e-River Cabin Journal
Once upon a time, I got fed up with city life and decided to move to Alaska, live in the middle of no where and get away from it all.
I didn’t know jack and froze to death the first night.
Twice upon a time, I got fed up with the city and left for a cabin in the middle of Alaska.
I still didn’t know jack, (and didn’t really know that I didn’t know jack) and died two days later.
Thrice upon a time, … yeah I got fed up with the city and bought a cabin in the middle of Denali National Park in Alaska.
– Real player with 1413.6 hrs in game
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This game 100% is not for everyone.. The Devs have made this prettty ckear,, I did some homework on this one.. It’s not an easy game..At times I am left scratching my head.. Getting started (In my case in the Oct) is tougher then any game I’ve ever played…. you log into a cold cabin with no firewood.. you can’t even read as it’s just too cold.. meaning you have to go try to chop wood first.. I got hammered by a bear,,, managed to kill him then simply walked away from the tree I dropped…. (why not just go back and finis?) so you lose the energy.. have to try again and hope to God you can just manage to get enough wood to warm light the fire and get the cabin warm enough to read……
– Real player with 588.2 hrs in game
Atomic Cards
Some of the reviews for this game are allegedly fake. I am here to provide an honest review from a layperson who enjoys card games, roguelites, and roguelikes. This game is decent; however, I will hesitantly give it a thumbs down because of the lack of options. Be aware of the following… Firstly, this game needs a seizure warning; some random events cause the screen to flash in all sorts of colors. There is a lot of needless clicking; you will be clicking boxes or crates several times, providing either food, medicine, or ammo. There are no volume controls or any options, honestly. This is likely due to the engine used to create the game, which the developer mentioned in the community forum. (https://steamcommunity.com/app/1701140/discussions/0/2954915322322930678/ )
– Real player with 6.4 hrs in game
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The game in its genre (card RPG game), in my opinion, is very good. There are many different characters, constant events and complex moral choices that will definitely not let you get bored.
– Real player with 4.0 hrs in game
Chaotic Airport Construction Manager
Hell, what a crap. :steamfacepalm: A good laugh for like 10 minutes, but an eternal bane on your game statistics.
It is literally impossible to finish this. Even some of the harder achievements (which are doable) aren’t triggering.
Loads of achievements with neither description nor hint.
Yes, the real airport was excruciating. This game emulates that experience well. All too well I’d say, for we will see about reality in October 2020.
– Real player with 19.4 hrs in game
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The thing with simulation games is that they’re either meme-ladden wannabe-satire which isn’t as much clever as it’s only bearable for 5 minutes and even that only when you’re high. Or they’re realistic, unwieldy and require a university degree to get even through the tutorial.
This one combines the bost of both worlds: it’s exceptionally realistic while being accessible. Get your own airport now*!
*or on a couple decades lifetimes eternities.
– Real player with 11.8 hrs in game
Card Survival: Tropical Island
After playing this game for 200 Hours I can give it a big Thumbs up as long as it is anywhere near your alley.
If you wan’t to skip reading you can check out the gameplay instead ( links at the bottom ):
Short PROS :
a) Developers are regular with the updates, open to suggestions and fast with bug fixes.
b) Game is simple to play but has a very deep complex system simulation under the hood which gives it a lot of potential for all kinds of players.
c) Plenty of Perks to tailor and roleplay your runs or make them as easy or hard as you will.
– Real player with 254.1 hrs in game
This is weird, this is confusing, this is hard… oh I get it.
This is a challenging, extremely enjoyable game - as someone who is perpetually dehydrated in the actual world (I forget to drink water), it has endlessly amused me that twice I’ve died in the game - I’ve died about 15 times, but twice specifically - from forgetting to drink water while I’m busy crafting.
Please, stop playing this game, have a drink of water - then return to playing.
Interesting system, moving cards (or items) on top of each other to create various actions. I really like the perk system, and the options to unlock various perks to make the journey a little easier - though not entirely simple - and a bit different each time.
– Real player with 81.9 hrs in game
Universe For Sale - Prologue
The prologue of this game is really interesting, I love the atmosphere and the settings are so peculiar and immersive.
The plot seems intriguing, I look forward to the complete game release which I’ll definitely play!
– Real player with 2.0 hrs in game
This is a prologue for the game Universe for Sale. A prologue is like a demo. You might be wondering what the difference is between a prologue and a demo. Not much. Both are ways of promoting interest in the full game. The main difference is that a prologue has its own store page and a demo is on the store page of the full game. A developer could theoretically release the same content as both a demo and a prologue.
This prologue gives an introduction to some of the characters in the full game. The full game might have potential, but the prologue is rather short. You talk to a few people and that’s about it. Thumbs up for the easy achievements though.
– Real player with 1.0 hrs in game
World Seed
NOTE: YOU CAN PLAY THIS FOR FREE @ https://worldseed.eu/
But I highly encourage purchasing on steam to support the developer.
This is probably the highest potential game I have seen in a while. The foundation is excellent and the developer consistently takes suggestions and feedback from the community. I highly suggest joining the Discord – https://discord.gg/7DMU3Qc
Pros
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Active developer
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Active discord and helpful community
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Build variety
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Build balance
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Appropriate risk vs. reward
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Simple yet meaningful progression
– Real player with 255.2 hrs in game
Before reading this, do understand that its being developed by 1 single person and that this game is available for free outside steam, buying it here is simply supporting the dev and unlocking access to it through steam.
The game is a very charming timesink, it looks rather simpistic/minimalistic yet offers a good amount of depth and complexity.
The developer is extremely active as of writing this review, you can easily get a hold of him directly to ask for help or give suggestions in discord and he’ll give you time to actually listen and respond.
– Real player with 125.1 hrs in game
Happy Words
Thank you! For a few years, I’ve been let down by not finding a decent Scrabble-like game. This is..pretty good. What would really improve it a lot, is if there could be a nonfamily-friendly setting; if you misspell a word, it gets thrown out & you lose your turn. That would make the game much more intense – then you actually have to know words. Still, for the price, it’s nice and much better than the free online scrabble & literati; the graphics, the choices of boards & tiles, and the music makes it much more fun. A real steal for 5 bucks.
– Real player with 65.0 hrs in game
It’s certifiably scuffed.
I’ve yet to have a game where it’s not bugged out and denied me a turn. The bots in offline play are absolute monsters that occasionally decide to skip like 4 turns in a row for no discernible reason. The dictionary has some truly ridiculous words in it and excludes many terms that are included in other dictionaries. However it’s dirt cheap for the only Scrabble variant on the platform, and it doesn’t throw a tantrum and crash when you’re in a game which is always a key factor in longer games like this.
– Real player with 46.3 hrs in game
RPG IDLE
Wonderful! Simple but the mechanics works. It is a great idle game to run on a second window while playing something else. I like that you can move from the forest and work you way up to the city. For now combat and training seems well balanced. I wonder how it will work out after 100 or so prestige. There was an option to turn the volume down and that is great because the clicking sound is dreadful. Problem is the volume toggle only controls the music not the annoying click sound unless fully muted. The sound track is pretty decent and upbeat so it kinda sucked when i had to mute it. There seemed to be a small delay between when the enemy despawned and when i swung my sword. The enemy was dead before i could swing. With faster attacks it might look fine tho. I wish there was more mobs but for the price “it what it is”. Maybe with support there will be an update with more gates or bosses. The main thing here is the mechanics work and for that i would recommend RPG IDLE if you are looking for a satisfying and simple idle game.
– Real player with 125.7 hrs in game
UPDATED:
The developer fixed the problem with the game not working in the background, and I also tested its new recalculating function after leaving it in fight mode overnight, to see if my toon would get zeroed, and it looked good.
Overall, since this game is so cheap, it’s easy to get your money’s worth, and it’s fun figuring out how to gain levels efficiently.
Note that the ATK upgrade behaves differently from most of the other upgrades I used (like defense): each point adds 10% of your existing base attack at the time of the upgrade to your attack in a fight, but does not update your base attack, or scale when you add more to your base, so it’s worthwhile to hold off on the upgrade as long as you can.
– Real player with 48.2 hrs in game
Star Story: The Horizon Escape
It’s killing me but I can’t give thumb up for this one, it is a good game but also buggy one.
First when I started this game I’ve got window with information “ops game crushed..” but funny thing is that you can just click on game window and continue playing it without problem, but this was the fist red light.
I was playing it for couple hours and it was fun but after couple resets of the story some relative parts gets more and more tedious, game sometimes even throw at you two exactly the same random encounter one after another but what really break game for me was… game breaking bug :) After another reset you start on the desert and after a while your character take out sand from his boot and teleport to base, problem is that after go out from the base I ended up just before checking bot for sand and automatically teleporting to base and no matter what I tried I was stuck in that loop only way out of this situation would be to start game once more and hope that I will not stuck somewhere again and I’m not looking forward to check my luck again.
– Real player with 10.7 hrs in game
Reminds me a lot of Stories: The Path of Destinies. Like on that game, you are trapped in a kind of Groundhog Day style time loop, where each time you die you come back to the start of the game, but with your items and some new knowledge from your previous life. The game has 24 endings, and in each one of them you die in the end. The goal of these endings is to find information. Once you find out all you need, then you can go back and do it properly, in a 25th, golden, ending.
The major difference between the games is on the gameplay. Whereas S:TPoD is a beat-em-up, this game is a Choose Your Own Adventure text based adventure, with some turn based combat thrown in. The gameplay basically consists of the game providing you some options, then you choose one and suffer the consequences. Some choices affect the story, and these are clearly marked, but most only result in you gaining resources and/or getting in a fight. The resources are used to craft weapons, ammo and consumables, which are used in order to not die in the fights. So, in essence, this is a resource management game. It is pretty casual, but also nice.
– Real player with 10.2 hrs in game
Idle Research
Idle Research is an addictive, resource management, incremental game with both idle and active playstyles.
Research and Craft items (Flasks, Tubes, and Cylinders) to earn as much of the 3 types of Energy as possible!
The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D).
Supports different platforms from Mobile and the Web version!
Features
We all love numbers right? How about big ones? That’s what this game is about! It was designed to be a fun and addicting incremental where anyone can enjoy.
Research and unlock up to 27 different and colorful vital items that serve one main purpose: Crafting!
Craft researched items that will make you even more Energy and can be used in different parts of the game!
Use your Energy to speed up progress with the 41 different types of Accelerators!
Earn Fire Items when researching to buy various special upgrades including Automation! You don’t need to manage everything manually 24/7 =D
Master your items to improve their research speeds and gain Mystical items!
Use your Mystical Flasks to buy from a wide selection of upgrades in the Mastery Tree!
There are 3 major prestige layers for each Flasks, Tubes, and Cylinders. Reset some progress, gain Golden items, and come back even faster!
Take your crafted Tubes into battle with 9 different zones each with unlimited zones! Each zone drops different colored skills that will help speed up the game.
Use your unlocked Skills from Adventure and level them up with your Tubes! Unlock up to 90 skills, each important in their own ways!
Use your tubes to brew 14 different types of potions that will improve the game in general and different Adventure stats!
Constant Development
As a sole indie developer, this is my passion and hobby. Making games is the major thing I do almost everyday. I will always seek suggestions, fix bugs, and always add new content that will make the game even better. My goal is to satisfy as many players as possible and to create a fun experience.
Community
One of my major goals is to create a community of players and indie developers that are friendly and helpful towards one another. Want to come along with the crew? Join the discord!
Made with love and passion,
Zach / CryptoGrounds Games LLC