The Corpsmen
Unless you have a passion for making an ultimate abomination, the content of this game, at the moment, only amounts to 2 hours tops.
Game got great concept and a very solid core, but very messy in many ways. Bugs, crashes, lags. Afaik the devs are aware of the bugs and UI issues, so it should be fixed eventually, but for now, if you can’t stand “true” early access games, I’d say you wishlish this and wait. “True” early access as in, it really is an early access game, unlike many modern games where it’s pretty much complete but they just put the early access tag there as an excuse in case anything goes wrong, this game really is in early access state where the game pretty much is incomplete, but out there early so people can test it out.
– Real player with 33.8 hrs in game
Read More: Best Creature Collector Deckbuilding Games.
Warning before I post this. This game is still in development, and as such has some issues. That being said it just had a huge update, and a rather riveting beta phase for such an update. The development team seems to be paying attention to the forums and are able and willing to answer questions, even inane ones like that kind I ask.
They are working hard on fixing the bugs and issues, even at this current moment as I type this up.
That being said, I do recommend this game.
I should go over it, so here I go.
– Real player with 33.3 hrs in game
Dragon Creek
Before I get into this review, I will definitely state that this game is honestly not for everyone. In fact, the game is very niche- which is not a criticism, but it is something to mind when contemplating purchasing this game.
The game is very simple, but its simplicity is the beauty of it. You can generate a dragon at the shrine, train it up, battle it, and rank it up.
If someone is looking for a farm simulator with dragon training, this is not that game. The farm can be upgraded, but all upgrades pertain to improving your dragon’s situation. The only thing remotely akin to farming is purchasing the plot upgrades- which you cannot place yourself- so you can grow your own food so you do not need to buy food for your dragon as often from the food stand.
– Real player with 78.1 hrs in game
Read More: Best Creature Collector Side Scroller Games.
Wow, Dragon Creek. Where to begin…
It’s so adorable! It’s a simple, cute game about raising your own dragon. You have 4 different species that you can get, them being the European Dragon, the Eastern (Lung) Dragon, the Cat-Lung, and the Wyvern. There will be more species on the way too, so keep an eye out. The dragons can be generated through a randomizer or you can put “codes” in to create your own. (Hint: Try messing around with specific dragon names…) You feed, pet, and wash your dragon in this game.
– Real player with 30.3 hrs in game
Final Stardust
Choose Your Element
Final Stardust is an anime like JRPG that aims to bring a new perspective to turn-based battle systems by introducing many new features such as Saiments, Synergies, Turn Effects, Dynamic Music, Voice Acting and more!
Synergy
This is how you deal the “big damage”. Every synergy has a cost and you need to consume stacks to be able to cast it. You get a stack by using a spell and its element will be the same as the used spell, meaning that if you use a “Mars” spell, you get a “Mars” stack. After multiple turns you will get enough stacks to cast a powerful spell, a.k.a synergies!!!
Saiment
You can’t use items in battle, only saiments. Saiments are similar to items but they have their own system. At the end of every turn you draw a saiment(randomly from your deck). Every saiment has an “effect” that you can use instead of casting a spell/synergy. Every saiment you use is consumed and you can’t use it again(unless you start a new battle)!!!
Sealing
Sealing new monsters(a.k.a Planos) isn’t about luck but about strategy. You need to use “Sealing” saiments and survive long enough to be able to fill up the “Sealing” bar to 100% and acquire the new Plano!!!
Anime Moment: Ultimate Draw
Final Stardust is filled with anime moments and this is one of them. This mechanic allows you to get any particular saiment you want from your deck(can only be used once per battle). If you are a fan of anime, you are in for a treat!!!
A Legend In Zormore
A tale of courage and friendship. Catch creatures called Zelds. Raise them. Train them. Use them for battle! You will be aided by your deck of cards, built around your own strategy. Can you overcome the challenge and save the world?
Features
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Explore the huge open world of Zormore.
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Catch, raise, train your Zelds.
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Equip Mods to them… and yourself, to obtain a bigger power to defeat your opponents.
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Build a Deck of cards you will use in battle.
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Play Online against a Random opponent or crush your own friends ;). 1v1 or 2v2 Battles.
The Zelds
More info coming soon…
The World
More info coming soon…
The Cards (Your Deck)
More info coming soon…
The Story
More info coming soon…
The Curse Of Mantras
The Curse Of Mantras is a dating sim with optional card battler gameplay.
You play as either Lily or Ace, and you wake up in a strange supernatural world known as the Afterlife. A strange man, Mantras, greets you and introduces you to the world’s rules and your companions.
Your companions are other dead people that represent an avatar of one of the four elements: water, fire, air, earth, and one of the two arcana: life and death.
Lily and Ace are the avatars of death. The most powerful avatar, the only one who has the power to activate a strange device, a music box, which can make them remember their past lives, and most importantly, why and how the died.
Book of Beasts — The Collectible Card Game CCG
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Book of Beasts is a free-to-play Collectible Card Game. It is nothing like Hearthstone, Magic, Yu-Gi-Oh, and the likes. It’s more like a Puzzle game.
Your Deck consists of 20 cards. Each turn you draw up to four cards. You can play all of them on the field. Each card has (a) different element(s). There is fire, water, air, earth, and spirit. A card can have different elements on each side which means you will have a card you can connect to another fire card and have a connection to a water card at the same time. You can’t play a card if you can’t connect it to another one.
– Real player with 0.7 hrs in game
First Impressions:
I learned how to play the game after just the first introduction match. That is impressive!
The game is so simple to learn, I think I can get others who would be intimidated by other card games to try this out. I REALLY hope a Mobile version of this is on the way, because this game has great potential for a strong scene.
Also I was curious on how they monetize the game. It appears to be SUPER generous. I mean, 15 bucks for the ENTIRE first season of cards? Insane value!
– Real player with 0.5 hrs in game
Malice & Greed
I’ve currently put around 200 hours into the alpha version of Malice while playtesting it before the early access launch, and it’s a MASSIVE recommendation. I feel like I’ve learned so much about the game, but that just makes me realise how much left there still is to discover.
Malice is quite a fresh take on the Roguelite genre with a progression system that surprisingly manages to sit in the middle of Hades & Dark Souls in a way that clicks. The number of possible builds with distinctly different playstyles is actually wild, and the emergent interactions scale in a way where there is always another thing to learn or consider, even if you think you’ve learned it all. Each time you have another ‘aha’ moment and understand how you can combine the systems together in a new way, the game reveals a whole new world of what you are able to do with those systems, things you would have never even considered but make so much sense once you know it’s possible.
– Real player with 153.7 hrs in game
You know how Early Access games usually build on top of itself like a tower but without expanding itself, so you generally want to wait until it’s actually full release so you don’t get bored or worse, done with the game completely? Somehow this game doesn’t feel like that. Each major update feels like its own little game, and replaying them doesn’t feel boring at all. It does help that if you don’t know what you’re doing you will get wrecked super hard, and even if you do know what’s going on you’re probably still going to get wrecked by some very poor decision-making.
– Real player with 74.0 hrs in game
Bird’s Eye
Build the best ecosystem in Bird’s Eye — a singleplayer engine-building card game.
A relaxing and family-friendly experience
Bird’s Eye is a relaxing game that features no direct combat, no violence and no strong language. It doesn’t require quick reaction or thinking, it invites you to take your time.
Influence your opponents indirectly
While the game has no direct ways to harm your opponent, you can play a card in their ecosystem, as well as yours. Thwart their plans, while risking giving them a edge.
A chance to learn
Bird’s Eye was built to be more than just a fun game, but an educational experience as well. The game mechanics are designed to closely resemble a self-regulating ecosystem, so the player can learn general ecological concepts in a fun and engaging way. The game has also features an encyclopedia where you can learn about the cards (as well as unlock new ones).
Modding support
Bird’s Eye was built from the ground up to be as modding-friendly as possible. It’s easy to create, share and use community-created cards and game modes with built-in tools and mod manager. Combine different card packs. Pick and choose different parts of the mods you install. Tailor the game experience just to you.
Card of spirits(卡靈)
“Card of spirits” is a really novel and interesting game. It overturns the traditional rules of card games, but adding new elements I have never seen. The winning condition is decided by the common cards' values. Compared with other card games which all have the similiar minions and spells, this game has a simple and fresh rules, but not losing strategies. The art in this game also shows a different view to players. In collection part, “Card of spirits” did really give me a big surprise. With new models adding, I think this game can be popular.!!!
– Real player with 11.6 hrs in game
I’ve played some more of it & decided to change my opinion to negative - the points I was previously referring to as “a little irritating” now seem to really get on my nerves & bad for such a small project.
It’s a very small colorful card game (against AI) with unknown rules (rather simple so you can figure them out soon while playing). It runs in a borderless static window 800x600, so what you see there on Steam screenshots is just someone’s desktop wallpaper behind the game window in the center. It’s being controlled from keyboard with just 3 buttons: left, right, enter. The program looks, works & sounds nicely - fonts, ornaments, sounds etc.
– Real player with 7.6 hrs in game
Battle for Sea 3D
Battle for Sea 3D is an overpriced game. The controls in the game are terrible, the graphics in the game are terrible. I do not advise anyone to buy this game ..
– Real player with 0.3 hrs in game
If you’re looking for a battleship clone, look elsewhere: While the gameplay is true to the original, the bland visuals, uncooperative camera, and sluggish pace provide–at most–one to two rounds of enjoyment.
Upon starting the game, you’re greeted by a fullscreen window with only one option: Place your ships. Through quick trial and error, you’re probably figure out that you click once to anchor, then once more to rotate the angle, but nowhere is this shown. Speaking of which, there doesn’t appear to be any settings menu, or exit button.
– Real player with 0.2 hrs in game