want to play.
– Real player with 3.9 hrs in game
Costume Kingdom
I wanted to wait to post a review until I had completely beaten the game- (All of the achievements, that is. Though there is one side-quest I haven’t finished yet). Overall, I really enjoyed the game! I liked the stylized cartoony visuals and the fun Halloween aesthetic! The different Hallowmon were unique looking, and interesting. The open-world is large enough to make it interesting to explore, and the side-quests were also fun. The story being told is intriguing as well, and I of course won’t spoil anything in this review. The extra things you can get by collecting candy is nice too, such as unique trails, and a really cool retro-effect. I’ve had a ton of fun with this game, and I believe that I will continue to enjoy it! I also cannot wait to see what Stratton Studios creates next!
– Real player with 9.2 hrs in game
Haypi Monster 3
Its awsome like pokemon its so much fun for me
– Real player with 409.1 hrs in game
Not a fast moving game. Too many needs from lacking everything to require purchasing while in game. Always lacking something either fuel, monies, steps or other materials to navigate in game. Shame because it can be a fun game, just if you pay enough to get around and venture. “Free” to play.
– Real player with 321.5 hrs in game
High Smileson
If you’re into green culture, just buy it. It will make you feel happy and put a smile on your face. One of the coolest little hidden gems I’ve ever come across on Steam.
– Real player with 0.6 hrs in game
couldn’t find all the snails because i was too chill and the vibes were impeccable
– Real player with 0.5 hrs in game
幻灵岛(Fantasy Sprite Island)
Fantasy Sprite Island
Fantasy Sprite Island is a collection of spirit capture training, home construction, copy adventure and other business development type of game. In the game, players can set up spirit teams to conquer different areas of the magic island, discover and unlock different function points on the island. Build your own home and arrange for elves to do different jobs. You can also try leisure games, or training incubation, cultivate powerful elves, and finally challenge the endless city and eternal arena.
- Form a spirit
In the first version of the game, there are more than 100 kinds of spirits in different shapes, which live in various areas of the island. Elves of different races have their own race value, skill pool and talent pool, so some of them are good at fighting, some are good at entertainment, and some are good at work… Reasonable arrangement and management of them for different work or combat combination will get better effect.
- Spirit skills
The elves in the island will get a chance to learn skills every ten levels. They will randomly choose two skills from their skill pool to learn. Of course, in addition to their own race pool, elves can also learn the learnable skills of this attribute through skill books.
- Spirit reproduction
The spirits in the magic island can reproduce across races. Just choose two opposite sex spirits to reproduce. The offspring will be randomly selected from the parent race. The attributes of the spirits will be based on the random attributes of the parent race. At the same time, they may inherit the random skills of the parent race. That is to say, the offspring can acquire cross race and cross attribute skills through heredity. There are other special conditions in reproduction, please look forward to it.
- Spirit equipment
Each spirit can carry a piece of equipment, which has its own characteristics. It’s not just a simple attribute increase or decrease. Carrying the appropriate equipment will greatly enhance the strength of the spirit.
- Random copy
There are all kinds of elves, replica facilities, props, traps, etc. randomly distributed in the replica. Conquering the replica will get a lot of rewards. In addition to 5 limited copies, 2 endless copies will be unlocked after customs clearance. At the same time, the first copy can also unlock the island’s resource points, mysterious shops and other functional buildings.
- Island Construction
By building various functional buildings on the island, we can arrange elves to engage in refining, training, incubation, entertainment, guarding and other work, or to resist emergencies. Of course, you can also unlock the resource points on the island through the adventure copy of customs clearance, and arrange the elves to collect the resources and treasures on the island. These resources are also the basic raw materials for refining various treasures.
- Home facilities deployment
You can freely arrange the location of the home buildings. In the middle and later stages of the game, you can also get many decorative buildings from the treasure and entertainment center to decorate your home. Of course, the deployment of these decorative buildings will make the elves on the island happy and get various kinds of bonus.
- Production and integration of props
After the players build a Research Institute on the island, they can arrange the elves to produce various props automatically by consuming different materials. They can also fuse the surplus props to produce new props.
- Entertainment Games
When players build an entertainment center on the island, they can carry elves to play entertainment games. Of course, choosing the right elves to play the right game will get more attribute bonus, and the game will be simpler. The token obtained through the small game can also be exchanged for special reward props.
- Training ground exercise
When players build a training field, they can arrange the elves for training. With the passage of time, the Elves will get experience value, and special training can also be arranged, which will enable the elves to get the training value of attributes, so that the elves can grow more personalized.
- Place type monster invasion resistance
When players build sentries and deploy guard elves, they can detect the impending invasion of monsters (random events) in advance. The elves in sentries will fight with them automatically (or take the initiative to fight). After victory, they will get rich rewards.
- Eternal arena and endless City challenging the limit
When the player passes the last copy on the island, the eternal arena will be unlocked to challenge the limit of the spirit’s fighting power! Of course, in addition to the eternal arena, the two infinite copies that are finally unlocked are also the places where the comprehensive ability limit of the spirit team is challenged. With the increase of the number of layers, the rewards of the copies are getting better and better, and of course, the difficulty is also getting higher and higher!
- Seasonal weather change
The weather on the island changes every day. The change of the weather will be affected by the season, and the different weather will also have a certain impact on the fight of the elves.
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