Rayless

Rayless

It’s okay.

Some parts have bad English, some enemies are a bit tough, it’s a bit hard to understand at first, but it’s fine, really.

I would’ve liked it more if my stuff didn’t despawn at death.

Real player with 0.8 hrs in game


Read More: Best Crafting Turn-Based Combat Games.


I found the concept interesting, and given the low price I gave it a shot.

Oh my.

This is an alpha build, at best. The interface is clunky, absolutely unintuitive. Gameplay seems to be shallow, and I have no will to spend more time trying to dive deeper into the mud to be sure. To make things more complicated, the English tooltips and explanations are so badly written that it’s sometimes fairly difficult to understand what it’s supposed to mean (and if you think the same goes for my review, well, what can I say? I’m not from an English speaking country. Oh, and it’s free :D).

Real player with 0.8 hrs in game

Rayless on Steam

That Dam Level redux

That Dam Level redux

That Dam Level is an impressive, challenging… I don’t want to say “platformer”, given that there is a minimum of solid ground, but it requires the same precision and timing skills as your Supers Meat Boy and similar games. A clever, non-infringing tribute to a painful challenge from the 80s NES era (a level where you swim through a booby trapped dam in a Teenage Mutant Hero Turtles game), your goal is much the same: swim without hitting various absurd obstacles, disarm X bombs per stage in under Y time, and don’t die in the process.

Real player with 0.6 hrs in game


Read More: Best Crafting Retro Games.


In all the time I wanted this game, I hadn’t seen any reviews here…at least ‘not in my language’, so allow me to chime in even without too much playing time: I’m already enjoying this game enough to recommend it. I thought it looked really cool, and like the visuals, and find no disappointment there. There’s some good challenge to the gameplay, it’s set up to be difficult. Think ‘Super Meat Boy’ type gameplay but more colorful…and even with some hair-pulling moments thus far, there’s really nothing unfair or overly-frustrating, plus you have PLENTY of choice for difficulty. I think the trailer gives a good idea of what to expect from the game. I’m pretty sure I got the gyst of ‘That Dam Level Redux’, and at very least can already recommend it!

Real player with 0.6 hrs in game

That Dam Level redux on Steam

Geo

Geo

If you like Windybeard’s new pirate game, then you will like this. If you like the decade-old independent flash game “Glean” then you will like this. If you enjoy mindless grinding with no real end in sight, you will enjoy this. I enjoy all three, so I had fun with this. Took me about 60 or 70 hours to reach Division 1.

Here are some tips:

  1. There are no monsters in the first quadrant and the game isn’t timed, so spend as much time as you like drilling the first few planets. If you drill, for example, 100 blocks of something and you need 100 blocks for your collection, then you will earn money just for that, even if you don’t get to the core or complete your research. So you can drill the same planet like 100 times until you’ve got all the collections you can get from it. [ I enjoy doing stuff like that. If you think that sounds like a grind, this simply isn’t the game for you and we’ll leave it at that! :) ]

Real player with 227.4 hrs in game


Read More: Best Crafting Mining Games.


Windybeard, Windybeard ….hmmmm ah yes! The Developer of the cool SWEEZY GUNNER. I remember.

SWEEZY GUNNER was a cool Retro Shooter with many nice features and a special Graphic Style, a little bit like a comic.

Normally i do not buy Games blind, but the First Game from Windybeard gave me a good feeling so i bought it today and installed it. Starting the Game it was like coming home to SWEEZY GUNNER, because it has the same graphic Style and if i’m not wrong has Characters from Sweezy Gunner. The shopowner in the game, can it be?

Real player with 141.3 hrs in game

Geo on Steam

Echo of the Wilds

Echo of the Wilds

This review is based on v6 of the game.

Echo of the Wilds is a great little pixel art puzzle/survival game with a very involved developer.

I beat the game my first time in about 17 hours and completed all achievements after about 36 hours. I would say that there isn’t much replayability after getting all of the achievements and most people would be satisfied with just beating the game once (you could get all achievements in one playthrough, but it took me multiple playthroughs to figure out optional puzzles and to really get the mechanics of the game). It was definitely a worthwhile game for me and I did enjoy almost every minute of playing.

Real player with 37.3 hrs in game

Exceeded my anticipation

I bought Echo of the Wilds on the morning of the 9th and “completed” it on the 11th, early evening (approx. 20 hours). I took only 3 breaks from the game, and two of them were against my will. I’m telling you this to give you an idea of how much I really enjoyed this game. Survival-puzzle game sums up EotW tidily, but it’s like nothing I’ve ever played before. There’s quite a bit going on - with three quarters resting solely in the player’s hands and the other quarter left to randomness and the seasons. Some players may feel overwhelmed in the beginning and give up. Just stick with it, it pays off.

Real player with 26.8 hrs in game

Echo of the Wilds on Steam

Captain Forever Trilogy

Captain Forever Trilogy

I want to write a lot more about this game, but I am not a games-journalist so I’ll keep it brief.

I love this series, I loved the originals, and that love extends wholeheartedly to this collection as well. While that may give me rose-tinted glasses, this game will buy you a pair for sure.

The gameplay is tight, responsive, and non-stop. You will not get a chance to catch a breather, and if that’s your fetish then welcome to the pain-pit. You will have dizzying highs, only to be brought low suddenly when a girder in your ship gets blown up- along with the entire rear end of your ship. It sounds bull, but you’re in control of the design of your ship and the skill in piloting that particular design. In this way the game has enormous replay potential, especially considering you can hijack the info buoy in successor by building a cage around it. Free thrust! More spawn but I’ve never been able to capture more than one.

Real player with 78.2 hrs in game

this game is space lego. depending on the ONE of THREE games ya pick you have varying options.

the oldest and truest one, Captain Forever has guns, armor, and thrusters. there isn’t much varriation within your loadout, but it’s how you use it, how it’s blown to peices, and how you deal with scary situations that transform a good game into a great one. captain forever is fairly well balanced. even when stepping up from Foxtrot to Golf, you can feel “safe enough” to go ballsdeep and have a fun time

Real player with 17.2 hrs in game

Captain Forever Trilogy on Steam

Don’t Starve

Don’t Starve

Before I say ANYTHING, I recommend y’all NEVER use the console command thing too often. Use that too much and the game will get extremely boring after a while. Trust me, I know from experience. Anyway, allow me to say that I’ve loved Don’t Starve ever since I saw Markipliar play it back in the old days of YouTube. I’ve played this game for years and years and it still sticks to me like the syrup in my hair, like the fungus beneath my toenails, like the grime in the corners of my eyes. Why do I like this game so much? Because of the following. One, it’s fun. Two, it’s creative and I find the lore super interesting. Three, I find the animation and the art style really cool and unique. Four, it just kinda clicks with me, y’know?

Real player with 5403.8 hrs in game

Probably my favorite game of all time (definitely in the top 5). I have played hundreds if not thousands of games in my life and very few come even close to this game in so many ways. The game-play is addictive and always has me coming back for more even after more than 5 years of playing across different platforms. The characters are easy to get attached to and have fun backgrounds and lore. The setting is surreal and poses lots of questions for you to unravel as well as some that you don’t. They art style is another thing I really like. I only wish that this game was the main game and still got updates and new content. KLEI has shown itself to be a great developer although their future is a bit of an unknown. I will keep hoping for the best. The community and mods are still thriving though and that is probably thanks in part to Don’t Starve Together. I do wish that DST was more like the original though (still an amazing game also). Anyways, I could go on about this game for a long time but I don’t want to take away from the fun of discovery. Buy this game definitely, DST is good also but I recommend starting here. Thanks for reading!

Real player with 856.0 hrs in game

Don't Starve on Steam

Fantasy Blacksmith

Fantasy Blacksmith

Original Review before bug fixes (Scroll down to see edited notes):

Now…where to begin. Well, first question that may be asked, is this game fun? Short answer yes, long answer no with a but. This game does something rather unique that hasn’t been done before (as far as I know), it allows you to play as a sword smith in a fantasy world where your goal isn’t to slay the big bad overlord or to plunder deep dungeons so that you may retire on a pile of “phat loot”, but to become the “best” blacksmith (sword smith as you only make swords) in the land. You can design your swords from various parts, choose which materials to use and then forge them into mighty swords from myth and legend. Sounds cool, is cool, BUT and it is a big but and I cannot lie…

Real player with 50.9 hrs in game

Last Edited: 3/19/2019 for Patch 1.0.3 (see bottom of review for updates)

A game with quite a bit of potential despite getting delayed multiple times with no notice at all to the customers waiting (including release day, coming out over 5 hours late without any word) but if you are not a fan of Early Access games with a lot of bugs I would suggest waiting until a lot more work is done on this.

Current issues I have encountered:

Physics are more of a suggestion than a law in the world of Fantasy Blacksmith. The first thing that happened after I started playing was picking up the Thermometer, testing the current temp of the bronze ingot in the forge, “placing” them next to me, and getting catapulted across the room.

Real player with 40.2 hrs in game

Fantasy Blacksmith on Steam

Pyramid Plunge

Pyramid Plunge

Pyramid Plunge is a game inspired from the classic spelunking platformers, adding a lot of humour for all ages bringing back the handcrafted pixel-art platforming of the 90s. You’ll explore creature-infested, ever-changing pyramids. Will you be able to dodge the devious traps & get past evil creatures lurking around every corner? Oh! And don’t leave your terrified partner behind!!

  • Play with lovable characters of Giorgio and Felicie, an unlikely couple each with their strengths and weaknesses.

  • Navigate your way through hordes of ancient evil creatures while exploring procedurally generated pyramids.

                           

  • Craft weapons by decoding blueprints from murals and collecting scraps.

  • Collect lost treasures, and buy powerful upgrades and hilarious weapons from the friendly merchant Naeem (who is lost as much as you are!)

                           

  • Explore alone or Co-op with a friend. Or battle it out in a VS match where you – create exquisite chaos with bananas, frying pans, landmines, boomerangs and anything that comes under your hand to steal your opponent’s loot. Just remember to protect your partner at all times!

  • Cross four ancient kingdoms with their own distinct environments and secrets to be uncovered as you make your way down to the exit.

                           

  • Streamer Mode allows Twitch Streamers to let their audience to interact and cause even more havoc. Streamers can let them vote for level modifiers, events, and other surprises. They can ALSO control the Streamer’s partner or even the Bosses!

  • Rewind anytime during the game, and play it in slow-mo replicating those awesome VCRs of the 90s. Re-see the spontaneous hilarious moments that you create.

                           

  • Compete in the daily Pyramid of the Day, where a randomly generated pyramid is kept for 24 hours, together with its leaderboard. Battle it out on the leaderboard, and if you are in the top-spot, you can claim your Pharaoh of the Day title on the game’s Discord !

  • The time is always ticking… if you lurk around for too long, the pyramid will start flooding. Who knew pyramids could flood!? Take what you can, and go go go!

Pyramid Plunge is currently scheduled for an Early Access release later this year, with a full release to follow 3-4 months after.

“What would you call a Pharaoh who farted infrequently?

You can call him toot-uncommon!”

That’s the best joke Giorgio came up with, to try calm Felicie down when they got lost in the Great Pyramid. Meet Giorgio and Felicie. She likes reading and visiting museums and old temples. He likes beer and farting! Their visit to the Great Pyramid was a DISASTER! They got separated from their group. And entered a cursed chamber by mistake where they woke up the Great Pharaoh! The pyramid suddenly became alive with crawling mummies and other creatures. Will they put their differences aside and find their way out?

Pyramid Plunge on Steam

Bus Mechanic Simulator

Bus Mechanic Simulator

Up to this point, seems to be a well thought out game. Only problems I see is in the tutorial. Don’t know how to Deflate a tire and is asking to check for certain things and can’t find them to check them. Frame rate needs a little work as the game lags a bit at times. All very fixable however and massive room for expansion as well. Would love to see several types, makes and model of equipment at some point. I will be right here when that happens. I might be in the break room having a cup of coffee, but I’ll be here! Good job guys! You have a potential winner here. The Devs will most surly have to do something about getting stuck in zoom mode or the game will fail, which would be a shame. The game has great potential from gamers like me!

Real player with 136.3 hrs in game

So I’ve got 10 hours in so far, and figured it was time to write my review. As a huge fan of mechanic simulator games, I was very drawn to this game. With tons of hours of Car Mechanic Simulator 2018, this game is amazing. The amount of detail is intense. The smallest bus has 2000 parts, so this would definitely be a hardcore mechanic sim. Every tiny part seems to be in this game. Once of the biggest differences that really jumped out was that there is no “money” in this game. When you replace a part, you go find the new part from a fully stocked part room. Once you finish a job, you’re rewarded with points (which need to be re-balanced prior to leaving early access) that you later use to redeem for new skills. One of the features that makes the game harder is that once you make a repair, the game doesn’t check it off from your job list, so you have to make sure that it’s been done before you send the bus out. I’ve seen lots of reviews talking about crashes and locked loading screens, but I haven’t had a single issue, and I’m running it on a lower mid-range PC. The graphics are good and gameplay is smooth.

Real player with 25.0 hrs in game

Bus Mechanic Simulator on Steam

Craft Keep VR

Craft Keep VR

Finally!

A review of a VR game that is NOT in early access (anymore)!

Gameplay:

It is solid. For a VR title it works pretty well although the keybinding is something you have to get used to, if you play a lot of other VR titles. (Grip is assigned to the “grip buttons” not the trigger, for example.)

But overall it works and does not get tedious. There are some very minor QoL features like distant grabbing and you can either move within your playspace (which is the main thing you need to do, be sure to have enough space!) or by teleporting, so no motion sickness to be expected.

Real player with 8.7 hrs in game

Great game, (I hope this inspires some RTS games ala ‘Stronghold’, where you craft weapons for castle battlements, and maybe a bit of combat, yourself) but I can see how some people get frustrated so here’s some:-

-:Hints:- On the second level, if you think there’s a bug that won’t allow you to buy metal, it’s not. Look around and you will see two large rocks with pickaxes near them, and some ore sticking out. One is iron, the other, silver. This should help you get to that 250,000 Gold stage unlock… O.k. that’s another hint. These guys are the wackiest trolls in game development today. The ‘alternative’ way to unlock the next stage (unless you like really, really, Really!, like mining) is to make an enchanted blade for ‘Moira, the absent wizard’… the guy just behind you. You don’t have to serve ‘every’ customer, just the ones who offer you specific rewards that help you craft the enchanted blade. One last hint, the hammer only detaches things, and mends metal. To put weapons back together, you will need to grip both hilt and head, with empty hands (don’t try this at home), and pull the triggers to attach them. You will see a little message when you’re close. Practice this. Make it reflex, and the game will be 510% funner, for you :)

Real player with 6.1 hrs in game

Craft Keep VR on Steam