From the Depths

From the Depths

coffee tastes like purple

Real player with 4364.8 hrs in game


Read More: Best Crafting Building Games.


There is a lot of thing that I would like to say, so I’ll try to keep it brief.

Here are some question from new players who I’ve heard a lot:

Is the Learning Curve steep?

Yes. It not just a learning curve, but a learning cliff, on fire and covered in bears. It would take quite some time to get used to the mechanics of the game.

The tutorials only teach the absolute basics (e.g. its (proprietary) build mode controls and AI programming). For new players, Only finish the first section of it and go experiments with the designer yourself. Expect some ragey moments at this stage as it will bombard you with an insane amount of content (even with over 1000+ hours, I’m still considered quite new by FtD’s community standards). Fortunately, the FtD community have very experienced people who are ready to help you if any problem arises (as long as you don’t say the game as a whole sucks), so I advise you join the Official FtD Discord server as most activities happen there.

Real player with 1167.7 hrs in game

From the Depths on Steam

Captain Bones: Prologue

Captain Bones: Prologue

The Ambience alone is worth downloading this game. It sounds very calming and if you love the ocean you will like this game. There isn’t much going on in this game yet, but somehow it doesn’t suffer from that. If you need explosions and constant gun fighting, then you probably won’t look twice at downloading this as it isn’t for you. If you want a lite island exploration game that is also about crafting and fighting off sharks while diving for treasure, and you don’t want to pay for it, then this IS for you.

Real player with 7.7 hrs in game


Read More: Best Crafting Base Building Games.


The prologue appears to be the same as the demo, which I’ve played for about 3.5 hours. It’s definitely a fun prologue, though there isn’t a ton to do outside of the story. There are some chests to find and loot, but ultimately, there isn’t anything worth buying with your booty. There is a scrap merchant who sells ship parts, but no ships that you can repair/build outside of the raft, which degrades quickly. Having a couple islands to sail to and a ship would go a long way, though I suspect that will be a motivation to buy the full game.

Real player with 1.6 hrs in game

Captain Bones: Prologue on Steam

NavalArt

At first I was skeptical of this game. I guess just something about it looked off- like an advertisement for a mobile game vs. the game itself. I bought it partly because of its low price (it may have gone up by the time you are reading this). While there is definitely some room for more content in general, I was shocked by how convenient it was to do exactly what I wanted: build ships. It’s super easy to stay updated on the dimensions, displacement, total hit points, etc. while in the process of building. What’s more, downloading ships from the Steam Workshop and pitting them against each other is a blast! If you’ve played World of Warships, combat in Navalart is essentially that but a bit simplified. The sheer fact that you can have WoWS-esque battles with ships that YOU and others like you created is amazing. I know there is a plethora of other games where that is possible, but I don’t think I’ve found another one that is, as I said earlier, as convenient as Navalart.

Real player with 651.4 hrs in game


Read More: Best Crafting Wargame Games.


This game is what Battleship Craft should have been.

It’s like my dream came true, what would it look like on PC. This is it.

This game has so much potential and I think the dev needs some more time, but it has the potential to be one of the best ship building games out there. You can build anything from small boats, like PT Boats up to Destroyers, Cruisers, Battleships, (Aircraft carriers) and everything beyond your imagination. The limit is your fantasy like really.

For exmaple I have built some realistic destroyers, but also my own creations of BB’s and cruisers, you can build what you want.

Real player with 159.3 hrs in game

NavalArt on Steam

SHIPS AT WAR

SHIPS AT WAR

I see great potential in this game, the development is very active and content and bug-fixes are added frequently.

I love the building system, you can build whatever ship you like, from small torpedo boats to battleships or even fictional monstrosities from your own imagination.

Real player with 24.3 hrs in game

good game but i can figure out on how to make a proper hull and the game cant tell you again the tutorial. there is also a budget i dont get on how to change to to edracate

Real player with 16.6 hrs in game

SHIPS AT WAR on Steam

StoneTide: Age of Pirates

StoneTide: Age of Pirates

Been playing this game for a couple days now and I gotta say it’s been a real joy. Despite the bugs, it seems very promising with lots to expand on. For a $10 early access title, I say its well worth it and I look forward to seeing what this game will have to offer in the future.

Real player with 20.3 hrs in game

imagine, if you will, you spent ten dollars on a map, which led to a oversized treasure chest filled with coins. and each singular coin represented an early access title infesting steam. now imagine each coin is crap, because early access is a curse, but every so often, while sifting though the fake coins, you come across a pristine, good one. one which is a keeper. one that, despite a few flaws or rough edges, is still worthy of your time. when you take that coin, and close the chest, you realize. this game is that coin. and the ten dollars you invested were worth it.

Real player with 4.9 hrs in game

StoneTide: Age of Pirates on Steam

ATLAS

ATLAS

the two words that describe a game like this are: DIGITAL HEROIN. the game is weirdly addictive but i will never recommend it to anyone as much of the time you are just staring at the screen for 3 hours while the boat moves- cant look away for even 15 seconds because a bunch of enemy ships may just appear in view in front of you, requiring 3 seconds of reaction time to steer out of the way, or else you lose tens-of-hours of work.. that’s fine for immersion, albeit a tad harsh, but the reason this is a negative review is such that the product is filled with bugs and spelling mistakes that have been present since game launch. new updates often re-break old features that were previously fixed on a repeated basis (sextant buff/autopilot.. coordinate space transforms arent that hard guys!). utter and complete world wipes happen upon developers' whim, so if you get into the game late in a season then you may as well not play because you will be so far behind the career players who got in 10seconds after new season and claimed every island and covered them with fence foundations so that nobody can build. and by the time you learn the game then the entire world undergoes another wipe which results in making game harder to suppress the PVP veterans; leaving anyone new to the PVE game in the dust. long story short: developers are struggling to tame their existing playerbase with no remaining capability to improve the game for the general public. its been almost 3 years since public release for paid product.. they cant claim “early access” anymore.

Real player with 7104.9 hrs in game

This is the worst best game ever….

It’s pretty, it’s fun to play* and with a private community to avoid the toxic levels build up over the years from the wrongdoing of the devs, amazing and fun.

It is… however… full of bugs, without any sight of those ever being fixed. Arrogant devs who refuse to help people who are trying to improve on the game with mods and who ignore all feedback. No, all… feedback is ignored. They deploy enthusiasts to run their discords and take all the heat while hiding in the corner.

Real player with 1697.6 hrs in game

ATLAS on Steam

Block of Rum

Block of Rum

(!!!MAJOR REVIEW CHANGE!!!)

So originally, I had said I would not recommend this game, however I also stated that I would change it if my problems with the game were fixed. So, I am happy to say that with the update 0.7.1 (which was the next update after my review) the following problems have been fixed to my satisfaction.

1: Inability to escape from battle (FIXED)

2: Lack of Warning about losing inventory (FIXED)

3: Quest tracking (FIXED)

Sooo, since all my complaints are fixed to my acceptance, I am happy to change my review to RECOMMEND! I left my complaints so you can see what I was upset about. Hope this helps!

Real player with 17.9 hrs in game

I really got hooked on the construction mechanics, i would definetly play for hours building ships if there were more materials and color options for said materials. A few comments on the construction though, i would really like more available visibility while making designs (360° vision). Most of the UI needs fixing (better construction inventory, texts that fit), but i indeed liked where the game is going and the potential it has. I would love to help in the translation if you are planing to doing it also in spanish. counter or markers for needed sails or weight balance would be great. For now, I’ll keep designing ships till i get the perfect one. Good luck and keep on the good work…

Real player with 16.1 hrs in game

Block of Rum on Steam

Thalassophobia

Thalassophobia

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Thalassophobia

A game that borrows inspiration from the roguelike and survival genre alike and puts you in an instant fight for survival against mysterious creatures, starvation, insanity and more.

Be prepared to fail over and over again while you keep learning how to keep a good balance of yours crews needs and safety.

Real player with 4.0 hrs in game

I bought this to do a review of it for YT. Never before have I heard myself so depressed after a video. It isn’t from the melancholy of Lovecraftian literature either.

Gameplay:

Aesthetically it reminds me of retro-indie games. Pretty good in that regard. However I’m not a fan of the GUI trying to move out of the way while I’m attempting to use it (infuriating to say the least). It took me about 15 minutes to learn the mechanics and I’m still not sure I have all of it with an hour of playing. I got the furnace once, but I’ve not seen it since and died soon after, considering the game doesn’t teach you how to use it. I tend to succumb to sanity being exhausted, but it’s impossible to keep my crew sufficiently saturated and not crazy. Frankly it’s not fun for me to die and die again with little to no progress being made so I don’t want to play it anymore.

Real player with 1.0 hrs in game

Thalassophobia on Steam

Ahoy

Ahoy

Adventure Awaits

Ahoy is an immersive first-person multiplayer action-adventure game set during the Age of Sail. Aiming to provide an authentic experience of the late 18th century Caribbean through sailing, combat, trade and social mechanics.

Tall-ship Sailing

Our aim is to capture an in-depth and complex sailing experience, with direct control over each sail. It will require a crew to correctly react to the changes in weather and sea-state, or maneuvering for combat encounters.

Ahoy features all of the hallmarks of a great naval encounter. Devastating broadsides, agile sailing maneuvers, action-packed boarding actions—all that remains is the teamwork to succeed.

Historical authenticity

Every ship, lovingly recreated. Every interior room, rope, hoop and hinge is built on real historical artefacts, drawings and models. Ahoy provides an educational experience in addition to it’s gameplay offering. Much of the terminology and methods used will be displayed and explained to deepen the understanding of this nautical lifestyle.

True First Person

Our focus on immersion through environmental detail, expressive audio landscapes, and a true first-person perspective creates an incredible backdrop to explore this time in history.

Large-scale Multiplayer

Multiplayer battles with up to 32 players per ship create for exciting engagements. With future plans to increase the scale of conflicts, Ahoy will provide a naval experience unlike any other.

And Much More…

As Ahoy develops, the aim is to capture much of the experience of life in the late 18th century.

Our Development Roadmap on our website outlines our goals for now and towards future releases of Ahoy.

Ahoy on Steam

Submarine Titans

Submarine Titans

Submarine Titans was among the Age of Empires RTS era, but capitalized on an elaborate, nearly never ending Tech/Research Tree for each race. This encourages you to either focus heavily on research and tech development, or choose a priority in research. In the Research and Tech areas, this is most equivilent to Warzone 2100. Although ST only has 3 races, each race is very unique to each other in style of gameplay, reflecting the Offense,Defense, and Economic player styles. The responsiveness is sluggish sometimes, and some commands take some patience sometimes, but its worth it! Submarine Titans is really just a great game, and worth spending some time into it.

Real player with 262.7 hrs in game

fantastic game from back in the day. still hangs well, doesnt feel dated. still solid solid graphics and sound.

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once you get the hang of it, winning through the solo battles is a fairly easy mostly mellow resource aquisition and military conquest romp. if you gain proper control early, you can fool around for an hour or two and completely overwhelm the entire board, capturing enemy stuff instead of blowing it up, mining all the resources and overbuilding bases just for fun.

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or you can try to build up fast, plow through the enemy quickly, and set a speed record for yourself.

Real player with 158.3 hrs in game

Submarine Titans on Steam